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Multihack 32bit compatible
Discussion on Multihack 32bit compatible within the S4 League forum part of the Shooter category.
10/30/2010, 12:15
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#1
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elite*gold: 0
Join Date: Oct 2010
Posts: 36
Received Thanks: 29
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Multihack 32bit compatible
If anyone wants to help me to make my hack 32bit compatible ?
Screen:
Source:
PHP Code:
#RequireAdmin #include <NomadMemory.au3> #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <EditConstants.au3> #include <StaticConstants.au3> #include <WinAPI.au3> ToolTip("Waiting for S4 League...", 0, 0) Global Const $PROCESS_ALL_ACCESS = 0x1f0fff #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Multihack by I.Base", 614, 437, 175, 124) GUISetBkColor(0xC0DCC0) $Pic1 = GUICtrlCreatePic("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]scans_H2SO4_nat(0.69)__THISRES__297690.jpg", 336, 0, 276, 436) $Group1 = GUICtrlCreateGroup("Hacks", 8, 8, 321, 89) $Checkbox1 = GUICtrlCreateCheckbox("Accuracy 0", 16, 24, 97, 17) $Checkbox2 = GUICtrlCreateCheckbox("Movespeed", 16, 48, 97, 17) $Checkbox3 = GUICtrlCreateCheckbox("Fumbi Spawn", 16, 72, 97, 17) $Checkbox4 = GUICtrlCreateCheckbox("Lobby Spawn", 120, 24, 97, 17) $Checkbox5 = GUICtrlCreateCheckbox("Team Spawn", 120, 48, 97, 17) $Checkbox6 = GUICtrlCreateCheckbox("No SP for Skills", 120, 72, 97, 17) $Checkbox7 = GUICtrlCreateCheckbox("No Laser", 224, 24, 97, 17) $Checkbox8 = GUICtrlCreateCheckbox("Slang", 224, 48, 97, 17) $Checkbox9 = GUICtrlCreateCheckbox("1 Hit", 224, 72, 97, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) $Group2 = GUICtrlCreateGroup("Cam", 8, 104, 185, 97) $Checkbox10 = GUICtrlCreateCheckbox("Y-Cam = 3000", 16, 120, 97, 17) $Checkbox11 = GUICtrlCreateCheckbox("X-Cam = 0", 16, 144, 97, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) $Button1 = GUICtrlCreateButton("How to use ?", 200, 112, 131, 25) $Button2 = GUICtrlCreateButton("About", 200, 144, 131, 25) $Button3 = GUICtrlCreateButton("Exit", 200, 176, 131, 25) $Pic2 = GUICtrlCreatePic("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]wallpapers_Baka-to-Test-to-Shoukanjuu_Garvin(1.33)__THISRES__104214.jpg", 8, 208, 324, 220) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 If ProcessExists("S4Client.exe") <> 0 Then Hack() $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Case $Button1 MsgBox(0,"Success","Choose your Hacks") Case $Button2 MsgBox(0,"Success","Hack by I.Base") Case $Button3 MsgBox(0,"Success","Successful") Exit EndSwitch WEnd Func Hack() $PID = ProcessExists("S4Client.exe") $Open = _MemoryOpen($PID) If GUICTRLREAD($Checkbox1) = 1 then _MEMORYWRITE(0x00D3F078, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox2) = 1 then _MEMORYWRITE(0x00D3F014, $OPEN, "sniper_mode_fov", "Char[15]") _MEMORYWRITE(0x00D3F02B, $OPEN, "sniper_mode_fov", "Char[15]") EndIf If GUICTRLREAD($Checkbox3) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9648, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9618, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9638, $OPEN, "ball_spawn_pos", "Char[14]") EndIf If GUICTRLREAD($Checkbox4) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9648, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9618, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9638, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox5) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "beta_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9648, $OPEN, "alpha_spawn_pos", "Char[15]") EndIf If GUICTRLREAD($Checkbox6) = 1 then _MEMORYWRITE(0x00D3E6F8, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E708, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F00, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F18, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E708, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F18, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E6EC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42EEC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F46, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F9D, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42FB5, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox7) = 1 then _MEMORYWRITE(0x00CF9694, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96A8, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96BC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96D0, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96E4, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox8) = 1 then _MEMORYWRITE(0x00CF0F86, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF0FB6, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF0FE6, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox9) = 1 then _MEMORYWRITE(0x00D3F00C, $OPEN, "range", "Char[5]") EndIf If GUICTRLREAD($Checkbox10) = 1 then _MEMORYWRITE(0x00CF9E08, $OPEN, "3000", "Float") EndIf If GUICTRLREAD($Checkbox11) = 1 then _MEMORYWRITE(0x00CF9E0C, $OPEN, "0", "Float") EndIf Sleep(300) Exit EndFunc
Thank You !!!
