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Client Chatfenster/logo bug
Discussion on Client Chatfenster/logo bug within the Metin2 Private Server forum part of the Metin2 category.
02/13/2014, 16:35
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#1
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elite*gold: 1
Join Date: Dec 2013
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Client Chatfenster/logo bug
Hallo liebe Community,
ich bräuchte eure Hilfe wenn mir in Game jemand eine Nachricht schreibt (blinkt das Logo) Wenn ich es aufmache, lese was mir der jenige geschrieben hatt und dann das Chatfenster "Minimiere" zum Chatlogo wieder und mir der jenige wider schreibt Blinkt das Logo "nicht" !
Ich denke es liegt an der: uiwhisper.py oder uichat.py.
Kann aber nichts merkwürdiges finden!
Hier mal die beiden Dateien:
uichat.py
PHP Code:
import ui import grp import chat import wndMgr import net import app import ime import locale import colorInfo import constInfo import systemSetting
ENABLE_CHAT_COMMAND = TRUE ENABLE_LAST_SENTENCE_STACK = TRUE ENABLE_INSULT_CHECK = TRUE
if locale.IsHONGKONG(): ENABLE_LAST_SENTENCE_STACK = TRUE
if locale.IsEUROPE(): ENABLE_CHAT_COMMAND = FALSE
if locale.IsCANADA(): ENABLE_LAST_SENTENCE_STACK = FALSE
chatInputSetList = [] def InsertChatInputSetWindow(wnd): global chatInputSetList chatInputSetList.append(wnd) def RefreshChatMode(): global chatInputSetList map(lambda wnd:wnd.OnRefreshChatMode(), chatInputSetList) def DestroyChatInputSetWindow(): global chatInputSetList chatInputSetList = []
## ChatModeButton class ChatModeButton(ui.Window):
OUTLINE_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 1.0) OVER_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 0.3) BUTTON_STATE_UP = 0 BUTTON_STATE_OVER = 1 BUTTON_STATE_DOWN = 2
def __init__(self): ui.Window.__init__(self) self.state = None self.buttonText = None self.event = None
net.EnableChatInsultFilter(ENABLE_INSULT_CHECK)
def __del__(self): ui.Window.__del__(self)
def SAFE_SetEvent(self, event): self.event=ui.__mem_func__(event)
def SetText(self, text): if None == self.buttonText: textLine = ui.TextLine() textLine.SetParent(self) textLine.SetWindowHorizontalAlignCenter() textLine.SetWindowVerticalAlignCenter() textLine.SetVerticalAlignCenter() textLine.SetHorizontalAlignCenter() textLine.SetPackedFontColor(self.OUTLINE_COLOR) textLine.Show() self.buttonText = textLine
self.buttonText.SetText(text)
def SetSize(self, width, height): self.width = width self.height = height ui.Window.SetSize(self, width, height)
def OnMouseOverIn(self): self.state = self.BUTTON_STATE_OVER
def OnMouseOverOut(self): self.state = self.BUTTON_STATE_UP
def OnMouseLeftButtonDown(self): self.state = self.BUTTON_STATE_DOWN
def OnMouseLeftButtonUp(self): self.state = self.BUTTON_STATE_UP if self.IsIn(): self.state = self.BUTTON_STATE_OVER
if None != self.event: self.event()
def OnRender(self):
(x, y) = self.GetGlobalPosition()
grp.SetColor(self.OUTLINE_COLOR) grp.RenderRoundBox(x, y, self.width, self.height)
if self.state >= self.BUTTON_STATE_OVER: grp.RenderRoundBox(x+1, y, self.width-2, self.height) grp.RenderRoundBox(x, y+1, self.width, self.height-2)
if self.BUTTON_STATE_DOWN == self.state: grp.SetColor(self.OVER_COLOR) grp.RenderBar(x+1, y+1, self.width-2, self.height-2)
## ChatLine class ChatLine(ui.EditLine):
CHAT_MODE_NAME = { chat.CHAT_TYPE_TALKING : locale.CHAT_NORMAL, chat.CHAT_TYPE_PARTY : locale.CHAT_PARTY, chat.CHAT_TYPE_GUILD : locale.CHAT_GUILD, chat.CHAT_TYPE_SHOUT : locale.CHAT_SHOUT, }
def __init__(self): ui.EditLine.__init__(self) self.SetWindowName("Chat Line") self.lastShoutTime = 0 self.eventEscape = lambda *arg: None self.eventReturn = lambda *arg: None self.eventTab = None self.chatMode = chat.CHAT_TYPE_TALKING self.bCodePage = TRUE
self.overTextLine = ui.TextLine() self.overTextLine.SetParent(self) self.overTextLine.SetPosition(-1, 0) self.overTextLine.SetFontColor(1.0, 1.0, 0.0) self.overTextLine.SetOutline() self.overTextLine.Hide()
self.lastSentenceStack = [] self.lastSentencePos = 0
def SetChatMode(self, mode): self.chatMode = mode
def GetChatMode(self): return self.chatMode
def ChangeChatMode(self): if chat.CHAT_TYPE_TALKING == self.GetChatMode(): self.SetChatMode(chat.CHAT_TYPE_PARTY) self.SetText("#") self.SetEndPosition()
elif chat.CHAT_TYPE_PARTY == self.GetChatMode(): self.SetChatMode(chat.CHAT_TYPE_GUILD) self.SetText("%") self.SetEndPosition()
elif chat.CHAT_TYPE_GUILD == self.GetChatMode(): self.SetChatMode(chat.CHAT_TYPE_SHOUT) self.SetText("!") self.SetEndPosition()
elif chat.CHAT_TYPE_SHOUT == self.GetChatMode(): self.SetChatMode(chat.CHAT_TYPE_TALKING) self.SetText("")
self.__CheckChatMark()
def GetCurrentChatModeName(self): try: return self.CHAT_MODE_NAME[self.chatMode] except: import exception exception.Abort("ChatLine.GetCurrentChatModeName")
def SAFE_SetEscapeEvent(self, event): self.eventReturn = ui.__mem_func__(event)
def SAFE_SetReturnEvent(self, event): self.eventEscape = ui.__mem_func__(event)
def SAFE_SetTabEvent(self, event): self.eventTab = ui.__mem_func__(event)
def SetTabEvent(self, event): self.eventTab = event
def OpenChat(self): self.SetFocus() self.__ResetChat()
def __ClearChat(self): self.SetText("") self.lastSentencePos = 0
def __ResetChat(self): if chat.CHAT_TYPE_PARTY == self.GetChatMode(): self.SetText("#") self.SetEndPosition() elif chat.CHAT_TYPE_GUILD == self.GetChatMode(): self.SetText("%") self.SetEndPosition() elif chat.CHAT_TYPE_SHOUT == self.GetChatMode(): self.SetText("!") self.SetEndPosition() else: self.__ClearChat()
self.__CheckChatMark()
def __SendChatPacket(self, text, type): # if text[0] == '/': # if ENABLE_CHAT_COMMAND or constInfo.CONSOLE_ENABLE: # pass # else: # return if text == "(buff1)": return elif text == "(buff2)": return elif text == "(buff3)": return elif text == "(buff4)": return elif text == "(buff5)": return elif text == "(buff6)": return elif net.IsChatInsultIn(text): chat.AppendChat(chat.CHAT_TYPE_INFO, locale.CHAT_INSULT_STRING) else: net.SendChatPacket(text, type) def __SendPartyChatPacket(self, text):
if 1 == len(text): self.RunCloseEvent() return
self.__SendChatPacket(text[1:], chat.CHAT_TYPE_PARTY) self.__ResetChat()
def __SendGuildChatPacket(self, text):
if 1 == len(text): self.RunCloseEvent() return
self.__SendChatPacket(text[1:], chat.CHAT_TYPE_GUILD) self.__ResetChat()
def __SendShoutChatPacket(self, text):
if 1 == len(text): self.RunCloseEvent() return
if app.GetTime() < self.lastShoutTime + 15: chat.AppendChat(chat.CHAT_TYPE_INFO, locale.CHAT_SHOUT_LIMIT) self.__ResetChat() return
self.__SendChatPacket(text[1:], chat.CHAT_TYPE_SHOUT) self.__ResetChat()
self.lastShoutTime = app.GetTime()
def __SendTalkingChatPacket(self, text): self.__SendChatPacket(text, chat.CHAT_TYPE_TALKING) self.__ResetChat()
def OnIMETab(self): #if None != self.eventTab: # self.eventTab() #return TRUE return FALSE
def OnIMEUpdate(self): ui.EditLine.OnIMEUpdate(self) self.__CheckChatMark()
def __CheckChatMark(self):
self.overTextLine.Hide()
text = self.GetText() if len(text) > 0: if '#' == text[0]: self.overTextLine.SetText("#") self.overTextLine.Show() elif '%' == text[0]: self.overTextLine.SetText("%") self.overTextLine.Show() elif '!' == text[0]: self.overTextLine.SetText("!") self.overTextLine.Show()
def OnIMEKeyDown(self, key): # LAST_SENTENCE_STACK if app.VK_UP == key: self.__PrevLastSentenceStack() return TRUE
if app.VK_DOWN == key: self.__NextLastSentenceStack() return TRUE # END_OF_LAST_SENTENCE_STACK
ui.EditLine.OnIMEKeyDown(self, key)
# LAST_SENTENCE_STACK def __PrevLastSentenceStack(self): global ENABLE_LAST_SENTENCE_STACK if not ENABLE_LAST_SENTENCE_STACK: return
if self.lastSentenceStack and self.lastSentencePos < len(self.lastSentenceStack): self.lastSentencePos += 1 lastSentence = self.lastSentenceStack[-self.lastSentencePos] self.SetText(lastSentence) self.SetEndPosition()
def __NextLastSentenceStack(self): global ENABLE_LAST_SENTENCE_STACK if not ENABLE_LAST_SENTENCE_STACK: return
if self.lastSentenceStack and self.lastSentencePos > 1: self.lastSentencePos -= 1 lastSentence = self.lastSentenceStack[-self.lastSentencePos] self.SetText(lastSentence) self.SetEndPosition()
def __PushLastSentenceStack(self, text): global ENABLE_LAST_SENTENCE_STACK if not ENABLE_LAST_SENTENCE_STACK: return
if len(text) <= 0: return LAST_SENTENCE_STACK_SIZE = 32 if len(self.lastSentenceStack) > LAST_SENTENCE_STACK_SIZE: self.lastSentenceStack.pop(0)
self.lastSentenceStack.append(text) # END_OF_LAST_SENTENCE_STACK
def OnIMEReturn(self): text = self.GetText() textLen=len(text)
# LAST_SENTENCE_STACK self.__PushLastSentenceStack(text) # END_OF_LAST_SENTENCE_STACK textSpaceCount=text.count(' ')
if (textLen > 0) and (textLen != textSpaceCount): if '#' == text[0]: self.__SendPartyChatPacket(text) elif '%' == text[0]: self.__SendGuildChatPacket(text) elif '!' == text[0]: self.__SendShoutChatPacket(text) else: self.__SendTalkingChatPacket(text) else: self.__ClearChat() self.eventReturn()
return TRUE
def OnPressEscapeKey(self): self.__ClearChat() self.eventEscape() return TRUE
def RunCloseEvent(self): self.eventEscape()
def BindInterface(self, interface): self.interface = interface
def OnMouseLeftButtonDown(self): hyperlink = ui.GetHyperlink() if hyperlink: if app.IsPressed(app.DIK_LALT): link = chat.GetLinkFromHyperlink(hyperlink) ime.PasteString(link) else: self.interface.MakeHyperlinkTooltip(hyperlink) else: ui.EditLine.OnMouseLeftButtonDown(self)
class ChatInputSet(ui.Window):
CHAT_OUTLINE_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 1.0)
def __init__(self): ui.Window.__init__(self)
InsertChatInputSetWindow(self) self.__Create()
def __del__(self): ui.Window.__del__(self)
