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F2P Online Browser Based Pokemon Style MonsterMMORPG V2 Started [English]

Discussion on F2P Online Browser Based Pokemon Style MonsterMMORPG V2 Started [English] within the User Submitted News forum part of the News & More category.

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Old 05/03/2014, 22:11   #76
 
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3 May 2014 update change logs V2.4.0 Beta

♛ Monster MMORPG is an indie browser based game that requires nothing to be downloaded in order to play. Just register and start your journey through 520 game maps and 1805 unique monsters!

➽ Click F5 or refresh button to see updated images.

✌ 57 monsters images are updated.

➢ 150% EXP and Gold boost for the weekend started.

☀ Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

♔ This weekend Monster is:

♔ This starter is catchable on:

☑ 1 Monster images updated (commissioned):



☑ 1 Monster images are updated by our existing monster images:

♟ 1703-Chromeleon : Previously ID: 84



☑ 55 Monster images are updated by volunteered artists artworks. They replaced previous monster images to improve overall art quality of our game:



❆ Here the links of all image updated monsters:

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Old 05/06/2014, 10:22   #77
 
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NPC challenges, and many more features on the way! The game is continually improving...



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Old 05/07/2014, 03:00   #78
 
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Quote:
Originally Posted by 4fifacoinslee View Post
NPC challenges, and many more features on the way! The game is continually improving...



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yes thanks a lot for reply
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Old 05/10/2014, 23:13   #79
 
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10 May 2014 update change logs V2.4.1 Beta

♛ Pokemon MMORPG games may get shut down by Nintendo any time. Such very recently happened to popular game PokemonOmega. However Monster MMORPG provides you experience and fun of Pokemon Online RPG games with 100% legal safety.

➽ Click F5 or refresh button to see updated images.

✌ 5 monsters images are updated.

➢ 150% EXP and Gold boost for the weekend started.

☀ Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

♔ This weekend Monster is:

♔ This starter is catchable on:

☑ 4 Monster images updated (commissioned):



☑ 1 Monster images are updated by our existing monster images:

♟ 1728-Chimeros : Previously ID: 1515

❆ Here the links of all image updated monsters:







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Old 05/18/2014, 17:38   #80
 
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18 May 2014 update change logs V2.4.2 Beta

♛ Free indie game Monster MMORPG is looking for volunteered artists that who wants to improve their art quality, have exposure and great credit for future job opportunities. Also you can have a great place in the community of Monster MMORPG as an artist and authority staff.

➽ Click F5 or refresh button to see updated images.

✌ 17 monsters images are updated.

➢ 100% EXP and Gold boost for the weekend started.

☀ Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

♔ This weekend Monster is:

♔ This starter is catchable on:

☑ 1 Monster images updated (commissioned):



☑ 1 Monster images are updated by our existing monster images:

♟ 1218-Spidermon : Previously ID: 88



☑ 3 Monster images are revamped by volunteered artist



☑ 12 Monster images are replaced by volunteered artists existing artworks to improve overall artwork quality of the game





❆ Here the links of all image updated monsters:







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Old 06/05/2014, 15:08   #81
 
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who made the monsters? They are really really nice!
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Old 06/06/2014, 22:29   #82
 
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Quote:
Originally Posted by imagecload View Post
who made the monsters? They are really really nice!
they are from a lot of people

mixed of volunteered and commissioned artists

you can see credits at here

30 May 2014 update change logs V2.4.3 Beta

➽ Click F5 or refresh button to see updated images.

✌ 1 monsters images are updated.

↪ Attractive player and horrifying player items shortcuts added to the main game screen shortcuts.

✔ The movement animation on the maps updated. Now it has a more fluent and logical movement animation.

☑ Now when battling, the fainted monster won't have attack animation and it will have red screen that indicates fainted.

◤ A lot of language improvements are done. Item descriptions are updated. Moves descriptions are updated.