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10/30/2010, 12:28
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#2
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elite*gold: 0
Join Date: Aug 2009
Posts: 678
Received Thanks: 368
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€dit komplett........
Also mal gucken
PHP Code:
#RequireAdmin #include <NomadMemory.au3> #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <EditConstants.au3> #include <StaticConstants.au3> #include <WinAPI.au3> ToolTip("Waiting for S4 League...", 0, 0) Global Const $PROCESS_ALL_ACCESS = 0x1f0fff #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Multihack by I.Base", 614, 437, 175, 124) GUISetBkColor(0xC0DCC0) $Pic1 = GUICtrlCreatePic("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]scans_H2SO4_nat(0.69)__THISRES__297690.jpg", 336, 0, 276, 436) $Group1 = GUICtrlCreateGroup("Hacks", 8, 8, 321, 89) $Checkbox1 = GUICtrlCreateCheckbox("Accuracy 0", 16, 24, 97, 17) $Checkbox2 = GUICtrlCreateCheckbox("Movespeed", 16, 48, 97, 17) $Checkbox3 = GUICtrlCreateCheckbox("Fumbi Spawn", 16, 72, 97, 17) $Checkbox4 = GUICtrlCreateCheckbox("Lobby Spawn", 120, 24, 97, 17) $Checkbox5 = GUICtrlCreateCheckbox("Team Spawn", 120, 48, 97, 17) $Checkbox6 = GUICtrlCreateCheckbox("No SP for Skills", 120, 72, 97, 17) $Checkbox7 = GUICtrlCreateCheckbox("No Laser", 224, 24, 97, 17) $Checkbox8 = GUICtrlCreateCheckbox("Slang", 224, 48, 97, 17) $Checkbox9 = GUICtrlCreateCheckbox("1 Hit", 224, 72, 97, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) $Group2 = GUICtrlCreateGroup("Cam", 8, 104, 185, 97) $Checkbox10 = GUICtrlCreateCheckbox("Y-Cam = 3000", 16, 120, 97, 17) $Checkbox11 = GUICtrlCreateCheckbox("X-Cam = 0", 16, 144, 97, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) $Button1 = GUICtrlCreateButton("How to use ?", 200, 112, 131, 25) $Button2 = GUICtrlCreateButton("About", 200, 144, 131, 25) $Button3 = GUICtrlCreateButton("Exit", 200, 176, 131, 25) $Pic2 = GUICtrlCreatePic("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]wallpapers_Baka-to-Test-to-Shoukanjuu_Garvin(1.33)__THISRES__104214.jpg", 8, 208, 324, 220) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ###
While 1 If ProcessExists("S4Client.exe") <> 0 Then Hack() $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Case $Button1 MsgBox(0,"Success","Choose your Hacks") Case $Button2 MsgBox(0,"Success","Hack by I.Base" & @CRLF & "Helped by Konata-Chan") Case $Button3 MsgBox(0,"Success","Successful") Exit EndSwitch WEnd
Func Hack() GUISetState(@SW_HIDE)
$PID = ProcessWait("S4Client.exe") Sleep(900)
$Open = _MemoryOpen($PID)
Sleep(700)
If GUICTRLREAD($Checkbox1) = 1 then _MEMORYWRITE(0x00D3F078, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox2) = 1 then _MEMORYWRITE(0x00D3F014, $OPEN, "sniper_mode_fov", "Char[15]") _MEMORYWRITE(0x00D3F02B, $OPEN, "sniper_mode_fov", "Char[15]") EndIf If GUICTRLREAD($Checkbox3) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9648, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9618, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9638, $OPEN, "ball_spawn_pos", "Char[14]") EndIf If GUICTRLREAD($Checkbox4) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9648, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9618, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9638, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox5) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "beta_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9648, $OPEN, "alpha_spawn_pos", "Char[15]") EndIf If GUICTRLREAD($Checkbox6) = 1 then _MEMORYWRITE(0x00D3E6F8, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E708, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F00, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F18, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E708, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F18, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E6EC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42EEC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F46, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F9D, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42FB5, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox7) = 1 then _MEMORYWRITE(0x00CF9694, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96A8, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96BC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96D0, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96E4, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox8) = 1 then _MEMORYWRITE(0x00CF0F86, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF0FB6, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF0FE6, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox9) = 1 then _MEMORYWRITE(0x00D3F00C, $OPEN, "range", "Char[5]") EndIf If GUICTRLREAD($Checkbox10) = 1 then _MEMORYWRITE(0x00CF9E08, $OPEN, "3000", "Float") EndIf If GUICTRLREAD($Checkbox11) = 1 then _MEMORYWRITE(0x00CF9E0C, $OPEN, "0", "Float") EndIf Sleep(300) Exit EndFunc
versuch mal so^^
was habe ich geändert.........