def __Create(self): chatModeButton = ChatModeButton() chatModeButton.SetParent(self) chatModeButton.SetSize(40, 17) chatModeButton.SetText(locale.CHAT_NORMAL) chatModeButton.SetPosition(7, 2) chatModeButton.SAFE_SetEvent(self.OnChangeChatMode) self.chatModeButton = chatModeButton
chatLine = ChatLine() chatLine.SetParent(self) chatLine.SetMax(512) chatLine.SetUserMax(76) chatLine.SetText("") chatLine.SAFE_SetTabEvent(self.OnChangeChatMode) chatLine.x = 0 chatLine.y = 0 chatLine.width = 0 chatLine.height = 0 self.chatLine = chatLine
btnSend = ui.Button() btnSend.SetParent(self) btnSend.SetUpVisual("d:/ymir work/ui/game/taskbar/Send_Chat_Button_01.sub") btnSend.SetOverVisual("d:/ymir work/ui/game/taskbar/Send_Chat_Button_02.sub") btnSend.SetDownVisual("d:/ymir work/ui/game/taskbar/Send_Chat_Button_03.sub") btnSend.SetToolTipText(locale.CHAT_SEND_CHAT) btnSend.SAFE_SetEvent(self.chatLine.OnIMEReturn) self.btnSend = btnSend
def Destroy(self): self.chatModeButton = None self.chatLine = None self.btnSend = None
def Open(self): self.chatLine.Show() self.chatLine.SetPosition(57, 5) self.chatLine.SetFocus() self.chatLine.OpenChat()
self.chatModeButton.SetPosition(7, 2) self.chatModeButton.Show()
self.btnSend.Show() self.Show()
self.RefreshPosition() return TRUE
def Close(self): self.chatLine.KillFocus() self.chatLine.Hide() self.chatModeButton.Hide() self.btnSend.Hide() self.Hide() return TRUE
def SetEscapeEvent(self, event): self.chatLine.SetEscapeEvent(event)
def SetReturnEvent(self, event): self.chatLine.SetReturnEvent(event)
def OnChangeChatMode(self): RefreshChatMode()
def OnRefreshChatMode(self): self.chatLine.ChangeChatMode() self.chatModeButton.SetText(self.chatLine.GetCurrentChatModeName())
def SetChatFocus(self): self.chatLine.SetFocus()
def KillChatFocus(self): self.chatLine.KillFocus()
def SetChatMax(self, max): self.chatLine.SetUserMax(max)
def RefreshPosition(self): if locale.IsARABIC(): self.chatLine.SetSize(self.GetWidth() - 93, 18) else: self.chatLine.SetSize(self.GetWidth() - 93, 13)
self.btnSend.SetPosition(self.GetWidth() - 25, 2)
(self.chatLine.x, self.chatLine.y, self.chatLine.width, self.chatLine.height) = self.chatLine.GetRect()
def BindInterface(self, interface): self.chatLine.BindInterface(interface)
def OnRender(self): (x, y, width, height) = self.chatLine.GetRect() ui.RenderRoundBox(x-4, y-3, width+7, height+4, self.CHAT_OUTLINE_COLOR)
## ChatWindow class ChatWindow(ui.Window):
BOARD_START_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 0.0) BOARD_END_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 0.8) BOARD_MIDDLE_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 0.5) CHAT_OUTLINE_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 1.0)
EDIT_LINE_HEIGHT = 25
class ChatBackBoard(ui.Window): def __init__(self): ui.Window.__init__(self) def __del__(self): ui.Window.__del__(self)
class ChatButton(ui.DragButton):
def __init__(self): ui.DragButton.__init__(self) self.AddFlag("float") self.AddFlag("movable") self.AddFlag("restrict_x") self.topFlag = FALSE
def __del__(self): ui.DragButton.__del__(self)
def SetOwner(self, owner): self.owner = owner
def OnMouseOverIn(self): app.SetCursor(app.VSIZE)
def OnMouseOverOut(self): app.SetCursor(app.NORMAL)
def OnTop(self): if TRUE == self.topFlag: return
self.topFlag = TRUE self.owner.SetTop() self.topFlag = FALSE
def __init__(self): ui.Window.__init__(self) self.AddFlag("float")
self.__RegisterChatColorDict()
self.boardState = chat.BOARD_STATE_VIEW self.chatID = chat.CreateChatSet(chat.CHAT_SET_CHAT_WINDOW) chat.SetBoardState(self.chatID, chat.BOARD_STATE_VIEW)
self.xBar = 0 self.yBar = 0 self.widthBar = 0 self.heightBar = 0 self.curHeightBar = 0 self.visibleLineCount = 0 self.scrollBarPos = 1.0 self.scrollLock = FALSE
chatInputSet = ChatInputSet() chatInputSet.SetParent(self) chatInputSet.SetEscapeEvent(ui.__mem_func__(self.CloseChat)) chatInputSet.SetReturnEvent(ui.__mem_func__(self.CloseChat)) chatInputSet.SetSize(550, 25) self.chatInputSet = chatInputSet
btnSendWhisper = ui.Button() btnSendWhisper.SetParent(self) btnSendWhisper.SetUpVisual("d:/ymir work/ui/game/taskbar/Send_Whisper_Button_01.sub") btnSendWhisper.SetOverVisual("d:/ymir work/ui/game/taskbar/Send_Whisper_Button_02.sub") btnSendWhisper.SetDownVisual("d:/ymir work/ui/game/taskbar/Send_Whisper_Button_03.sub") btnSendWhisper.SetToolTipText(locale.CHAT_SEND_MEMO) btnSendWhisper.Hide() self.btnSendWhisper = btnSendWhisper
btnChatLog = ui.Button() btnChatLog.SetParent(self) btnChatLog.SetUpVisual("d:/ymir work/ui/game/taskbar/Open_Chat_Log_Button_01.sub") btnChatLog.SetOverVisual("d:/ymir work/ui/game/taskbar/Open_Chat_Log_Button_02.sub") btnChatLog.SetDownVisual("d:/ymir work/ui/game/taskbar/Open_Chat_Log_Button_03.sub") btnChatLog.SetToolTipText(locale.CHAT_LOG) btnChatLog.Hide() self.btnChatLog = btnChatLog
btnChatSizing = self.ChatButton() btnChatSizing.SetOwner(self) btnChatSizing.SetMoveEvent(ui.__mem_func__(self.Refresh)) btnChatSizing.Hide() self.btnChatSizing = btnChatSizing
imgChatBarLeft = ui.ImageBox() imgChatBarLeft.SetParent(self.btnChatSizing) imgChatBarLeft.AddFlag("not_pick") imgChatBarLeft.LoadImage("d:/ymir work/ui/pattern/chat_bar_left.tga") imgChatBarLeft.Show() self.imgChatBarLeft = imgChatBarLeft imgChatBarRight = ui.ImageBox() imgChatBarRight.SetParent(self.btnChatSizing) imgChatBarRight.AddFlag("not_pick") imgChatBarRight.LoadImage("d:/ymir work/ui/pattern/chat_bar_right.tga") imgChatBarRight.Show() self.imgChatBarRight = imgChatBarRight imgChatBarMiddle = ui.ExpandedImageBox() imgChatBarMiddle.SetParent(self.btnChatSizing) imgChatBarMiddle.AddFlag("not_pick") imgChatBarMiddle.LoadImage("d:/ymir work/ui/pattern/chat_bar_middle.tga") imgChatBarMiddle.Show() self.imgChatBarMiddle = imgChatBarMiddle
scrollBar = ui.ScrollBar() scrollBar.AddFlag("float") scrollBar.SetScrollEvent(ui.__mem_func__(self.OnScroll)) self.scrollBar = scrollBar
self.Refresh() self.chatInputSet.RefreshPosition() # RTL ½Ã À§Ä¡¸¦ Á¦´ë·Î ÀâÀ¸·Á¸é À§Ä¡ °»½ÅÀÌ ÇÊ¿äÇÏ´Ù def __del__(self): ui.Window.__del__(self)
def __RegisterChatColorDict(self): CHAT_COLOR_DICT = { chat.CHAT_TYPE_TALKING : colorInfo.CHAT_RGB_TALK, chat.CHAT_TYPE_INFO : colorInfo.CHAT_RGB_INFO, chat.CHAT_TYPE_NOTICE : colorInfo.CHAT_RGB_NOTICE, chat.CHAT_TYPE_PARTY : colorInfo.CHAT_RGB_PARTY, chat.CHAT_TYPE_GUILD : colorInfo.CHAT_RGB_GUILD, chat.CHAT_TYPE_COMMAND : colorInfo.CHAT_RGB_COMMAND, chat.CHAT_TYPE_SHOUT : colorInfo.CHAT_RGB_SHOUT, chat.CHAT_TYPE_WHISPER : colorInfo.CHAT_RGB_WHISPER, }
for colorItem in CHAT_COLOR_DICT.items(): type=colorItem[0] rgb=colorItem[1] chat.SetChatColor(type, rgb[0], rgb[1], rgb[2])
def Destroy(self): self.chatInputSet.Destroy() self.chatInputSet = None
self.btnSendWhisper = 0 self.btnChatLog = 0 self.btnChatSizing = 0
################ ## Open & Close def OpenChat(self): chat.SetBoardState(self.chatID, chat.BOARD_STATE_EDIT) self.boardState = chat.BOARD_STATE_EDIT
(x, y, width, height) = self.GetRect() (btnX, btnY) = self.btnChatSizing.GetGlobalPosition()
if locale.IsARABIC(): chat.SetPosition(self.chatID, x + width - 10, y) else: chat.SetPosition(self.chatID, x + 10, y)
chat.SetHeight(self.chatID, y - btnY - self.EDIT_LINE_HEIGHT + 100)
if self.IsShow(): self.btnChatSizing.Show()
self.Refresh()
self.btnSendWhisper.SetPosition(self.GetWidth() - 50, 2) self.btnSendWhisper.Show()
self.btnChatLog.SetPosition(self.GetWidth() - 25, 2) self.btnChatLog.Show()
self.chatInputSet.Open() self.SetTop()
def CloseChat(self): chat.SetBoardState(self.chatID, chat.BOARD_STATE_VIEW) self.boardState = chat.BOARD_STATE_VIEW
(x, y, width, height) = self.GetRect()
if locale.IsARABIC(): chat.SetPosition(self.chatID, x + width - 10, y + height) else: chat.SetPosition(self.chatID, x + 10, y + height)
self.chatInputSet.Close() self.btnSendWhisper.Hide() self.btnChatLog.Hide() self.btnChatSizing.Hide() self.Refresh()
def SetSendWhisperEvent(self, event): self.btnSendWhisper.SetEvent(event)
def SetOpenChatLogEvent(self, event): self.btnChatLog.SetEvent(event)
def IsEditMode(self): if chat.BOARD_STATE_EDIT == self.boardState: return TRUE
return FALSE
def __RefreshSizingBar(self): (x, y, width, height) = self.GetRect() gxChat, gyChat = self.btnChatSizing.GetGlobalPosition() self.btnChatSizing.SetPosition(x, gyChat) self.btnChatSizing.SetSize(width, 22) self.imgChatBarLeft.SetPosition(0, 0) self.imgChatBarRight.SetPosition(width - 64, 0) self.imgChatBarMiddle.SetPosition(64, 0) self.imgChatBarMiddle.SetRenderingRect(0.0, 0.0, float(width - 128) / 64.0 - 1.0, 0.0)
def SetPosition(self, x, y): ui.Window.SetPosition(self, x, y) self.__RefreshSizingBar()
def SetSize(self, width, height): ui.Window.SetSize(self, width, height) self.__RefreshSizingBar()
def SetHeight(self, height): gxChat, gyChat = self.btnChatSizing.GetGlobalPosition() self.btnChatSizing.SetPosition(gxChat, wndMgr.GetScreenHeight() - height)
########### ## Refresh def Refresh(self): if self.boardState == chat.BOARD_STATE_EDIT: self.RefreshBoardEditState() elif self.boardState == chat.BOARD_STATE_VIEW: self.RefreshBoardViewState()
def RefreshBoardEditState(self):
(x, y, width, height) = self.GetRect() (btnX, btnY) = self.btnChatSizing.GetGlobalPosition()
self.xBar = x self.yBar = btnY self.widthBar = width self.heightBar = y - btnY + self.EDIT_LINE_HEIGHT self.curHeightBar = self.heightBar
if locale.IsARABIC(): chat.SetPosition(self.chatID, x + width - 10, y) else: chat.SetPosition(self.chatID, x + 10, y)
chat.SetHeight(self.chatID, y - btnY - self.EDIT_LINE_HEIGHT) chat.ArrangeShowingChat(self.chatID)
if btnY > y: self.btnChatSizing.SetPosition(btnX, y) self.heightBar = self.EDIT_LINE_HEIGHT
def RefreshBoardViewState(self): (x, y, width, height) = self.GetRect() (btnX, btnY) = self.btnChatSizing.GetGlobalPosition() textAreaHeight = self.visibleLineCount * chat.GetLineStep(self.chatID)
