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Eryx | 80 Cap | Ch | Job based | New tweaks | Account access control | Free S/H
Discussion on Eryx | 80 Cap | Ch | Job based | New tweaks | Account access control | Free S/H within the SRO PServer Advertising forum part of the SRO Private Server category.
12/02/2016, 20:07
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#256
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elite*gold: 0
Join Date: Apr 2009
Posts: 707
Received Thanks: 259
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Quote:
Originally Posted by NoobHater
will you add trace while job mode? if not i will leave....we cant make caravans without trace retarded GM
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Are you f#cking seriously? Go play K.O
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12/02/2016, 20:09
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#257
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elite*gold: 0
Join Date: Dec 2013
Posts: 229
Received Thanks: 87
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Would you consider removing model switcher and keep the original weapon's glow in the future? Because of that, it feels like we are on another ****** pserver made by a 13 years old kid whereas this isn't true of course. I mean 80 cap should stay 80 cap with 8dg weapons and this kind of "oldschool" feeling, even tho you didn't mention the term "oldschool" on your topic it's still 80 cap ch server not 120.
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12/02/2016, 20:13
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#258
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elite*gold: 0
Join Date: Jan 2010
Posts: 747
Received Thanks: 550
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Quote:
Originally Posted by KiruaSan
Would you consider removing model switcher and keep the original weapon's glow in the future? Because of that, it feels like we are on another ****** pserver made by a 13 years old kid whereas this isn't true of course. I mean 80 cap should stay 80 cap with 8dg weapons and this kind of "oldschool" feeling, even tho you didn't mention the term "oldschool" on your topic it's still 80 cap ch server not 120.
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+1
and again: why ghost walk and imbues got the same cool down? at least fire imbue?
Remove permanent buffs, if you die with ur buffs on it looks like a sro emulator back in 2009.
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12/02/2016, 20:24
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#259
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elite*gold: 51
Join Date: Feb 2015
Posts: 716
Received Thanks: 108
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Thats the beta, almost populated, what about the grand opening looks interesting server.
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12/02/2016, 20:26
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#260
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elite*gold: 0
Join Date: May 2012
Posts: 206
Received Thanks: 94
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Quote:
Originally Posted by KiruaSan
Would you consider removing model switcher and keep the original weapon's glow in the future? Because of that, it feels like we are on another ****** pserver made by a 13 years old kid whereas this isn't true of course. I mean 80 cap should stay 80 cap with 8dg weapons and this kind of "oldschool" feeling, even tho you didn't mention the term "oldschool" on your topic it's still 80 cap ch server not 120.
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+1
im totally agree with you
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12/02/2016, 20:26
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#261
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elite*gold: 51
Join Date: Feb 2015
Posts: 716
Received Thanks: 108
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Quote:
Originally Posted by KiruaSan
Would you consider removing model switcher and keep the original weapon's glow in the future? Because of that, it feels like we are on another ****** pserver made by a 13 years old kid whereas this isn't true of course. I mean 80 cap should stay 80 cap with 8dg weapons and this kind of "oldschool" feeling, even tho you didn't mention the term "oldschool" on your topic it's still 80 cap ch server not 120.
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Yeah, remove the model switcher, so we can feel the old school one.
You're a legend !
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12/02/2016, 20:30
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#262
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elite*gold: 0
Join Date: Apr 2010
Posts: 844
Received Thanks: 152
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Quote:
Originally Posted by ilkaybodur
Are you f#cking seriously? Go play K.O
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GTFO you know nothing about job....you cant make big caravans wit 100 players
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12/02/2016, 20:31
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#263
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elite*gold: 0
Join Date: Jan 2010
Posts: 747
Received Thanks: 550
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Quote:
Originally Posted by NoobHater
GTFO you know nothing about job....you cant make big caravans wit 100 players
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oh no, traders have to walk manually. sheesh
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12/02/2016, 20:38
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#264
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elite*gold: 0
Join Date: Feb 2013
Posts: 1,139
Received Thanks: 279
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would you put back old sox and + glows ? thats how oldschool works !
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12/02/2016, 20:38
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#265
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elite*gold: 0
Join Date: Apr 2010
Posts: 844
Received Thanks: 152
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Quote:
Originally Posted by Simply1337
oh no, traders have to walk manually. sheesh
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thievs can take them out easily
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12/02/2016, 20:47
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#266
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elite*gold: 125
Join Date: Aug 2011
Posts: 4,392
Received Thanks: 4,351
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Quote:
Originally Posted by NoobHater
thievs can take them out easily
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So can they with trace, whats your point?
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12/02/2016, 20:47
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#267
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elite*gold: 0
Join Date: Jan 2010
Posts: 747
Received Thanks: 550
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Quote:
Originally Posted by NoobHater
thievs can take them out easily
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thats how silkroad should work.
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12/02/2016, 21:00
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#268
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elite*gold: 0
Join Date: Sep 2011
Posts: 146
Received Thanks: 27
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if i have Old Client... i can play or i have to download the new one!!!!
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12/02/2016, 21:06
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#269
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elite*gold: 0
Join Date: Jun 2012
Posts: 210
Received Thanks: 212
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Can someone explain me why so many players, who played 55555 servers, still joining this kind of server (nothing personal) where it's gonna be the same routine (coin system ftw) until u get tired of boredom, due to the inexistence of endgame content, quit & look for the same system & repeat ?
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12/02/2016, 21:10
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#270
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elite*gold: 125
Join Date: Aug 2011
Posts: 4,392
Received Thanks: 4,351
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Quote:
Originally Posted by aliwood
Can someone explain me why so many players, who played 55555 servers, still joining this kind of server (nothing personal) where it's gonna be the same routine (coin system ftw) until u get tired of boredom, due to the inexistence of endgame content, quit & look for the same system & repeat ?
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They're wasting time till elamidas opens (even though it's kind of gonna be the same with elamidas) and some guilds trying to recruit players by playing such servers.
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