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Reviving Rappel Serenity, Looking for a Professional Team
Discussion on Reviving Rappel Serenity, Looking for a Professional Team within the Rappelz Private Server forum part of the Rappelz category.
02/04/2013, 22:11
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#1
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Reviving Rappel Serenity, Looking for a Professional Team
Hello Everyone,
I'd like too give you a brief description of what exactly Serenity Gaming is and what were about. But before you start looking through our thread please note that we are looking for Professional Developers that have at-least 1 or more years of experience with Rappelz. As you see i am reviving Rappel Serenity to bring it back to the for front of the Rappelz Private server world.
What is Serenity Gaming ?
Serenity Gaming is a Private Server Gaming Network looking to expand and become one of the best if not greatest P Server Network out there . Although this takes time which we have and hope too continue our server for years too come.
What are we looking for ?
We are currently looking for developers we know can can trust and whom are dedicated, those being the ones who are looking to be paid and will stay with us for a long time. Rappelz Serenity use to be the top private server in the p server gaming world but due to trust issues and staff doing sneaky things it was shut down. Im looking to find people who know what there doing and are looking to make an amazing server.
Our Rules For Hiring - You must be serious about your work .
- You have alot of experience with your game.
- Have a plan on what your going too bring to your server.
- Using our Dedi isnt a play toy , DO NOT SHARE THE INFORMATION.
- Have a Team already assembled.
How Too Apply
Simply click on the spoiler too view the application format.
Game you are going to be using:
Name:
Age:
Location:
GMT:
Known Languages:
Hobby:
Reason for Applying ?:
Experience with developing Rappelz(How long have you played included):
Staff Experience(Since I'm Assuming your a Dev/Owner have you had any past experience in being on ?):
Any other information you want to tell me?:
Kind of Work you've done(Pictures If Possible):
Your Team members experience(Your Other Dev's,WebCoder,Etc):
Contact(Place your Email Here): Skype/Yahoo/MSN
Dedicated Server Specifications
We currently have on Dedicated Server available so slots a tight. If you don't meet the standards we will find another Team.
+ Xeon E3-1230 Processor
+ 8~32GB RAM (Depending on Game Needs )
+ 500GB SATA HD
+ 10TB Bandwidth
+ Remote Reboot
+ 5 IP Addresses
+ 100Mb/s Port
How to Contact me
Simply add me on skype and we can have a conversation there . If you have any questions feel free to ask anything. If i have not read your application I WILL NOT ACCEPT YOUR FRIEND REQUEST ON SKYPE. You must fill out a application and post it here or private message it. In order for me to think about even hiring you, i must know your skills and other information.
Skype : Xiroshiro
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02/05/2013, 04:00
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#2
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Join Date: Aug 2011
Posts: 532
Received Thanks: 233
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Again? Please go away, this forum doesn't need more topics like OMG SERENITY TEAM STEAL OUR MONEYZ FAIL TEAM
I quote you from the past:
Quote:
Server Features
(Simply click on the spoiler too view the server Features.)
-PvP Tournaments
-I was able to download Xijezu's files
Dedicated Server Specifications
+ Xeon E3-1230 Processor
+ 16GB RAM
+ 500GB SATA HD
+ 10TB Bandwidth
+ Remote Reboot
+ 5 IP Addresses
+ 100Mb/s Port
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02/05/2013, 19:36
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#3
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elite*gold: 30
Join Date: Mar 2012
Posts: 634
Received Thanks: 297
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Releases
Works
- LUA based cash shop
- New pets (mobs models, current count is 5)
- LUA based text quests
- Advanced Jobchange NPC
- (now modified)
- LUA based Races event
Projects:
- - (outdated post)
About skills:
What can do:
- Resourcing
- LUA scripting
- SQL managing
But noob. Really. But not at all=)
17 years old. Love money. But honest person=)
Have over 1,5 year experience with Rappelz stuff.
Know simple English.
Quote:
Originally Posted by redbreaker
We are currently looking for developers we know can can trust and whom are dedicated, those being the ones who are looking to be paid and will stay with us for a long time.
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very intrested xD
have own dedicated server, dont care about other but can work for other for payment.
have not much time, but if i will fancy your team, i will take more time for team
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02/05/2013, 20:58
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#4
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Join Date: Sep 2008
Posts: 1,606
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Quote:
Originally Posted by mongreldogg
Releases
Works
- LUA based cash shop
Wow...at least there is the need of a database to do it correctly (to get the correct information about donations etc) and for that you have to use this shitty sql lua bullshit which will make the server unstable
- New pets (mobs models, current count is 5)
please show me one self coded cob file...otherwise no selfcoded pets!
- LUA based text quests
lua based text quests??? this sounds a little bit nooby because there are a lot of advantages if you use stringresource (correct codepage etc. )
- Advanced Jobchange NPC
wow almost every server did something like that...5 minutes of coding?