if locale.IsARABIC(): chat.SetPosition(self.chatID, x + width - 10, y + height) else: chat.SetPosition(self.chatID, x + 10, y + height)
chat.SetHeight(self.chatID, y - btnY - self.EDIT_LINE_HEIGHT + 100)
if self.boardState == chat.BOARD_STATE_EDIT: textAreaHeight += 45 elif self.visibleLineCount != 0: textAreaHeight += 10 + 10
self.xBar = x self.yBar = y + height - textAreaHeight self.widthBar = width self.heightBar = textAreaHeight
self.scrollBar.Hide()
########## ## Render def OnUpdate(self): if self.boardState == chat.BOARD_STATE_EDIT: chat.Update(self.chatID) elif self.boardState == chat.BOARD_STATE_VIEW: if systemSetting.IsViewChat(): chat.Update(self.chatID)
def OnRender(self): if chat.GetVisibleLineCount(self.chatID) != self.visibleLineCount: self.visibleLineCount = chat.GetVisibleLineCount(self.chatID) self.Refresh()
if self.curHeightBar != self.heightBar: self.curHeightBar += (self.heightBar - self.curHeightBar) / 10
if self.boardState == chat.BOARD_STATE_EDIT: grp.SetColor(self.BOARD_MIDDLE_COLOR) grp.RenderBar(self.xBar, self.yBar + (self.heightBar - self.curHeightBar) + 10, self.widthBar, self.curHeightBar) chat.Render(self.chatID) elif self.boardState == chat.BOARD_STATE_VIEW: if systemSetting.IsViewChat(): grp.RenderGradationBar(self.xBar, self.yBar + (self.heightBar - self.curHeightBar), self.widthBar, self.curHeightBar, self.BOARD_START_COLOR, self.BOARD_END_COLOR) chat.Render(self.chatID)
########## ## Event def OnTop(self): self.btnChatSizing.SetTop() self.scrollBar.SetTop()
def OnScroll(self): if not self.scrollLock: self.scrollBarPos = self.scrollBar.GetPos()
lineCount = chat.GetLineCount(self.chatID) visibleLineCount = chat.GetVisibleLineCount(self.chatID) endLine = visibleLineCount + int(float(lineCount - visibleLineCount) * self.scrollBarPos)
chat.SetEndPos(self.chatID, self.scrollBarPos)
def OnChangeChatMode(self): self.chatInputSet.OnChangeChatMode()
def SetChatFocus(self): self.chatInputSet.SetChatFocus()
def BindInterface(self, interface): self.chatInputSet.BindInterface(interface)
## ChatLogWindow class ChatLogWindow(ui.Window):
BLOCK_WIDTH = 32 CHAT_MODE_NAME = ( locale.CHAT_NORMAL, locale.CHAT_PARTY, locale.CHAT_GUILD, locale.CHAT_SHOUT, locale.CHAT_INFORMATION, locale.CHAT_NOTICE, ) CHAT_MODE_INDEX = ( chat.CHAT_TYPE_TALKING, chat.CHAT_TYPE_PARTY, chat.CHAT_TYPE_GUILD, chat.CHAT_TYPE_SHOUT, chat.CHAT_TYPE_INFO, chat.CHAT_TYPE_NOTICE, )
CHAT_LOG_WINDOW_MINIMUM_WIDTH = 450 CHAT_LOG_WINDOW_MINIMUM_HEIGHT = 120
class ResizeButton(ui.DragButton):
def __init__(self): ui.DragButton.__init__(self)
def __del__(self): ui.DragButton.__del__(self)
def OnMouseOverIn(self): app.SetCursor(app.HVSIZE)
def OnMouseOverOut(self): app.SetCursor(app.NORMAL)
def __init__(self):
self.allChatMode = TRUE self.chatInputSet = None
ui.Window.__init__(self) self.AddFlag("float") self.AddFlag("movable")
self.__CreateChatInputSet() self.__CreateWindow() self.__CreateButton() self.__CreateScrollBar()
self.chatID = chat.CreateChatSet(chat.CHAT_SET_LOG_WINDOW) chat.SetBoardState(self.chatID, chat.BOARD_STATE_LOG) for i in self.CHAT_MODE_INDEX: chat.EnableChatMode(self.chatID, i)
self.SetPosition(20, 20) self.SetSize(self.CHAT_LOG_WINDOW_MINIMUM_WIDTH, self.CHAT_LOG_WINDOW_MINIMUM_HEIGHT) self.btnSizing.SetPosition(self.CHAT_LOG_WINDOW_MINIMUM_WIDTH-self.btnSizing.GetWidth(), self.CHAT_LOG_WINDOW_MINIMUM_HEIGHT-self.btnSizing.GetHeight()+2)
self.OnResize()
def __CreateChatInputSet(self): chatInputSet = ChatInputSet() chatInputSet.SetParent(self) chatInputSet.SetEscapeEvent(ui.__mem_func__(self.Close)) chatInputSet.SetWindowVerticalAlignBottom() chatInputSet.Open() self.chatInputSet = chatInputSet
def __CreateWindow(self): imgLeft = ui.ImageBox() imgLeft.AddFlag("not_pick") imgLeft.SetParent(self)
imgCenter = ui.ExpandedImageBox() imgCenter.AddFlag("not_pick") imgCenter.SetParent(self) imgRight = ui.ImageBox() imgRight.AddFlag("not_pick") imgRight.SetParent(self) if locale.IsARABIC(): imgLeft.LoadImage("locale/ae/ui/pattern/titlebar_left.tga") imgCenter.LoadImage("locale/ae/ui/pattern/titlebar_center.tga") imgRight.LoadImage("locale/ae/ui/pattern/titlebar_right.tga") else: imgLeft.LoadImage("d:/ymir work/ui/pattern/chatlogwindow_titlebar_left.tga") imgCenter.LoadImage("d:/ymir work/ui/pattern/chatlogwindow_titlebar_middle.tga") imgRight.LoadImage("d:/ymir work/ui/pattern/chatlogwindow_titlebar_right.tga")
imgLeft.Show() imgCenter.Show() imgRight.Show()
btnClose = ui.Button() btnClose.SetParent(self) btnClose.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub") btnClose.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub") btnClose.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub") btnClose.SetToolTipText(locale.UI_CLOSE, 0, -23) btnClose.SetEvent(ui.__mem_func__(self.Close)) btnClose.Show()
btnSizing = self.ResizeButton() btnSizing.SetParent(self) btnSizing.SetMoveEvent(ui.__mem_func__(self.OnResize)) btnSizing.SetSize(16, 16) btnSizing.Show()
titleName = ui.TextLine() titleName.SetParent(self) if locale.IsARABIC(): titleName.SetPosition(self.GetWidth()-20, 6) else: titleName.SetPosition(20, 6) titleName.SetText(locale.CHAT_LOG_TITLE) titleName.Show()
self.imgLeft = imgLeft self.imgCenter = imgCenter self.imgRight = imgRight self.btnClose = btnClose self.btnSizing = btnSizing self.titleName = titleName
def __CreateButton(self): if locale.IsARABIC(): bx = 20 else: bx = 13
btnAll = ui.RadioButton() btnAll.SetParent(self) btnAll.SetPosition(bx, 24) btnAll.SetUpVisual("d:/ymir work/ui/public/xsmall_button_01.sub") btnAll.SetOverVisual("d:/ymir work/ui/public/xsmall_button_02.sub") btnAll.SetDownVisual("d:/ymir work/ui/public/xsmall_button_03.sub") btnAll.SetText(locale.CHAT_ALL) btnAll.SetEvent(ui.__mem_func__(self.ToggleAllChatMode)) btnAll.Down() btnAll.Show() self.btnAll = btnAll
x = bx + 48 i = 0 self.modeButtonList = [] for name in self.CHAT_MODE_NAME: btn = ui.ToggleButton() btn.SetParent(self) btn.SetPosition(x, 24) btn.SetUpVisual("d:/ymir work/ui/public/xsmall_button_01.sub") btn.SetOverVisual("d:/ymir work/ui/public/xsmall_button_02.sub") btn.SetDownVisual("d:/ymir work/ui/public/xsmall_button_03.sub") btn.SetText(name) btn.Show()
mode = self.CHAT_MODE_INDEX[i] btn.SetToggleUpEvent(lambda arg=mode: self.ToggleChatMode(arg)) btn.SetToggleDownEvent(lambda arg=mode: self.ToggleChatMode(arg)) self.modeButtonList.append(btn)
x += 48 i += 1
def __CreateScrollBar(self): scrollBar = ui.SmallThinScrollBar() scrollBar.SetParent(self) scrollBar.Show() scrollBar.SetScrollEvent(ui.__mem_func__(self.OnScroll)) self.scrollBar = scrollBar self.scrollBarPos = 1.0
def __del__(self): ui.Window.__del__(self)
def Destroy(self): self.imgLeft = None self.imgCenter = None self.imgRight = None self.btnClose = None self.btnSizing = None self.modeButtonList = [] self.scrollBar = None self.chatInputSet = None
def ToggleAllChatMode(self): if self.allChatMode: return
self.allChatMode = TRUE
for i in self.CHAT_MODE_INDEX: chat.EnableChatMode(self.chatID, i) for btn in self.modeButtonList: btn.SetUp()
def ToggleChatMode(self, mode): if self.allChatMode: self.allChatMode = FALSE for i in self.CHAT_MODE_INDEX: chat.DisableChatMode(self.chatID, i) chat.EnableChatMode(self.chatID, mode) self.btnAll.SetUp()
else: chat.ToggleChatMode(self.chatID, mode)
def SetSize(self, width, height): self.imgCenter.SetRenderingRect(0.0, 0.0, float((width - self.BLOCK_WIDTH*2) - self.BLOCK_WIDTH) / self.BLOCK_WIDTH, 0.0) self.imgCenter.SetPosition(self.BLOCK_WIDTH, 0) self.imgRight.SetPosition(width - self.BLOCK_WIDTH, 0) if locale.IsARABIC(): self.titleName.SetPosition(self.GetWidth()-20, 3) self.btnClose.SetPosition(3, 3) self.scrollBar.SetPosition(1, 45) else: self.btnClose.SetPosition(width - self.btnClose.GetWidth() - 5, 5) self.scrollBar.SetPosition(width - 15, 45) self.scrollBar.SetScrollBarSize(height - 45 - 12) self.scrollBar.SetPos(self.scrollBarPos) ui.Window.SetSize(self, width, height)
def Open(self): self.OnResize() self.chatInputSet.SetChatFocus() self.Show()
def Close(self): if self.chatInputSet: self.chatInputSet.KillChatFocus() self.Hide()
def OnResize(self): x, y = self.btnSizing.GetLocalPosition() width = self.btnSizing.GetWidth() height = self.btnSizing.GetHeight()
if x < self.CHAT_LOG_WINDOW_MINIMUM_WIDTH - width: self.btnSizing.SetPosition(self.CHAT_LOG_WINDOW_MINIMUM_WIDTH - width, y) return if y < self.CHAT_LOG_WINDOW_MINIMUM_HEIGHT - height: self.btnSizing.SetPosition(x, self.CHAT_LOG_WINDOW_MINIMUM_HEIGHT - height) return
self.scrollBar.LockScroll() self.SetSize(x + width, y + height) self.scrollBar.UnlockScroll()
if locale.IsARABIC(): self.chatInputSet.SetPosition(20, 25) else: self.chatInputSet.SetPosition(0, 25) self.chatInputSet.SetSize(self.GetWidth() - 20, 20) self.chatInputSet.RefreshPosition() self.chatInputSet.SetChatMax(self.GetWidth() / 8)
def OnScroll(self): self.scrollBarPos = self.scrollBar.GetPos()
lineCount = chat.GetLineCount(self.chatID) visibleLineCount = chat.GetVisibleLineCount(self.chatID) endLine = visibleLineCount + int(float(lineCount - visibleLineCount) * self.scrollBarPos)
chat.SetEndPos(self.chatID, self.scrollBarPos)
def OnRender(self): (x, y, width, height) = self.GetRect() if locale.IsARABIC(): grp.SetColor(0x77000000) grp.RenderBar(x+2, y+45, 13, height-45) grp.SetColor(0x77000000) grp.RenderBar(x, y, width, height) grp.SetColor(0xff525552) grp.RenderBox(x, y, width-2, height) grp.SetColor(0xff000000) grp.RenderBox(x+1, y+1, width-2, height)
grp.SetColor(0xff989898) grp.RenderLine(x+width-13, y+height-1, 11, -11) grp.RenderLine(x+width-9, y+height-1, 7, -7) grp.RenderLine(x+width-5, y+height-1, 3, -3) else: grp.SetColor(0x77000000) grp.RenderBar(x+width-15, y+45, 13, height-45)
grp.SetColor(0x77000000) grp.RenderBar(x, y, width, height) grp.SetColor(0xff525552) grp.RenderBox(x, y, width-2, height) grp.SetColor(0xff000000) grp.RenderBox(x+1, y+1, width-2, height)
