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08/29/2013, 15:01
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#1
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120 Cap builds.
I won't ask what build is the BEST i know if u have decent items u can kill almost everyone . But still i wanna ask you to vote .
120 Cap, PVE, most of the time that build gonna be for JOB, then PVP and FW .
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08/29/2013, 15:07
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#2
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Quote:
Originally Posted by ToMaSs_LTTT
I won't ask what build is the BEST i know if u have decent items u can kill almost everyone . But still i wanna ask you to vote .
120 Cap, PVE, most of the time that build gonna be for JOB, then PVP and FW .
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i know where you are playing
For example im Rogue/Cleric and i can kill CH easily well, maybe blader is harder, and i kill monsters with 111 +5 daggers(coz im still 114) in 6 hours i make like 6000 kills so its pretty good.
Another good build would be Blade/Fire/Force or Blade/Fire/Cold, blader is pretty tough in 120 cap
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08/29/2013, 15:09
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#3
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Quote:
Originally Posted by martynas123boxter
i know where you are playing
For example im Rogue/Cleric and i can kill CH easily well, maybe blader is harder, and i kill monsters with 111 +5 daggers(coz im still 114) in 6 hours i make like 6000 kills so its pretty good.
Another good build would be Blade/Fire/Force or Blade/Fire/Cold, blader is pretty tough in 120 cap
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I still didn't started at Dimka server .
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08/29/2013, 15:25
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#4
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Job Warrior cleric
Pvp Roque warlock
Fw Warrior cleric
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08/29/2013, 15:41
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#5
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So make up your mind, is it PVE or JOB/PVP?
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08/29/2013, 16:38
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#6
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Most important for me is Job war second PVP and last FW . I need that build be strong at JOB than pretty nice at PVP and not to bad at FW
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08/29/2013, 17:22
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#7
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I suggest picking Rogue/Cleric. I have few reasons for that.
Since rogue builds are pretty fast at movement, you can catch up traders and hunters (if you are thief).
Cleric would be handy at resurrecting/healing/buffing party members, since job war does not consist 1 vs 1 battle.
Therefore, crossbow has the biggest range, so you can almost always attack the player first, I don't talk about dagger crits.
Rogue/Cleric is not just good for job wars, he's good for a lot of things, for example CTF, when the opponent door is still closed - range does it's job here.
Anyways, just my opinion, a lot of builds are good actually.
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08/29/2013, 19:40
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#8
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Quote:
Originally Posted by dimkacool
I suggest picking Rogue/Cleric. I have few reasons for that.
Since rogue builds are pretty fast at movement, you can catch up traders and hunters (if you are thief).
Cleric would be handy at resurrecting/healing/buffing party members, since job war does not consist 1 vs 1 battle.
Therefore, crossbow has the biggest range, so you can almost always attack the player first, I don't talk about dagger crits.
Rogue/Cleric is not just good for job wars, he's good for a lot of things, for example CTF, when the opponent door is still closed - range does it's job here.
Anyways, just my opinion, a lot of builds are good actually.
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Ye i agree with you, but at job ye 1v1 easy but if i would do 2v1 3v1 or more i would get pawned with Rogue i can't kill them with daggers same **** if i do 1v2 or more .
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09/04/2013, 21:31
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#9
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Force blader OP!
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09/05/2013, 08:35
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#10
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What about Rogue/Warlock? It can be a pain in the ****, I used to get owned by that build...
Since no one really talked about CH I'll have to say Bow and Int s/s are pretty useful for all situations.
Bow has the long range and sometimes can do that last hit with a huge crit in a job war and fw. Also, int s/s is somehow a little survival if the shield and gear are decent and can be a pain in the **** from a long range and knock you down every now and then.
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09/05/2013, 15:21
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#11
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Force blade is so cheap. Chains would be useless. It'll all be kd spam lol.
Either Str Force Glavie or Hybrid S/s.
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09/06/2013, 08:13
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#12
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Quote:
Originally Posted by -Luffy-
Force blade is so cheap. Chains would be useless. It'll all be kd spam lol.
Either Str Force Glavie or Hybrid S/s.
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That pretty much sums it up. Depending on KD is just boring and, if spammed, it's even more boring. Then the flames start
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09/06/2013, 09:36
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#13
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Blader is OP starting d12
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09/06/2013, 19:09
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#14
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D13 with force <- to be specified.
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