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Welco...Evergreen Online l Adventures of Roc mountain l 1x exp l 2x quest l Exp based
Discussion on Welco...Evergreen Online l Adventures of Roc mountain l 1x exp l 2x quest l Exp based within the SRO PServer Advertising forum part of the SRO Private Server category.
05/09/2017, 14:28
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#61
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elite*gold: 23
Join Date: Feb 2011
Posts: 150
Received Thanks: 18
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Quote:
Originally Posted by manoo92
The mastery has really been messed up, it was 300 indeed, it will be fixed.
We are thinking about silk/h, because it will depend on the online player number.
We think above 60 will be perfect.
The stack has been adjusted like this on purpose by Joymax. Why would that be good if you had place?
If you have space, you can farm everything for yourself.
If you farm everything for yourself (element, tablet, stone, elixir), then trading is dead.
Nobody will do business with alchemy materials, because turning the bot on is easier.
People thinking like this like high rate servers that they leave very soon, too.
Thank you.
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silk/h would be nice idea
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05/09/2017, 14:29
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#62
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elite*gold: 0
Join Date: May 2017
Posts: 1
Received Thanks: 0
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can't download this game why ?
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05/09/2017, 14:33
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#63
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elite*gold: 0
Join Date: Aug 2013
Posts: 4,287
Received Thanks: 1,670
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maybe download isnt ready atm...
still 4 days left for release
will be some hard 4 days
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05/09/2017, 14:51
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#64
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elite*gold: 0
Join Date: Nov 2016
Posts: 111
Received Thanks: 26
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ill come and see
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05/09/2017, 15:29
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#65
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elite*gold: 104
Join Date: Feb 2010
Posts: 1,024
Received Thanks: 268
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Quote:
Originally Posted by WeedFrosch
owner from egypt, enjoy stabil server with sand internet ;`D hhhhhhhhhhh
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Im Hungarian...
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05/09/2017, 15:32
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#66
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elite*gold: 23
Join Date: Feb 2011
Posts: 150
Received Thanks: 18
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Quote:
Originally Posted by manoo92
Im Hungarian...
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guy is just talking down, because he has his own server
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05/09/2017, 15:42
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#67
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elite*gold: 0
Join Date: Jul 2012
Posts: 109
Received Thanks: 64
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I'll be joining for sure, looks good!
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05/09/2017, 16:04
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#68
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elite*gold: 0
Join Date: Jan 2009
Posts: 386
Received Thanks: 80
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What about those euro chars?will you consider it ?
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05/09/2017, 16:07
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#69
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elite*gold: 23
Join Date: Feb 2011
Posts: 150
Received Thanks: 18
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Quote:
Originally Posted by Incepatorul
What about those euro chars?will you consider it ?
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please consider it, some of my buddys just hate chn if u would make euro they would come
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05/09/2017, 16:51
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#70
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elite*gold: 0
Join Date: Aug 2010
Posts: 75
Received Thanks: 1
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I'll give a try, sounds fun
:/ but I hate bots... I dream about a real oldschool isro server, no bots, real ppl
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05/09/2017, 17:28
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#71
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elite*gold: 0
Join Date: Apr 2016
Posts: 203
Received Thanks: 165
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Looks promising, if ur able to handle it.
Make sure there's no lvl requirement on ctf/job so player will start playing the game at low lvl.
Suggestions:
- Hwid & Pc limit 1 -> Self explaining. Less bots and less "i have 3 pcs and 2 laptops player".
- Union limit 2 -> Can be extended if server grows big enough.
- Guild limit 32 -> Can be extended if server grows big enough.
- Add BA random/party/guild -> ACTION.
- Useful rewards for guildwars -> Enforce player to start wars like old days.
- Add str/int uniques -> Equality. We want to see all builds no need for majority to be int.
- Add useful PARTY based rewards to uniques -> PARTY based why? Because not only the strongest int spear will get rewarded rather the whole pt that was able to kill the unique and so will str players find their role in gameplay as tank & force will be as rewarding as dmg dealer will.
- Add triangular conflict job system -> The very old job system Isro used 2005-2006. Self explaining. If ur able to change between jobs, jobbing will never get bored neither it will "die".
- Don't add higher mastery than 300 -> Leads to majority of int only.
Thats it for now. Kids dont reply to that post if ur IQ is potato ty.
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05/09/2017, 17:29
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#72
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elite*gold: 0
Join Date: Jan 2009
Posts: 386
Received Thanks: 80
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Quote:
Originally Posted by tallu
I'll give a try, sounds fun
:/ but I hate bots... I dream about a real oldschool isro server, no bots, real ppl
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Are you nuts?
Quote:
Originally Posted by xZadis
Looks promising, if ur able to handle it.
Make sure there's no lvl requirement on ctf/job so player will start playing the game at low lvl.
Suggestions:
- Hwid & Pc limit 1 -> Self explaining. Less bots and less "i have 3 pcs and 2 laptops player".
- Union limit 2 -> Can be extended if server grows big enough.
- Guild limit 32 -> Can be extended if server grows big enough.
- Add BA random/party/guild -> ACTION.
- Useful rewards for guildwars -> Enforce player to start wars like old days.
- Add str/int uniques -> Equality. We want to see all builds no need for majority to be int.
- Add useful PARTY based rewards to uniques -> PARTY based why? Because not only the strongest int spear will get rewarded rather the whole pt that was able to kill the unique and so will str players find their role in gameplay as tank & force will be as rewarding as dmg dealer will.
- Add triangular conflict job system -> The very old job system Isro used 2005-2006. Self explaining. If ur able to change between jobs, jobbing will never get bored neither it will "die".
- Don't add higher mastery than 300 -> Leads to majority of int only.
Thats it for now. Kids dont reply to that post if ur IQ is potato ty.
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AMEN
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05/09/2017, 17:53
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#73
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elite*gold: 0
Join Date: Jun 2012
Posts: 255
Received Thanks: 44
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cap 90 + chn+euro = the best times for me
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05/09/2017, 17:55
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#74
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elite*gold: 0
Join Date: Jan 2017
Posts: 9
Received Thanks: 2
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05/09/2017, 18:14
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#75
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elite*gold: 0
Join Date: Dec 2013
Posts: 140
Received Thanks: 39
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Fck the eu on silkroad what a stupid race.
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