grp.SetColor(0xff989898) grp.RenderLine(x+width-13, y+height-1, 11, -11) grp.RenderLine(x+width-9, y+height-1, 7, -7) grp.RenderLine(x+width-5, y+height-1, 3, -3)
#####
chat.ArrangeShowingChat(self.chatID)
if locale.IsARABIC(): chat.SetPosition(self.chatID, x + width - 10, y + height - 25) else: chat.SetPosition(self.chatID, x + 10, y + height - 25)
chat.SetHeight(self.chatID, height - 45 - 25) chat.Update(self.chatID) chat.Render(self.chatID)
def OnPressEscapeKey(self): self.Close() return TRUE
def BindInterface(self, interface): self.interface = interface def OnMouseLeftButtonDown(self): hyperlink = ui.GetHyperlink() if hyperlink: if app.IsPressed(app.DIK_LALT): link = chat.GetLinkFromHyperlink(hyperlink) ime.PasteString(link) else: self.interface.MakeHyperlinkTooltip(hyperlink)
uiwhisper.py
PHP Code:
import ui import net import chat import player import app import locale import ime import chr
class WhisperButton(ui.Button): def __init__(self): ui.Button.__init__(self, "TOP_MOST")
def __del__(self): ui.Button.__del__(self)
def SetToolTipText(self, text, x=0, y = 32): ui.Button.SetToolTipText(self, text, x, y) self.ToolTipText.Show()
def SetToolTipTextWithColor(self, text, color, x=0, y = 32): ui.Button.SetToolTipText(self, text, x, y) self.ToolTipText.SetPackedFontColor(color) self.ToolTipText.Show()
def ShowToolTip(self): if 0 != self.ToolTipText: self.ToolTipText.Show()
def HideToolTip(self): if 0 != self.ToolTipText: self.ToolTipText.Show()
class WhisperDialog(ui.ScriptWindow):
class TextRenderer(ui.Window): def SetTargetName(self, targetName): self.targetName = targetName
def OnRender(self): (x, y) = self.GetGlobalPosition() chat.RenderWhisper(self.targetName, x, y)
class ResizeButton(ui.DragButton):
def __init__(self): ui.DragButton.__init__(self)
def __del__(self): ui.DragButton.__del__(self)
def OnMouseOverIn(self): app.SetCursor(app.HVSIZE)
def OnMouseOverOut(self): app.SetCursor(app.NORMAL)
def __init__(self, eventMinimize, eventClose): print "NEW WHISPER DIALOG ----------------------------------------------------------------------------" ui.ScriptWindow.__init__(self) self.targetName = "" self.eventMinimize = eventMinimize self.eventClose = eventClose self.eventAcceptTarget = None def __del__(self): print "---------------------------------------------------------------------------- DELETE WHISPER DIALOG" ui.ScriptWindow.__del__(self)
def LoadDialog(self): try: pyScrLoader = ui.PythonScriptLoader() pyScrLoader.LoadScriptFile(self, "UIScript/WhisperDialog.py") except: import exception exception.Abort("WhisperDialog.LoadDialog.LoadScript")
try: GetObject=self.GetChild self.titleName = GetObject("titlename") self.titleNameEdit = GetObject("titlename_edit") self.closeButton = GetObject("closebutton") self.scrollBar = GetObject("scrollbar") self.chatLine = GetObject("chatline") self.minimizeButton = GetObject("minimizebutton") self.ignoreButton = GetObject("ignorebutton") self.reportViolentWhisperButton = GetObject("reportviolentwhisperbutton") self.acceptButton = GetObject("acceptbutton") self.sendButton = GetObject("sendbutton") self.board = GetObject("board") self.editBar = GetObject("editbar") self.gamemasterMark = GetObject("gamemastermark") except: import exception exception.Abort("DialogWindow.LoadDialog.BindObject")
self.gamemasterMark.Hide() self.titleName.SetText("") self.titleNameEdit.SetText("") self.minimizeButton.SetEvent(ui.__mem_func__(self.Minimize)) self.closeButton.SetEvent(ui.__mem_func__(self.Close)) self.scrollBar.SetPos(1.0) self.scrollBar.SetScrollEvent(ui.__mem_func__(self.OnScroll)) self.chatLine.SetReturnEvent(ui.__mem_func__(self.SendWhisper)) self.chatLine.SetEscapeEvent(ui.__mem_func__(self.Minimize)) self.chatLine.SetMultiLine() self.sendButton.SetEvent(ui.__mem_func__(self.SendWhisper)) self.titleNameEdit.SetReturnEvent(ui.__mem_func__(self.AcceptTarget)) self.titleNameEdit.SetEscapeEvent(ui.__mem_func__(self.Close)) self.ignoreButton.SetToggleDownEvent(ui.__mem_func__(self.IgnoreTarget)) self.ignoreButton.SetToggleUpEvent(ui.__mem_func__(self.IgnoreTarget)) self.reportViolentWhisperButton.SetEvent(ui.__mem_func__(self.ReportViolentWhisper)) self.acceptButton.SetEvent(ui.__mem_func__(self.AcceptTarget))
self.textRenderer = self.TextRenderer() self.textRenderer.SetParent(self) self.textRenderer.SetPosition(20, 28) self.textRenderer.SetTargetName("") self.textRenderer.Show()
self.resizeButton = self.ResizeButton() self.resizeButton.SetParent(self) self.resizeButton.SetSize(20, 20) self.resizeButton.SetPosition(280, 180) self.resizeButton.SetMoveEvent(ui.__mem_func__(self.ResizeWhisperDialog)) self.resizeButton.Show()
self.ResizeWhisperDialog()
def Destroy(self):
self.eventMinimize = None self.eventClose = None self.eventAcceptTarget = None
self.ClearDictionary() self.scrollBar.Destroy() self.titleName = None self.titleNameEdit = None self.closeButton = None self.scrollBar = None self.chatLine = None self.sendButton = None self.ignoreButton = None self.reportViolentWhisperButton = None self.acceptButton = None self.minimizeButton = None self.textRenderer = None self.board = None self.editBar = None self.resizeButton = None
def ResizeWhisperDialog(self): (xPos, yPos) = self.resizeButton.GetLocalPosition() if xPos < 280: self.resizeButton.SetPosition(280, yPos) return if yPos < 150: self.resizeButton.SetPosition(xPos, 150) return self.SetWhisperDialogSize(xPos + 20, yPos + 20)
def SetWhisperDialogSize(self, width, height): try:
max = int((width-90)/6) * 3 - 6
self.board.SetSize(width, height) self.scrollBar.SetPosition(width-25, 35) self.scrollBar.SetScrollBarSize(height-100) self.scrollBar.SetPos(1.0) self.editBar.SetSize(width-18, 50) self.chatLine.SetSize(width-90, 40) self.chatLine.SetLimitWidth(width-90) self.SetSize(width, height)
if 0 != self.targetName: chat.SetWhisperBoxSize(self.targetName, width - 50, height - 90) if locale.IsARABIC(): self.textRenderer.SetPosition(width-20, 28) self.scrollBar.SetPosition(width-25+self.scrollBar.GetWidth(), 35) self.editBar.SetPosition(10 + self.editBar.GetWidth(), height-60) self.sendButton.SetPosition(width - 80 + self.sendButton.GetWidth(), 10) self.minimizeButton.SetPosition(width-42 + self.minimizeButton.GetWidth(), 12) self.closeButton.SetPosition(width-24+self.closeButton.GetWidth(), 12) self.chatLine.SetPosition(5 + self.chatLine.GetWidth(), 5) self.board.SetPosition(self.board.GetWidth(), 0) else: self.textRenderer.SetPosition(20, 28) self.scrollBar.SetPosition(width-25, 35) self.editBar.SetPosition(10, height-60) self.sendButton.SetPosition(width-80, 10) self.minimizeButton.SetPosition(width-42, 12) self.closeButton.SetPosition(width-24, 12)
self.SetChatLineMax(max)
except: import exception exception.Abort("WhisperDialog.SetWhisperDialogSize.BindObject")
def SetChatLineMax(self, max): self.chatLine.SetMax(max)
from grpText import GetSplitingTextLine
text = self.chatLine.GetText() if text: self.chatLine.SetText(GetSplitingTextLine(text, max, 0))
def OpenWithTarget(self, targetName): chat.CreateWhisper(targetName) chat.SetWhisperBoxSize(targetName, self.GetWidth() - 60, self.GetHeight() - 90) self.chatLine.SetFocus() self.titleName.SetText(targetName) self.targetName = targetName self.textRenderer.SetTargetName(targetName) self.titleNameEdit.Hide() self.ignoreButton.Hide() if app.IsDevStage(): self.reportViolentWhisperButton.Show() else: self.reportViolentWhisperButton.Hide() self.acceptButton.Hide() self.gamemasterMark.Hide() self.minimizeButton.Show()
def OpenWithoutTarget(self, event): self.eventAcceptTarget = event self.titleName.SetText("") self.titleNameEdit.SetText("") self.titleNameEdit.SetFocus() self.targetName = 0 self.titleNameEdit.Show() self.ignoreButton.Hide() self.reportViolentWhisperButton.Hide() self.acceptButton.Show() self.minimizeButton.Hide() self.gamemasterMark.Hide()
def SetGameMasterLook(self): self.gamemasterMark.Show() self.reportViolentWhisperButton.Hide()
def Minimize(self): self.titleNameEdit.KillFocus() self.chatLine.KillFocus() self.Hide()
if None != self.eventMinimize: self.eventMinimize(self.targetName)
def Close(self): chat.ClearWhisper(self.targetName) self.titleNameEdit.KillFocus() self.chatLine.KillFocus() self.Hide()
if None != self.eventClose: self.eventClose(self.targetName)
def ReportViolentWhisper(self): net.SendChatPacket("/reportviolentwhisper " + self.targetName)
def IgnoreTarget(self): net.SendChatPacket("/ignore " + self.targetName)
def AcceptTarget(self): name = self.titleNameEdit.GetText() if len(name) <= 0: self.Close() return
if None != self.eventAcceptTarget: self.titleNameEdit.KillFocus() self.eventAcceptTarget(name)
def OnScroll(self): chat.SetWhisperPosition(self.targetName, self.scrollBar.GetPos())
def SendWhisper(self):
text = self.chatLine.GetText() textLength = len(text)
if textLength > 0: if net.IsInsultIn(text): chat.AppendChat(chat.CHAT_TYPE_INFO, locale.CHAT_INSULT_STRING) return
net.SendWhisperPacket(self.targetName, text) self.chatLine.SetText("")
chat.AppendWhisper(chat.WHISPER_TYPE_CHAT, self.targetName, player.GetName() + " : " + text)
def OnTop(self): self.chatLine.SetFocus() def BindInterface(self, interface): self.interface = interface def OnMouseLeftButtonDown(self): hyperlink = ui.GetHyperlink() if hyperlink: if app.IsPressed(app.DIK_LALT): link = chat.GetLinkFromHyperlink(hyperlink) ime.PasteString(link) else: self.interface.MakeHyperlinkTooltip(hyperlink)
if "__main__" == __name__: import uiTest
class TestApp(uiTest.App): def OnInit(self): wnd = WhisperDialog(self.OnMax, self.OnMin) wnd.LoadDialog() wnd.OpenWithoutTarget(self.OnNew) wnd.SetPosition(0, 0) wnd.Show()
self.wnd = wnd
def OnMax(self): pass
def OnMin(self): pass
def OnNew(self): pass
TestApp().MainLoop()
Ich hoffe ihr könnt mir Helfen.
