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ERROR: 102 (0x66) in PS_GAMELOG__system
Discussion on ERROR: 102 (0x66) in PS_GAMELOG__system within the Shaiya forum part of the MMORPGs category.
05/16/2010, 10:20
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#1
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ERROR: 102 (0x66) in PS_GAMELOG__system
Hello, since short I get this error message.
Code:
2010-05-16 09:38:56 PS_GAMELOG__system log start (GameLog01)
2010-05-16 09:39:01 connect game
2010-05-16 09:39:02 connect game
2010-05-16 10:13:08 err=-1, [Microsoft][ODBC SQL Server Driver][SQL Server]Falsche Syntax in der Nähe von 's'., SQL STATE: 42000, NATIVE ERROR: 102 (0x66)
2010-05-16 10:13:08 DBWrite::LogGame: err=-1, query=EXEC usp_Insert_Action_Log_E 'GM-1',1,9,'TESTCHAR', 60,1405399100,42, 45.306141,1.867607,44.623051, '2010-05-16 10:13:08' ,121, 2981080411528036352,100082, 1,1,3, NULL,34,NULL,NULL,NULL,'Operator's Exclusive',NULL,'0,0,0,0,0,0 (Option:)','2010-05-15 14:51:23'
Someone any idea how I can that repaired ?
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05/17/2010, 05:19
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#2
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I have 1 similiar.. and i believe its got to do with DC/timout error for some of my testers.
2010-05-16 11:05:42 err=-1, [Microsoft][ODBC SQL Server Driver][TCP/IP Sockets]ConnectionWrite (send())., SQL STATE: 01000, NATIVE ERROR: 10054 (0x2746)
2010-05-16 11:05:42 DBWrite::LogLogin: err=-1, query=EXEC usp_Try_GameLogout_R 119,2981577979195245121,4,'64'
2010-05-16 11:05:42 VerifyReConnect : The Connection has been lost, SQLHDBC=a885b0
2010-05-16 11:05:42 SDatabasePool::Reconnect:: success...
Fix for this would be greatly apreciated.
EP4 server/files
~Phish
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05/17/2010, 10:53
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#3
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elite*gold: 261
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hmmm,
It is a issue of Network Protocol as transaction is travelling from Non secure (TCIP) to Secure (SSL) to Non Secure(HTTP) layer.
Please check if you could fine any solution/ setting which could prevent the same.
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05/17/2010, 11:28
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#4
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Join Date: Dec 2009
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Received Thanks: 70
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Yours seems to do with the item "OP hammer" on char "TESTCHAR" .
looke over procedure "usp_Insert_Action_Log_E" and see what you can findout.
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