|
You last visited: Today at 01:09
Advertisement
[POLL] Sylvanes (VSRO v1.274) Daily Quest
Discussion on [POLL] Sylvanes (VSRO v1.274) Daily Quest within the SRO Private Server forum part of the Silkroad Online category.
View Poll Results: What Daily Quest system would you like to see on Sylvanes?
|
Silkroad LUA based Quests, because...
|
|
12 |
30.77% |
Syloxx SQL based Quests, bacause...
|
|
19 |
48.72% |
I don't like Daily Quests, because...
|
|
8 |
20.51% |
08/31/2015, 21:51
|
#31
|
elite*gold: 60
Join Date: Feb 2012
Posts: 3,942
Received Thanks: 6,475
|
Do you know that you can add new entries to the textuisystem.txt and force the client to use them via data packet manipulation ?
|
|
|
08/31/2015, 22:00
|
#32
|
elite*gold: 0
Join Date: Aug 2015
Posts: 129
Received Thanks: 72
|
Quote:
Originally Posted by LastThief*
Do you know that you can add new entries to the textuisystem.txt and force the client to use them via data packet manipulation ?
|
Code:
m_Session.SendClientNotice("UIIT_STT_ANTICHEAT_ARENA_LEVEL");
When sending this won't you get plain UIIT_STT_ANTI_CHEAT_ARENA_LEVEL mesage instead of data from textuisystem.txt? The UIIT_ thingy are hardcoded so there has to be a kind of .dll on client side which parses them.
|
|
|
08/31/2015, 22:04
|
#33
|
elite*gold: 56
Join Date: Oct 2013
Posts: 1,165
Received Thanks: 762
|
Quote:
Originally Posted by LastThief*
Do you know that you can add new entries to the textuisystem.txt and force the client to use them via data packet manipulation ?
|
yes, i knew that but we dont talk about adding a string we talk about replacing a string wich is loaded by the client
in case
killing monster = Quest_Type: 1
collect item = Quest_Type: 2
deliver item = Quest_Type: 3
reach optlevel = Quest_Type: 4
lets handle it with ID's idk how its handled in the packet because i never took a look there but well i know how to think logic
The gameserver sends to the client all required datas Quest_Type, Quest_ID, ID of NPC and Monster / Item bla bla
out of the ID's the client generates the strings and build it in the Quest Windows
how you wanna manupulate that? idk what happen if you send a non existing Quest_Type and i also dont know if its possible just by adding the new quest_type in the media.pk2
but if its possible to add UIIT_blabla_bla in the packet and the client will show this message then joymax worked really stupid because as far as i know packets never used these UIIT stings they was all the time triggered by the sro_client.exe
|
|
|
08/31/2015, 22:07
|
#34
|
elite*gold: 60
Join Date: Feb 2012
Posts: 3,942
Received Thanks: 6,475
|
And what's hard about injecting the dll that handles such kind of stuff in the sro_client ? It's pretty easy actually, it just requires lots of work.
You should go ahead and parse the 3013 COMPLETELY without a single error and you will know it's possible to create custom quests via the filter (Even with your own set goals, not necessarily sro provided ones and yes I've done something similar in my/Akasch's hybird emulator).
|
|
|
08/31/2015, 22:13
|
#35
|
elite*gold: 0
Join Date: Aug 2015
Posts: 129
Received Thanks: 72
|
Quote:
Originally Posted by LastThief*
And what's hard about injecting the dll that handles such kind of stuff in the sro_client ? It's pretty easy actually, it just requires lots of work.
|
"Everything is easy, just hard to do" - said one guy from another topic. I would agree that the function of fetching these UIIT_ prefixed text are easy, but it's about the quests and they are foreign, when it comes to add some kind of new type. Also, using the filter as custom quest handler would require to emulate some new "LUA" functions.. Actually we want similar result as its with LUA quest. Well yes, .dll would be required as the base for the custom stuff.
|
|
|
08/31/2015, 22:13
|
#36
|
elite*gold: 56
Join Date: Oct 2013
Posts: 1,165
Received Thanks: 762
|
Quote:
Originally Posted by LastThief*
And what's hard about injecting the dll that handles such kind of stuff in the sro_client ? It's pretty easy actually, it just requires lots of work.
