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# ENDROAD ONLINE # 110 CAP # OPEN = 21.08.2014

Discussion on # ENDROAD ONLINE # 110 CAP # OPEN = 21.08.2014 within the SRO PServer Advertising forum part of the SRO Private Server category.

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Arrow # ENDROAD ONLINE # 110 CAP # OPEN = 21.08.2014

HELLO!

We prepared a legendary introduction to you. We want to give every detail information about our game whose base studies have been tried to prepare for a year and we also want to share our game's introduction with you. This introduction's aim is that show what you are doing with your possibilities in the game, explain the sense of the game, define the basic rules of EndRoad, and also create an awareness of the system of EndRoad as soon as possible. With starting to lay the foundation of EndRoad Online, our main idea is that reduce minimum the imbalance between all races. Therefore, we made some changes. Thanks to improved procedures by our team; we think that we are going present peculiarly game experience to you. Most player are bored and tired inactivation of "STR" characters in pursuit of the "Unique" activity, occurring imbalance between races, and games whose base system is based on unique games. We say that all these problems left behind. Firstly, we brought back JOB activities which are almost nearly removed in 110 Cap system at the same time. As it is seen, the story will be based on "trade". We would like to relive old times by the most enjoyable periods of 110 CAP's bygone era. We decide the opening date of this game as 21.08.2014. Until this date, our game is trying again and again, if we can find any problem we will fix problems of it.

Website =

Facebook =



Firstly, I want to mention about "Alchemy Rates" Although they may be seen as a scary one,
i think we found "Alchemy Rates" which will give you the right of your works.

+1 => 100%
+2 => 100%
+3 => 100%
+4 => 50%
+5 => 50%
+6 => 20%
+7 => 20%
+8 => 5%
+9 => 5%
+10 => 1%
+11 => 1%
+12 => 1% (MAX)

There is not a system that characters can throw himself to 'bot' and so that they can go ahead of the other characters.
In this system that you will win according to your activities,
IP LIMIT=3 is arranged like this.


Distinctly, there is a platform which you get what you want in the game. With the aim of providing persistence, there is no items that separate between people give money like ADV or not.


NO ITEM SALE

NO COIN SALE

NO GOLD SALE


The system is based on endeavor and work in our Free Silk Server.

Rates ;

* Exp & SP Rate : x400
* Gold Rate : x5
* Drop Rate : x10
* Job Rate : x10
* SOX Rate : x3

Game Features ;

* Level Cap: 110
* Irk: CHN - EU
* Fortress War : Jangan - Hotan
* Fortress War Kayıt: 7 days of a week
* Fortress War: Every Saturday at 21.00.
* Academy : CLOSE
* Free Silk: AVAILABLE

Distinction of EndRoad Online

*One of the our peculiar aims is that changes won't be made or if it start it is going to go like that way.

*There is no interference to any trade of our players in this game and we aren't absolutely taking any responsibility. Every gamer will be responsible themselves for their characters.

* In our game, there is no prohibition to any subject which includes an insult as long as it is not against to TC laws. It is enough to block character.

* You can get everything from market.

* There is another important subject that our guard programmes and our server programme in higher level. Our Server is one of France OVH Datacenter and 64 Gb.

* Continuity of this game is the most important priority for us. We created a system that you dear players will find enough entertainment and won't sit free

So, at the beginning your characters will get;

- %100 Exp Helper (1 Day)
- Reverse Return Scroll (100 Number)
- 1.000.000 SP
- 10.000.000 Gold
- 1.000.000 Silk
- 3 Bag Open
- HP - MP X-Large (1000 Number)
- 500.000 Skill Point

Removed Systems ;

Removed and added systems in one game is really important. There should be a rational explanation for any change.

* Academy was removed completely since we dont want to our new players and old players dont struggle and we created an equality of every character.

* In order that our players dont wait Guild Punishments we removed it.

* In order not to interfere any Job activities and create any waste of time Job Punishments which are 7 days were completely removed.

* Exchange Bug was removed. While making exchange characters will wait for 30 seconds after the first one.

* Pill bug was removed. Pill skill was added. The superiority of Warlock and Force characters were removed.

WHAT IS EXACTLY COIN SYSTEM ?

Coin system means that your achievements in the event of reach the top level with getting coins. Coin system is based on real endeavour system. Each character gets stronger with spending much effort and it gives more reasons to activities at the same time.
Trade, being thief, entering Job Cave, entering Holy Water Temple, chasing Uniques in some special points of the map, joining CTF War, entering Battle Arena, and at the same time entering Forgetten World are much more improved one in this system.
Coins are separated three as Gold, Silver, Iron.
There is Coppin coin which come up from mobs.

WHAT IS The EFFECT OF TRADE ?