WaitProcess als PID nehmen
Nach Wait Sleep 900
Nach OPEN MEMORY SLEEP 700
€dit²: Die Bilder werden vorraussichtlich aber nicht angezeigt werden nur mal so gesagt.......
€dit³: Versuch lieber das mal so zu machen
PHP Code:
#RequireAdmin #include <NomadMemory.au3> #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <EditConstants.au3> #include <StaticConstants.au3> #include <WinAPI.au3> ToolTip("Waiting for S4 League...", 0, 0) Global Const $PROCESS_ALL_ACCESS = 0x1f0fff #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Multihack by I.Base", 614, 437, 175, 124) GUISetBkColor(0xC0DCC0) $Pic1 = GUICtrlCreatePic("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]scans_H2SO4_nat(0.69)__THISRES__297690.jpg", 336, 0, 276, 436) $Group1 = GUICtrlCreateGroup("Hacks", 8, 8, 321, 89) $Checkbox1 = GUICtrlCreateCheckbox("Accuracy 0", 16, 24, 97, 17) $Checkbox2 = GUICtrlCreateCheckbox("Movespeed", 16, 48, 97, 17) $Checkbox3 = GUICtrlCreateCheckbox("Fumbi Spawn", 16, 72, 97, 17) $Checkbox4 = GUICtrlCreateCheckbox("Lobby Spawn", 120, 24, 97, 17) $Checkbox5 = GUICtrlCreateCheckbox("Team Spawn", 120, 48, 97, 17) $Checkbox6 = GUICtrlCreateCheckbox("No SP for Skills", 120, 72, 97, 17) $Checkbox7 = GUICtrlCreateCheckbox("No Laser", 224, 24, 97, 17) $Checkbox8 = GUICtrlCreateCheckbox("Slang", 224, 48, 97, 17) $Checkbox9 = GUICtrlCreateCheckbox("1 Hit", 224, 72, 97, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) $Group2 = GUICtrlCreateGroup("Cam", 8, 104, 185, 97) $Checkbox10 = GUICtrlCreateCheckbox("Y-Cam = 3000", 16, 120, 97, 17) $Checkbox11 = GUICtrlCreateCheckbox("X-Cam = 0", 16, 144, 97, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) $Button1 = GUICtrlCreateButton("How to use ?", 200, 112, 131, 25) $Button2 = GUICtrlCreateButton("About", 200, 144, 131, 25) $Button3 = GUICtrlCreateButton("Exit", 200, 176, 131, 25) $Pic2 = GUICtrlCreatePic("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]wallpapers_Baka-to-Test-to-Shoukanjuu_Garvin(1.33)__THISRES__104214.jpg", 8, 208, 324, 220) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ###
While 1 If ProcessExists("HGWC.exe") <> 0 Then Hack() $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Case $Button1 MsgBox(0,"Success","Choose your Hacks") Case $Button2 MsgBox(0,"Success","Hack by I.Base" & @CRLF & "Helped by Konata-Chan") Case $Button3 MsgBox(0,"Success","Successful") Exit EndSwitch WEnd
Func Hack() GUISetState(@SW_HIDE)
$PID = ProcessWait("S4Client.exe") Sleep(900)
$Open = _MemoryOpen($PID)
Sleep(700)
If GUICTRLREAD($Checkbox1) = 1 then _MEMORYWRITE(0x00D3F078, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox2) = 1 then _MEMORYWRITE(0x00D3F014, $OPEN, "sniper_mode_fov", "Char[15]") _MEMORYWRITE(0x00D3F02B, $OPEN, "sniper_mode_fov", "Char[15]") EndIf If GUICTRLREAD($Checkbox3) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9648, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9618, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9638, $OPEN, "ball_spawn_pos", "Char[14]") EndIf If GUICTRLREAD($Checkbox4) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9648, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9618, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9638, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox5) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "beta_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9648, $OPEN, "alpha_spawn_pos", "Char[15]") EndIf If GUICTRLREAD($Checkbox6) = 1 then _MEMORYWRITE(0x00D3E6F8, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E708, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F00, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F18, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E708, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F18, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E6EC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42EEC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F46, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F9D, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42FB5, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox7) = 1 then _MEMORYWRITE(0x00CF9694, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96A8, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96BC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96D0, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96E4, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox8) = 1 then _MEMORYWRITE(0x00CF0F86, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF0FB6, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF0FE6, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox9) = 1 then _MEMORYWRITE(0x00D3F00C, $OPEN, "range", "Char[5]") EndIf If GUICTRLREAD($Checkbox10) = 1 then _MEMORYWRITE(0x00CF9E08, $OPEN, "3000", "Float") EndIf If GUICTRLREAD($Checkbox11) = 1 then _MEMORYWRITE(0x00CF9E0C, $OPEN, "0", "Float") EndIf Sleep(300) Exit EndFunc
Was habe ich an den noch geändert......
