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MiracleMu low-Medium rates

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MiracleMu low-Medium rates

Hello, i would like to introduce new unique MuOnline project.
First of all about our team.
We are serious people with high baggage of programming knowledge, we strict and not following best friends give items politics, nope.
As a GameMasters /Owners we do our job, provide full support for those who need it, or placing lost players to right direction.
I am experienced full stack web developer with over 4 years of freelancing and maintaining game projects, such as MuOnline, World of Warcraft,
Travian, and few other smaller online games. Server developer has over 4 years of C#,C++ &ampampamp Java , and websites development experience.
(i am more experienced in websites, he with servers.) Of course we are both not 16 years old and we have strong sense of responsibility andadministration.

MiracleMu project is not only balanced medium rates server,
with extra features that keep you attracted , and ask to stay longer in game, but
also is very low drop rates server. We and only we introduced new system that no one ever had.
Account Levelling system, you collect experience points for making simple actions as vote, playing lottery,
making resets, grand resets, reborn in website and level Up. For every 6 levels you level up your account you will get option - send reward to one of your characters.

when you do that, youll earn some credits, bonus experience &ampampamp youll get gift in your xShop (CashShop) Box Of Might, which contains
various drops, such as jewels bundle, wings, exe item with random 2-3 opts , maybe another box ? who knows you lucky or not...
With that being said, we introduce few more unique systems,such as Hall Of Fame - its automated system, that rewards best 3 players from everything
resets,voting,online Hours, pvp etc every day. In other words, the more activity you put In game, the more rewards you get FROM game.
And one more system idea now on our team poll is achievements system, this system is more complicated than it looks like, since we dont
have how to track data in client, BUT we can do that in website, right? so we still thinking about it.

Now lets talk more about server in depth &ampampamp numbers.

Server version : Ex803.
Server experience rates : Medium-Low 500x.
Zen Drop rates : 20x.
Points after reset : Burns.
Points after reset reward : 500 * Resets.
Zen cost for resets : 1.000.000 * Resets.
Exe item drop rate : 1 .
Jewell drop rates : 1 .

Quest items with most useful class spells are not in shops, you must hunt monsters to get your precious things.
With that being said, YES we have arena BUT in arena drop system is a bit different monsters in Arena map grouped by 6 in each spot,
each monster has disabled items/zen loot, but enabled jewels and events drops. Arena contains spots for different resets players,
first spots made for new players that have over 2 resets , next spots made for advanced players who has over 30 resets, and last group spots
made for players that over 80 and nearly 100 resets. Monsters stats calculated and balanced that you have space where and how to progress, you cant
enter arena and own stuff with your twisting slash, or evil spirit, no even low resets monsters have 15.000 health. you feel it right? Challenge.
We also enabled bonus party system, the more people in your party the more bonus experience you get from monsters, up to 180 at 5 players in party.
Also we have 2 Bosses in Arena map, one of them spawns every 1 hour and were created for weaker players to group up, defeat boss and earn some cool drops, other one is much stronger and created for group of 5 advanced players.

Our main goal was to create progressive resets system, that wont take you 5 minutes to make 10 resets. no in average for solo player it takes over an hour to make one reset. Every category spot has different level, that means the stronger the monsters, the more experience they give, but they
harder to kill, fair trade, right?

Why we make arena only from 2 resets? Answer is simple, we introduce new players into a game, since various boxes drops in all maps, its also

chance to get proper items and get ready to enter deadly and dangerous arena map.

Currently our server on PB (Public Beta) version. most of the features still under testing process but we update server and put something new
every day sometimes even few times a day. to keep you interrested.So you always can come and try how our systems works, and bring your friends
and ideas together with you, friends to keep server more alive, and ideas to help us improve. Every user who will create account on beta and will reach at least
5 resets till the end of beta stage will be rewarded when live server will be launched (Planned in the end of April).

Thats it for server information from my side, sorry for all grammar mistakes and misspellings, English is my second langauge, but im trying my best.


Server information page :

Facebook Page :

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