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[Release] jreBot - vSRO Servers

Discussion on [Release] jreBot - vSRO Servers within the SRO Hacks, Bots, Cheats & Exploits forum part of the Silkroad Online category.

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Old 12/03/2011, 22:57   #31
 
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Quote:
Originally Posted by no1saodo View Post
have any pro help me about that? i mean bot on WingSro.. i tried with Jrebot. however it not work on this server.. OMG! pls, help me.
You have to change ip in phConnector.ini
You can find that ip in cmd by commend "netstat -n".
You have to start client and re-enter command above until you will find ip witch port 15779,
for example:
85.17.228.185:15779 (rSRO ip)

Then bot will connect to the game.
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Old 12/03/2011, 23:27   #32
 
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can it read lv 120 skills ?

working with me but it dont read lv 120 skill pls fix it
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Old 12/04/2011, 11:36   #33
 
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jremy has said he won't be updating it, so i think you should do that yourself, it's quite easy.
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Old 12/04/2011, 14:17   #34
 
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Originally Posted by ™_Bassm_™ View Post
can it read lv 120 skills ?

working with me but it dont read lv 120 skill pls fix it
It's just simple..

Download and install Autoit..edit the skillData..and add those missing high level skills..you can do it yourself..
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Old 12/05/2011, 23:20   #35
 
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Fixed groupspawn errors, fixed buffing.

Quote:
Originally Posted by ™_Bassm_™ View Post
can it read lv 120 skills ?

working with me but it dont read lv 120 skill pls fix it
New mobs, equips needs to be added too. Can you provide link to 120 cap server?
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Old 12/06/2011, 12:23   #36
 
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Quote:
Originally Posted by jremy View Post
Fixed groupspawn errors, fixed buffing.


New mobs, equips needs to be added too. Can you provide link to 120 cap server?
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Old 12/06/2011, 17:16   #37
 
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Added 120 skills, etc. I used random 120 cap server media so i'm not 100% sure if it works in all servers.

Also fixed another groupspawn error (should work now) and added save/load settings.
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Old 12/07/2011, 06:33   #38
 
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gr8 jop jerm
tysm
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Old 12/07/2011, 12:50   #39
 
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is this working now in aurora ?
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Old 12/08/2011, 00:14   #40
 
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someone help us plz my char dosent attack the mobs in the spawn unless it start attack my char !!!! do one more favor jremy please
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Old 12/08/2011, 04:25   #41
 
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Could you improve the rebuffing timing? It rebuffs every 5 mins.
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Old 12/09/2011, 22:23   #42
 
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someone help us plz my char dosn't attack the mobs in the spawn unless it start attack my char !!!! do one more favor jremy please and fix the respawn
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Old 12/09/2011, 22:51   #43
 
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Originally Posted by ponoxp View Post
someone help us plz my char dosn't attack the mobs in the spawn unless it start attack my char !!!! do one more favor jremy please and fix the respawn
Which mob it can't target? Could be possible it's ID is missing in the mobData file. Anyway you could try the "blind" version which doesn't parse grouspawn and can target anything that moves.
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Old 12/10/2011, 09:14   #44
 
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Thumbs up

Quote:
Originally Posted by jremy View Post
Which mob it can't target? Could be possible it's ID is missing in the mobData file. Anyway you could try the "blind" version which doesn't parse grouspawn and can target anything that moves.
ty jremy .. its working fine now gr8 job man
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Old 12/10/2011, 15:07   #45
 
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Great job, but could u make a weapon switch^^?
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