Taurus Online - Cap 100 || Old School || CH/EU || Free2Play
Discussion on Taurus Online - Cap 100 || Old School || CH/EU || Free2Play within the SRO PServer Advertising forum part of the SRO Private Server category.
Taurus Online - Cap 100 || Old School || CH/EU || Free2Play
We are proud to welcome you to Taurus Online, the most sophisticated server around.
After a tremendous time spent working on the server, balancing, fixing and optimizing,
Taurus Online aims to bring you the most enjoyable player experience and game feel, that you all deserve.
Taurus Online team, which consists of some very talented and experienced owners of previous servers, is doing the best to our abilities,
in order to give you the vanilla feel of Silkroad Online, you have always wished for.
This server will not be coin based, however, we took inspiration from various official SRO servers, and took the best of them.
This gives players a balanced and fair game, while keeping them both rewarded for their efforts as much as possible.
Enough of talking, time for playing!
As you can see, we've made the rates a bit harder compared to other servers.
That's because we are aiming to return to the old school feeling as was mentioned before.
In addition to that, lower rates are also a crucial ingredient in the recipe for a long-term healthy server.
We have 2 dedicated servers in europe, with 1gbps.
Server Specifications:
Information
Intel i7-6700K OC
8 Cores / 8 Threads
4.4 GHz / 4.7 GHz
64 GB DDR4 2400 MHz
2 x 480 GB SSD
About protections: Servers is fully DDoS protected, we're using one of the best filters which built by our team.
All the tools that we're using were built by us and only by us, we don't trust anyone else, therefore we can promise you, there shall be no embarrassments.
Even though we make and add new features, we focus hard on preventing destroing any core old school experience, all of our systems and features have been checked in the beta phase, and made sure they dont intervene with the old school feeling very much.
If you have any suggestiosn for new systems, feel free to tell us about it using the live-chat at the website.
We have no features that made any critical change in the game, meaning the game is still the way it was - there are no coins, or new weapons that would change this experience and force you to aim for them.
We didn't want to leave the server empty without anything new,
on the other hand we didn't want too add too many systems since we want to keep the old school experience for our players.
Therefore after many thoughts and ideas, we came up with fixing the mercenaries.
You might be asking now, what are those mercenaries ?
It's understandable that not many people know about them, becuase they are bugged and unused on majority of the servers.
Mercenaries are a original feature from Silkroad Online cap 80, that for unknown reasons is bugged in vsro 1.188 files.
They are basically soldiers, or "NPCs" of the game that help you in your battles.
There's a lot of advantages to having mercenaries now, such as:
They help to make the game more balanced, from now on even weaker players will be able to win against stronger ones, thanks to the help of mercenaries, for example in trades, a weak thief with help of the mercenaries will be able to win more fights against traders/hunters.
They make the game look more alive, more filled. Once you spawn the mercenaries, it's basically like having a private guards, or a small army, it makes fights look better and also motivates you to engage in them.
They are loyal! Mercenaries will follow you anywhere, they also follow when you're riding on a pet, and they teleport with you as well. This way you won't waste them so fast.
Mercenary idea is still old-school based, original and very unique considering they mostly don't work on other servers.
So these are the advantages, and much more to come with mercenaries. Now let's tell you a bit more about them and about what we did with them.
The mercenaries were usually active in fortress wars, while only guild manager could use them, until today!
In our server we have removed this limit, and everyone can use them from now on.
In order to make the server gold-based, you will be able to get the mercenaries for 15 million gold ( 6 mercenaries ), regardless of your status.
Mercenaries will be sold at Gold Dealer NPC at Jangan under the tab "Job".
You can use the mercenaries once in 15 minutes.
We suppose that most of you know this system, but for those who don't:
The plus notice system, is system which sends a notice to all players on the server for every plus enhancement that any player made starting from +8.
This system fuels the competition between the players on the server, and makes it more interesting, there is an optoin to hide the notifications about your character successes at the website under user panel >> privacy section.
A picture for you to see how it looks like:
We have chosen to enable the fgw system and to let you the players to get seal of sun weapons from it.
