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Some structorian files to edit item, npc, skill, monster ...

Discussion on Some structorian files to edit item, npc, skill, monster ... within the Rohan forum part of the MMORPGs category.

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Old 07/12/2014, 22:36   #16
 
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Yea I have that laying around along with another itemmall somewhere and the one that we currently use but I dont think we are using anything we currently have incase theres backdoors placed.
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Old 12/04/2015, 16:42   #17
 
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Please Give me some info on how to edit the quest.bin thanks..
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Old 12/04/2015, 17:59   #18
 
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Quote:
Originally Posted by DeveloperJugs View Post
Please Give me some info on how to edit the quest.bin thanks..
You can't edit quest.bin properly using Structorian.
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Old 12/04/2015, 18:00   #19
 
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Read about it on forum. All you will find on the internet is quest editor (little fixed) but only for old quest.bin (for Old MapID).
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Old 09/25/2016, 10:01   #20
 
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Quote:
Originally Posted by collagen View Post
what is the correct syntax for this?

struct ItemAccessories
{
child ItemAccessory [count=983]; ---------- when executing template it will prompt "error line: syntax error
}

struct ItemAccessory[preload=1, tableview=1]
{
i32 m_Disable;
i32 m_ID;
str[len=50] m_Name;
str[len=50] m_KoreanName;
i32 m_ItemType;
i32 m_Description;
i32 m_Weight;
i32 m_Price;
i32 m_SellPrice;
i32 m_EquipLevel;
str[len=52] m_ImageName;
i32 m_ItemEntity;
str[len=256] m_szItemExplain;
str[len=50] m_ItemLargeImage;
str[len=50] m_szExplainFileName;
i32 m_GuildBankFee;
i32 m_ItemSpecies;
i32 m_IEF_EquipLevel;
i32 m_IEF_EquipSubLevel;
repeat(4) { i32 m_nAttributeType; }
repeat(4) { i32 m_nAttributeValue; }
i32 m_NoRandomOption;
i32 m_SetItemID;
i32 m_Durability;
i32 m_Repair;
i32 m_RepairPrice;
}
[filemask="itemaccessory.bin"]
// Made by NamTA
struct ItemAccessories
{
child ItemAccessory [count=983];
}

struct ItemAccessory[preload=1, tableview=1]
{
i32 m_Disable;
i32 m_ID;
str[len=50] m_Name;
str[len=50] m_KoreanName;
i32 m_ItemType;
i32 m_Description;
i32 m_Weight;
i32 m_Price;
i32 m_SellPrice;
i32 m_EquipLevel;
str[len=52] m_ImageName;
i32 m_ItemEntity;
str[len=256] m_szItemExplain;
str[len=50] m_ItemLargeImage;
str[len=50] m_szExplainFileName;
i32 m_GuildBankFee;
i32 m_ItemSpecies;
i32 m_IEF_EquipLevel;
i32 m_IEF_EquipSubLevel;
repeat(4) { i32 m_nAttributeType; }
repeat(4) { i32 m_nAttributeValue; }
i32 m_NoRandomOption;
i32 m_SetItemID;
i32 m_Durability;
i32 m_Repair;
i32 m_RepairPrice;
}
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Old 09/25/2016, 10:33   #21
 
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Why the **** are you using structorian to edit itemaccessory?
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Old 09/25/2016, 23:38   #22
 
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btw Ish, would mind to share fixed exp.xls to .bin ?
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Old 09/26/2016, 00:06   #23
 
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Quote:
Originally Posted by radekslu View Post
btw Ish, would mind to share fixed exp.xls to .bin ?
The x25 bug? That's the only one I have. I just learned to live with it and remembered to /25 all the exp values after converting
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Old 02/26/2017, 03:04   #24
 
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strs

Quote:
Originally Posted by fadly85 View Post
maybe like this
Code:
[filemask="skill.bin"]
struct header
{
child _tagSkill [count=780];
}
struct _tagSkill [preload=1,tableview=1]
{
u16 nIdx;
skip 2;
i32 bEnable;
str[len=50] szKorName;
str[len=50] szEngName;
i32 nType;
i32 nSubType;
i32 nTarget;
i32 nRange;
str[len=128] szDescription;
str[len=30] szIconFileName;
str[len=30] szIconPushFileName;
str[len=30] szIconSmallFileName;
str[len=30] szIconLargeFileName;
i32 bCountinuous_Attack;
i32 bAssistance;
str[len=30] szIconAffectFileName;
str[len=128] szAffectDescription;
str[len=30] szIconSmallAffectFile;
i8 nAddPoint;
skip 3;
i32 nAddPointProbability;
i32 nAddPointProbability2;
u32 nTimeFlag;
}

can anyone give me strs for magic box?
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Old 03/04/2017, 14:38   #25
 
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how to fill in Gratt underground monster wateray ? please help me
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Old 04/15/2017, 07:02   #26
 
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skills

Quote:
Originally Posted by namvfpx View Post
There are some structorian files i have made. Get it if you want to edit skills, monsters, items, drop rate ... in a bin file. Search for Structorian program on Google.
Btw, can anyone tell me where to edit max level cap 110 in MapID? Please share it.

Thanks!
How can i disable Triple Fatal in Guild Skill?
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Old 05/15/2017, 07:34   #27
 
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Gimmie Structorian Tools Please
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Old 05/15/2017, 16:07   #28
 
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Quote:
Originally Posted by ariesdoin View Post
Gimmie Structorian Tools Please
Google is your friend

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