Creditz : Aless
quelle: warhax
Quote:
//DinarBot by Aless
int CH_1024x768 = 0;
int CH_1152x846 = 0;
int CH_1280x960 = 0;
int CH_1280x1024 = 0;
int CH_1280x800 = 0;
int CH_1440x900 = 0;
int CH_1600x1024 = 0;
int CH_1680x1050 = 0;
int CH_1280x768 = 0;
int CH_1088x612 = 0;
int CH_1280x720 = 0;
int CH_1360x768 = 0;
int CH_1600x900 = 0;
EliteAless is on a distinguished road
Default [Source] DinarBot by Aless?
Here is the Dinarbot Source by me!
Here is the Source:
Quote:
struct:Quote:
//DinarBot by Aless
int CH_1024x768 = 0;
int CH_1152x846 = 0;
int CH_1280x960 = 0;
int CH_1280x1024 = 0;
int CH_1280x800 = 0;
int CH_1440x900 = 0;
int CH_1600x1024 = 0;
int CH_1680x1050 = 0;
int CH_1280x768 = 0;
int CH_1088x612 = 0;
int CH_1280x720 = 0;
int CH_1360x768 = 0;
int CH_1600x900 = 0;
Quote:
typedef struct
{
int Dinar;
}tCats;
The chars:
Quote:
char *AStart[] = {"Start", "Stop"};
The menu:
Quote:
Aless->AddFolder("[Dinar Bot]", OnOffFunction, &Folders.Dinar, 2);
if(Folders.Dinar)
{
Aless->AddItem("1024x768" , AStart , &CH_1024x768 ,2 ,MENUITEM );
Aless->AddItem("1152x846" , AStart , &CH_1152x846 ,2 ,MENUITEM );
Aless->AddItem("1280x960" , AStart , &CH_1280x960 ,2 ,MENUITEM );
Aless->AddItem("1280x1024" , AStart , &CH_1280x1024 ,2 ,MENUITEM );
Aless->AddItem("1280x800" , AStart , &CH_1280x800 ,2 ,MENUITEM );
Aless->AddItem("1440x900" , AStart , &CH_1440x900 ,2 ,MENUITEM );
Aless->AddItem("1600x1024" , AStart , &CH_1600x1024 ,2 ,MENUITEM );
Aless->AddItem("1680x1050" , AStart , &CH_1680x1050 ,2 ,MENUITEM );
Aless->AddItem("1280x768" , AStart , &CH_1280x768 ,2 ,MENUITEM );
Aless->AddItem("1088x612" , AStart , &CH_1088x612 ,2 ,MENUITEM );
Aless->AddItem("1280x720" , AStart , &CH_1280x720 ,2 ,MENUITEM );
Aless->AddItem("1360x768" , AStart , &CH_1360x768 ,2 ,MENUITEM );
Aless->AddItem("1600x900" , AStart , &CH_1600x900 ,2 ,MENUITEM );
}
The functions:
Quote:
if(CH_1024x768==1)
{
//Start Button
SetCursorPos(450,90);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1152x846==1)
{
//Start Button
SetCursorPos(520,124);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1280x960==1)
{
//Start Button
SetCursorPos(586,175);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1280x1024==1)
{
//Start Button
SetCursorPos(586,205);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1280x800==1)
{
//Start Button
SetCursorPos(587,94);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1440x900==1)
{
//Start Button
SetCursorPos(670,145);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1600x1024==1)
{
//Start Button
SetCursorPos(754,207);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1680x1050==1)
{
//Start Button
SetCursorPos(797,219);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1280x768==1)
{
//Start Button
SetCursorPos(587,79);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1088x612==1)
{
//Start Button
SetCursorPos(486,79);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1280x720==1)
{
//Start Button
SetCursorPos(586,80);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1360x768==1)
{
//Start Button
SetCursorPos(628,79);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
if(CH_1600x900==1)
{
//Start Button
SetCursorPos(754,144);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTDOWN,0,0,0,0);
Sleep(300);
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);
Sleep(300);
keybd_event(0x11, 0, 0, 0);
keybd_event(0x11, 0, 0, 0);
//Enter
keybd_event(0x0D, 0, 0, 0);
}
Sleep(200);
//----------------------------------------------
//----------------------------------------------