This way is one of 2 ways to get seal of sun in our servers ( the other way is drops ).
For those who doesn't know what forgotten world is, or for those who need a fresh remind, here are 2 pictures for you:
You can find more information about the forgotten world system .
While leveling your character, whenever you reach level requirement for last piece of set, you receive that given set of items, in Seal of Star +5 FB 0% white stats condition.
For example, last part of Degree 6 set requires level 47, when you reach that level, you receive the whole set altogether in mentioned condition, for free. These items are received by automatic teleportation upon reaching those specific character levels. If by any chance your character didn't teleport automatically, and you didn't receive the items, you can get them from Jangan where it gives you the equipment you lost
However ! Take into account that this works only up to Degree 8 to help you level your character. Above Degree 8 you dont receive set items this way anymore.
We've put a lot of work into adding new silk items to the server, new items that you never had the chance to see before.
Majority of the silk items will be sold for a low silk price, however avatars will be sold for a bit higher price, because we want to make avatars rare on the server.
Reasons for this decision is simply because of how easily people can get avatars on other servers purely just from voting or simple things like that, and it completely destroys the value of avatars.
We have added lots of title scrolls into the game, but we didn't chose yet how will players receive them. Most likely NPC thieves/hunters will be dropping them, however we aren't absolutely sure about it yet. If you have any ideas, feel free to share them with us, we will be happy to hear any suggestions, and we will put good ideas to use.
It's true, cap 100 is the most balanced server but unfortunately it's not enough. Europe players will always have an andvantage on the china race if nothing changes, in our server we have doubled the passive skills.
The passive skills are the last skills on every mastery,
the most popular passive skill is the passive skill of the Heuksal which adds HP, so for exmaple if you got level 10 and you're Hueksal and you've uploaded the passive skills, you're needing to get 102 HP, insteaf of that you will get 204 HP.
You can't pick goods as a thief, if the goods aren't at least 400 meters away from the starting town, only trader can do that.
In addition, we also have other mechanisms which help us prevent any forms of cheating, such as, thief cannot steal goods from the same trader many times in a row during certain period, and so on...
There's no point in giving you reverse scrolls and instant return scrolls when you start, you can just transfer them between 1 char to another.
From now on, the scrolls will be sold for silks ( as usual ) or for gold, we have putted them in the accessory npcs and you can get them for gold only. *Pay attention: 850K/500K are the prices for 1 scroll only, you must remember that before you buy stack of 50.
In addition to that system, we have disabled the reverse scroll while wearing a job suit, you will have to walk.
From now on, CTF event isn't useless anymore.
We've changed the selling price of gold tickets from the CTF event, and now you can make considerably a lot of gold from selling them.
And since we've made sure the gold has a real value, gold tickets are a very good reward.
You can get seal of sun weapononly from talismans.
We have removed the seal of sun weapons from the mobs.
Currently, there are 2 ways to get talismans:
Forgotten World
Job reward system
The rest of the sun items such as acc, chest, legs ( cloth ), etc you can get only from mob drops.
European towns have been removed.
European towns have been removed for a few reasons.
It saves a lot of resources, therefore we can focus more on increasing spawn rate, adding more maps and even new things to the game. It also makes the game run faster.
They are useless, there is no need for European towns, they are making the map too big which makes it problematic for thieves that are searching traders.
The game will look more alive and filled with players, you'll be able to meet more people, more pvp, and more jobs. Also with less towns in game, main town will have much more players in it, and you wont need to mindlessly teleport throughout the whole map to check every town around for your needs.
No one was visiting the euro/china towns anyway when they were opened, players still visited them only for a very specific reasons or at the beginning after character creation.
Removal of European towns is nice, but it does also cause some problems. There are quests and NPCs which are neccessary for European characters, as job & guild NPCs and many more... That's why we've made the following actions to make the change problemless.
European NPCs have been transfered to China towns, it wasn't neccessary for some NPCs, for example due to auto-equpiment system, but it is very important for Job, Guild NPCs and others.