Gruß Done
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02/13/2014, 18:45
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#2
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elite*gold: 399
Join Date: Sep 2011
Posts: 5,323
Received Thanks: 3,938
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Du nutzt den Invoice Client, oder?
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02/13/2014, 19:22
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#3
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elite*gold: 5
Join Date: Dec 2013
Posts: 549
Received Thanks: 197
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in der ui ist es glaube ich dort musst du ein "elf" zu "self" machen mfg.
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02/13/2014, 19:30
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#4
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elite*gold: 1
Join Date: Dec 2013
Posts: 114
Received Thanks: 104
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Quote:
Originally Posted by DasSchwarzeT
Du nutzt den Invoice Client, oder?
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Nein
Quote:
Originally Posted by Rikarshi ™
in der ui ist es glaube ich dort musst du ein "elf" zu "self" machen mfg.
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Hier mal die ui.py
PHP Code:
import app import ime import grp import snd import wndMgr import item import skill import locale # MARK_BUG_FIX import guild # END_OF_MARK_BUG_FIX from _weakref import proxy BACKGROUND_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 1.0) DARK_COLOR = grp.GenerateColor(0.2, 0.2, 0.2, 1.0) BRIGHT_COLOR = grp.GenerateColor(0.7, 0.7, 0.7, 1.0) if locale.IsCANADA(): SELECT_COLOR = grp.GenerateColor(0.9, 0.03, 0.01, 0.4) else: SELECT_COLOR = grp.GenerateColor(0.0, 0.0, 0.5, 0.3) WHITE_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 0.5) HALF_WHITE_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 0.2) createToolTipWindowDict = {} def RegisterCandidateWindowClass(codePage, candidateWindowClass): EditLine.candidateWindowClassDict[codePage]=candidateWindowClass def RegisterToolTipWindow(type, createToolTipWindow): createToolTipWindowDict[type]=createToolTipWindow app.SetDefaultFontName(locale.UI_DEF_FONT) ## Window Manager Event List## ############################## ## "OnMouseLeftButtonDown" ## "OnMouseLeftButtonUp" ## "OnMouseLeftButtonDoubleClick" ## "OnMouseRightButtonDown" ## "OnMouseRightButtonUp" ## "OnMouseRightButtonDoubleClick" ## "OnMouseDrag" ## "OnSetFocus" ## "OnKillFocus" ## "OnMouseOverIn" ## "OnMouseOverOut" ## "OnRender" ## "OnUpdate" ## "OnKeyDown" ## "OnKeyUp" ## "OnTop" ## "OnIMEUpdate" ## IME Only ## "OnIMETab" ## IME Only ## "OnIMEReturn" ## IME Only ############################## ## Window Manager Event List## class __mem_func__: class __noarg_call__: def __init__(self, cls, obj, func): self.cls=cls self.obj=proxy(obj) self.func=proxy(func) def __call__(self, *arg): return self.func(self.obj) class __arg_call__: def __init__(self, cls, obj, func): self.cls=cls self.obj=proxy(obj) self.func=proxy(func) def __call__(self, *arg): return self.func(self.obj, *arg) def __init__(self, mfunc): if mfunc.im_func.func_code.co_argcount>1: self.call=__mem_func__.__arg_call__(mfunc.im_class, mfunc.im_self, mfunc.im_func) else: self.call=__mem_func__.__noarg_call__(mfunc.im_class, mfunc.im_self, mfunc.im_func) def __call__(self, *arg): return self.call(*arg) class Window(object): def NoneMethod(cls): pass NoneMethod = classmethod(NoneMethod) def __init__(self, layer = "UI"): self.hWnd = None self.parentWindow = 0 self.RegisterWindow(layer) self.Hide() def __del__(self): wndMgr.Destroy(self.hWnd) def RegisterWindow(self, layer): self.hWnd = wndMgr.Register(self, layer) def Destroy(self): pass def GetWindowHandle(self): return self.hWnd def AddFlag(self, style): wndMgr.AddFlag(self.hWnd, style) def IsRTL(self): return wndMgr.IsRTL(self.hWnd) def SetWindowName(self, Name): wndMgr.SetName(self.hWnd, Name) def SetParent(self, parent): wndMgr.SetParent(self.hWnd, parent.hWnd) def SetParentProxy(self, parent): self.parentWindow=proxy(parent) wndMgr.SetParent(self.hWnd, parent.hWnd) def GetParentProxy(self): return self.parentWindow def SetPickAlways(self): wndMgr.SetPickAlways(self.hWnd) def SetWindowHorizontalAlignLeft(self): wndMgr.SetWindowHorizontalAlign(self.hWnd, wndMgr.HORIZONTAL_ALIGN_LEFT) def SetWindowHorizontalAlignCenter(self): wndMgr.SetWindowHorizontalAlign(self.hWnd, wndMgr.HORIZONTAL_ALIGN_CENTER) def SetWindowHorizontalAlignRight(self): wndMgr.SetWindowHorizontalAlign(self.hWnd, wndMgr.HORIZONTAL_ALIGN_RIGHT) def SetWindowVerticalAlignTop(self): wndMgr.SetWindowVerticalAlign(self.hWnd, wndMgr.VERTICAL_ALIGN_TOP) def SetWindowVerticalAlignCenter(self): wndMgr.SetWindowVerticalAlign(self.hWnd, wndMgr.VERTICAL_ALIGN_CENTER) def SetWindowVerticalAlignBottom(self): wndMgr.SetWindowVerticalAlign(self.hWnd, wndMgr.VERTICAL_ALIGN_BOTTOM) def SetTop(self): wndMgr.SetTop(self.hWnd) def Show(self): wndMgr.Show(self.hWnd) def Hide(self): wndMgr.Hide(self.hWnd) def Lock(self): wndMgr.Lock(self.hWnd) def Unlock(self): wndMgr.Unlock(self.hWnd) def IsShow(self): return wndMgr.IsShow(self.hWnd) def UpdateRect(self): wndMgr.UpdateRect(self.hWnd) def SetSize(self, width, height): wndMgr.SetWindowSize(self.hWnd, width, height) def GetWidth(self): return wndMgr.GetWindowWidth(self.hWnd) def GetHeight(self): return wndMgr.GetWindowHeight(self.hWnd) def GetLocalPosition(self): return wndMgr.GetWindowLocalPosition(self.hWnd) def GetGlobalPosition(self): return wndMgr.GetWindowGlobalPosition(self.hWnd) def GetMouseLocalPosition(self): return wndMgr.GetMouseLocalPosition(self.hWnd) def GetRect(self): return wndMgr.GetWindowRect(self.hWnd) def SetPosition(self, x, y): wndMgr.SetWindowPosition(self.hWnd, x, y) def SetCenterPosition(self, x = 0, y = 0): self.SetPosition((wndMgr.GetScreenWidth() - self.GetWidth()) / 2 + x, (wndMgr.GetScreenHeight() - self.GetHeight()) / 2 + y) def IsFocus(self): return wndMgr.IsFocus(self.hWnd) def SetFocus(self): wndMgr.SetFocus(self.hWnd) def KillFocus(self): wndMgr.KillFocus(self.hWnd) def GetChildCount(self): return wndMgr.GetChildCount(self.hWnd) def IsIn(self): return wndMgr.IsIn(self.hWnd) class ListBoxEx(Window): class Item(Window): def __init__(self): Window.__init__(self) def __del__(self): Window.__del__(self) def SetParent(self, parent): Window.SetParent(self, parent) self.parent=proxy(parent) def OnMouseLeftButtonDown(self): self.parent.SelectItem(self) def OnRender(self): if self.parent.GetSelectedItem()==self: self.OnSelectedRender() def OnSelectedRender(self): x, y = self.GetGlobalPosition() grp.SetColor(grp.GenerateColor(0.0, 0.0, 0.7, 0.7)) grp.RenderBar(x, y, self.GetWidth(), self.GetHeight()) def __init__(self): Window.__init__(self) self.viewItemCount=10 self.basePos=0 self.itemHeight=16 self.itemStep=20 self.selItem=0 self.itemList=[] self.onSelectItemEvent = lambda *arg: None if locale.IsARABIC(): self.itemWidth=130 else: self.itemWidth=100 self.scrollBar=None self.__UpdateSize() def __del__(self): Window.__del__(self) def __UpdateSize(self): height=self.itemStep*self.__GetViewItemCount() self.SetSize(self.itemWidth, height) def IsEmpty(self): if len(self.itemList)==0: return 1 return 0 def SetItemStep(self, itemStep): self.itemStep=itemStep self.__UpdateSize() def SetItemSize(self, itemWidth, itemHeight): self.itemWidth=itemWidth self.itemHeight=itemHeight self.__UpdateSize() def SetViewItemCount(self, viewItemCount): self.viewItemCount=viewItemCount def SetSelectEvent(self, event): self.onSelectItemEvent = event def SetBasePos(self, basePos): for oldItem in self.itemList[self.basePos:self.basePos+self.viewItemCount]: oldItem.Hide() self.basePos=basePos pos=basePos for newItem in self.itemList[self.basePos:self.basePos+self.viewItemCount]: (x, y)=self.GetItemViewCoord(pos, newItem.GetWidth()) newItem.SetPosition(x, y) newItem.Show() pos+=1 def GetItemIndex(self, argItem): return self.itemList.index(argItem) def GetSelectedItem(self): return self.selItem def SelectIndex(self, index): if index >= len(self.itemList) or index < 0: self.selItem = None return try: self.selItem=self.itemList[index] except: pass def SelectItem(self, selItem): self.selItem=selItem self.onSelectItemEvent(selItem) def RemoveAllItems(self): self.selItem=None self.itemList=[] if self.scrollBar: self.scrollBar.SetPos(0) def RemoveItem(self, delItem): if delItem==self.selItem: self.selItem=None self.itemList.remove(delItem) def AppendItem(self, newItem): newItem.SetParent(self) newItem.SetSize(self.itemWidth, self.itemHeight) pos=len(self.itemList) if self.__IsInViewRange(pos): (x, y)=self.GetItemViewCoord(pos, newItem.GetWidth()) newItem.SetPosition(x, y) newItem.Show() else: newItem.Hide() self.itemList.append(newItem) def SetScrollBar(self, scrollBar): scrollBar.SetScrollEvent(__mem_func__(self.__OnScroll)) self.scrollBar=scrollBar def __OnScroll(self): self.SetBasePos(int(self.scrollBar.GetPos()*self.__GetScrollLen())) def __GetScrollLen(self): scrollLen=self.__GetItemCount()-self.__GetViewItemCount() if scrollLen<0: return 0 return scrollLen def __GetViewItemCount(self): return self.viewItemCount def __GetItemCount(self): return len(self.itemList) def GetItemViewCoord(self, pos, itemWidth): if locale.IsARABIC(): return (self.GetWidth()-itemWidth-10, (pos-self.basePos)*self.itemStep) else: return (0, (pos-self.basePos)*self.itemStep) def __IsInViewRange(self, pos): if pos<self.basePos: return 0 if pos>=self.basePos+self.viewItemCount: return 0 return 1 class CandidateListBox(ListBoxEx): HORIZONTAL_MODE = 0 VERTICAL_MODE = 1 class Item(ListBoxEx.Item): def __init__(self, text): ListBoxEx.Item.__init__(self) self.textBox=TextLine() self.textBox.SetParent(self) self.textBox.SetText(text) self.textBox.Show() def __del__(self): ListBoxEx.Item.__del__(self) def __init__(self, mode = HORIZONTAL_MODE): ListBoxEx.__init__(self) self.itemWidth=32 self.itemHeight=32 self.mode = mode def __del__(self): ListBoxEx.