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Desconectado del servidor
Discussion on Desconectado del servidor within the Shaiya Private Server forum part of the Shaiya category.
08/04/2012, 15:27
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#1
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Desconectado del servidor
Hola amigo tengo un problema con mi server al momento de seleccionar el servidor le doy ok y me sale el error de desconeccion si me pueden ayudar gracias aqui les dejo unas imagenes
uso ep 4 y archivos de omega
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08/04/2012, 16:38
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#2
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u made /nprotectoff and /vchkoff ? in login and game?
btw it would be more helpfull if u post ur loggs and not an screenshot... in ur loggs is shown what u did wrong
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08/04/2012, 18:43
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#3
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fijate aca y le insertastee los comando /nprotectoff y /vchkoff en login y game ?
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08/04/2012, 20:49
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#4
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Quote:
Originally Posted by alekiu
fijate aca y le insertastee los comando /nprotectoff y /vchkoff en login y game ?
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lol i already asked that lmao
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08/04/2012, 23:56
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#5
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si lo hice los inserte y todo en ready, todos los archivos ini configurados y esto me empezó a pasar después de que inserte un código en otra db que borre pero ya no me deja entrar : /
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08/05/2012, 00:13
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#6
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Post the logs
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08/05/2012, 00:27
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#7
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a qui los registros
PS_LOGIN_system
Quote:
2012-08-04 08:04:30 PS_LOGIN__system log start (Login01)
2012-08-04 08:04:43 <Console input> /vchkoff
2012-08-04 08:04:43 <Console output> cmd version chk off ok
2012-08-04 09:05:01 cmd_auto server info log
user = 0 (0/5000)
2012-08-04 09:05:01 T=001:00:00:000, NumC=0,CMin=0,CMax=1,CAvg=0.00, CAva=4,CReq=4,CCnt=4,DCCnt=4, CTimeT=000:02:00:000,CTimeAvg=000:00:00:000, RBT=776,RBS=0,RBSC=6,SBT=1108,SBS=0,SBSC=8
2012-08-04 09:05:01 SContext=2(1022/1024)
SContextSend=0(1024/1024)
SContextAccept=0(0/0)
SPacketBufferSendS=0(1024/1024)
SPacketBufferSendM=0(1024/1024)
SPacketBufferSendB=2(1022/1024)
SSyncQueueBufferSend::SQueueSendNode=0(1024/1024)
SSyncQueueBufferPriority::SQueuePrioritySendNode=0 (0/0)
SSyncQueueStatus::SQueueStatusNode=0(1024/1024)
2012-08-04 10:05:08 cmd_auto server info log
user = 0 (0/5000)
2012-08-04 10:05:08 T=002:00:00:000, NumC=0,CMin=0,CMax=1,CAvg=0.00, CAva=4,CReq=4,CCnt=4,DCCnt=4, CTimeT=000:02:00:000,CTimeAvg=000:00:00:000, RBT=776,RBS=0,RBSC=6,SBT=1108,SBS=0,SBSC=8
2012-08-04 10:05:08 SContext=2(1022/1024)
SContextSend=0(1024/1024)
SContextAccept=0(0/0)
SPacketBufferSendS=1(1023/1024)
SPacketBufferSendM=0(1024/1024)
SPacketBufferSendB=2(1022/1024)
SSyncQueueBufferSend::SQueueSendNode=1(1023/1024)
SSyncQueueBufferPriority::SQueuePrioritySendNode=0 (0/0)
SSyncQueueStatus::SQueueStatusNode=0(1024/1024)
2012-08-04 11:05:15 cmd_auto server info log
user = 0 (0/5000)