We have removed all of the quests from the game, nobody was ever doing them anyway, they are utterly boring and have no real use. Mindless killing of monsters isn't a real quest because of botting anyway, rather a waste of time.
For that reason we have changed the way you get the quest rewards, because some are still required ofcourse, such as inventory slot expansions, blue zerk (titles) and more. The blue zerk quest has no need anymore either because of the scrolls we've added, it will save you time of the quest.
Inventory expansions will be rewarded to you through trades as was explained before.
European uniques spawn places were changed, every unique is now located in the equivalent place of the China region unique, with the same level.
As an exmaple: Cerberus spawn place has been transfered nearby Tiger Girl spawn place, we did the same with the rest of the uniques.
When you create a new character, the location is usually Constantinolope, well... not anymore. From now on, you will be starting in Jangan altogether with all other players, so on the official opening, you will all be playing together in a giant wave of players, both European and Chinese.
European Towns Removed
New grinding area
As most of you already noticed, it's not a real "new" grinding area, it's alexandria desert ( Salt Post ).
We have edited the monsters there and now they are starting from level 90 to 100.
In addition, the drops of the monsters are for degrees 10 such as items, stones, etc.
Teleports to that grinding area can be found at jangan and hotan.
New grinding on map:
New grinding area
Job reward system
Job reward system is a new type of mechanism that helps promote the jobs on the server, and results in more action while doing them.
When you finish a full 5* trade, you will be rewarded with various prizes, which get better and more valuable the higher level you are.
Currently we will be keeping majority of these prizes a secret from you, so you will be warmly surprised on rewards you get and have a sort of mystery feeling around it.
However we will tell you about one type of reward, which is talismans. You sometimes can receive a talisman reward which is a collection item, if you collect all pieces you get a certain degree sun weapon. Degree talisman part you receive depends on your level, so as an example if you're level 70 you receive 8 degree talisman part, and after you finish collecting all parts, you get 8 degree sun weapon.
After every trade you finish, you get a notice that tell you if you got the prize or not, if you do, you will have to teleport in order to see it.
As much as your level is higher, the prizes will be more expensive.
Earn 15 silks easily by doing a few simple clicks every 12 hours.
By voting for us, you help to promote and advertise the server, which is a great way to bring new players to the game, and therefore you benefit from it in the long run as well, apart from the silks reward.
Currently, there are 5 voting sites, for every vote site you're voting, you receive 3 silks ( 3x5 = 15 ).
All you have to do is click on the vote sites, make a simple button click on the website that opens afterwards, and when you finish the vote process on all the sites in the list, press the "Get Silks" button to get rewarded.
This vote system is mostly same as any other that you've seen, but we've added a small upgrade.
There is automatical weekly votes competition. In this competition you have to be the first one who reaches 12 votes in one week. ( 12 votes are maximum amount that you can get before one week passes, as a matter of fact, you can even miss 2 votes and still win. )
We have live-chat support on our website which we will try to maintain and keep available 24/7, with our team members replacing each other whenever someone is offline. The chat is really comfortable to use, quick and helpful.
We have built a mini crb reader which knows to read crb files and to make them available to display. On the guild ranking page and on the guild profile page you will be able to see the guild emblem of the guild from the game.
You've probably seen before a lot of new servers doing this kind of promo where they ask you to put a logo image on your signature and you will get rewards for it.
This helps advertise and raise popularity of the server, that's the exact reason why you get rewarded for it. However most servers don't tend to really double check if people really put the logo in the signature or they just claim they did. For that reason we have programmed a system that will help us do that, system automatically checks your profile and validates if you've really put the logo in your signature or not.
This system also isn't going to reward people equally, it gives different amount of silks to different users based on their statistics. Afterall, the system was made to promote the server, users with low amount of threads or comments, and low activity in general, won't help with promoting that much, and that is why they won't receive the same amount of silks as some more active user who has more than 10k posts for example.
So how does this system work ?
Check a brief simple video below which explains everything easily:
Server Trailer
*As you can see, the website is still under construction and we're adding features and fixing problems fast as we can.
