For a few days, the players of the MMOFPS 'Battlefield 4' have to fight with Rubber banding problems. In particular with 64-player match, it can happen that the character jumps for- and backwards by lags or a faulty synchronisation. One calls this phenomenon 'Rubber banding' because it seems that the player would be fastened to an elastic band which always pulls him back to a place.
The developer studio DICE announced that one would immediately upgrade the servers and therefore, go forward against the problems, in order to bring back the usual comfort and play fun to the players as fast as possible.
Quote:
Originally Posted by blogs.battlefield.comLooking into this further, we’re unhappy with our server performance, so we’ll be upgrading the hardware as soon as possible, investing more to deliver a better experience.
As soon as we know the exact timetable, we’ll let you know the ETA. Reducing lag for these players is absolutely a TOP priority for us to solve and we expect to have the solution very soon.'
For this intention, a schedule is in progress which should be published immediately after its completion. If you are affected, you can gather more precise information on .
Original Source [altered]:
-