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[Release] Dragon Soul Table .TXT

Discussion on [Release] Dragon Soul Table .TXT within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.

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Smile [Release] Dragon Soul Table .TXT

Hey I found some table fom files and I think its dragon soul table. I hope you test and its work, post here.

Note: Its a basic files, maybe dont work u need work on like this file. all writed on korean language if you dont see chracter u need configure korean charecters support pack on your OS. and you want a english please go google translate and translate it.

Table;

Quote:
# 용혼석 테이블들...
# TAB 으로 구분되니 엑셀로 볼 것.
# vim으로 본다면 탭간 간격을 조정하고 볼 것. (set ts=16 추천)
# 큰 따옴표로 묶인 부분은 안 구분.
# \" 이딴거 지원 안함.

# 용혼석 Vnum에 대한 comment
# ITEM VNUM을 10만 자리부터, FEDCBA라고 한다면
# FE : 용혼석 종류. D : 등급
# C : 단계 B : 강화
# A : 여벌의 번호들...
# 이 체계에서 벗어나는 용혼석은 용서하지 않을 것이다.
# ok?
# 용혼석이 너무나도 많기 때문에 Vnum이 중구난방이면,
# Special item group에서 group으로 묶어서 처리하기도 힘들고-_-,
# VnumHelper.h에서 처리하는 것도 힘들다. -_-
# Group 잡는데만 수천줄을 써야할 지도...
# Vnum에 체계를 잡아서 자릿수 기반으로 해야만 한다.

# Table은 "Group"과 "이름"으로 시작한다.
# Table 내부에 또 Table이 있을 수 있다.
# 그렇다고 엉뚱한 테이블을 써놓는다고 서버가 인식하는 것은 아니다.
# 필요한 테이블은 다음과 같다.
# BaseVnums, BaseAttrs, AddtionalAttrs, AttrSettings, UpgradeTable, ImproveTable,
# RefineTable, UpgradeMoneys, ImproveTable, RefineMoneys, WeightTable, DurationTable,
# DragonHeartExtTable, DragonSoulExtTable

Group BaseVnums
{
# 시작 vnum.
# 여기서 써야할 부분은 위에 설명한 FE에 해당하는 부분. 나머지는 써봐야 싹다 무시함.
# FE * 10000을 써줄 것 ok?
백룡석 110000
흑룡석 120000
...
}

Group BaseAttrs
{
Group 백룡석
{
# 순서값이 낮은 것 부터 부여된다.
# (개발자 comment : APPLY_어쩌고 이런거 읽어서 value로 변환해줘야함.)
# (졸라 귀찮아...)
# 순서 속성 값
1 APPLY_INT 10
2 APPLY_DEX 10
}
}

Group AddtionalAttrs
{
Group 백룡석
{
# 속성 값 확률
# 확률은 백분위가 아니라 전체 확률 값을 모두 더한 값에서의 비율만큼 적용된다.
APPLY_DEX 10 20
APPLY_STEAL_SP 10 30
APPLY_DEF_GRADE_BONUS 10 30
}
Group 흑룡석
{
...
}
}

# 등급에 따른 속성
# min ~ max. 오케이? (중간에 SPACE 있어도 되고 없어도 되고.)
Group AttrSettings
{
Group 백룡석
{
# 등급 1 2 3 4 5
기본 1 1 1 2 2
추가_min 0 0 0 0 0
추가_max 0 1 2 2 3
}
}

# 개량 table
Group UpgradeTable
{
# 변환등급
# 등급 필요개수 일반 화려 희귀 전설 고대
일반 20 70 25 5 0 0
화려 10 25 70 5 0 0
희귀 5 9.9 20 80 0.1 0
전설 3 1.9 3 5 90 0.1
}

Group ImproveTable
{
# 단계등급
# 단계 필요개수 최하급 하급 중급 상급 최상급
최하급 4 70 25 5 0 0
하급 3 25 70 5 0 0
중급 2 10 20 80 1 0
상급 1 2 3 5 90 1
}

Group RefineTable
{
# 강화 레벨
# 분류 1 2 3 4 5 6 7
일반 강화석 100 80 70 50 30 20 10
축복의 강화석 100 88 77 55 33 22 11
용신의 강화석 100 90 80 60 40 30 20
}
# special_item_group 읽으면, group_name도 저장할 것.
# group_name으로 "일반 강화석" 찾아서 쓸 것.

# 아래 Money 테이블들은 개량시 필요한 돈을 말함.
Group UpgradeMoneys
{
일반 10000
화려 15000
희귀 20000
전설 20000
}
Group ImproveTable
{
최하급 10000
하급 10000
중급 20000
상급 25000
}