Habe noch dazu gemacht das sich das GUI schließt wenn man auf Start beim Patcher gedrückt hat
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10/30/2010, 13:00
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#3
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elite*gold: 106
Join Date: Jun 2010
Posts: 2,256
Received Thanks: 3,866
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Damit auch andere das Bild sehen können musst du es noch ins Script installieren per
MFG
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10/30/2010, 13:05
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#4
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elite*gold: 0
Join Date: Aug 2009
Posts: 678
Received Thanks: 368
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FileInstall
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Bindet eine Datei in das kompilierte Skript ein und kopiert sie in das angegebene Verzeichnis.
PHP Code:
FileInstall ( "source", "dest" [, flag] )
Parameter
source
Der Quellpfad der Datei, die eingebunden und kompiliert werden soll. Dieser muss ein reiner String sein; er kann keine Variable sein. Es kann ein relativer Pfad sein (man verwendet .\ oder ..\ in dem Pfad).
dest
Der Zielpfad (mit abschließendem "Backslash", falls nur das Verzeichnis angegeben wird). Das kann eine Variable sein.
flag [optional]
Das Flag bestimmt, ob existierende Dateien überschrieben werden sollen:
0 = (Standard) Überschreibe bestehende Dateien nicht
1 = Überschreibe bestehende Dateien
Rückgabewert
Erfolg: Gibt 1 zurück.
Fehler: Gibt 0 zurück.
Bemerkungen
Die Funktion FileInstall ist dazu gedacht, Dateien in kompilierte AutoIt-Skripte einzubinden.
Diese eingebundenen Dateien werden dann während der Befehlsausführung im kompilierten Skript "entpackt". Man beachte, dass Dateien wie z.B. Bilder das kompilierte Skript stark vergrößern können!
Die Quelldatei muss ein reiner String sein, darf also keine Variable sein. Das dient dazu, dass der Kompiler weiß, welche Datei er einbinden soll. Die Quellenangabe darf auch keine Wildcards enthalten.
Wenn diese Funktion aus einem nicht-kompilierten Skript aufgerufen wird, dann wird stattdessen eine Kopie erstellt (um das Testen zu vereinfachen).
Dateien behalten ihre ursprünglichen Zeitstempel zu Erstellung und letzter Veränderung, wenn sie installiert werden.