2012-08-04 11:05:15 T=003:00:00:000, NumC=0,CMin=0,CMax=1,CAvg=0.00, CAva=4,CReq=4,CCnt=4,DCCnt=4, CTimeT=000:02:00:000,CTimeAvg=000:00:00:000, RBT=776,RBS=0,RBSC=6,SBT=1108,SBS=0,SBSC=8
2012-08-04 11:05:15 SContext=2(1022/1024)
SContextSend=0(1024/1024)
SContextAccept=0(0/0)
SPacketBufferSendS=1(1023/1024)
SPacketBufferSendM=0(1024/1024)
SPacketBufferSendB=2(1022/1024)
SSyncQueueBufferSend::SQueueSendNode=1(1023/1024)
SSyncQueueBufferPriority::SQueuePrioritySendNode=0 (0/0)
SSyncQueueStatus::SQueueStatusNode=0(1024/1024)
2012-08-04 12:05:16 cmd_auto server info log
user = 0 (0/5000)
2012-08-04 12:05:16 T=004:00:00:000, NumC=0,CMin=0,CMax=1,CAvg=0.00, CAva=4,CReq=4,CCnt=4,DCCnt=4, CTimeT=000:02:00:000,CTimeAvg=000:00:00:000, RBT=776,RBS=0,RBSC=6,SBT=1108,SBS=0,SBSC=8
2012-08-04 12:05:16 SContext=2(1022/1024)
SContextSend=0(1024/1024)
SContextAccept=0(0/0)
SPacketBufferSendS=1(1023/1024)
SPacketBufferSendM=0(1024/1024)
SPacketBufferSendB=2(1022/1024)
SSyncQueueBufferSend::SQueueSendNode=1(1023/1024)
SSyncQueueBufferPriority::SQueuePrioritySendNode=0 (0/0)
SSyncQueueStatus::SQueueStatusNode=0(1024/1024)
2012-08-04 13:05:23 cmd_auto server info log
user = 0 (0/5000)
2012-08-04 13:05:23 T=005:00:00:000, NumC=0,CMin=0,CMax=1,CAvg=0.00, CAva=4,CReq=4,CCnt=4,DCCnt=4, CTimeT=000:02:00:000,CTimeAvg=000:00:00:000, RBT=776,RBS=0,RBSC=6,SBT=1108,SBS=0,SBSC=8
2012-08-04 13:05:23 SContext=2(1022/1024)
SContextSend=0(1024/1024)
SContextAccept=0(0/0)
SPacketBufferSendS=1(1023/1024)
SPacketBufferSendM=0(1024/1024)
SPacketBufferSendB=2(1022/1024)
SSyncQueueBufferSend::SQueueSendNode=1(1023/1024)
SSyncQueueBufferPriority::SQueuePrioritySendNode=0 (0/0)
SSyncQueueStatus::SQueueStatusNode=0(1024/1024)
2012-08-04 14:05:30 cmd_auto server info log
user = 0 (0/5000)
2012-08-04 14:05:30 T=006:01:00:000, NumC=0,CMin=0,CMax=1,CAvg=0.00, CAva=4,CReq=4,CCnt=4,DCCnt=4, CTimeT=000:02:00:000,CTimeAvg=000:00:00:000, RBT=776,RBS=0,RBSC=6,SBT=1108,SBS=0,SBSC=8
2012-08-04 14:05:30 SContext=2(1022/1024)
SContextSend=0(1024/1024)
SContextAccept=0(0/0)
SPacketBufferSendS=1(1023/1024)
SPacketBufferSendM=0(1024/1024)
SPacketBufferSendB=2(1022/1024)
SSyncQueueBufferSend::SQueueSendNode=1(1023/1024)
SSyncQueueBufferPriority::SQueuePrioritySendNode=0 (0/0)
SSyncQueueStatus::SQueueStatusNode=0(1024/1024)
2012-08-04 15:05:37 cmd_auto server info log
user = 0 (0/5000)
2012-08-04 15:05:37 T=007:01:00:000, NumC=0,CMin=0,CMax=1,CAvg=0.00, CAva=4,CReq=4,CCnt=4,DCCnt=4, CTimeT=000:02:00:000,CTimeAvg=000:00:00:000, RBT=776,RBS=0,RBSC=6,SBT=1108,SBS=0,SBSC=8
2012-08-04 15:05:37 SContext=2(1022/1024)
SContextSend=0(1024/1024)
SContextAccept=0(0/0)
SPacketBufferSendS=1(1023/1024)
SPacketBufferSendM=0(1024/1024)
SPacketBufferSendB=2(1022/1024)
SSyncQueueBufferSend::SQueueSendNode=1(1023/1024)
SSyncQueueBufferPriority::SQueuePrioritySendNode=0 (0/0)
SSyncQueueStatus::SQueueStatusNode=0(1024/1024)
2012-08-04 16:05:44 cmd_auto server info log
user = 0 (0/5000)
2012-08-04 16:05:44 T=008:01:00:000, NumC=0,CMin=0,CMax=1,CAvg=0.00, CAva=4,CReq=4,CCnt=4,DCCnt=4, CTimeT=000:02:00:000,CTimeAvg=000:00:00:000, RBT=776,RBS=0,RBSC=6,SBT=1108,SBS=0,SBSC=8
2012-08-04 16:05:44 SContext=2(1022/1024)
SContextSend=0(1024/1024)
SContextAccept=0(0/0)
SPacketBufferSendS=1(1023/1024)
SPacketBufferSendM=0(1024/1024)
SPacketBufferSendB=2(1022/1024)
SSyncQueueBufferSend::SQueueSendNode=1(1023/1024)
SSyncQueueBufferPriority::SQueuePrioritySendNode=0 (0/0)
SSyncQueueStatus::SQueueStatusNode=0(1024/1024)
2012-08-04 17:05:44 cmd_auto server info log
user = 0 (0/5000)
2012-08-04 17:05:44 T=009:01:00:000, NumC=0,CMin=0,CMax=1,CAvg=0.00, CAva=4,CReq=4,CCnt=4,DCCnt=4, CTimeT=000:02:00:000,CTimeAvg=000:00:00:000, RBT=776,RBS=0,RBSC=6,SBT=1108,SBS=0,SBSC=8