Group RefineMoneys
{
1 1000
2 2000
3 3000
4 3000
5 3000
6 20000
}

# 용혼석 가중치 테이블.
# 이 테이블에서 값이 0이라면 그 이상의 강화는 불가능하다고 판단한다.
Group WeightTable
{
Group 일반
{
# 단계 강화
# 1 2 3 4 5 6 7
최하급 1 2 3 0 0 0 0    
하급 2 3 4 0 0 0 0
중급 3 4 5 6 0 0 0
상급 4 5 6 7 0 0 0
최상급 5 6 7 8 10 0 0
}
# 단계 강화
# 1 2 3 4 5 6 7
Group 화려
{
최하급 3 4 5 6 0 0 0
하급 4 5 6 8 0 0 0
중급 5 6 8 10 0 0 0
상급 6 8 10 12 15 0 0
최상급 8 10 12 15 20 0 0
}
# 단계 강화
# 1 2 3 4 5 6 7
Group 희귀
{
최하급 6 7 9 11 15 0 0
하급 7 9 11 15 20 0 0
중급 9 11 15 20 25 0 0
상급 11 15 20 25 30 0 0
최상급 15 20 25 30 40 0 0
}
# 단계 강화
# 1 2 3 4 5 6 7
Group 고대
{
최하급 10 12 15 18 20 0 0
하급 12 15 18 20 25 0 0
중급 15 18 20 25 35 0 0
상급 18 20 25 35 40 0 0
최상급 20 25 35 40 60 80 0
}
# 단계 강화
# 1 2 3 4 5 6 7
Group 전설
{
최하급 30 35 40 45 50 0 0
하급 35 40 45 50 55 0 0
중급 40 45 50 55 65 0 0
상급 45 50 55 65 75 90 0
최상급 50 55 65 75 90 105 120
}
# 용혼석 지속시간
Group DurationTable
{
일반 24
화려 12
희귀 8
고대 6
전설 4
}

# 용심 추출 확률 테이블
Group DragonHeartExtTable
{
# 용심 충전량(%)
용심 충전량 0 5 15 30 50
# 등급과 충전량에 따른 확률 테이블
# 등급 확률
일반 50 35 12 2 1
화려 35 40 20 4 1
희귀 20 35 30 12 3
고대 15 30 35 15 5
전설 10 20 40 20 10
}

# or 이거 2안도 있삼.
# (기획서 상의 내용이 충분치가 않아 2안이 있을 수 있다는 정도만 환기 시키기 위해 써 놓음.
# 부족한 부분은 임의로 정함.)
# 용혼석 등급에 따라 추출할 수 있는 용심이 정해져 있고, 그 확률도 정할 수 있음.
# 만일 이런 방식으로 확정된다면 아래 테이블에서 #을 하나씩 삭제하면 됨.
#Group DragonHeartExtTable
#{
# 등급 일반 화려 희귀 고대 전설
# 용심 종류 5 10 20 30 50
# 확률 60 60 60 60 60
#}

# 용혼석 추출 확률 테이블.
# 이것도 1, 2안이 있어 통합할 수 있는 방안으로 감.
# 추출 확률을 정할 수 있고, 실패 부산물도 정할 수 있음.(0이면 안줌)
Group DragonSoulExtTable
{
# 등급 확률 실패 부산물(vnum)
일반 50 0
화려 40 0
희귀 30 0
고대 30 0
전설 20 10
}
Thanks !
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Old 01/01/2014, 02:33   #2
 
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have you the quest's for the dragon soul - system ?
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Old 01/01/2014, 02:36   #3
 
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Quest for activate ds:

quest ds_activate_test begin
quest start begin
when ***.chat."Activate DS" begin
say("DS activated. Thanks.")
ds.give_qualification()
end
end
end

This is a test quest, not the official xD
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Old 01/01/2014, 02:38   #4
 
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Thx )))
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Old 01/01/2014, 02:38   #5

 
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the txt dont works!
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Old 01/01/2014, 02:38   #6
 
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Here is my test quest, a little better

PHP Code:
quest testaaa begin
    state start begin
        when login 
or levelup with pc.get_level() >= 1 begin
        ds
.give_qualification()
        
end
    end
end 
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Old 01/01/2014, 02:40   #7
 
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idiot!
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Old 01/01/2014, 02:48   #8
 
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Ne gesundes neue Jahr
ich habe ihr auch etwas für euch

removed
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Old 01/01/2014, 03:34   #9
 
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Quote:
Originally Posted by MartPwnS View Post
idiot!
I dont think so, if you dont like this **** off here.
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Old 01/01/2014, 03:39   #10
 
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Quote:
Originally Posted by .Risan. View Post
that is dragon table from ymir...
Of course.
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Old 01/01/2014, 04:57   #11
 
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Ihr braucht nun auch nicht jeden kack einzelnt releasen, den Ihr im Source mitfindet...

Mfg,
Yoshix3
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Old 01/01/2014, 05:41   #12
 
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die wo hier ist wird nicht funktionieren ... echt dumm das dann manche hier den Source schicken *Klopf Klopf* Abgeführt
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Old 01/01/2014, 06:45   #13
 
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diese dragon_soul dateiwird funkt nich, is ja auch normal xD
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Old 01/01/2014, 17:04   #14
 
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Quote:
Originally Posted by ~Ok View Post
Hey I found some table fom files and I think its dragon soul table. I hope you test and its work, post here.

Note: Its a basic files, maybe dont work u need work on like this file. all writed on korean language if you dont see chracter u need configure korean charecters support pack on your OS. and you want a english please go google translate and translate it.

Table;



Thanks !
Look first post, and send post..
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Old 01/01/2014, 18:49   #15
 
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Quote:
Originally Posted by [SA]Tears aka.[BlackBite] View Post
diese dragon_soul dateiwird funkt nich, is ja auch normal xD
am bessten finde ich, das du so tuhst als hättest du eine ahnung von all dem.

naja ich glaub eher das du es nicht mal selbst hinbekommst.
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