__del__(self) def SetMode(self, mode): self.mode = mode def AppendItem(self, newItem): ListBoxEx.AppendItem(self, newItem) def GetItemViewCoord(self, pos): if self.mode == self.HORIZONTAL_MODE: return ((pos-self.basePos)*self.itemStep, 0) elif self.mode == self.VERTICAL_MODE: return (0, (pos-self.basePos)*self.itemStep) class TextLine(Window): def __init__(self): Window.__init__(self) self.max = 0 self.SetFontName(locale.UI_DEF_FONT) def __del__(self): Window.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterTextLine(self, layer) def SetMax(self, max): wndMgr.SetMax(self.hWnd, max) def SetLimitWidth(self, width): wndMgr.SetLimitWidth(self.hWnd, width) def SetMultiLine(self): wndMgr.SetMultiLine(self.hWnd, TRUE) def SetHorizontalAlignArabic(self): wndMgr.SetHorizontalAlign(self.hWnd, wndMgr.TEXT_HORIZONTAL_ALIGN_ARABIC) def SetHorizontalAlignLeft(self): wndMgr.SetHorizontalAlign(self.hWnd, wndMgr.TEXT_HORIZONTAL_ALIGN_LEFT) def SetHorizontalAlignRight(self): wndMgr.SetHorizontalAlign(self.hWnd, wndMgr.TEXT_HORIZONTAL_ALIGN_RIGHT) def SetHorizontalAlignCenter(self): wndMgr.SetHorizontalAlign(self.hWnd, wndMgr.TEXT_HORIZONTAL_ALIGN_CENTER) def SetVerticalAlignTop(self): wndMgr.SetVerticalAlign(self.hWnd, wndMgr.TEXT_VERTICAL_ALIGN_TOP) def SetVerticalAlignBottom(self): wndMgr.SetVerticalAlign(self.hWnd, wndMgr.TEXT_VERTICAL_ALIGN_BOTTOM) def SetVerticalAlignCenter(self): wndMgr.SetVerticalAlign(self.hWnd, wndMgr.TEXT_VERTICAL_ALIGN_CENTER) def SetSecret(self, Value=TRUE): wndMgr.SetSecret(self.hWnd, Value) def SetOutline(self, Value=TRUE): wndMgr.SetOutline(self.hWnd, Value) def SetFeather(self, value=TRUE): wndMgr.SetFeather(self.hWnd, value) def SetFontName(self, fontName): wndMgr.SetFontName(self.hWnd, fontName) def SetDefaultFontName(self): wndMgr.SetFontName(self.hWnd, locale.UI_DEF_FONT) def SetFontColor(self, red, green, blue): wndMgr.SetFontColor(self.hWnd, red, green, blue) def SetPackedFontColor(self, color): wndMgr.SetFontColor(self.hWnd, color) def SetText(self, text): wndMgr.SetText(self.hWnd, text) def GetText(self): return wndMgr.GetText(self.hWnd) def GetTextSize(self): return wndMgr.GetTextSize(self.hWnd) class EmptyCandidateWindow(Window): def __init__(self): Window.__init__(self) def __del__(self): Window.__init__(self) def Load(self): pass def SetCandidatePosition(self, x, y, textCount): pass def Clear(self): pass def Append(self, text): pass def Refresh(self): pass def Select(self): pass class EditLine(TextLine): candidateWindowClassDict = {} def __init__(self): TextLine.__init__(self) self.eventReturn = Window.NoneMethod self.eventEscape = Window.NoneMethod self.eventTab = None self.numberMode = FALSE self.useIME = TRUE self.bCodePage = FALSE self.candidateWindowClass = None self.candidateWindow = None self.SetCodePage(app.GetDefaultCodePage()) self.readingWnd = ReadingWnd() self.readingWnd.Hide() def __del__(self): TextLine.__del__(self) self.eventReturn = Window.NoneMethod self.eventEscape = Window.NoneMethod self.eventTab = None def SetCodePage(self, codePage): candidateWindowClass=EditLine.candidateWindowClassDict.get(codePage, EmptyCandidateWindow) self.__SetCandidateClass(candidateWindowClass) def __SetCandidateClass(self, candidateWindowClass): if self.candidateWindowClass==candidateWindowClass: return self.candidateWindowClass = candidateWindowClass self.candidateWindow = self.candidateWindowClass() self.candidateWindow.Load() self.candidateWindow.Hide() def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterTextLine(self, layer) def SAFE_SetReturnEvent(self, event): self.eventReturn = __mem_func__(event) def SetReturnEvent(self, event): self.eventReturn = event def SetEscapeEvent(self, event): self.eventEscape = event def SetTabEvent(self, event): self.eventTab = event def SetMax(self, max): self.max = max wndMgr.SetMax(self.hWnd, self.max) ime.SetMax(self.max) self.SetUserMax(self.max) def SetUserMax(self, max): self.userMax = max ime.SetUserMax(self.userMax) def SetNumberMode(self): self.numberMode = TRUE #def AddExceptKey(self, key): # ime.AddExceptKey(key) #def ClearExceptKey(self): # ime.ClearExceptKey() def SetIMEFlag(self, flag): self.useIME = flag def SetText(self, text): wndMgr.SetText(self.hWnd, text) if self.IsFocus(): ime.SetText(text) def Enable(self): wndMgr.ShowCursor(self.hWnd) def Disable(self): wndMgr.HideCursor(self.hWnd) def SetEndPosition(self): ime.MoveEnd() def OnSetFocus(self): Text = self.GetText() ime.SetText(Text) ime.SetMax(self.max) ime.SetUserMax(self.userMax) ime.SetCursorPosition(-1) if self.numberMode: ime.SetNumberMode() else: ime.SetStringMode() ime.EnableCaptureInput() if self.useIME: ime.EnableIME() else: ime.DisableIME() wndMgr.ShowCursor(self.hWnd, TRUE) def OnKillFocus(self): self.SetText(ime.GetText(self.bCodePage)) self.OnIMECloseCandidateList() self.OnIMECloseReadingWnd() ime.DisableIME() ime.DisableCaptureInput() wndMgr.HideCursor(self.hWnd) def OnIMEChangeCodePage(self): self.SetCodePage(ime.GetCodePage()) def OnIMEOpenCandidateList(self): self.candidateWindow.Show() self.candidateWindow.Clear() self.candidateWindow.Refresh() gx, gy = self.GetGlobalPosition() self.candidateWindow.SetCandidatePosition(gx, gy, len(self.GetText())) return TRUE def OnIMECloseCandidateList(self): self.candidateWindow.Hide() return TRUE def OnIMEOpenReadingWnd(self): gx, gy = self.GetGlobalPosition() textlen = len(self.GetText())-2 reading = ime.GetReading() readinglen = len(reading) self.readingWnd.SetReadingPosition( gx + textlen*6-24-readinglen*6, gy ) self.readingWnd.SetText(reading) if ime.GetReadingError() == 0: self.readingWnd.SetTextColor(0xffffffff) else: self.readingWnd.SetTextColor(0xffff0000) self.readingWnd.SetSize(readinglen * 6 + 4, 19) self.readingWnd.Show() return TRUE def OnIMECloseReadingWnd(self): self.readingWnd.Hide() return TRUE def OnIMEUpdate(self): snd.PlaySound("sound/ui/type.wav") TextLine.SetText(self, ime.GetText(self.bCodePage)) def OnIMETab(self): if self.eventTab: self.eventTab() return TRUE return FALSE def OnIMEReturn(self): snd.PlaySound("sound/ui/click.wav") self.eventReturn() return TRUE def OnPressEscapeKey(self): self.eventEscape() return TRUE def OnKeyDown(self, key): if app.DIK_F1 == key: return FALSE if app.DIK_F2 == key: return FALSE if app.DIK_F3 == key: return FALSE if app.DIK_F4 == key: return FALSE if app.DIK_LALT == key: return FALSE if app.DIK_SYSRQ == key: return FALSE if app.DIK_LCONTROL == key: return FALSE if app.DIK_V == key: if app.IsPressed(app.DIK_LCONTROL): ime.PasteTextFromClipBoard() return TRUE def OnKeyUp(self, key): if app.DIK_F1 == key: return FALSE if app.DIK_F2 == key: return FALSE if app.DIK_F3 == key: return FALSE if app.DIK_F4 == key: return FALSE if app.DIK_LALT == key: return FALSE if app.DIK_SYSRQ == key: return FALSE if app.DIK_LCONTROL == key: return FALSE return TRUE def OnIMEKeyDown(self, key): # Left if app.VK_LEFT == key: ime.MoveLeft() return TRUE # Right if app.VK_RIGHT == key: ime.MoveRight() return TRUE # Home if app.VK_HOME == key: ime.MoveHome() return TRUE # End if app.VK_END == key: ime.MoveEnd() return TRUE # Delete if app.VK_DELETE == key: ime.Delete() TextLine.SetText(self, ime.GetText(self.bCodePage)) return TRUE return TRUE #def OnMouseLeftButtonDown(self): # self.SetFocus() def OnMouseLeftButtonDown(self): if FALSE == self.IsIn(): return FALSE self.SetFocus() PixelPosition = wndMgr.GetCursorPosition(self.hWnd) ime.SetCursorPosition(PixelPosition) class MarkBox(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) def __del__(self): Window.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterMarkBox(self, layer) def Load(self): wndMgr.MarkBox_Load(self.hWnd) def SetScale(self, scale): wndMgr.MarkBox_SetScale(self.hWnd, scale) def SetIndex(self, guildID): MarkID = guild.GuildIDToMarkID(guildID) wndMgr.MarkBox_SetImageFilename(self.hWnd, guild.GetMarkImageFilenameByMarkID(MarkID)) wndMgr.MarkBox_SetIndex(self.hWnd, guild.GetMarkIndexByMarkID(MarkID)) def SetAlpha(self, alpha): wndMgr.MarkBox_SetDiffuseColor(self.hWnd, 1.0, 1.0, 1.0, alpha) class ImageBox(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) self.eventDict={} def __del__(self): Window.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterImageBox(self, layer) def LoadImage(self, imageName): self.name=imageName wndMgr.LoadImage(self.hWnd, imageName) if len(self.eventDict)!=0: print "LOAD IMAGE", self, self.eventDict def SetAlpha(self, alpha): wndMgr.SetDiffuseColor(self.hWnd, 1.0, 1.0, 1.0, alpha) def GetWidth(self): return wndMgr.GetWidth(self.hWnd) def GetHeight(self): return wndMgr.GetHeight(self.hWnd) def OnMouseOverIn(self): try: self.eventDict["MOUSE_OVER_IN"]() except KeyError: pass def OnMouseOverOut(self): try: self.eventDict["MOUSE_OVER_OUT"]() except KeyError: pass def SAFE_SetStringEvent(self, event, func): self.eventDict[event]=__mem_func__(func) class ExpandedImageBox(ImageBox): def __init__(self, layer = "UI"): ImageBox.__init__(self, layer) def __del__(self): ImageBox.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterExpandedImageBox(self, layer) def SetScale(self, xScale, yScale): wndMgr.SetScale(self.hWnd, xScale, yScale) def SetOrigin(self, x, y): wndMgr.SetOrigin(self.hWnd, x, y) def SetRotation(self, rotation): wndMgr.SetRotation(self.hWnd, rotation) def SetRenderingMode(self, mode): wndMgr.SetRenderingMode(self.hWnd, mode) # [0.0, 1.0] »çÀÌÀÇ °ª¸¸Å* ÆÛ¼¾Æ®·Î ±×¸®Áö ¾Ê´Â´Ù. def SetRenderingRect(self, left, top, right, bottom): wndMgr.SetRenderingRect(self.hWnd, left, top, right, bottom) def SetPercentage(self, curValue, maxValue): if maxValue: self.SetRenderingRect(0.0, 0.0, -1.0 + float(curValue) / float(maxValue), 0.0) else: self.SetRenderingRect(0.0, 0.0, 0.0, 0.0) def GetWidth(self): return wndMgr.GetWindowWidth(self.hWnd) def GetHeight(self): return wndMgr.GetWindowHeight(self.hWnd) class AniImageBox(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) def __del__(self): Window.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterAniImageBox(self, layer) def SetDelay(self, delay): wndMgr.SetDelay(self.hWnd, delay) def AppendImage(self, filename): wndMgr.AppendImage(self.hWnd, filename) def SetPercentage(self, curValue, maxValue): wndMgr.SetRenderingRect(self.hWnd, 0.0, 0.0, -1.0 + float(curValue) / float(maxValue), 0.0) def OnEndFrame(self): pass class Button(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) self.eventFunc = None self.eventArgs = None self.ButtonText = None self.ToolTipText = None def __del__(self): Window.