2012-08-04 17:05:44 SContext=2(1022/1024)
SContextSend=0(1024/1024)
SContextAccept=0(0/0)
SPacketBufferSendS=1(1023/1024)
SPacketBufferSendM=0(1024/1024)
SPacketBufferSendB=2(1022/1024)
SSyncQueueBufferSend::SQueueSendNode=1(1023/1024)
SSyncQueueBufferPriority::SQueuePrioritySendNode=0 (0/0)
SSyncQueueStatus::SQueueStatusNode=0(1024/1024)
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PS_GAME_system
Quote:
2012-08-04 08:04:27 PS_GAME__system log start (Game01) [KR]
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/sorp1
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/croco1
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/croco2
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/Troll1
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/Spink1
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/GoldenPig
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/Sorp3
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/SorpNamed1
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/SorpNamed2
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/Sorp2
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/CrocoNamed1
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/CrocoNamed2
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/CrocoNamed3
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/OrcNamed1
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/OrcNamed2
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/OrcNamed3
2012-08-04 08:04:27 Loaded Behavior In Factory : data/ai/TrollNamed1
2012-08-04 08:04:28 Loaded Behavior In Factory : data/ai/HellTouthNamed1
2012-08-04 08:04:28 Loaded Behavior In Factory : data/ai/Deinos
2012-08-04 08:04:28 Loaded Behavior In Factory : data/ai/Parridalis
2012-08-04 08:04:28 Loaded Behavior In Factory : data/ai/Alcarian
2012-08-04 08:04:28 Loaded Behavior In Factory : data/ai/ZinAlcaria
2012-08-04 08:04:28 Loaded Behavior In Factory : data/ai/Belizabeth
2012-08-04 08:04:28 Loaded Behavior In Factory : data/ai/Kirhiross
2012-08-04 08:04:28 Loaded Behavior In Factory : data/ai/CrypticOne
2012-08-04 08:04:28 Loaded Behavior In Factory : data/ai/Haruhion
2012-08-04 08:04:28 Loaded Behavior In Factory : data/ai/Freezing
2012-08-04 08:04:36 <Console input> /nprotectoff
2012-08-04 08:04:36 <Console output> cmd NProtect off ok
2012-08-04 08:04:41 connect mgr 896
2012-08-04 08:04:41 connect dbagent 900
2012-08-04 08:04:41 connect dbagent2 904
2012-08-04 08:04:41 connect gamelog 920
2012-08-04 08:04:41 Market End -----------------------
2012-08-04 08:04:43 Load Shaiya.SData 0
2012-08-04 08:05:13 discon client: (104, 1236) T=000:00:00:000, RC=1,RCS=1, RB=24,RBS=24, SC=2,SCS=2, SB=31,SBS=31
2012-08-04 08:11:19 discon client: (104, 1236) T=000:00:00:000, RC=1,RCS=0, RB=24,RBS=0, SC=2,SCS=0, SB=31,SBS=0
2012-08-04 08:14:00 discon client: (104, 1236) T=000:00:00:000, RC=1,RCS=1, RB=24,RBS=24, SC=2,SCS=2, SB=31,SBS=31
2012-08-04 08:19:36 discon client: (104, 1236) T=000:00:00:000, RC=1,RCS=1, RB=24,RBS=24, SC=2,SCS=2, SB=31,SBS=31
2012-08-04 09:04:51 InsZone Count : CurAll(0), GuildHouse(cur=0,max=0), GuildRank(cur=0,max=0), Party(cur=0,max=0)
2012-08-04 10:04:58 InsZone Count : CurAll(0), GuildHouse(cur=0,max=0), GuildRank(cur=0,max=0), Party(cur=0,max=0)
2012-08-04 11:05:05 InsZone Count : CurAll(0), GuildHouse(cur=0,max=0), GuildRank(cur=0,max=0), Party(cur=0,max=0)
2012-08-04 12:05:06 InsZone Count : CurAll(0), GuildHouse(cur=0,max=0), GuildRank(cur=0,max=0), Party(cur=0,max=0)
2012-08-04 13:05:13 InsZone Count : CurAll(0), GuildHouse(cur=0,max=0), GuildRank(cur=0,max=0), Party(cur=0,max=0)
2012-08-04 14:05:20 InsZone Count : CurAll(0), GuildHouse(cur=0,max=0), GuildRank(cur=0,max=0), Party(cur=0,max=0)