Beispiel
PHP Code:
; Bindet ein Bitmap mit dem Dateinamen "C:\test.bmp" in das kompilierte Script ein und legt es nach dem Starten der exe-Datei in "D:\mydir\test.bmp" ab. $b = True If $b = True Then FileInstall("C:\test.bmp", "D:\mydir\test.bmp")
Interresant mal das zu wissen xDDDDD
hey I.Base das musst du nur noch bei dir am PC komplieren dann funkt alles
PHP Code:
#RequireAdmin #include <NomadMemory.au3> #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <EditConstants.au3> #include <StaticConstants.au3> #include <WinAPI.au3> FileInstall("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]scans_H2SO4_nat(0.69)__THISRES__297690.jpg",@TempDir & "pic\pic1.jpg",1) FileInstall("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]wallpapers_Baka-to-Test-to-Shoukanjuu_Garvin(1.33)__THISRES__104214.jpg",@TempDir & "pic\pic2.jpg",1) ToolTip("Waiting for S4 League...", 0, 0) Global Const $PROCESS_ALL_ACCESS = 0x1f0fff #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Multihack by I.Base", 614, 437, 175, 124) GUISetBkColor(0xC0DCC0) $Pic1 = GUICtrlCreatePic(@TempDir & "pic\pic1.jpg", 336, 0, 276, 436) $Group1 = GUICtrlCreateGroup("Hacks", 8, 8, 321, 89) $Checkbox1 = GUICtrlCreateCheckbox("Accuracy 0", 16, 24, 97, 17) $Checkbox2 = GUICtrlCreateCheckbox("Movespeed", 16, 48, 97, 17) $Checkbox3 = GUICtrlCreateCheckbox("Fumbi Spawn", 16, 72, 97, 17) $Checkbox4 = GUICtrlCreateCheckbox("Lobby Spawn", 120, 24, 97, 17) $Checkbox5 = GUICtrlCreateCheckbox("Team Spawn", 120, 48, 97, 17) $Checkbox6 = GUICtrlCreateCheckbox("No SP for Skills", 120, 72, 97, 17) $Checkbox7 = GUICtrlCreateCheckbox("No Laser", 224, 24, 97, 17) $Checkbox8 = GUICtrlCreateCheckbox("Slang", 224, 48, 97, 17) $Checkbox9 = GUICtrlCreateCheckbox("1 Hit", 224, 72, 97, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) $Group2 = GUICtrlCreateGroup("Cam", 8, 104, 185, 97) $Checkbox10 = GUICtrlCreateCheckbox("Y-Cam = 3000", 16, 120, 97, 17) $Checkbox11 = GUICtrlCreateCheckbox("X-Cam = 0", 16, 144, 97, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) $Button1 = GUICtrlCreateButton("How to use ?", 200, 112, 131, 25) $Button2 = GUICtrlCreateButton("About", 200, 144, 131, 25) $Button3 = GUICtrlCreateButton("Exit", 200, 176, 131, 25) $Pic2 = GUICtrlCreatePic(@TempDir & "pic\pic2.jpg", 8, 208, 324, 220) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ###
While 1 If ProcessExists("HGWC.exe") <> 0 Then Hack() $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Case $Button1 MsgBox(0,"Success","Choose your Hacks") Case $Button2 MsgBox(0,"Success","Hack by I.Base" & @CRLF & "Helped by Konata-Chan") Case $Button3 MsgBox(0,"Success","Successful") Exit EndSwitch WEnd
Func Hack() GUISetState(@SW_HIDE)
$PID = ProcessWait("S4Client.exe") Sleep(900)
$Open = _MemoryOpen($PID)
Sleep(700)
If GUICTRLREAD($Checkbox1) = 1 then _MEMORYWRITE(0x00D3F078, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox2) = 1 then _MEMORYWRITE(0x00D3F014, $OPEN, "sniper_mode_fov", "Char[15]") _MEMORYWRITE(0x00D3F02B, $OPEN, "sniper_mode_fov", "Char[15]") EndIf If GUICTRLREAD($Checkbox3) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9648, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9618, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9638, $OPEN, "ball_spawn_pos", "Char[14]") EndIf If GUICTRLREAD($Checkbox4) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9648, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9618, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9638, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox5) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "beta_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9648, $OPEN, "alpha_spawn_pos", "Char[15]") EndIf If GUICTRLREAD($Checkbox6) = 1 then _MEMORYWRITE(0x00D3E6F8, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E708, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F00, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F18, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E708, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F18, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E6EC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42EEC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F46, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F9D, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42FB5, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox7) = 1 then _MEMORYWRITE(0x00CF9694, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96A8, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96BC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96D0, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96E4, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox8) = 1 then _MEMORYWRITE(0x00CF0F86, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF0FB6, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF0FE6, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox9) = 1 then _MEMORYWRITE(0x00D3F00C, $OPEN, "range", "Char[5]") EndIf If GUICTRLREAD($Checkbox10) = 1 then _MEMORYWRITE(0x00CF9E08, $OPEN, "3000", "Float") EndIf If GUICTRLREAD($Checkbox11) = 1 then _MEMORYWRITE(0x00CF9E0C, $OPEN, "0", "Float") EndIf Sleep(300) Exit EndFunc
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10/30/2010, 14:35
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#5
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elite*gold: 179
Join Date: Oct 2009
Posts: 7,853
Received Thanks: 8,558
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Jetzt überlegt mal wieso
PHP Code:
Global Const $PROCESS_ALL_ACCESS = 0x1f0fff
Hier keinen Zweck erfüllt.
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10/30/2010, 17:26
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#6
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elite*gold: 0
Join Date: Oct 2010
Posts: 36
Received Thanks: 29
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in english pls...
