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Need help with server

Discussion on Need help with server within the Shaiya Private Server forum part of the Shaiya category.

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Old   #1
 
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Need help with server

The server starts up just fine with no errors. We used the ep 4 files on the website by lilprohacker. The problems comes when we try and connect to the server from the same desktop or on the same network. It lets me login and lets me select server and screen will go black for 5 secs or so and well come up with character load error or cant connect to server. Bellow is our error files and would like any help that you can give. We have tried and tried and can never get into the game to play. We have reinstalled shaiya ep4 database many times but now we dont know what else todo. Bellow is the log files.

PS_DBAGENT

Code:
2011-01-31 05:04:40 PS_DBAGENT__system log start (DBAgent)

2011-01-31 05:04:53 connect game, Name=



2011-01-31 05:04:53 connect game, Name=



2011-01-31 06:00:55 3 1 SERVICE_CONTROL_STOP

2011-01-31 06:00:57 1 1 SAgent::Disconnect: (4, 64)

2011-01-31 06:00:57 1 1 T=000:56:00:000, RC=27,RCS=0, RB=396,RBS=0, SC=20,SCS=0, SB=2246,SBS=0

2011-01-31 06:00:57 disconnect game, Name=Game



2011-01-31 06:00:57 1 1 SAgent::Disconnect: (4, 64)

2011-01-31 06:00:57 1 1 T=000:56:00:000, RC=12,RCS=0, RB=81,RBS=0, SC=14,SCS=0, SB=2108,SBS=0

2011-01-31 06:00:57 disconnect game, Name=Game



2011-01-31 06:00:57 save market... wait plz...



2011-01-31 06:00:57 save all... wait plz... enter /uc



2011-01-31 06:01:01 PS_DBAGENT__system log end (DBAgent)


2011-01-31 06:01:01 3 1 SService::ServiceCtrlDispatcher(): service shutdown
PS_GAME system Log

Code:
2011-01-31 05:04:43 PS_GAME__system log start (Game) [KR]

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/sorp1

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/croco1

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/croco2

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/Troll1

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/Spink1

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/GoldenPig

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/Sorp3

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/SorpNamed1

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/SorpNamed2

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/Sorp2

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/CrocoNamed1

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/CrocoNamed2

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/CrocoNamed3

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/OrcNamed1

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/OrcNamed2

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/OrcNamed3

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/TrollNamed1

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/HellTouthNamed1

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/Deinos

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/Parridalis

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/Alcarian

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/ZinAlcaria

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/Belizabeth

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/Kirhiross

2011-01-31 05:04:43 Loaded Behavior In Factory : data/ai/CrypticOne

2011-01-31 05:04:53 connect mgr 668

2011-01-31 05:04:53 connect dbagent 676

2011-01-31 05:04:53 connect dbagent2 688

2011-01-31 05:04:53 connect gamelog 720

2011-01-31 05:04:54 Market End -----------------------

2011-01-31 05:04:55 Load Shaiya.SData 0

2011-01-31 05:26:55 discon client: (111,    64) T=000:00:00:000, RC=1,RCS=0, RB=24,RBS=1, SC=3,SCS=0, SB=51,SBS=2

2011-01-31 06:00:54 Call save all waiting...

2011-01-31 06:00:54 3 1 SERVICE_CONTROL_STOP

2011-01-31 06:00:56 1 1 SAgent::Disconnect: (3, 64)

2011-01-31 06:00:56 1 1 T=000:56:00:000, RC=15,RCS=0, RB=352,RBS=0, SC=20,SCS=0, SB=241,SBS=0

2011-01-31 06:00:56 discon mgr ((3,64, 352,241)

2011-01-31 06:00:56 mgr Connection Lost INFO : T=000:56:00:000, RC=15,RCS=0, RB=352,RBS=0, SC=20,SCS=0, SB=241,SBS=0

2011-01-31 06:00:56 mgr server disconnection

2011-01-31 06:00:57 1 1 SAgent::Disconnect: (3, 64)

2011-01-31 06:00:57 1 1 T=000:56:00:000, RC=20,RCS=0, RB=2246,RBS=0, SC=27,SCS=0, SB=396,SBS=0

2011-01-31 06:00:57 discon dbagent ((3,64, 2246,396)

2011-01-31 06:00:57 dbagent Connection Lost INFO : T=000:56:00:000, RC=20,RCS=0, RB=2246,RBS=0, SC=27,SCS=0, SB=396,SBS=0

2011-01-31 06:00:57 db agent server disconnected...

2011-01-31 06:00:57 call disconnectAll...

2011-01-31 06:00:57 1 1 SAgent::Disconnect: (3, 64)

2011-01-31 06:00:57 1 1 T=000:56:00:000, RC=14,RCS=0, RB=2108,RBS=0, SC=12,SCS=0, SB=81,SBS=0

2011-01-31 06:00:57 discon dbagent2 ((3,64, 2108,81)

2011-01-31 06:00:57 dbagent2 Connection Lost INFO : T=000:56:00:000, RC=14,RCS=0, RB=2108,RBS=0, SC=12,SCS=0, SB=81,SBS=0

2011-01-31 06:00:57 db agent2 server disconnected...

