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[RELEASE] Ingame Inventory Viewer
Discussion on [RELEASE] Ingame Inventory Viewer within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
02/13/2012, 12:58
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#16
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Quote:
Originally Posted by musicinstructor
this is the fix for the client-crash:
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As far as I know, this is not a "real" fix but just a workaround. I think the fix is different and is about the packet and what is being sent. I don't have a server to test and I can't really be bothered to start a local one at the moment, but yeah, I will have someone test it for me today.
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02/13/2012, 13:46
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#17
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Quote:
Originally Posted by ricky92
As far as I know, this is not a "real" fix but just a workaround. I think the fix is different and is about the packet and what is being sent. I don't have a server to test and I can't really be bothered to start a local one at the moment, but yeah, I will have someone test it for me today.
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my fix catches the packet that leads to the disconnect and replaces it with another one.
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02/13/2012, 14:20
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#18
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Ich versteh nicht genau, was das sein soll?
Kann es mir mal jemand sagen?
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02/13/2012, 14:23
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#19
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Nice work chum! This is great!
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02/13/2012, 14:32
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#20
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Quote:
Originally Posted by mufkeksy
Ich versteh nicht genau, was das sein soll?
Kann es mir mal jemand sagen?
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Du machst IG rechtsklick auf einen Spieler,
dann geht das Menü Flüstern etc auf ,
da steht dann irgendwo ausrüsstung oder so,
draufdrücken,
dann erscheint ein Fenster, in dem du das EQ des anderen sehen kannst...
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02/13/2012, 15:23
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#21
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Okay, so just nevermind the PM thing, I can't handle all of them. I will just post the fix >.>
It's a fix for the game file:
Code:
This difference file has been created by ricky92 using IDA Pro
game_r2089M_32
000263D2: 13 0B
00026403: 13 0B
00026420: D7 A7
00026421: 02 01
I'll add this to the first post as well
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02/13/2012, 15:44
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#22
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So, every two dif needed to work or just the second?
Thank you.
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02/13/2012, 16:27
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#23
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Quote:
Originally Posted by xP3NG3Rx
So, every two dif needed to work or just the second?
Thank you.
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You need to apply both, but the second one (the one that fixes crashes) should only be applied in the case you have a launcher that does indeed crash. If you have an old enough launcher, it won't crash if you don't apply that patch, but it will if you do. It's a mindfuck, I know, but it's just like that XD
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02/13/2012, 19:01
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#24
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Wird das eigentlich direkt angezeigt, oder muss der andere Spieler vorher "Zustimmen", wie bei den Emotionen?
Weil sonst wird das die Spieler sicherlich nerven, eine art Privatsphären Verletzung.
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02/13/2012, 19:29
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#25
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Wird nicht nachgefragt.
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02/13/2012, 19:53
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#26
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nice nice
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02/16/2012, 17:44
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#27
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I've had requests to make this system request-based, I don't have that much time to do it but I just wanted to let you know that it's doable in lua easily, even though it would be easy to bypass. Maybe in the next days I'll work on that, but in the meanwhile if anyone wants to make it and post it, it would mean less work for me
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02/16/2012, 23:31
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#28
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nice! [off] u able to help me in metin2client.bin editing?
(i reading the pong from file as dword and not login :/)
sorry for my bad english[/off]
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02/17/2012, 08:21
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#29
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Quote:
Originally Posted by balika01
nice! [off] u able to help me in metin2client.bin editing?
(i reading the pong from file as dword and not login :/)
sorry for my bad english[/off]
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If you are trying to login with last launcher you need for game svn 3002.
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02/17/2012, 12:55
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#30
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Quote:
Originally Posted by ReckLess.
If you are trying to login with last launcher you need for game svn 3002.
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read my post again
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