__del__(self) self.eventFunc = None self.eventArgs = None def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterButton(self, layer) def SetUpVisual(self, filename): wndMgr.SetUpVisual(self.hWnd, filename) def SetOverVisual(self, filename): wndMgr.SetOverVisual(self.hWnd, filename) def SetDownVisual(self, filename): wndMgr.SetDownVisual(self.hWnd, filename) def SetDisableVisual(self, filename): wndMgr.SetDisableVisual(self.hWnd, filename) def GetUpVisualFileName(self): return wndMgr.GetUpVisualFileName(self.hWnd) def GetOverVisualFileName(self): return wndMgr.GetOverVisualFileName(self.hWnd) def GetDownVisualFileName(self): return wndMgr.GetDownVisualFileName(self.hWnd) def Flash(self): wndMgr.Flash(self.hWnd) def Enable(self): wndMgr.Enable(self.hWnd) def Disable(self): wndMgr.Disable(self.hWnd) def Down(self): wndMgr.Down(self.hWnd) def SetUp(self): wndMgr.SetUp(self.hWnd) def SAFE_SetEvent(self, func, *args): self.eventFunc = __mem_func__(func) self.eventArgs = args def SetEvent(self, func, *args): self.eventFunc = func self.eventArgs = args def SetTextColor(self, color): if not self.ButtonText: return self.ButtonText.SetPackedFontColor(color) def SetText(self, text, height = 4): if not self.ButtonText: textLine = TextLine() textLine.SetParent(self) textLine.SetPosition(self.GetWidth()/2, self.GetHeight()/2) textLine.SetVerticalAlignCenter() textLine.SetHorizontalAlignCenter() textLine.Show() self.ButtonText = textLine self.ButtonText.SetText(text) def SetFormToolTipText(self, type, text, x, y): if not self.ToolTipText: toolTip=createToolTipWindowDict[type]() toolTip.SetParent(self) toolTip.SetSize(0, 0) toolTip.SetHorizontalAlignCenter() toolTip.SetOutline() toolTip.Hide() toolTip.SetPosition(x + self.GetWidth()/2, y) self.ToolTipText=toolTip self.ToolTipText.SetText(text) def SetToolTipWindow(self, toolTip): self.ToolTipText=toolTip self.ToolTipText.SetParentProxy(self) def SetToolTipText(self, text, x=0, y = -19): self.SetFormToolTipText("TEXT", text, x, y) def CallEvent(self): snd.PlaySound("sound/ui/click.wav") if self.eventFunc: apply(self.eventFunc, self.eventArgs) def ShowToolTip(self): if self.ToolTipText: self.ToolTipText.Show() def HideToolTip(self): if self.ToolTipText: self.ToolTipText.Hide() def IsDown(self): return wndMgr.IsDown(self.hWnd) class RadioButton(Button): def __init__(self): Button.__init__(self) def __del__(self): Button.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterRadioButton(self, layer) class ToggleButton(Button): def __init__(self): Button.__init__(self) self.eventUp = None self.eventDown = None def __del__(self): Button.__del__(self) self.eventUp = None self.eventDown = None def SetToggleUpEvent(self, event): self.eventUp = event def SetToggleDownEvent(self, event): self.eventDown = event def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterToggleButton(self, layer) def OnToggleUp(self): if self.eventUp: self.eventUp() def OnToggleDown(self): if self.eventDown: self.eventDown() class DragButton(Button): def __init__(self): Button.__init__(self) self.AddFlag("movable") self.callbackEnable = TRUE self.eventMove = lambda: None def __del__(self): Button.__del__(self) self.eventMove = lambda: None def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterDragButton(self, layer) def SetMoveEvent(self, event): self.eventMove = event def SetRestrictMovementArea(self, x, y, width, height): wndMgr.SetRestrictMovementArea(self.hWnd, x, y, width, height) def TurnOnCallBack(self): self.callbackEnable = TRUE def TurnOffCallBack(self): self.callbackEnable = FALSE def OnMove(self): if self.callbackEnable: self.eventMove() class NumberLine(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) def __del__(self): Window.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterNumberLine(self, layer) def SetHorizontalAlignCenter(self): wndMgr.SetNumberHorizontalAlignCenter(self.hWnd) def SetHorizontalAlignRight(self): wndMgr.SetNumberHorizontalAlignRight(self.hWnd) def SetPath(self, path): wndMgr.SetPath(self.hWnd, path) def SetNumber(self, number): wndMgr.SetNumber(self.hWnd, number) ################################################################################################### ## PythonScript Element ################################################################################################### class Box(Window): def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterBox(self, layer) def SetColor(self, color): wndMgr.SetColor(self.hWnd, color) class Bar(Window): def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterBar(self, layer) def SetColor(self, color): wndMgr.SetColor(self.hWnd, color) class Line(Window): def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterLine(self, layer) def SetColor(self, color): wndMgr.SetColor(self.hWnd, color) class SlotBar(Window): def __init__(self): Window.__init__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterBar3D(self, layer) ## Same with SlotBar class Bar3D(Window): def __init__(self): Window.__init__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterBar3D(self, layer) def SetColor(self, left, right, center): wndMgr.SetColor(self.hWnd, left, right, center) class SlotWindow(Window): def __init__(self): Window.__init__(self) self.StartIndex = 0 self.eventSelectEmptySlot = None self.eventSelectItemSlot = None self.eventUnselectEmptySlot = None self.eventUnselectItemSlot = None self.eventUseSlot = None self.eventOverInItem = None self.eventOverOutItem = None self.eventPressedSlotButton = None def __del__(self): Window.__del__(self) self.eventSelectEmptySlot = None self.eventSelectItemSlot = None self.eventUnselectEmptySlot = None self.eventUnselectItemSlot = None self.eventUseSlot = None self.eventOverInItem = None self.eventOverOutItem = None self.eventPressedSlotButton = None def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterSlotWindow(self, layer) def SetSlotStyle(self, style): wndMgr.SetSlotStyle(self.hWnd, style) def HasSlot(self, slotIndex): return wndMgr.HasSlot(self.hWnd, slotIndex) def SetSlotBaseImage(self, imageFileName, r, g, b, a): wndMgr.SetSlotBaseImage(self.hWnd, imageFileName, r, g, b, a) def SetCoverButton(self,\ slotIndex,\ upName="d:/ymir work/ui/public/slot_cover_button_01.sub",\ overName="d:/ymir work/ui/public/slot_cover_button_02.sub",\ downName="d:/ymir work/ui/public/slot_cover_button_03.sub",\ disableName="d:/ymir work/ui/public/slot_cover_button_04.sub",\ LeftButtonEnable = FALSE,\ RightButtonEnable = TRUE): wndMgr.SetCoverButton(self.hWnd, slotIndex, upName, overName, downName, disableName, LeftButtonEnable, RightButtonEnable) def EnableCoverButton(self, slotIndex): wndMgr.EnableCoverButton(self.hWnd, slotIndex) def DisableCoverButton(self, slotIndex): wndMgr.DisableCoverButton(self.hWnd, slotIndex) def AppendSlotButton(self, upName, overName, downName): wndMgr.AppendSlotButton(self.hWnd, upName, overName, downName) def ShowSlotButton(self, slotNumber): wndMgr.ShowSlotButton(self.hWnd, slotNumber) def HideAllSlotButton(self): wndMgr.HideAllSlotButton(self.hWnd) def AppendRequirementSignImage(self, filename): wndMgr.AppendRequirementSignImage(self.hWnd, filename) def ShowRequirementSign(self, slotNumber): wndMgr.ShowRequirementSign(self.hWnd, slotNumber) def HideRequirementSign(self, slotNumber): wndMgr.HideRequirementSign(self.hWnd, slotNumber) def ActivateSlot(self, slotNumber): wndMgr.ActivateSlot(self.hWnd, slotNumber) def DeactivateSlot(self, slotNumber): wndMgr.DeactivateSlot(self.hWnd, slotNumber) def ShowSlotBaseImage(self, slotNumber): wndMgr.ShowSlotBaseImage(self.hWnd, slotNumber) def HideSlotBaseImage(self, slotNumber): wndMgr.HideSlotBaseImage(self.hWnd, slotNumber) def SAFE_SetButtonEvent(self, button, state, event): if "LEFT"==button: if "EMPTY"==state: self.eventSelectEmptySlot=__mem_func__(event) elif "EXIST"==state: self.eventSelectItemSlot=__mem_func__(event) elif "ALWAYS"==state: self.eventSelectEmptySlot=__mem_func__(event) self.eventSelectItemSlot=__mem_func__(event) elif "RIGHT"==button: if "EMPTY"==state: self.eventUnselectEmptySlot=__mem_func__(event) elif "EXIST"==state: self.eventUnselectItemSlot=__mem_func__(event) elif "ALWAYS"==state: self.eventUnselectEmptySlot=__mem_func__(event) self.eventUnselectItemSlot=__mem_func__(event) def SetSelectEmptySlotEvent(self, empty): self.eventSelectEmptySlot = empty def SetSelectItemSlotEvent(self, item): self.eventSelectItemSlot = item def SetUnselectEmptySlotEvent(self, empty): self.eventUnselectEmptySlot = empty def SetUnselectItemSlotEvent(self, item): self.eventUnselectItemSlot = item def SetUseSlotEvent(self, use): self.eventUseSlot = use def SetOverInItemEvent(self, event): self.eventOverInItem = event def SetOverOutItemEvent(self, event): self.eventOverOutItem = event def SetPressedSlotButtonEvent(self, event): self.eventPressedSlotButton = event def GetSlotCount(self): return wndMgr.GetSlotCount(self.hWnd) def SetUseMode(self, flag): "TRUEÀ϶§¸¸ ItemToItem ÀÌ °¡´ÉÇÑÁö º¸¿©ÁØ´Ù" wndMgr.SetUseMode(self.hWnd, flag) def SetUsableItem(self, flag): "TRUE¸é ÇöÀç °¡¸®Å² ¾ÆÀÌÅÛÀÌ ItemToItem Àû¿ë °¡´ÉÇÏ´Ù" wndMgr.SetUsableItem(self.hWnd, flag) ## Slot def SetSlotCoolTime(self, slotIndex, coolTime, elapsedTime = 0.0): wndMgr.SetSlotCoolTime(self.hWnd, slotIndex, coolTime, elapsedTime) def LockSlot(self, slotIndex): wndMgr.LockSlot(self.hWnd, slotIndex) def UnlockSlot(self, slotIndex): wndMgr.UnlockSlot(self.hWnd, slotIndex) def RefreshSlot(self): wndMgr.RefreshSlot(self.hWnd) def ClearSlot(self, slotNumber): wndMgr.ClearSlot(self.hWnd, slotNumber) def ClearAllSlot(self): wndMgr.ClearAllSlot(self.hWnd) def AppendSlot(self, index, x, y, width, height): wndMgr.AppendSlot(self.hWnd, index, x, y, width, height) def SetSlot(self, slotIndex, itemIndex, width, height, icon): wndMgr.SetSlot(self.hWnd, slotIndex, itemIndex, width, height, icon) def SetSlotCount(self, slotNumber, count): wndMgr.SetSlotCount(self.hWnd, slotNumber, count) def SetSlotCountNew(self, slotNumber, grade, count): wndMgr.SetSlotCountNew(self.hWnd, slotNumber, grade, count) def