2011-01-31 06:00:57 1 1 SAgent::Disconnect: (3, 64)

2011-01-31 06:00:57 1 1 T=000:56:00:000, RC=11,RCS=0, RB=44,RBS=0, SC=16,SCS=0, SB=212,SBS=0

2011-01-31 06:00:57 discon userlog ((3,64, 44,212)

2011-01-31 06:00:57 userlog Connection Lost INFO : T=000:56:00:000, RC=11,RCS=0, RB=44,RBS=0, SC=16,SCS=0, SB=212,SBS=0

2011-01-31 06:00:57 userlog log server disconnection

2011-01-31 06:00:57 1 1 SAgent::Disconnect: (3, 64)

2011-01-31 06:00:57 1 1 T=000:56:00:000, RC=11,RCS=0, RB=44,RBS=0, SC=12,SCS=0, SB=81,SBS=0

2011-01-31 06:00:57 discon gamelog ((3,64, 44,81)

2011-01-31 06:00:57 gamelog Connection Lost INFO : T=000:56:00:000, RC=11,RCS=0, RB=44,RBS=0, SC=12,SCS=0, SB=81,SBS=0

2011-01-31 06:00:57 game log server disconnection

2011-01-31 06:00:57 server shutdown Connection INFO : T=000:56:00:000, NumC=0,CMin=0,CMax=1,CAvg=0.00, CAva=3,CReq=3,CCnt=3,DCCnt=3, CTimeT=000:00:00:000,CTimeAvg=000:00:00:000, RBT=96,RBS=0,RBSC=2,SBT=255,SBS=0,SBSC=6

2011-01-31 06:00:58 Save Shaiya.SData 0

2011-01-31 06:00:58 PS_GAME__system log end (Game)

2011-01-31 06:00:58 3 1 SService::ServiceCtrlDispatcher(): service shutdown
PS_GameLog_System.log
Code:
2011-01-31 05:04:38 PS_GAMELOG__system log start (GameLog)

2011-01-31 05:04:53 connect game

2011-01-31 06:00:57 1 1 SAgent::Disconnect: (4, 64)

2011-01-31 06:00:57 3 1 SERVICE_CONTROL_STOP

2011-01-31 06:00:57 1 1 T=000:56:00:000, RC=12,RCS=0, RB=81,RBS=0, SC=11,SCS=0, SB=44,SBS=0

2011-01-31 06:00:57 disconnect game

2011-01-31 06:01:01 PS_GAMELOG__system log end (GameLog)

2011-01-31 06:01:01 3 1 SService::ServiceCtrlDispatcher(): service shutdown

PS_LOGIN_System.log
Code:
2011-01-31 05:04:45 PS_LOGIN__system log start (Login)

2011-01-31 06:00:53 3 1 SERVICE_CONTROL_STOP

2011-01-31 06:00:58 1 1 SAgent::Disconnect: (3, 64)

2011-01-31 06:00:58 1 1 T=000:56:00:000, RC=30,RCS=0, RB=288,RBS=0, SC=359,SCS=0, SB=3348,SBS=0

2011-01-31 06:00:58 mgr server disconnection

2011-01-31 06:00:58 1 1 SAgent::Disconnect: (3, 64)

2011-01-31 06:00:58 1 1 T=000:56:00:000, RC=11,RCS=0, RB=44,RBS=0, SC=14,SCS=0, SB=123,SBS=0

2011-01-31 06:00:58 log system server disconnection

2011-01-31 06:01:01 PS_LOGIN__system log end (Login)

2011-01-31 06:01:01 3 1 SService::ServiceCtrlDispatcher(): service shutdown
PS_Session
Code:
2011-01-31 05:04:36 PS_SESSION__system log start (Session)

2011-01-31 05:04:46 connect login

2011-01-31 05:04:53 connect game

2011-01-31 06:00:57 1 1 SAgent::Disconnect: (4, 64)

2011-01-31 06:00:57 1 1 T=000:56:00:000, RC=20,RCS=0, RB=241,RBS=0, SC=15,SCS=0, SB=352,SBS=0

2011-01-31 06:00:57 disconnect game

2011-01-31 06:00:58 3 1 SERVICE_CONTROL_STOP

2011-01-31 06:00:58 1 1 SAgent::Disconnect: (4, 64)

2011-01-31 06:00:58 1 1 T=000:56:00:000, RC=359,RCS=0, RB=3348,RBS=0, SC=30,SCS=0, SB=288,SBS=0

2011-01-31 06:00:58 disconnect login

2011-01-31 06:01:00 1 1 SAgent::Disconnect: (3, 64)