- (now modified)
This is bullshit which will make your server unstable! Read the thread to get the point
- LUA based Races event
5 minutes of coding?
Projects:
- - (outdated post)
You opened a server 1 or 2 days ago and now you want to join another team...sounds really good
About skills:
What can do:
- Resourcing tell me one rdb, nfx file you are able to read on your own without one of the released tools
- LUA scripting copy and paste lua + useless sql execution which will crash your server
- SQL managing really? INSERT, UPDATE, DELETE isn't SQL Management
But noob. Really. But not at all=)
17 years old. Love money. But honest person=) money was the problem with redbreakers last team^^
Have over 1,5 year experience with Rappelz stuff.
Know simple English.
very intrested xD
have own dedicated server, dont care about other but can work for other for payment.
have not much time, but if i will fancy your team, i will take more time for team
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ooops little trollpost
OHHHH OHHHH ME ME ME ME MEMEME ME MEMEMEM!
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02/05/2013, 21:06
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#5
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Join Date: Oct 2010
Posts: 2,555
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No No C1ph3r, this is DB-Management:
Code:
--|| Declare ID/NAME/TYPE DATA-TYPES||--
DECLARE @ID NVARCHAR(MAX),
@NAME VARCHAR(MAX),
@TYPE NVARCHAR(MAX)
--||DEFINE ID OR NAME||-- (ID OR NAME MUST BE DEFINED!)
SET @NAME = '' -- <--- PUT A QUEST NAME HERE OR LEAVE BLANK
SET @ID = '1009' -- <-- PUT A QUEST ID HERE OR LEAVE BLANK
-- <--- PLACE A QUEST ID HERE OR LEAVE BLANK
--||SELECT QUEST TYPE||--
SET @TYPE = (SELECT type FROM reborn_world.dbo.QuestResource WHERE id = @ID)
--||CONVERT SELECTED QUEST TYPE||--
IF @TYPE = '100' SET @TYPE = 'MISC'
IF @TYPE = '101' SET @TYPE = 'KILL_TOTAL'
IF @TYPE = '102' SET @TYPE = 'KILL_INDIVIDUAL'
IF @TYPE = '103' SET @TYPE = 'COLLECT'
IF @TYPE = '106' SET @TYPE = 'HUNT_ITEM'
IF @TYPE = '107' SET @TYPE = 'HUNT_ITEM_FROM_ANY_MONSTERS'
IF @TYPE = '201' SET @TYPE = 'LEARN_SKILL'
IF @TYPE = '301' SET @TYPE = 'UPGRADE_ITEM'
IF @TYPE = '401' SET @TYPE = 'CONTACT'
IF @TYPE = '501' SET @TYPE = 'JOB_LEVEL'
IF @TYPE = '601' SET @TYPE = 'PARAMETER'
IF @TYPE = '901' SET @TYPE = 'RANDOM_KILL_INDIVIDUAL'
IF @TYPE = '902' SET @TYPE = 'RANDOM_COLLECT'
--||COLLECTIVELY SELECT DATA||--
SELECT
QLINK.npc_id as "NPC ID",
QRES.id as "QUEST ID",
@TYPE as "QUEST TYPE",
NPC_TITLE.value as "NPC TITLE",
NPC_NAME.value as "NPC NAME",
NPC_RES.contact_script as "LUA SCRIPT",
flag_start as "START",
flag_progress as "IN-PROGRESS",
flag_end as "END",
QRES_NAME.value as "QUEST NAME",
text_id_start as "START DESC ID",
QLINK_START.value as "START DESC",
text_id_in_progress as "PROGRESS DESC ID",
QLINK_PROG.value as "PROGRESS TEXT",
text_id_end as "END DESC ID",
QLINK_END.value as "END DESC",
REQ1_NAME.value as "REQ 1",
QRES.value2 as "REQ 1 AMOUNT",
REQ2_NAME.value as "REQ 2",
QRES.value4 as "REQ 2 AMOUNT",
REQ2_NAME.value as "REQ 3",
QRES.value6 as "REQ 3 AMOUNT",
DEF_NAME.value as "DEFAULT REWARD",
QRES.default_reward_level as "LV",
QRES.default_reward_quantity as "AMOUNT",
OPT1_NAME.value AS "OPTION 1 REWARD",
QRES.optional_reward_level1 as "LV",
QRES.optional_reward_quantity1 as "AMOUNT",
OPT2_NAME.value AS "OPTION 2 REWARD",
QRES.optional_reward_level2 as "LV",
QRES.optional_reward_quantity2 as "AMOUNT",
OPT3_NAME.value AS "OPTION 3 REWARD",
QRES.optional_reward_level3 as "LV",
QRES.optional_reward_quantity3 as "AMOUNT",
OPT4_NAME.value AS "OPTION 4 REWARD",
QRES.optional_reward_level4 as "LV",
QRES.optional_reward_quantity4 as "AMOUNT",
QRES_STAT.value as "STATUS INDICATOR"
FROM
reborn_world.dbo.QuestLinkResource QLINK
