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[Release] SFCatcher 3
Discussion on [Release] SFCatcher 3 within the Seafight forum part of the Browsergames category.
03/27/2017, 12:08
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#16
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elite*gold: 328
Join Date: Dec 2010
Posts: 1,068
Received Thanks: 477
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This program is amazing!!
Lower CPU and RAM usage with 3 ships than 1 SeaBot!
Very cool and perfect!!
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03/28/2017, 01:40
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#17
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elite*gold: 0
Join Date: Oct 2012
Posts: 217
Received Thanks: 51
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Quote:
Originally Posted by Sinlyu²
Update 3.0.0.54
fixed a couple of bugs that made it unable to login on russian servers.
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wtf man?
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03/28/2017, 16:06
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#18
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elite*gold: 231
Join Date: Dec 2013
Posts: 578
Received Thanks: 746
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Quote:
Originally Posted by Run_ru1
wtf man?
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whats your problem?
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03/28/2017, 20:03
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#19
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elite*gold: 0
Join Date: Oct 2012
Posts: 217
Received Thanks: 51
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Quote:
Originally Posted by Sinlyu²
whats your problem?
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sorry man i have misunderstood you, i thought it will be unable to login))
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03/29/2017, 14:11
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#20
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elite*gold: 231
Join Date: Dec 2013
Posts: 578
Received Thanks: 746
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Update 3.0.0.56
protocol update
resetted all trail licenses
Download:
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03/30/2017, 17:39
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#21
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elite*gold: 231
Join Date: Dec 2013
Posts: 578
Received Thanks: 746
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Update 3.0.0.57
protocol update
Download:
Update 3.0.0.58
added range indicator
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03/31/2017, 23:37
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#22
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elite*gold: 231
Join Date: Dec 2013
Posts: 578
Received Thanks: 746
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Update 3.0.0.59
added formations
fixed ui bugs
renamed menu items
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04/02/2017, 11:37
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#23
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elite*gold: 0
Join Date: Sep 2009
Posts: 59
Received Thanks: 2
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dont work
bekomme folgenden Framework fehler
Informationen über das Aufrufen von JIT-Debuggen
anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung.
************** Ausnahmetext **************
System.IO.FileNotFoundException: Die Datei oder Assembly "CefSharp.Core.dll" oder eine Abhängigkeit davon wurde nicht gefunden. Das angegebene Modul wurde nicht gefunden.
Dateiname: "CefSharp.Core.dll"
bei Dread.UX.BrowserWindow.BrowserWindow_Load(Object sender, EventArgs e)
bei System.Windows.Forms.Form.OnLoad(EventArgs e)
bei System.Windows.Forms.Form.OnCreateControl()
bei System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
bei System.Windows.Forms.Control.CreateControl()
bei System.Windows.Forms.Control.WmShowWindow(Message& m)
bei System.Windows.Forms.Control.WndProc(Message& m)
bei System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
bei System.Windows.Forms.Form.WmShowWindow(Message& m)
bei System.Windows.Forms.Form.WndProc(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Geladene Assemblys **************
mscorlib
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1637.0 built by: NETFXREL3STAGE.
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll.
----------------------------------------
Dread.UX
Assembly-Version: 1.0.0.0.
Win32-Version: 1.0.0.0.
CodeBase: file:///C:/Users/jskom/Desktop/Seafight/SFCatcher3/Dread.UX.exe.
----------------------------------------
Dread.RPT
Assembly-Version: 1.0.0.0.
Win32-Version: 1.0.0.0.
CodeBase: file:///C:/Users/jskom/Desktop/Seafight/SFCatcher3/Dread.RPT.DLL.
----------------------------------------
System
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1637.0 built by: NETFXREL3STAGE.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll.
----------------------------------------
System.Configuration
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll.
----------------------------------------
System.Core
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1638.0 built by: NETFXREL3STAGE.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll.
----------------------------------------
System.Xml
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll.
----------------------------------------
System.Windows.Forms
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System.Drawing
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
System.resources
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.resources.dll.
----------------------------------------
CefSharp.WinForms
Assembly-Version: 53.0.1.0.
Win32-Version: 53.0.1.0.
CodeBase: file:///C:/Users/jskom/Desktop/Seafight/SFCatcher3/CefSharp.WinForms.DLL.
----------------------------------------
CefSharp
Assembly-Version: 53.0.1.0.
Win32-Version: 53.0.1.0.
CodeBase: file:///C:/Users/jskom/Desktop/Seafight/SFCatcher3/CefSharp.DLL.
----------------------------------------
System.Windows.Forms.resources
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
----------------------------------------
mscorlib.resources
Assembly-Version: 4.0.0.0.
Win32-Version: 4.6.1586.0 built by: NETFXREL2.
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll.
----------------------------------------
************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.
Zum Beispiel:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten
Ausnahmen an den JIT-Debugger gesendet, der auf dem
Computer registriert ist, und nicht in diesem Dialogfeld behandelt.
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04/02/2017, 12:16
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#24
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elite*gold: 231
Join Date: Dec 2013
Posts: 578
Received Thanks: 746
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download: Visual C++ Redistributable Packages for Visual Studio 2013 x86. Und es sollte funktionieren. Steht auch im Thread also bitte erst lesen.
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04/02/2017, 15:38
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#25
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elite*gold: 0
Join Date: Sep 2009
Posts: 59
Received Thanks: 2
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hm
Quote:
Originally Posted by Sinlyu²
download: Visual C++ Redistributable Packages for Visual Studio 2013 x86. Und es sollte funktionieren. Steht auch im Thread also bitte erst lesen.
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ist ja alles installiert
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04/03/2017, 17:27
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#26
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elite*gold: 0
Join Date: Dec 2013
Posts: 24
Received Thanks: 1
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Kannst du die Trial lizensen resetten? hab den in ner frühen version gestartet wo bei mir nix funktioniert hat und will sehen obs jetzt klappt,
(ist früher einfach eingefroren und gab keine seamap, also bei mir zumindest)
danke und gj ich hab das programm in aktion gesehen scheint genauso wie das von natotan zu sein ^^
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04/03/2017, 17:43
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#27
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elite*gold: 231
Join Date: Dec 2013
Posts: 578
Received Thanks: 746
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Update 3.0.0.60
protocol update
resetted all trial licenses
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04/05/2017, 14:30
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#28
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elite*gold: 231
Join Date: Dec 2013
Posts: 578
Received Thanks: 746
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Update 3.0.0.63
protocol update
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04/10/2017, 15:45
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#29
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elite*gold: 231
Join Date: Dec 2013
Posts: 578
Received Thanks: 746
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Update 3.0.0.64
protocol update
resetted all trial licenses
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04/12/2017, 00:51
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#30
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elite*gold: 231
Join Date: Dec 2013
Posts: 578
Received Thanks: 746
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Update 3.0.0.65
improved ui
fixed shoot on sight
better performance
Update 3.0.0.67
protocol update
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