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[WoW] Essen und trinken wärend des Kampfes

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EnoYls nimmt in einem Post im offiziellen World of Warcraft Forum Stellung zu der Problematik Essen und Trinken währends des Kampfes.

No more drinking and eating in combat. When you do an action that causes you to be engaged with a monster (attack it, heal someone attacking it, debuff it, etc) then you will be "flagged" as in-combat. When in-combat, you will not be allowed to drink/eat, you will get an error message when you try.

Why did we do this?
As many people have pointed out, eating and drinking were ALWAYS intended as a way to reduce downtime, not a way to introduce a meditation mechanic into the game.

What about encounters that are too powerful?
Any encounters that are too powerful with this change will, of course, be changed, but this will probably happen slowly since I am willing to bet that players being the resourceful people they are, will still find plenty of ways to defeat the encounters in the game.

As a sidenote - we have been doing all internal play testing on the new dungeons with the new functionality and with tougher elite monsters, so I don't anticipate too many problems.

What are some of the side effects of this change?
- Potions will become more valuable, since they can still be used while in combat.
- Wands should become much more useful since they do not require mana to use.

Lastly, this is not a change that will go away based on beta tester complaints. Drinking and Eating in combat creates enormous balance problems now and in the future. Once it is in the beta test, we will resolve any other problems individually, NOT undo the change. This change is not being put in the make the game "less fun", but to enable to us to properly balance the game. Here are some areas we will keep an eye on:
- are there any encounters that really are too difficult on one mana bar?
- are mana pools large enough?
- is Spirit effective enough?
- the balance between melee and caster classes will need to be evaluated
- etc, etc


Es wird also nicht mehr möglich sein, während des Kampfes zu Essen oder zu Trinken. Dies bedeutet, das man sich während des Kampfes nicht mehr heilen kann, bzw das man seinen Manavorrat nicht mehr auffüllen kann.
Eno sagt, das wenn man in Aktion mit einem Monster ist man als
"im Kampf" gekennzeichnet wird. In dieser Form kann man weder essen noch trinken. Versucht man es trotzdem, wird man durch eine Nachricht darauf hingewiesen das es zum jetzigen Zeitpunkt nicht möglich ist.

Es war nie von Blizzard in Erwägung gezogen worden, das man sich auf diese Art und Weise während des Kampfes heilen kann. Mit dieser Möglichkeit des Essens und Trinkens sollten Pausen zwischen den Kämpfen verringert werden.

Die Möglichkeit der Benutzung von Heiltränken während des Kampfes wird weiterhin bestehen bleiben.


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