▼ Survival armor item is changed. Its cost is increased to 250.000 Gold at the market. Also user Survival Armor items are deleted and their money refunded. Item ID is 60

▼▼▼ New description and how it works of Survival Item: "A full HP holder will survive with 1 HP from an attack that would otherwise faint it. The holder using a 100% recoil attack will survive with 1 HP regardless of its current HP. This item will only activate once per battle."

➢ 200% EXP and Gold boost for the weekend started.

☀ Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

♔ This weekend Monster is: ⇶

♔ This starter is catchable on: ⇶

☑ 1 Monster images updated (commissioned):







6 June 2014 update change logs V2.4.4 Beta

➽ Click F5 or refresh button to see updated images.

✌ 3 monsters images are updated.

➢ 100% EXP and Gold boost for the weekend started.

☀ Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

♔ This weekend Monster is: ⇶

♔ This starter is catchable on: ⇶

☑ 3 Monster images updated (volunteered):



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Old 06/15/2014, 17:20   #83
 
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15 June 2014 update change logs V2.4.5 Beta

⚛ Monster MMORPG is an online RPG game that Pokemon players are mostly liking and having easy time to solve the game. It is free to play

➽ Click F5 or refresh button to see updated images

✌ 15 monsters images are updated

✔ 1 New monster added to the game

➢ 150% EXP and Gold boost for the weekend started.

♛ All monsters on the maps re-assigned (this means some of the previously not catchable monsters are now catchable and some may not be catchable anymore)

♟ All NPCs and their monsters on maps re-assigned

♜ All Monsters default abilities re-assigned (default abilities come with rewards such as donation rewards)

♣ The latest catchable monsters on maps list can be seen here: ⇶

☀ Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

♔ This weekend Monster is: ⇶

♔ This starter is catchable on: ⇶

☑ 1 New monster added to the game as zenith (volunteered):



☑ 3 Monster images updated (commissioned low budget):



☑ 9 Monster images updated (volunteered):



❆ Here the links of all image updated monsters:







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Old 06/24/2014, 00:31   #84
 
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21 June 2014 update change logs V2.4.6 Beta

➽ Click F5 or refresh button to see updated images

✌ 6 monsters images are updated

➢ 100% EXP and Gold boost for the weekend started.

☀ Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

♔ This weekend Monster is: ⇶

♔ This starter is catchable on: ⇶

☑ 1 Monster image updated (commissioned):



☑ 5 Monster images updated (volunteered):



❆ Here the links of all image updated monsters:








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Old 07/04/2014, 02:56   #85
 
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4 July 2014 update change logs V2.4.7 Beta

☆ What is Monster MMORPG ? Online free to play RPG Game similar to Pokemon MMO games

➽ Click F5 or refresh button to see updated images

✌ 10 monsters images are updated

✯ Voting page updated and fixed now working perfectly fine (tested by me from a newbie account)

☑ Abilities descriptions updated/improved

➢ 150% EXP and Gold boost for 4 days till next Monday (7 July)

☀ Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

♔ This weekend Monster is: ⇶

♔ This starter is catchable on: ⇶

☑ 7 Monster image updated (commissioned):



☑ 3 Monster images updated (volunteered):



❆ Here the links of all image updated monsters:












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Old 07/08/2014, 00:39   #86
 
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Looks like a lot of work and thought was put into it good luck!
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Old 07/14/2014, 00:41   #87
 
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Quote:
Originally Posted by Choa View Post
Looks like a lot of work and thought was put into it good luck!
thanks a lot for awesome feedback
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Old 07/17/2014, 17:34   #88
 
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If you don't mind , What programming languages you used on this game ?
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Old 07/20/2014, 14:54   #89
 
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I will definitely check it out
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Old 07/20/2014, 23:30   #90
 
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Quote:
Originally Posted by .BlackCat. View Post
If you don't mind , What programming languages you used on this game ?
asp.net c# as a main coding engine

