Hey Leute,
Also Ich hab ein Problem. IMMER, wenn Ich bei der PSMServer_Mgr.exe auf Start all server service klicke werden die grünen Pausezeichen zu Pfeilen und dann direkt wieder zu Pausezeichen. Ich weiß nicht, woran es liegt, da Ich in den Logs ebenfalls nur 2013-05-05 01:34:30 PSM_AGENT__system log start (PS_AGENT) finde. In bin/log finde ich gar nichts. Eventuell könnte es daran liegen, dass wenn Ich auf die batch klicke, das hier steht:
Meine Vermutung liegt darin, dass noch Dateien von einem älteren Versuch irgendwo sind. Ich weiß nur nicht, wo.
Also hätte Ich 2 Fragen:
Wie kriege ich das "von Pausezeichen zu Startzeichen und wieder zurück" Problem beim PSMServer_Mgr weg?
Hier sind die Logs aus SERVER/PSM_Client/Bin/Logs:
PS_DBAGENT__charsave.log
//PS_DBAGENT__charsave log start (DBAgent01)
//PS_DBAGENT__charsave log start (DBAgent01)
PS_DBAGENT__system.log
2013-05-08 21:55:01 PS_DBAGENT__system log start (DBAgent01)
2013-05-08 21:55:01 DB gamedata connect error
2013-05-08 21:55:01 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2013-05-08 21:55:01 DBKillCountSave db alloc failed
2013-05-08 21:55:01 SAVE kill count ERROR
2013-05-08 21:55:01 CKeepObeliskMgr:
BSave db alloc failed
2013-05-08 21:55:01 SAVE g_KeepObeliskMgr ERROR
2013-05-08 21:55:01 GuildMgrSave:
BSave db alloc failed
2013-05-08 21:55:01 SAVE g_GuildMgrSave ERROR
2013-05-08 21:55:01 PS_DBAGENT__system log end (DBAgent01)
2013-05-08 21:55:01 3 1 SService::ServiceCtrlDispatcher(): service shutdown
PS_GAME__system.log
2013-05-08 21:55:01 PS_GAME__system log start (Game254) [KR]
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/sorp1
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/croco1
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/croco2
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/Troll1
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/Spink1
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/GoldenPig
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/Sorp3
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/SorpNamed1
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/SorpNamed2
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/Sorp2
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/CrocoNamed1
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/CrocoNamed2
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/CrocoNamed3
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/OrcNamed1
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/OrcNamed2
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/OrcNamed3
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/TrollNamed1
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/HellTouthNamed1
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/Deinos
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/Parridalis
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/Alcarian
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/ZinAlcaria
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/Belizabeth
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/Kirhiross
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/CrypticOne
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/Haruhion
2013-05-08 21:55:01 Loaded Behavior In Factory : data/ai/Freezing
22013-05-08 21:55:02 DB gamedef connect error
2013-05-08 21:55:02 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2013-05-08 21:55:02 Call save all waiting...
2013-05-08 21:55:02 Call save all failed dbagent disconnected(user count = 0)...
2013-05-08 21:55:02 server shutdown Connection INFO : T=000:00:00:000, NumC=0,CMin=0,CMax=0,CAvg=0.00, CAva=0,CReq=0,CCnt=0,DCCnt=0, CTimeT=000:00:00:000,CTimeAvg=000:00:00:000, RBT=0,RBS=0,RBSC=0,SBT=0,SBS=0,SBSC=0
2013-05-08 21:55:02 PS_GAME__system log end (Game254)
2013-05-08 21:55:02 3 1 SService::ServiceCtrlDispatcher(): service shutdown
iceCtrlDispatcher(): service shutdown
PS_GAMELOG__system.log
2013-05-08 21:54:58 PS_GAMELOG__system log start (GameLog01)
2013-05-08 21:54:58 DB gamelog connect error
2013-05-08 21:54:58 init db error
2013-05-08 21:54:58 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2013-05-08 21:54:58 PS_GAMELOG__system log end (GameLog01)
2013-05-08 21:54:58 3 1 SService::ServiceCtrlDispatcher(): service shutdown
PS_LOGIN__system.log
2013-05-08 21:55:04 PS_LOGIN__system log start (Login01)
2013-05-08 21:55:04 DB userdata connect error, id=Shaiya, pass=Shaiya123
2013-05-08 21:55:04 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2013-05-08 21:55:04 PS_LOGIN__system log end (Login01)
2013-05-08 21:55:04 3 1 SService::ServiceCtrlDispatcher(): service shutdown
PS_SESSION__system.log
2013-05-08 21:54:55 PS_SESSION__system log start (Session)
2013-05-08 21:54:56 userlog connect failed
2013-05-08 21:54:56 initserver() failed
2013-05-08 21:54:56 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2013-05-08 21:54:56 PS_SESSION__system log end (Session)
2013-05-08 21:54:56 3 1 SService::ServiceCtrlDispatcher(): service shutdown
PS_USERLOG__system.log
2013-05-08 21:54:55 PS_USERLOG__system log start (UserLog)
2013-05-08 21:54:55 DB userlog connect error, Server=127.0.0.1, DBName=PS_UserData, User=Shaiya, Pass=Shaiya123
2013-05-08 21:54:55 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2013-05-08 21:54:55 PS_USERLOG__system log end (UserLog)
2013-05-08 21:54:55 3 1 SService::ServiceCtrlDispatcher(): service shutdown
Ich danke schonmal im Vorraus