Splinter Cell has always been about stealth, but that changed with Splinter Cell: Conviction, the last installment in the series.
With that said, back in March, Ubisoft Toronto head Jade Raymond said that Splinter Cell: Blacklist, the upcoming installment, would explore the “root themes” of the series.
Fast forward to now, Blacklist has been announced and gamers have since questioned the statement made by Raymond. But, that need not be, as, on the E3 show floor, producer Andy Wilson clarified the direction of the upcoming stealth action game.
“With Blacklist, we’re opening up the range the of game play options to the player,” said Wilson. “We’re letting them play Stealth, if they want too and seek through the level; we’re letting them go a bit more aggressive, if they want too do that as well.”
“We’re expanding Sam’s abilities so there are things like ‘Killing in Motion’, which is all about allowing Sam assess a situation and then step threw the battlefield fluently and quickly taking out his opponents.”