Arcane Online II
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- Server Information
Info Value Level cap 80, 90, 100, 110. Skill cap 80, 90, 100, 110. Degree 8, 9, 10, 11. Race European & Chinese. Exp Rate 0x. SP Rate 0x. Gold Drop Rate 0x. Drop Rate (FGW) x3. Alchemy Rate 3x. Job rate 3x or Custom. Ip Limit 4. Fortress war Jangan, Donwhang, Samarkand, Alexanderia.
- Features
Server with four different Caps.
Further information..
Four different caps to choose from upon completing the introduction quest,each level cap is separated from the other to prevent higher cap farming the other, lower ones and also each cap has a different city
Forgotten World.
Further information..
Here you can get your sun weapon by completing the quest, also it's the way to get gold here by picking up the Gold Token inside the fgw then sell them to npc to get gold (each grade has a diff gold token) , and you can get rare items by killing the fgw mobs.
Sun Set.
Further information..
Here you can buy your sun set for BC which can be obtained by killing the enemies during the job mode.
Mastery Dealer.
Further information..
Automated adding of masteries and skills through an NPC shop.
Automated Equipment/Start items.
Further information..
You'll receive an upgraded Equipment automatically based on the Cap you choose, and auto equip scrolls if you want to change your weapon/set, also some start items + 10m gold.
Limited alchemy
Further information..
The max plus available is +12 (adv. elixir included) - any attempt above +12 will simply cause your item to either lose it's plus, or get destroyed, depending on your "luck" - the rates above +12 are set to ZERO.
Job Wars.
Further information..
rewards for specific kills made in various states (BC).
Lottery Scrolls.
Further information..
which add certain items to either your inventory or storage when used.
Silk / Hour.
Further information..
Automated silk gain based on the time you spend online set to a specific rate (2silks per hour).
Title achievement system.
Further information..
The majority of the titles you receive while playing on our server will be added to a virtual title-account of your character. You may switch between your titles whenever you'd like to through an ingame mail.
Rewarding System.
Further information..
You'll receive for various ingame actions plenty of rewards, such as JC for kills in a jobwar and points for unique hunts etcetera.
Special Quests.
Further information..
A special unique quests, you can get good rewards such as amount of BC + title and more.
Currency BC (Battle coins).
Further information..
Purchases through a new currency that you can gain for killing other people in jobwars.
Miscellaneous Scrolls.
Further information..
Variety of different effects such as Mastery&Skill reset and Statpoint reset.
Unique Logging, plus immediate rewarding.
Further information..
Proper unique logging & reward system based on the difficulty of the unique.
Avatars & Uniques added (Even those which are usually incompatible with vSRO).
Further information..
e.g. avatar xyz and monster zyx.
All pets included.
Further information..
All the latest pets are added! (Grab, attack , ride , trade).
Dedicated Dungeons for each Cap.
Further information..
New dungeons in each cap for hunting uniques ( Uniques drop special items ).
Dungeon Teleporter
Plenty of unique spawning spots.
Further information..
Roc spawns on the map of every cap, as well as 7 other ones.
Item changes.
Further information..
Devil & Angel Sprits items only availiable at Level 100.
Fortress War for each Cap.
Further information..
Fortress each cap.
Magic Pop stock extended.
Further information..
New items added to the magic pop ingame.
Alchemy & Enhancement materials.
Further information..
Available in every main town of each cap. Includes also Lucky Magic Powders, Elements, Elixirs etc.
Jobsuits.
Further information..
Available in every town in custom NPC's - every kind of job suit.
Thieftown teleporter.
Further information..
The thief town is now accessible in every cap town.
Custom Areas.
Further information..
Customized starting point, every cap has its one map area.
Start Area
80 Cap Starting Place
90 Cap Starting Place
100 Cap Starting Place
110 Cap Starting Place
Advanced Elixirs.
Further information.
Available for purchase in NPC's (A and B for Cap 80/90, C and D for Cap 100/110).
Recovery Grains.
Further information..
Vigors (small) for Cap 80 and 90, Vigor (large) for 100 and 110.
Purification Pill.
Further information..
Available for purchase, but the bug was fixed.
Taxes.
Further information..
Fortress taxes were applied to the NPC's which belong to the fortress's Cap.
Mercenaries.
Further information..
Mercenary Scrolls buyable at the Guild Manager, spawns mercenaries based on a form. Use the item and teleport, the mercenary will appear afterwards. (1 Mercenary for normal players, 2 for Guild Leaders, 3 for Fortress Guild Leaders, 9 for GMs)
Stall Network.
Further information..
Accessible in each town.
Guild member limit.
Further information..
Changed to fit to the multicap idea as follows, Lv5 = 50 Member, and the created guild will be Lv5.
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