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10/30/2010, 18:10
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#7
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elite*gold: 2
Join Date: Mar 2008
Posts: 1,778
Received Thanks: 1,222
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Quote:
Originally Posted by JakeFrost77
Jetzt überlegt mal wieso
PHP Code:
Global Const $PROCESS_ALL_ACCESS = 0x1f0fff
Hier keinen Zweck erfüllt.
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$PROCESS_ALL_ACCESS is not needed :P
Ive cleaned up the source. Removing unnecessary includes and used tabs to read the source better.
Code:
#include <NomadMemory.au3>
#include <GUIConstantsEx.au3>
#RequireAdmin
FileInstall("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]scans_H2SO4_nat(0.69)__THISRES__297690.jpg", @TempDir & "pic\pic1.jpg", 1)
FileInstall("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]wallpapers_Baka-to-Test-to-Shoukanjuu_Garvin(1.33)__THISRES__104214.jpg", @TempDir & "pic\pic2.jpg", 1)
ToolTip("Waiting for S4 League...", 0, 0)
$Form1 = GUICreate("Multihack by I.Base", 614, 437, 175, 124)
GUISetBkColor(0xC0DCC0)
$Pic1 = GUICtrlCreatePic(@TempDir & "pic\pic1.jpg", 336, 0, 276, 436)
$Group1 = GUICtrlCreateGroup("Hacks", 8, 8, 321, 89)
$Checkbox1 = GUICtrlCreateCheckbox("Accuracy 0", 16, 24, 97, 17)
$Checkbox2 = GUICtrlCreateCheckbox("Movespeed", 16, 48, 97, 17)
$Checkbox3 = GUICtrlCreateCheckbox("Fumbi Spawn", 16, 72, 97, 17)
$Checkbox4 = GUICtrlCreateCheckbox("Lobby Spawn", 120, 24, 97, 17)
$Checkbox5 = GUICtrlCreateCheckbox("Team Spawn", 120, 48, 97, 17)
$Checkbox6 = GUICtrlCreateCheckbox("No SP for Skills", 120, 72, 97, 17)
$Checkbox7 = GUICtrlCreateCheckbox("No Laser", 224, 24, 97, 17)
$Checkbox8 = GUICtrlCreateCheckbox("Slang", 224, 48, 97, 17)
$Checkbox9 = GUICtrlCreateCheckbox("1 Hit", 224, 72, 97, 17)
GUICtrlCreateGroup("", -99, -99, 1, 1)
$Group2 = GUICtrlCreateGroup("Cam", 8, 104, 185, 97)
$Checkbox10 = GUICtrlCreateCheckbox("Y-Cam = 3000", 16, 120, 97, 17)
$Checkbox11 = GUICtrlCreateCheckbox("X-Cam = 0", 16, 144, 97, 17)
GUICtrlCreateGroup("", -99, -99, 1, 1)
$Button1 = GUICtrlCreateButton("How to use ?", 200, 112, 131, 25)
$Button2 = GUICtrlCreateButton("About", 200, 144, 131, 25)
$Button3 = GUICtrlCreateButton("Exit", 200, 176, 131, 25)
$Pic2 = GUICtrlCreatePic(@TempDir & "pic\pic2.jpg", 8, 208, 324, 220)
GUISetState(@SW_SHOW)
While 1
If ProcessExists("HGWC.exe") <> 0 Then Hack()
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Case $Button1
MsgBox(0, "Success", "Choose your Hacks")
Case $Button2
MsgBox(0, "Success", "Hack by I.Base" & @CRLF & "Helped by Konata-Chan")
Case $Button3
MsgBox(0, "Success", "Successful")
Exit
EndSwitch
WEnd
Func Hack()
GUISetState(@SW_HIDE)
$PID = ProcessWait("S4Client.exe")
Sleep(900)
$Open = _MemoryOpen($PID)
Sleep(700)
If GUICtrlRead($Checkbox1) = 1 Then
_MEMORYWRITE(0x00D3F078, $Open, "0", "Char[1]")
EndIf
If GUICtrlRead($Checkbox2) = 1 Then
_MEMORYWRITE(0x00D3F014, $Open, "sniper_mode_fov", "Char[15]")
_MEMORYWRITE(0x00D3F02B, $Open, "sniper_mode_fov", "Char[15]")
EndIf
If GUICtrlRead($Checkbox3) = 1 Then
_MEMORYWRITE(0x00CF9628, $Open, "ball_spawn_pos", "Char[14]")
_MEMORYWRITE(0x00CF9648, $Open, "ball_spawn_pos", "Char[14]")
_MEMORYWRITE(0x00CF9618, $Open, "ball_spawn_pos", "Char[14]")
_MEMORYWRITE(0x00CF9638, $Open, "ball_spawn_pos", "Char[14]")
EndIf
If GUICtrlRead($Checkbox4) = 1 Then
_MEMORYWRITE(0x00CF9628, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00CF9648, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00CF9618, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00CF9638, $Open, "0", "Char[1]")
EndIf
If GUICtrlRead($Checkbox5) = 1 Then
_MEMORYWRITE(0x00CF9628, $Open, "beta_spawn_pos", "Char[14]")
_MEMORYWRITE(0x00CF9648, $Open, "alpha_spawn_pos", "Char[15]")
EndIf
If GUICtrlRead($Checkbox6) = 1 Then
_MEMORYWRITE(0x00D3E6F8, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00D3E708, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00D42F00, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00D42F18, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00D3E708, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00D42F18, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00D3E6EC, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00D42EEC, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00D42F46, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00D42F9D, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00D42FB5, $Open, "0", "Char[1]")