2011-01-31 06:01:00 1 1 T=000:56:00:000, RC=11,RCS=0, RB=44,RBS=0, SC=12,SCS=0, SB=81,SBS=0

2011-01-31 06:01:00 log system server disconnection

2011-01-31 06:01:00 PS_SESSION__system log end (Session)

2011-01-31 06:01:00 3 1 SService::ServiceCtrlDispatcher(): service shutdown
PS_Userlog
Code:
2011-01-31 05:04:34 PS_USERLOG__system log start (UserLog)

2011-01-31 05:04:36 connect

2011-01-31 05:04:46 connect

2011-01-31 05:04:53 connect

2011-01-31 06:00:57 1 1 SAgent::Disconnect: (4, 64)

2011-01-31 06:00:57 1 1 T=000:56:00:000, RC=16,RCS=0, RB=212,RBS=0, SC=11,SCS=0, SB=44,SBS=0

2011-01-31 06:00:57 disconnect

2011-01-31 06:00:58 1 1 SAgent::Disconnect: (4, 64)

2011-01-31 06:00:58 1 1 T=000:56:00:000, RC=14,RCS=0, RB=123,RBS=0, SC=11,SCS=0, SB=44,SBS=0

2011-01-31 06:00:58 disconnect

2011-01-31 06:00:59 3 1 SERVICE_CONTROL_STOP

2011-01-31 06:01:00 1 1 SAgent::Disconnect: (4, 64)

2011-01-31 06:01:00 1 1 T=000:56:00:000, RC=12,RCS=0, RB=81,RBS=0, SC=11,SCS=0, SB=44,SBS=0

2011-01-31 06:01:00 disconnect

2011-01-31 06:01:02 PS_USERLOG__system log end (UserLog)

2011-01-31 06:01:02 3 1 SService::ServiceCtrlDispatcher(): service shutdown
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Old 02/03/2011, 06:35   #2
 
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im not all that great with the log erors as i just did what i thought would fix and sence i have not had this ishu only thing i can say is... are you typeing the /vchkoff and /nprotectoff and dose client game.exe and server all match meaning your useing all same ep stuff not mixmatched.. but it sounds to me like eather a mismatch in server client ep fiels or posably a faulty conection with sql.. did you run all apropreat sql scripts included with server fiels?? if so im srry but i have no clue what else it could be but i hope what little i have said dose help fix your ishue as im a eyes on trouble shooter not a read and right guy lol..
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Old 02/03/2011, 17:21   #3
 
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Well the one thing we are getting is that the client version doesn't match. We have tried multiple versions to see which one would work. And I have read a post by LPH that its when our client side files don't match our database files. Deff not a SQL connection problem, I have already ruled that one out.

We are typing the /vchkoff and /nprotectoff. I do believe its the client files, not sure on how to resolve that problem. Any help is appreciated.


Can anyone can actually verify the requirements for a pserver. Ive been told so many different requirements its crazy. We have a decent server built and Ive been told you have to have X amount of space and X amount of memory to even log into the game server even if its just myself. And that this is why I cant log into my own sever >.>


~Abby
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Old 02/03/2011, 17:56   #4
 
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tbh you dont neeed THAT much space and RAM...what ep u running?
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Old 02/03/2011, 18:34   #5
 
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We are running EP4.
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Old 02/03/2011, 19:11   #6
 
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okay and your sure that your DB files are EP4 too? Because if you try to splice EP5 files with an EP4 server it just wont work lol
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Old 02/03/2011, 19:26   #7
 
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Im using the EP4 db that Pro provided. Not a fan of EP5 so i deff dont have those db's =P
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Old 02/03/2011, 19:33   #8
 
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Okay we ruled out that its not DB conflict then...im not sure what else i can suggest as far as i can see your logs are not throwing up any immediate errors
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Old 02/03/2011, 19:50   #9
 
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I am pretty sure its due to the client files not matching. What version is EP4? Im not sure how much of a difference between EP4-EP4.5 is. To me I would think the client files should still work. Maybe thats where I went wrong.
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Old 02/03/2011, 19:53   #10
 
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i dont think that there is much difference in between ep4 and ep4.5 so it might not be that..but i cant be 100%
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Old 02/03/2011, 20:56   #11
 
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Thanks for trying to help adam. =)

Ill do some more reading. If i can find out what version or which client files i need then i can see if what i even have is correct and go from thier.
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Old 02/04/2011, 07:53   #12
 
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im not exactly shure of your exact ishue but i do know i had an ep4 server that said ep4-5 and it wasent a compleat ep5 server as it had no regnum mpas and so on and when i used an ep5 client and stuff the only thing i got were glitched skills from the higher game.exe but i was steal able to log ingame and play just no skills. so i cant say 100% its not client ishu as im not 100% shure but i would recomend trying a difrent client vershion last i knew sinfull had an ep4 client and stuff so maby you can get a copy of there client and try from there. also be shure and double check that the /vchk and nprotect actyaly gose thrue and says ok ive had a few atempts it didnt gothrue just right the first few times b4
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