You know that trade is the best enjoyable and easiest way to get coins in Silkroad's main logic. This situation create a lot of trades in this game and make Pvp much more bigger.
The system of coin is an absolutely labor job. Since there is no sale of gold, item, and coin in our game, all characters need to wear JOB clothes and join this adventure. There will a lot of job competitions between players. Groups will be established and trades will be made. Reverse Return Scrool will be given with silk in Our Free Silk Server. Although, it will be used in a 60 seconds.
The reason of it is that there won't be any coming of characters which you kill during job after 1 second. We give you a specific time to save your trade or at least run off.
Therefore, Pvps will be more significant and Gold will be more valuable.

The EFFECT OF CAPTURE THE FLAG

CTF which is one of the best activities for players in the past is modified to Coin sytem. CTF is the one of the part of coin system though it is not as much as influential like Trade and Dungeon.
Every slaying of a character make you get Ticket Item and collection of 10 item will give you coin.
As you understood every 10 slayed character will turn you as 1 coin. There is no chance to any different bugs. Our game is based on 3 IP Limit and nobody can get coin as they want.

We determined Enterance of CTF Time: 00.00 - 04.00 - 08.00 - 12.00 - 16.00 - 20.00

Survival Arenas;


CHINESE CHARACTERS NEW SKILLS

As you know there is a superiority of a EU character versus a Ch character.

In order to ending this discrimination we created special designed new skills to Chinese Characters.

In order to being equal to Eu characters we integrated new skills to each build's features.


Chinese Physical Fence: It has a same quality with Fence in Eu skills but only difference is that it provides maximum %50 damage. This skill is special for Blade. Blade is the character to be needed in party.

Chinese Magical Fence: It has a same quality with Fence in Eu skills but only difference is that it provides maximum %50 damage. This skill is special for Blade. Blade is the character to be needed in party.

Divine Solidarity : Thanks to this new buf players who use glavie and spear can give 10.000 HP to the other players. Backfill skill time is 3 minutes. Players who have buf get extra 10.000 HP for 10 minutes. Thanks to this skill glavie, spear will be helpful for especially INT characters and they will take part in parties. Buf is not used for themselves.

Chinese Life Control: This buf which has a same quality with Life Control in Eu characters is special for Spear. The difference is that instead of %25+1800 mag attack it will give %20+400 attack.

As spear is one of the pvp characters at the same time it can not be never like wizard. After a short time it will be stronger that it won't be lose what it has and we can see spears in unique ranks.

Fear Infection : Thanks to this new added buf it will spread fear debuff in an every 2 seconds for 20 seconds. This skill will provide bow which is inadequate in Pvp a chance to attack. Backfill skill time is 1 minute. In the event of cutting unique it can protect itself from mobs around it and as in a short time it can attack without getting damage.

Crew Force: This new added buf will provide to give %5 phy attack to bow and same party members. It will be helpful especially its friends who make Phy attack at the wars and it will be a wanted character. Skill consumes 1200 MP in every 5 seconds and you need to be near the 50m of buf in order to use this skill.

Physical Armor : It gives %6 phy absorbtion to players who use Cold Mastery and have Blade, Glavie or Bow. It is passive skill.

Magical Armor : It gives %6 phy absorbtion to players who use Cold Mastery and have Blade, Glavie or Bow. It is passive skill.

Spirit of Reflect : It gives a chance %20 possibility and %120 reflect to players who use Lightining Mastery. It is passive skill.

Explosion of Anger : He gives an oppurtunity +9 Critical possibility to players who use Fire Mastery. It is passive skill.

Capacity of Union

We thought too much about this subject. We know that maybe some people don't like this idea. Unfortunately, there is no any platform to be liked by everyone. Hence, we designed Union capacity as 2 guild in order to you dear players getting much more pleasure and creating competition. We thought that we can end minority of the private server's competition cause in this game, instead of 2 opposite Union all different groups will affect the balance of the game and create competition.
the system is exactly like this;


Disorder of unique was arranged well in our game. We designed special Uniques for STR characters at the same time.

Our game which is not just based on cutting Unique it is a choice that won't make you sit free. We want to share main Uniques and its drops with you;



Alexandre was designed as capital city. Each character can go Alexandre city by teleport in 1 level.


There is a visual diversity of dresses in our server;

Thoth The ERO is offline  
Old 08/21/2014, 15:20   #2
 
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What is the reason why I should play this game and not one of the other same games?
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Old 08/21/2014, 16:26   #3
 
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could you nerf holy spell so chinese force builds can debuff them ?
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Old 08/21/2014, 16:42   #4



 
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Fvcking awesome **** i am in ;P
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Old 08/21/2014, 18:24   #5
 
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Server Online
Thoth The ERO is offline  
Old 08/21/2014, 19:12   #6
 
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Laggy as all hell. Server under attack or low-bandwidth server on someone's home comp.
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Old 08/21/2014, 19:49   #7
 
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website lang is turk or what?...
-.-
-10 points
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Old 08/22/2014, 11:47   #8


 
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#closed for multi-thread.
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