Quote:
Originally Posted by Tirmon View Post
I will definitely check it out
thanks for reply i hope you like it

and here the update

☑ ☑ WARNING VERY IMPORTANT UPDATE ☑ ☑ MANY GAME MECHANICS CHANGES ☑ ☑

19 July 2014 update change logs V 2.5.0 Beta

☣ Please read previous version change logs as well from here:


✓ Maximum Level Cap of Monsters increased to 110 from 100 level
✓ The stat gain has no difference before 100 level and after 100 level
✓ You can check new required EXP amounts from MonsterDex
✓ The formula is simple 5% more of previous level

✓ EXP Max item will not work on Level 100 and above Monsters

✓ New item Mega EXP Max added to the game and will work only at Level 100 and above Monsters

✓ Wild Zenith monsters on maps will be now minimum 50 level, Legendary will be 60 level and Ancients will be 70 level that not depending on which zone or route they are

✓ Now you can use items in NPC battles

✓ Now when your Monster is fainted you won't be able to use any items until you switch to another Monster

✓ Makes both Monster's HP equal moves mechanic changed
✓ Now this move will fail if enemy Monster's maximum HP is bigger than the move using Monster
✓ This move mechanic was making our bonus stat system useless
✓ Example move Equality : TM106

✓ Makes both Monster's HP equal with AVG of their HP sum moves mechanic changed
✓ Now this move will fail if enemy Monster's maximum HP is bigger than the move using Monster
✓ This move mechanic was making our bonus stat system useless

✓ Kill foe always moves mechanic changed
✓ Now this move will fail if enemy Monster's maximum HP is bigger than the move using Monster
✓ Now this move will fail if enemy Monster's Level is bigger than the move using Monster
✓ This move mechanic was making our bonus stat system useless

✓ Computer will not select any more suicide moves of Monster if that Monster HP is not below 20%

✓ Wild and NPC Legendary and Ancient Monster bonus HP amount halved

✓ If enemy Monster had type or ability immunity the attacks should fail however attacks with "guaranteed to make the opponent faint" were working. This error fixed

✓ Computer will not select any more HP equality moves unless his HP is 70% or less of enemy Monster

✓ There were a bug that causes with 1% to fail when 100% accuracy move used. This bug fixed

✓ Remove held item feature added to the user Monster details page

✓ View at stat calculator quick shortcut added to the user Monster details page

✓ At MonsterDex Monster details pages now there is a quick link to open your profile and filter by that Monster. It is at the part where it display how many you have that Monster

✓ Now there will be a red warning button at Monster Center page (where you heal your team) and at settings page (your control panel)
✓ This button will appear if you did not validate your email
✓ By clicking it you will be directed to email verification page and it works at the moment
✓ If you do not validate your email, your account is not safe enough


✓ User stats manually updated

✓ All NPCs and wild Monster on the maps updated

✓ Special name giving to NPCs system is ready however it requires NPC name list preparation

✓ From now on at the 1st day of each month all badges will be wiped automatically
✓ From now on at the 1st day of each month all fly able maps history in zone 14 and above will be wiped and players inside these zones will be teleported to the zone 13 automatically

✓ All badges are wiped and all flyable routes history for zone 14 and above wiped for 1 time only (because of game moves mechanic changes)

✓ Favicons of both the game and forum updated (your browser update may take some time)

✓ New filtering features added to the MonsterDex: Filter by Default Ability (the ones that comes with reward Monster), display non-catchable Monster on the maps


✓ Price was not being well displayed at market due to color fixed

✓ Next turn rest moves were not resting when enemy Monster fainted. This is fixed

✓ Trap status will be removed now when enemy Monster switches out both in NPC battles and both PvP battles

➢ 100% EXP and Gold boost till next Monday (21 July)

☀ Special starter monster catching weekend event started. At this event a starter monster appears as wild monster on a single map:

♔ This weekend Monster is: ⇶

♔ This starter is catchable on: ⇶

✌ 7 monsters images are updated

➽ Click F5 or refresh button to see updated images





❆ Here the links of all image updated monsters:









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