Quote:
Originally Posted by ghostrider007
If the server can not read it means that the client never could play there (incompatible)
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Hence why there isn't really a nice game for Linux. In order to play games from Windows etc. you always need stuff like Wine or Steam -> all of them are environments that hook Windows functions to Linux.
Quote:
Originally Posted by ghostrider007
About linux, the example explained by me is ported to linux, mac and windows.I use Kali OS and believe that it is not harder to detect hacks if the client use one linux OS.
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KaliL? The one from the BackTrack team? If it is, get a new OS chap; that shit ain't safe.
I'm running pure stock Linux with customizations and a custom kernel. It is impossible for an application to check window names, processes or even access IO functions without me giving it access. If you're interested, here's a tut:
(it sucks and shows nothing... but still it's simple enough for you to get the idea)
I use Windows only for gaming and OllyDBG++SoftICE. Linux doesn't have that many games :/
Quote:
Originally Posted by ghostrider007
Now about cracking, sniffing, auditing, etc......Well, linux is the king with is tools, but unfortunately we need windows to deal with not ported and non opensource soft
sry late reply but only now saw what you said
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I actually managed to gain full access on VS2012 Ultimate x64[arch.] with Linux. It's a lot easier when VS can't protect itself
[used
, Wine and IDA Pro.] I like doing stuff when I'm bored
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GMZ trainer v15 anticheat is safe. His hook is stronger. SpeedHack hooks to CORE:NFSW so you are not going to get banned by that, just use it a little carefully.