Website address: Play-Taurus.com
Starting Items
0 GOLD - As we said before, we want to keep the value of the gold in the game and for that reason, you will start with no gold.
*Selling seal of star set will give you nothing, you can't earn any gold for it.
Support us by adding the next logo to your signature,
you can even earn silks from that! ( Read about Forums Signature System on the web section )
I could keep talking about the features of the server all day, but It's time to finish now and let you play. The server had 7 days of closed beta with about 25 players daily on average. Beta happened with a small community consisting of our friends.
It's a really great advantage to start the server after a beta period, fixed a lot of bugs and made sure the server is 100% ready for you! The server is going to be launched on 24th, 05:00 PM Server Time.
Download links are available now, just download and wait to the offical opening.
*The offical opening time might be changed.
On the website you can find the server time and also the countdown to server opening. In the meantime you can register & download the client to get ready.
We hope you will join us, and thank you for taking time to read this thread.
Good luck and have fun everyone ! Looking forward seeing you on the server.
1) Disable drop of seal of sun from mobs ( in order to force people be active and make the server even longer term)
2) Replace the ip limit to hwid limit, better..... (consider it)
Thank you for the suggestions!
1. We will consider it, maybe we will disable sun weapon drops only. nice idea thank you
2. HWID always get passed somehow, we are working on good one, it will be released soon.
Thank you for the suggestions!
1. We will consider it, nice idea.
2. HWID always get passed somehow, we are working on good one, it will be released soon.
gread, i would like for info about roc/medusa and fw as well if there are so changes. you didnt mention them and it pretty good for old school server.
gread, i would like for info about roc/medusa and fw as well if there are so changes. you didnt mention them and it pretty good for old school server.
Roc spawn happens once in a week on a small roc map,
medusa is like it was in isro ( we didn't touch it ) and about fortress war we didn't change anything about it.
4-"For every unique you kill you earn silks reward, currently the reward is 2 silks." someone need to
44 uniques to get a grab pet on 1k players nearly its impossible
Free2Play: EU berät sich über die Zukunft der Free2Play-Spiele 03/06/2014 - User Submitted News - 1 Replies Free2Play-Spiele sind Spiele, die kostenlos heruntergeladen werden und auch gratis gespielt werden können. Die Finanzierung solcher Spiele funktioniert über sogenannte In-App-Käufe. Diese In-App-Käufe setzen die Spieler durch mächtigere Waffen, andere Designs oder Spielgeld voneinander ab. So entsteht schnell eine Kostenfalle, in die der Nutzer hineinfällt. Dieses Problem will nun die EU eindämmen.
Heute berät sich die EU-Kommission mit Technologiefirmen und nationalen Behörden, um eine Lösung...
Ragnarok Online 2 free2Play 05/16/2013 - Ragnarok Online - 2 Replies Ragnarok Online 2 hat nun nach der erfolgreichen Beta-Phase einen offiziellen Start-Termin bekommen, an dem alle Spieler in die Welt des MMORPGs einsteigen können. Wie Gravity Interactive berichtet, wird Ragnarok Online 2 ab dem 1. Mai spielbar sein. Der Nachfolger von Ragnarok Online nutzt allerdings ein komplett überarbeitete grafische Oberfläche. So spielt Ihr nun nicht mehr aus isometrischer Perspektive.
Ragnarok Online 2 setzt völlig auf 3D-Grafik und verbesserte Effekte als noch im...
Ein Free2Play Online Schiffskrieg-Spiel? 04/05/2013 - General Gaming Discussion - 6 Replies Hallo Community,
kennt einer von euch zufällig ein gutes Free2Play Kriegsspiel mit schiffen und wenn möglich online? Eins wo man auf dem Meer rumfährt, vielleicht auch level hat, gegen andere Spieler Schlachten führen kann, sich sein Kriegsschiff zusammenbauen/oder immer Upgraden etc. Ich hoffe ihr wisst was ich meine. Und kein NavyField 2 oder so das kenne ich schon. Gibt es noch welche? Bitte auch kein zu alten, es sollte schon eine gute Grafik haben.Danke im Voraus :)