--||START JOINING COMBINATION DATA TO ORIGINAL DATA SOURCE||--
LEFT JOIN -- Join to QuestResource
reborn_world.dbo.QuestResource QRES
ON -- on dbo.QuestLinkResource.quest_id = dbo.QuestResource.id
QRES.id = QLINK.quest_id
LEFT JOIN -- Join StringResource for QLINK Start Text
reborn_world.dbo.StringResource QLINK_START
ON QLINK_START.code = QLINK.text_id_start
LEFT JOIN -- Join StringResource for QLINK Progress Text
reborn_world.dbo.StringResource QLINK_PROG
ON QLINK_PROG.code = QLINK.text_id_in_progress
LEFT JOIN -- Join StringResource for QLINK End Text
reborn_world.dbo.StringResource QLINK_END
ON QLINK_END.code = QLINK.text_id_end
LEFT JOIN -- Join StringResource for QRES name
reborn_world.dbo.StringResource QRES_NAME
ON QRES_NAME.code = QRES.text_id_quest
LEFT JOIN -- Join StringResource for QRES summary
reborn_World.dbo.StringResource QRES_SUMM
ON QRES_SUMM.code = QRES.text_id_summary
LEFT JOIN -- Join StringResource for QRES status
reborn_World.dbo.StringResource QRES_STAT
ON QRES_STAT.code = QRES.text_id_status
LEFT JOIN -- JOIN ItemResource For Indexing QRES.default_reward_id
reborn_world.dbo.ItemResource DEF_IRES
ON DEF_IRES.id = QRES.default_reward_id
LEFT JOIN -- Join StringResource for QRES.default_reward_id
reborn_world.dbo.StringResource DEF_NAME
ON DEF_NAME.code = DEF_IRES.name_id
LEFT JOIN -- JOIN ItemResource For Indexing QRES.optional_reward_id1
reborn_world.dbo.ItemResource OPT1_IRES
ON OPT1_IRES.id = QRES.optional_reward_id1
LEFT JOIN -- Join StringResource for QRES.default_reward_id
reborn_world.dbo.StringResource OPT1_NAME
ON OPT1_NAME.code = OPT1_IRES.name_id
LEFT JOIN -- JOIN ItemResource For Indexing QRES.optional_reward_id2
reborn_world.dbo.ItemResource OPT2_IRES
ON OPT2_IRES.id = QRES.optional_reward_id2
LEFT JOIN -- Join StringResource for QRES.optional_reward_id2
reborn_world.dbo.StringResource OPT2_NAME
ON OPT2_NAME.code = OPT2_IRES.name_id
LEFT JOIN -- JOIN ItemResource For Indexing QRES.optional_reward_id3
reborn_world.dbo.ItemResource OPT3_IRES
ON OPT3_IRES.id = QRES.optional_reward_id3
LEFT JOIN -- Join StringResource for QRES.optional_reward_id3
reborn_world.dbo.StringResource OPT3_NAME
ON OPT3_NAME.code = OPT3_IRES.name_id
LEFT JOIN -- JOIN ItemResource For Indexing QRES.optional_reward_id4
reborn_world.dbo.ItemResource OPT4_IRES
ON OPT4_IRES.id = QRES.optional_reward_id4
LEFT JOIN -- Join StringResource for QRES.optional_reward_id4
reborn_world.dbo.StringResource OPT4_NAME
ON OPT4_NAME.code = OPT4_IRES.name_id
LEFT JOIN -- JOIN NPCResource for Indexing QRES.npc_name
reborn_world.dbo.npcresource NPC_RES
ON NPC_RES.id = QLINK.npc_id
LEFT JOIN -- JOIN StringResource for QRES.npc_name
reborn_world.dbo.stringresource NPC_NAME
ON NPC_NAME.code = NPC_RES.name_text_id
LEFT JOIN -- JOIN StringResource for QRES.npc_name
reborn_world.dbo.stringresource NPC_TITLE
ON NPC_TITLE.code = NPC_RES.text_id
LEFT JOIN -- JOIN ItemResource Requirement 1
reborn_world.dbo.itemresource REQ1_ID
ON REQ1_ID.id = QRES.value1
LEFT JOIN -- JOIN StringResource Requirement 1
reborn_world.dbo.stringresource REQ1_NAME
ON REQ1_NAME.code = REQ1_ID.name_id
LEFT JOIN -- JOIN ItemResource Requirement 2
reborn_world.dbo.itemresource REQ2_ID
ON REQ2_ID.id = QRES.value3
LEFT JOIN -- JOIN StringResource Requirement 2
reborn_world.dbo.stringresource REQ2_NAME
ON REQ2_NAME.code = REQ2_ID.name_id
LEFT JOIN -- JOIN ItemResource Requirement 3
reborn_world.dbo.itemresource REQ3_ID
ON REQ3_ID.id = QRES.value5
LEFT JOIN -- JOIN StringResource Requirement 3
reborn_world.dbo.stringresource REQ3_NAME
ON REQ3_NAME.code = REQ3_ID.name_id
WHERE QRES.id = @ID OR QRES_NAME.value LIKE @NAME -- (Just comment me out if you want ALL quests)
ORDER BY QRES.id ASC -- ^^!!!If you do not define a QRES.id you will not fetch QUEST TYPE!!!^^--
P.S.
