Quote:
Here is a little tool I made in the last few months, it scans trough all files of a Minecraft world, and maps them into a picture.
you need the:
Some kind of update list
-added new blocks
-fixed Nether world bug
-fixed mirrored isometric
-fixed rendering bugs in oblique and oblique angled
-fixed some other stuff
-updated source code ( it's still a mess tough)
-added isometric mode
-Now loads colors from texture.default is included, can be used with texture packs.
-option for noisyness of texture:
added commandline inputs for custom world path and custom output path
fixed renders being mirrored
Added custom world folder (good for servers)
-renders are now mirrored to show the same perspective as in the game
fixed map rendering off-image (I think)
fixed lava rendering green
fixed flower colors being switched
changed cave mode to be ?better?
red-yellow-green-blue shows light values (torches/lava etc.) and it gets a little darker depending on the z level
added music box block
cleaned up oblique angled image size
added Linux version by Firemark
fixed flowers
added new blocks
tweaked block rendering
made the file loading better in checking if a file is a chunk file
changed the behaviour of oblique angled flip and rotate to work better
added commandline options
fixed angled oblique being cut off (might need some more work)
updated with new blocks
added greyscale heightmap option
Changed water for more accurate presentation
Added new secret update blocks
Improved stability
Added angled oblique mode
improved speed and memory usage
replaced SFML with corona for image handling
Fixed repeating chunk bug
Added Only mode to render only one block type defined by the user
(Seehttp://www.minecraftwiki.net/wiki/Blocks,Items_%26_Data_values for the block codes)
Added Cave mode to visualize underground caves
Oblique Cave mode:
Oblique dirt (3) Only mode:
Oblique:
Added readme file
Added source code at request
Added flip and rotate to change Oblique direction
Added time of day to change lighting
New render mode: Oblique (careful, can take a while on big maps. Also takes 9 times more memory)
Also improved speed & stability
Now with fancy GUI
Might not look correctly, progress bar sometimes freezes up, but it will still render, progress bar can be completely missing sometimes (Win XP)
Normal:
Credits: ZomBuster