|
ye, injecting a DLL i don't like that, i wanna keep as much as possible native.
maybe if Microsoft release .NET native for windows applications maybe then we can talk about that
but right now... nah thanks
anyway, whats so hard of having such a conversation?
its way better to talk like that don't you think so?
|
|
|
08/31/2015, 22:16
|
#37
|
elite*gold: 60
Join Date: Feb 2012
Posts: 3,942
Received Thanks: 6,475
|
Quote:
Originally Posted by xGyros
"Everything is easy, just hard to do" - said one guy from another topic. I would agree that the function of fetching these UIIT_ prefixed text are easy, but it's about the quests and they are foreign, when it comes to add some kind of new type. Also, using the filter as custom quest handler would require to emulate some new "LUA" functions.. Actually we want similar result as its with LUA quest. Well yes, .dll would be required as the base for the custom stuff.
|
What that guy from the other topic is UTTER bullshit, we are speaking here of somethings that are TOTALLY possible but they just require skill.
Quote:
Originally Posted by Syloxx
ye, injecting a DLL i don't like that, i wanna keep as much as possible native.
maybe if Microsoft release .NET native for windows applications maybe then we can talk about that
but right now... nah thanks
anyway, whats so hard of having such a conversation?
its way better to talk like that don't you think so?
|
How would you inject C# dll into C++ exe ? It's not possible unless you use CLR hosting or COM in C#,Also ask yourself dunno, you always start your argument with "you are Arab" so that's pretty explains itself.
|
|
|
08/31/2015, 22:20
|
#38
|
elite*gold: 56
Join Date: Oct 2013
Posts: 1,165
Received Thanks: 762
|
Quote:
Originally Posted by LastThief*
How would you inject C# dll into C++ exe ? It's not possible unless you use CLR hosting or COM in C#,Also ask yourself dunno, you always start your argument with "you are Arab" so that's pretty explains itself.
|
i doens't talk about the DLL i talked about the packet filter
why out source stuff in C# if it can be done way faster in SQL?
i'll use a packetfilter just for exploit handling the rest will be done via SQL
|
|
|
08/31/2015, 22:26
|
#39
|
elite*gold: 60
Join Date: Feb 2012
Posts: 3,942
Received Thanks: 6,475
|
Not everything can be done via SQL.
|
|
|
08/31/2015, 22:29
|
#40
|
elite*gold: 56
Join Date: Oct 2013
Posts: 1,165
Received Thanks: 762
|
Quote:
Originally Posted by LastThief*
Not everything can be done via SQL.
|
but the most can be done it may require a teleport or so but thats why return scrolls with 0sec delay exists
|
|
|
|
|
Similar Threads
|
[POLL] VSRO 1.274 new new Job System?
06/13/2015 - SRO Private Server - 6 Replies
Hello elitepvpers,
few weeks ago a started a poll what server files you would like to play on.
http://www.elitepvpers.com/forum/private-sro-main -discussions-questions/3712302-poll-silkroad-onlin e-server-theme.html
Thanks to all who voted there till now if you didn't voted yet the poll is still active.
Anyway it looks like the most players want VSRO 1.274
and how I said in this poll thread before Joymax did a awesome job with the crafting system.
|
[Poll]What's Coolest Website(Vsro Files Servers!)
10/22/2011 - SRO Private Server - 15 Replies
hi guys
since iam boring i made this topic to know what's the Coolestwebsite for this privates servers(vsro files)
ok as fair as i know....
i know some private servers have cool website like:
1-GlorySilkroad
2-SroWorld
3-PlaySro
well only this servers have good website ^^
you can post also what's the coolest website for you
|
[Poll] Should the VSRO server files be released to public ?
09/11/2011 - SRO Private Server - 565 Replies
Well, remember, we don't know what will it result to.
So, poll result says everything.
Silkroad Blitzkrieq
Some FF video has to be posted here.
http://www.youtube.com/watch?v=wzoubZLmsW4&sr c_vid=NuG0hKn2tLM&feature=iv&annotation_id =annotation_793823
|
All times are GMT +2. The time now is 01:09.
|
|