To clear some confusion, database management in regards to Rappelz means the following to me: You not only know the proper structure of the database and dbo's within, you also know how to exchange information between a wide range of server epics (e.g. reverse/forward structuring). You must also know how to make use of all this knowledge when it comes to tools such as The Professor - Quest Editor which uses a query very similar to the above SPOILER to speed up the process of information retrieval.
But let's face it, what serious developer is going to come in here and be all "OHHHH OHHHH ME ME ME ME MEMEME ME MEMEMEM!"
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02/05/2013, 21:12
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#6
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Join Date: Nov 2011
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"OHHHH OHHHH ME ME ME ME MEMEME ME MEMEMEM!"
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02/05/2013, 21:40
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#7
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,780
Received Thanks: 1,462
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This makes leeching sound really professional when it is put in this manner.
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02/05/2013, 22:31
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#8
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elite*gold: 30
Join Date: Mar 2012
Posts: 634
Received Thanks: 297
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sounds like... amm... trolling?...
sorry i'm estonian...
nobody cares that u make better even if everybody knows=)
Quote:
Wow...at least there is the need of a database to do it correctly (to get the correct information about donations etc) and for that you have to use this shitty sql lua bullshit which will make the server unstable
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think i use this shit? xD there is more stable way to use DB so:
no i use global variables bullshit for my cash shop.
Quote:
please show me one self coded cob file...otherwise no selfcoded pets!
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mobs models... did i say it... oh yes i said it...
Quote:
lua based text quests??? this sounds a little bit nooby because there are a lot of advantages if you use stringresource (correct codepage etc. )
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oh guy... u know so much... nobody knows, but you...
Quote:
wow almost every server did something like that...5 minutes of coding?
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returning max reached level, level raising - yes 5 minutes of coding i know.
WHERE IS THE SERVER WHERE IT IS?=)
Quote:
This is bullshit which will make your server unstable! Read the thread to get the point
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i appreciate you because you dont think that its bad to be estonian...
ow what am i talkin about...
this is the bullshit u can modify to prevent unstability. why dont u do this?
Quote:
4 minutes. Guinness's record.
Quote:
You opened a server 1 or 2 days ago and now you want to join another team...sounds really good
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it wont be bad if u earn not by 1 job. my team wont crash because of this... else i won't be estonian...
amm... how did u allow urself to give a fuck?=)
and who the fuck told u that i have devs team? i have 2 lazy ban-boys and very lazy web dev who leeches sites and making shit.
Quote:
tell me one rdb, nfx file you are able to read on your own without one of the released tools
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tell me why some servers dont write their own scripts of Jobchange NPC that gives MC job. yes because im estonian...
what about you? you butkadah with new texture is AWESOOOOOOMEEEEEE xD nobody can do it but YOU!
Quote:
aww... sounds like 'I WAS F**KING YOUR MOTHER YESTERDAY. AHAHAH THATS SMART AND FUNNY ENOUGHT THAT I SAID'
tell me where i copied xONLINE script?=) 5 minutes of coding ye! i know! Even if im estonian!
Quote:
really? INSERT, UPDATE, DELETE isn't SQL Management
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DECLARE @ADMIN_HAVE_A_BRAIN VARCHAR = 'NO HE HAVE NOT'
IF @ADMIN_HAVE_A_BRAIN = 'NO HE HAVE NOT'
DROP DATABASE Telecaster
wow guys did u see it? did u see it or not?
peace guys, nice trolling round here
Quote:
Originally Posted by thndr
This makes leeching sound really professional when it is put in this manner.
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LOL professional? r u crazy?=)
im noob=)
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02/05/2013, 23:47
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#9
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Moderator
elite*gold: 1
Join Date: Dec 2012
Posts: 4,780
Received Thanks: 1,462
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Quote:
Originally Posted by thndr
This makes leeching sound really professional when it is put in this manner.
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Quote:
Originally Posted by mongreldogg
LOL professional? r u crazy?=)
im noob=)
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I was referring to the way that the OP just wants to run a server with everyone's work on it but their own.
Don't worry I wasn't trying to call you a professional.
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