Quote:
Originally Posted by adamoxd1998
Hmm what about Red fox tail c; ? That would be nice, red or black.
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Sure, why not.
../resources/model/character/hair/32_female_hair_atex.dds
Replace whatever number you is the colour you have. No number is the default yellowish, _1 is white, and _2 is the funny green colour.
This is really just the etex, if you'd prefer something a little less blinding/more natural looking let me know.
All I did was darken and recontrast the original, but I think it works.
Inverting it made the hair look all greasy because the shading became inverted too...
As for upscaling these, while I'll admit the back doesn't look great, they're not as bad as the PS or some other textures. Sometime soon, maybe, but not yet.
Quote:
Originally Posted by TrailerPark
The next absolutly new and unexpected thing for you to discover is, that you can turn on anti-aliasing via your graphic-card-software...
lol
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Used to, along with a few other enhancements, but I decided I prefer the look without anti-aliasing. Makes it easier to record on the fly, too.
Quote:
Originally Posted by TheMeco
Uhm,
Nice work.
But, how did you extract the models? o.O
They're crypted.
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There was a download somewhere on this forum. Apparently there's like one person on the planet that knows how to make these models workable and he claims to be keeping it a secret "for fear of hackers taking advantage of it" w̶h̶i̶c̶h̶ ̶i̶s̶ ̶b̶u̶l̶l̶s̶h̶i̶t̶ ̶b̶e̶c̶a̶u̶s̶e̶ ̶t̶h̶a̶t̶ ̶d̶o̶e̶s̶n̶'̶t̶ ̶m̶a̶k̶e̶ ̶a̶n̶y̶ ̶s̶e̶n̶s̶e̶.
Credit to Whatshisface, I dunno. If someone can figure out who that aforementioned guy is that'd be real swell.
The problem with this is that I don't have the models for the guns and newer swords, let alone any clothing or map chunks, and it would be REALLY useful to know what parts of the texture are actually being used in the UVs. At some point or another, I'll probably have to embark on an incredibly annoying quest to get those other models into my hands.
Quote:
Originally Posted by kazuma94
What tool do you use to modify your weapons skin's please ?
Thank's
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Quote:
Originally Posted by Ðøge
Photoshop.
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, which means that I can render the texture at any resolution I want. 2056x2056 textures ahoy.
.