EndIf
If GUICtrlRead($Checkbox7) = 1 Then
_MEMORYWRITE(0x00CF9694, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00CF96A8, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00CF96BC, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00CF96D0, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00CF96E4, $Open, "0", "Char[1]")
EndIf
If GUICtrlRead($Checkbox8) = 1 Then
_MEMORYWRITE(0x00CF0F86, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00CF0FB6, $Open, "0", "Char[1]")
_MEMORYWRITE(0x00CF0FE6, $Open, "0", "Char[1]")
EndIf
If GUICtrlRead($Checkbox9) = 1 Then
_MEMORYWRITE(0x00D3F00C, $Open, "range", "Char[5]")
EndIf
If GUICtrlRead($Checkbox10) = 1 Then
_MEMORYWRITE(0x00CF9E08, $Open, "3000", "Float")
EndIf
If GUICtrlRead($Checkbox11) = 1 Then
_MEMORYWRITE(0x00CF9E0C, $Open, "0", "Float")
EndIf
Sleep(300)
Exit
EndFunc ;==>Hack
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10/30/2010, 18:11
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#8
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elite*gold: 0
Join Date: Aug 2009
Posts: 678
Received Thanks: 368
|
@ pinguin94
Ehm das mit den variablen in der FileInstall geht nicht....
Schmeiß bei den hier auch mal was raus
PHP Code:
#RequireAdmin #include <NomadMemory.au3> #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <EditConstants.au3> #include <StaticConstants.au3> #include <WinAPI.au3> FileInstall("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]scans_H2SO4_nat(0.69)__THISRES__297690.jpg",".\pic1.jpg",1) FileInstall("C:\Users\privat\Documents\ICQ\579821439\ReceivedFiles\427852695 Justin\Anime\[large][AnimePaper]wallpapers_Baka-to-Test-to-Shoukanjuu_Garvin(1.33)__THISRES__104214.jpg",@TempDir & "pic\pic2.jpg",1) ToolTip("Waiting for S4 League...", 0, 0) Global Const $PROCESS_ALL_ACCESS = 0x1f0fff #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Multihack by I.Base", 614, 437, 175, 124) GUISetBkColor(0xC0DCC0) $Pic1 = GUICtrlCreatePic(".\pic1.jpg", 336, 0, 276, 436) $Group1 = GUICtrlCreateGroup("Hacks", 8, 8, 321, 89) $Checkbox1 = GUICtrlCreateCheckbox("Accuracy 0", 16, 24, 97, 17) $Checkbox2 = GUICtrlCreateCheckbox("Movespeed", 16, 48, 97, 17) $Checkbox3 = GUICtrlCreateCheckbox("Fumbi Spawn", 16, 72, 97, 17) $Checkbox4 = GUICtrlCreateCheckbox("Lobby Spawn", 120, 24, 97, 17) $Checkbox5 = GUICtrlCreateCheckbox("Team Spawn", 120, 48, 97, 17) $Checkbox6 = GUICtrlCreateCheckbox("No SP for Skills", 120, 72, 97, 17) $Checkbox7 = GUICtrlCreateCheckbox("No Laser", 224, 24, 97, 17) $Checkbox8 = GUICtrlCreateCheckbox("Slang", 224, 48, 97, 17) $Checkbox9 = GUICtrlCreateCheckbox("1 Hit", 224, 72, 97, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) $Group2 = GUICtrlCreateGroup("Cam", 8, 104, 185, 97) $Checkbox10 = GUICtrlCreateCheckbox("Y-Cam = 3000", 16, 120, 97, 17) $Checkbox11 = GUICtrlCreateCheckbox("X-Cam = 0", 16, 144, 97, 17) GUICtrlCreateGroup("", -99, -99, 1, 1) $Button1 = GUICtrlCreateButton("How to use ?", 200, 112, 131, 25) $Button2 = GUICtrlCreateButton("About", 200, 144, 131, 25) $Button3 = GUICtrlCreateButton("Exit", 200, 176, 131, 25) $Pic2 = GUICtrlCreatePic(".\pic2.jpg", 8, 208, 324, 220) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### While 1 If ProcessExists("HGWC.exe") <> 0 Then Hack() $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Case $Button1 MsgBox(0,"Success","Choose your Hacks") Case $Button2 MsgBox(0,"Success","Hack by I.Base" & @CRLF & "Helped by Konata-Chan") Case $Button3 MsgBox(0,"Success","Successful") Exit EndSwitch WEnd Func Hack() GUISetState(@SW_HIDE) $PID = ProcessWait("S4Client.exe") Sleep(900) $Open = _MemoryOpen($PID) Sleep(700) If GUICTRLREAD($Checkbox1) = 1 then _MEMORYWRITE(0x00D3F078, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox2) = 1 then _MEMORYWRITE(0x00D3F014, $OPEN, "sniper_mode_fov", "Char[15]") _MEMORYWRITE(0x00D3F02B, $OPEN, "sniper_mode_fov", "Char[15]") EndIf If GUICTRLREAD($Checkbox3) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9648, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9618, $OPEN, "ball_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9638, $OPEN, "ball_spawn_pos", "Char[14]") EndIf