It's me again
I've lot of problem with my svmap
First, when i use /cmove , i always spawn in a out of range aera, like right in the middle of the water at the north of the maps ..Etc..
Secondly, a screen is better than words, all isnt a the good position Oo
And, finaly, with all the maps, when i edit them with shstudio, and go to moblist, there is nothing inside, but mobs are here in the map :/
My portal won't work, like dimension crack, pantanasa , and some are missing (like the 81 svmap, no picture loaded)
I took the official shaiya client for the textures, mobs , world folders
for the 81 svmap, i use the texture (and all files) include in the archive
I don't understand why all of this isn't working ...
I search for my portal, set the max level to 999 , and in the map.ini, for oblivion for example, there's my code
Code:
[SET_ZONE_64] MapType = F CreateType = P CreateTime = (0, 21, 24)(1, 21, 24)(2, 21, 24)(3, 21, 24)(4, 21, 24)(5, 21, 24)(6, 21, 24) CreateMinUser = 0 EnterMaxUser = 30 ExpireTime = 2 RebirthMapPos1 = 47, 509.47, 7.3, 1525.32 RebirthMapPos2 = 47, 1404.15, 10.3, 308.92
ps : i see that map 80 and 81 are missing in my map.ini (files i found realeas with all svamp for ep6, including the 81 map)