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[Discussion] GS 8.1 commands + descriptions

Discussion on [Discussion] GS 8.1 commands + descriptions within the Rappelz Private Server forum part of the Rappelz category.

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Old 11/10/2014, 00:35   #31
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Oh alright makes sense then.
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Old 01/09/2015, 22:00   #32
 
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UP.
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Old 01/10/2015, 11:05   #33
 
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^^ this section is designed for explaination of all standard GS commands =)
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Old 01/10/2015, 14:52   #34

 
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nice ty
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Old 05/10/2015, 11:27   #35
 
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what the command for ( chatting like GM - orange color ) ?
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Old 05/11/2015, 02:22   #36
 
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Quote:
Originally Posted by ismokedrow View Post
We are talking about the fella who approached one of our staff going 'Well I don't wanna take people from the TSP because Drow is a nice fellar but you should def leave his server and come to ours' :P
Please post screenshot of this,
I've only talked to one person in the last 1-2 months about your server Chris, and it was like maybe 1 week ago. And this was only because i was removing names from my Skype list and had asked if they where still playing on my server. they said no they was playing yours. I said congrats your a really cool person and i hope you enjoy. I also told them to tell you hello for me and to keep up the wonderful work you are doing. (guess i said GZ on server, Not keep up the wonderful work)

But whatever think what you want Chris.

Here is the convo, And some screenshots

Attached Images
File Type: jpg 1.jpg (7.6 KB, 152 views)
File Type: jpg 2.jpg (7.3 KB, 147 views)
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Old 05/11/2015, 05:31   #37
 
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Quote:
Originally Posted by marekrndr View Post
You stupid *****? You need permission 100 for that..
i don't want for GM's
for GA's
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Old 05/11/2015, 12:30   #38
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GMs are the only ones who type orange in chat.

There is no command it is hard coded into the game server.
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Old 02/29/2016, 12:56   #39
 
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.......................
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Old 01/17/2017, 05:27   #40
 
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one more
putoff_item
Parameters: (item_handle).
Usage: unequip item
Returns nil.
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Old 01/18/2017, 04:27   #41
 
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Originally Posted by Maks19973 View Post
one more
putoff_item
Parameters: (item_handle).
Usage: unequip item
Returns nil.
didn't find it in 8.1 GS assembly, is that from later epics?
anyways, i think this section has to be rewritten to a web page based reference, i think i'll work on it asap
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Old 01/18/2017, 04:41   #42
 
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Quote:
Originally Posted by mongreldogg View Post
didn't find it in 8.1 GS assembly, is that from later epics?
anyways, i think this section has to be rewritten to a web page based reference, i think i'll work on it asap
hi, Vlad
i found this command then making delete guild items then you leave guild and items is equip, i use 9.1 game server and i dnk working is on 8.1 or not, but it's work on 9.1
sorry my bad english
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Old 11/02/2017, 13:11   #43
 
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SCRIPT_ChangeItemCode : " Using ItemBase , ITEM_CONVERT_BY_SCRIPT, DB_UpdateItem "

change_item_code ( handle , id )

" i notice they did add this script to mix manager in 9.4 "
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Old 11/08/2017, 08:56   #44
 
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Sorry for necro and ignorance, but where puting values, that GM commands return? i mean i cant find values that returned. For example i use get_npc_handle("UserName"), ( i need to know npc id or smth to edit or remove it now).

I think that values return in the .lua scripts, but how i can discover NPC id in game by myself?

UPDATE

Okay, i see that most of this function for creating/edit .lua script. Great.

So how i can get the message in chars like "@10110"?
Also how i can discover NPC ID?
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Old 11/08/2017, 14:36   #45
 
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Quote:
Originally Posted by YuhaBah View Post
Sorry for necro and ignorance, but where puting values, that GM commands return? i mean i cant find values that returned. For example i use get_npc_handle("UserName"), ( i need to know npc id or smth to edit or remove it now).

I think that values return in the .lua scripts, but how i can discover NPC id in game by myself?

UPDATE

Okay, i see that most of this function for creating/edit .lua script. Great.

So how i can get the message in chars like "@10110"?
Also how i can discover NPC ID?
The message is stored in dbo.StringResource when you search for the code behind the "@".
The NPC-id is the npc_id in NpcResource to which you're talking to.
If you don't know which NPC you are talking to, search in StringResource for his name and search then its code in name_text_id or text_id.
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