If GUICTRLREAD($Checkbox4) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9648, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9618, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF9638, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox5) = 1 then _MEMORYWRITE(0x00CF9628, $OPEN, "beta_spawn_pos", "Char[14]") _MEMORYWRITE(0x00CF9648, $OPEN, "alpha_spawn_pos", "Char[15]") EndIf If GUICTRLREAD($Checkbox6) = 1 then _MEMORYWRITE(0x00D3E6F8, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E708, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F00, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F18, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E708, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F18, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D3E6EC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42EEC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F46, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42F9D, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00D42FB5, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox7) = 1 then _MEMORYWRITE(0x00CF9694, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96A8, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96BC, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96D0, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF96E4, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox8) = 1 then _MEMORYWRITE(0x00CF0F86, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF0FB6, $OPEN, "0", "Char[1]") _MEMORYWRITE(0x00CF0FE6, $OPEN, "0", "Char[1]") EndIf If GUICTRLREAD($Checkbox9) = 1 then _MEMORYWRITE(0x00D3F00C, $OPEN, "range", "Char[5]") EndIf If GUICTRLREAD($Checkbox10) = 1 then _MEMORYWRITE(0x00CF9E08, $OPEN, "3000", "Float") EndIf If GUICTRLREAD($Checkbox11) = 1 then _MEMORYWRITE(0x00CF9E0C, $OPEN, "0", "Float") EndIf Sleep(300) Exit EndFunc
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10/30/2010, 18:38
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#9
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elite*gold: 0
Join Date: Oct 2010
Posts: 36
Received Thanks: 29
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Don't work it will be dedected on Windows 7 Ultimate 32bit
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10/30/2010, 18:57
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#10
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elite*gold: 0
Join Date: Aug 2009
Posts: 678
Received Thanks: 368
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mh...... this problem I have with my new trainer for 32-bit too....,
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10/30/2010, 20:36
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#11
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elite*gold: 2
Join Date: Mar 2008
Posts: 1,778
Received Thanks: 1,222
|
Quote:
Originally Posted by Konata-Chan
@ pinguin94
Ehm das mit den variablen in der FileInstall geht nicht....
Schmeiß bei den hier auch mal was raus
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Was willst du?
Sorry aber ich check nicht was du meinst.
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10/30/2010, 23:05
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#12
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elite*gold: 0
Join Date: Oct 2010
Posts: 36
Received Thanks: 29
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any idea ?
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10/30/2010, 23:27
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#13
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elite*gold: 20
Join Date: Aug 2010
Posts: 4,546
Received Thanks: 1,074
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nice design xD
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10/30/2010, 23:31
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#14
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elite*gold: 0
Join Date: Oct 2010
Posts: 36
Received Thanks: 29
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Quote:
Originally Posted by agonit12
nice design xD
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don't spam if you want to leech it then have fun
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