2012-08-04 15:05:27 InsZone Count : CurAll(0), GuildHouse(cur=0,max=0), GuildRank(cur=0,max=0), Party(cur=0,max=0)
2012-08-04 16:05:34 InsZone Count : CurAll(0), GuildHouse(cur=0,max=0), GuildRank(cur=0,max=0), Party(cur=0,max=0)
2012-08-04 17:05:43 InsZone Count : CurAll(0), GuildHouse(cur=0,max=0), GuildRank(cur=0,max=0), Party(cur=0,max=0)
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PS_DBAGENT_system
Quote:
2012-08-04 08:04:24 PS_DBAGENT__system log start (DBAgent01)
2012-08-04 08:04:41 connect game, Name=
2012-08-04 08:04:41 connect game, Name=
2012-08-04 08:05:13 err=-1, [Microsoft][ODBC SQL Server Driver][SQL Server]Error de inicio de sesión del usuario 'USER_SQL_SERVER'., SQL STATE: 28000, NATIVE ERROR: 18456 (0x4818)
2012-08-04 08:05:13 ::LoadBillingItem 1 qerr=-1, EXEC usp_Read_Char_Product_Item_E 1
2012-08-04 08:11:18 err=-1, [Microsoft][ODBC SQL Server Driver][SQL Server]Error de inicio de sesión del usuario 'USER_SQL_SERVER'., SQL STATE: 28000, NATIVE ERROR: 18456 (0x4818)
2012-08-04 08:11:18 ::LoadBillingItem 1 qerr=-1, EXEC usp_Read_Char_Product_Item_E 1
2012-08-04 08:13:59 err=-1, [Microsoft][ODBC SQL Server Driver][SQL Server]Error de inicio de sesión del usuario 'USER_SQL_SERVER'., SQL STATE: 28000, NATIVE ERROR: 18456 (0x4818)
2012-08-04 08:13:59 ::LoadBillingItem 1 qerr=-1, EXEC usp_Read_Char_Product_Item_E 1
2012-08-04 08:19:36 err=-1, [Microsoft][ODBC SQL Server Driver][SQL Server]Error de inicio de sesión del usuario 'USER_SQL_SERVER'., SQL STATE: 28000, NATIVE ERROR: 18456 (0x4818)
2012-08-04 08:19:36 ::LoadBillingItem 1 qerr=-1, EXEC usp_Read_Char_Product_Item_E 1
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08/05/2012, 00:50
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#8
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elite*gold: 10
Join Date: May 2012
Posts: 1,857
Received Thanks: 2,627
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2012-08-04 08:13:59 err=-1, [Microsoft][ODBC SQL Server Driver][SQL Server]Error de inicio de sesión del usuario 'USER_SQL_SERVER'., SQL STATE: 28000, NATIVE ERROR: 18456 (0x4818)
that should be the problem. ur ODBC isnt installed propper
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08/05/2012, 00:56
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#9
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elite*gold: 0
Join Date: Jan 2011
Posts: 65
Received Thanks: 5
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ODBC? me puedes explicar u.u
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08/05/2012, 01:00
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#10
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elite*gold: 0
Join Date: Jul 2012
Posts: 34
Received Thanks: 11
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Quote:
Originally Posted by sondo81
make sure your running your server with the right server files.. the korean ep5 server files are not complete kompatible with the us client or any ep 4 client!!! To solve the problem run your server with the corect ep 5 database and server files!!!
Error 0 appears when the client make a request and the server dont know how to get this... item mall, warehouse ect.
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Espero ayudarte....
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08/05/2012, 01:24
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#11
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elite*gold: 0
Join Date: Jan 2011
Posts: 65
Received Thanks: 5
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Pues bueno mira yo tengo todos los archivos correctos, son de omega EP 4, todo me agarraba bien pero de repente ya no quiso agarrar
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