SetItemSlot(self, renderingSlotNumber, ItemIndex, ItemCount = 0): if 0 == ItemIndex or None == ItemIndex: wndMgr.ClearSlot(self.hWnd, renderingSlotNumber) return item.SelectItem(ItemIndex) itemIcon = item.GetIconImage() item.SelectItem(ItemIndex) (width, height) = item.GetItemSize() wndMgr.SetSlot(self.hWnd, renderingSlotNumber, ItemIndex, width, height, itemIcon) wndMgr.SetSlotCount(self.hWnd, renderingSlotNumber, ItemCount) def SetSkillSlot(self, renderingSlotNumber, skillIndex, skillLevel): skillIcon = skill.GetIconImage(skillIndex) if 0 == skillIcon: wndMgr.ClearSlot(self.hWnd, renderingSlotNumber) return wndMgr.SetSlot(self.hWnd, renderingSlotNumber, skillIndex, 1, 1, skillIcon) wndMgr.SetSlotCount(self.hWnd, renderingSlotNumber, skillLevel) def SetSkillSlotNew(self, renderingSlotNumber, skillIndex, skillGrade, skillLevel): skillIcon = skill.GetIconImageNew(skillIndex, skillGrade) if 0 == skillIcon: wndMgr.ClearSlot(self.hWnd, renderingSlotNumber) return wndMgr.SetSlot(self.hWnd, renderingSlotNumber, skillIndex, 1, 1, skillIcon) def SetEmotionSlot(self, renderingSlotNumber, emotionIndex): import player icon = player.GetEmotionIconImage(emotionIndex) if 0 == icon: wndMgr.ClearSlot(self.hWnd, renderingSlotNumber) return wndMgr.SetSlot(self.hWnd, renderingSlotNumber, emotionIndex, 1, 1, icon) ## Event def OnSelectEmptySlot(self, slotNumber): if self.eventSelectEmptySlot: self.eventSelectEmptySlot(slotNumber) def OnSelectItemSlot(self, slotNumber): if self.eventSelectItemSlot: self.eventSelectItemSlot(slotNumber) def OnUnselectEmptySlot(self, slotNumber): if self.eventUnselectEmptySlot: self.eventUnselectEmptySlot(slotNumber) def OnUnselectItemSlot(self, slotNumber): if self.eventUnselectItemSlot: self.eventUnselectItemSlot(slotNumber) def OnUseSlot(self, slotNumber): if self.eventUseSlot: self.eventUseSlot(slotNumber) def OnOverInItem(self, slotNumber): if self.eventOverInItem: self.eventOverInItem(slotNumber) def OnOverOutItem(self): if self.eventOverOutItem: self.eventOverOutItem() def OnPressedSlotButton(self, slotNumber): if self.eventPressedSlotButton: self.eventPressedSlotButton(slotNumber) def GetStartIndex(self): return 0 class GridSlotWindow(SlotWindow): def __init__(self): SlotWindow.__init__(self) self.startIndex = 0 def __del__(self): SlotWindow.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterGridSlotWindow(self, layer) def ArrangeSlot(self, StartIndex, xCount, yCount, xSize, ySize, xBlank, yBlank): self.startIndex = StartIndex wndMgr.ArrangeSlot(self.hWnd, StartIndex, xCount, yCount, xSize, ySize, xBlank, yBlank) self.startIndex = StartIndex def GetStartIndex(self): return self.startIndex class TitleBar(Window): BLOCK_WIDTH = 32 BLOCK_HEIGHT = 23 def __init__(self): Window.__init__(self) self.AddFlag("attach") def __del__(self): Window.__del__(self) def MakeTitleBar(self, width, color): ## ÇöÀç Color´Â »ç¿ëÇÏ°í ÀÖÁö ¾ÊÀ½ width = max(64, width) imgLeft = ImageBox() imgCenter = ExpandedImageBox() imgRight = ImageBox() imgLeft.AddFlag("not_pick") imgCenter.AddFlag("not_pick") imgRight.AddFlag("not_pick") imgLeft.SetParent(self) imgCenter.SetParent(self) imgRight.SetParent(self) if locale.IsARABIC(): imgLeft.LoadImage("locale/ae/ui/pattern/titlebar_left.tga") imgCenter.LoadImage("locale/ae/ui/pattern/titlebar_center.tga") imgRight.LoadImage("locale/ae/ui/pattern/titlebar_right.tga") else: imgLeft.LoadImage("d:/ymir work/ui/pattern/titlebar_left.tga") imgCenter.LoadImage("d:/ymir work/ui/pattern/titlebar_center.tga") imgRight.LoadImage("d:/ymir work/ui/pattern/titlebar_right.tga") imgLeft.Show() imgCenter.Show() imgRight.Show() btnClose = Button() btnClose.SetParent(self) btnClose.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub") btnClose.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub") btnClose.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub") btnClose.SetToolTipText(locale.UI_CLOSE, 0, -23) btnClose.Show() self.imgLeft = imgLeft self.imgCenter = imgCenter self.imgRight = imgRight self.btnClose = btnClose self.SetWidth(width) def SetWidth(self, width): self.imgCenter.SetRenderingRect(0.0, 0.0, float((width - self.BLOCK_WIDTH*2) - self.BLOCK_WIDTH) / self.BLOCK_WIDTH, 0.0) self.imgCenter.SetPosition(self.BLOCK_WIDTH, 0) self.imgRight.SetPosition(width - self.BLOCK_WIDTH, 0) if locale.IsARABIC(): self.btnClose.SetPosition(3, 3) else: self.btnClose.SetPosition(width - self.btnClose.GetWidth() - 3, 3) self.SetSize(width, self.BLOCK_HEIGHT) def SetCloseEvent(self, event): self.btnClose.SetEvent(event) class HorizontalBar(Window): BLOCK_WIDTH = 32 BLOCK_HEIGHT = 17 def __init__(self): Window.__init__(self) self.AddFlag("attach") def __del__(self): Window.__del__(self) def Create(self, width): width = max(96, width) imgLeft = ImageBox() imgLeft.SetParent(self) imgLeft.AddFlag("not_pick") imgLeft.LoadImage("d:/ymir work/ui/pattern/horizontalbar_left.tga") imgLeft.Show() imgCenter = ExpandedImageBox() imgCenter.SetParent(self) imgCenter.AddFlag("not_pick") imgCenter.LoadImage("d:/ymir work/ui/pattern/horizontalbar_center.tga") imgCenter.Show() imgRight = ImageBox() imgRight.SetParent(self) imgRight.AddFlag("not_pick") imgRight.LoadImage("d:/ymir work/ui/pattern/horizontalbar_right.tga") imgRight.Show() self.imgLeft = imgLeft self.imgCenter = imgCenter self.imgRight = imgRight self.SetWidth(width) def SetWidth(self, width): self.imgCenter.SetRenderingRect(0.0, 0.0, float((width - self.BLOCK_WIDTH*2) - self.BLOCK_WIDTH) / self.BLOCK_WIDTH, 0.0) self.imgCenter.SetPosition(self.BLOCK_WIDTH, 0) self.imgRight.SetPosition(width - self.BLOCK_WIDTH, 0) self.SetSize(width, self.BLOCK_HEIGHT) class Gauge(Window): SLOT_WIDTH = 16 SLOT_HEIGHT = 7 GAUGE_TEMPORARY_PLACE = 12 GAUGE_WIDTH = 16 def __init__(self): Window.__init__(self) self.width = 0 def __del__(self): Window.__del__(self) def MakeGauge(self, width, color): self.width = max(48, width) imgSlotLeft = ImageBox() imgSlotLeft.SetParent(self) imgSlotLeft.LoadImage("d:/ymir work/ui/pattern/gauge_slot_left.tga") imgSlotLeft.Show() imgSlotRight = ImageBox() imgSlotRight.SetParent(self) imgSlotRight.LoadImage("d:/ymir work/ui/pattern/gauge_slot_right.tga") imgSlotRight.Show() imgSlotRight.SetPosition(width - self.SLOT_WIDTH, 0) imgSlotCenter = ExpandedImageBox() imgSlotCenter.SetParent(self) imgSlotCenter.LoadImage("d:/ymir work/ui/pattern/gauge_slot_center.tga") imgSlotCenter.Show() imgSlotCenter.SetRenderingRect(0.0, 0.0, float((width - self.SLOT_WIDTH*2) - self.SLOT_WIDTH) / self.SLOT_WIDTH, 0.0) imgSlotCenter.SetPosition(self.SLOT_WIDTH, 0) imgGauge = ExpandedImageBox() imgGauge.SetParent(self) imgGauge.LoadImage("d:/ymir work/ui/pattern/gauge_" + color + ".tga") imgGauge.Show() imgGauge.SetRenderingRect(0.0, 0.0, 0.0, 0.0) imgGauge.SetPosition(self.GAUGE_TEMPORARY_PLACE, 0) imgSlotLeft.AddFlag("attach") imgSlotCenter.AddFlag("attach") imgSlotRight.AddFlag("attach") self.imgLeft = imgSlotLeft self.imgCenter = imgSlotCenter self.imgRight = imgSlotRight self.imgGauge = imgGauge self.SetSize(width, self.SLOT_HEIGHT) def SetPercentage(self, curValue, maxValue): # PERCENTAGE_MAX_VALUE_ZERO_DIVISION_ERROR if maxValue > 0.0: percentage = min(1.0, float(curValue)/float(maxValue)) else: percentage = 0.0 # END_OF_PERCENTAGE_MAX_VALUE_ZERO_DIVISION_ERROR gaugeSize = -1.0 + float(self.width - self.GAUGE_TEMPORARY_PLACE*2) * percentage / self.GAUGE_WIDTH self.imgGauge.SetRenderingRect(0.0, 0.0, gaugeSize, 0.0) class Board(Window): CORNER_WIDTH = 32 CORNER_HEIGHT = 32 LINE_WIDTH = 128 LINE_HEIGHT = 128 LT = 0 LB = 1 RT = 2 RB = 3 L = 0 R = 1 T = 2 B = 3 def __init__(self): Window.__init__(self) self.MakeBoard("d:/ymir work/ui/pattern/Board_Corner_", "d:/ymir work/ui/pattern/Board_Line_") self.MakeBase() def MakeBoard(self, cornerPath, linePath): CornerFileNames = [ cornerPath+dir+".tga" for dir in ("LeftTop", "LeftBottom", "RightTop", "RightBottom", ) ] LineFileNames = [ linePath+dir+".tga" for dir in ("Left", "Right", "Top", "Bottom", ) ] """ CornerFileNames = ( "d:/ymir work/ui/pattern/Board_Corner_LeftTop.tga", "d:/ymir work/ui/pattern/Board_Corner_LeftBottom.tga", "d:/ymir work/ui/pattern/Board_Corner_RightTop.tga", "d:/ymir work/ui/pattern/Board_Corner_RightBottom.tga", ) LineFileNames = ( "d:/ymir work/ui/pattern/Board_Line_Left.tga", "d:/ymir work/ui/pattern/Board_Line_Right.tga", "d:/ymir work/ui/pattern/Board_Line_Top.tga", "d:/ymir work/ui/pattern/Board_Line_Bottom.tga", ) """ self.Corners = [] for fileName in CornerFileNames: Corner = ExpandedImageBox() Corner.AddFlag("not_pick") Corner.LoadImage(fileName) Corner.SetParent(self) Corner.SetPosition(0, 0) Corner.Show() self.Corners.append(Corner) self.Lines = [] for fileName in LineFileNames: Line = ExpandedImageBox() Line.AddFlag("not_pick") Line.LoadImage(fileName) Line.SetParent(self) Line.SetPosition(0, 0) Line.Show() self.Lines.append(Line) self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT) self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0) def MakeBase(self): self.Base = ExpandedImageBox() self.Base.AddFlag("not_pick") self.Base.LoadImage("d:/ymir work/ui/pattern/Board_Base.tga") self.Base.SetParent(self) self.Base.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT) self.Base.Show() def __del__(self): Window.__del__(self) def SetSize(self, width, height): width = max(self.CORNER_WIDTH*2, width) height = max(self.CORNER_HEIGHT*2, height) Window.SetSize(self, width, height) self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT) self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0) self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT) self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT) self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT) verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage) self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage) self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) if self.Base: self.Base.SetRenderingRect(0, 0, horizontalShowingPercentage, verticalShowingPercentage) class BoardWithTitleBar(Board): def __init__(self): Board.__init__(self) titleBar = TitleBar() titleBar.SetParent(self) titleBar.MakeTitleBar(0, "red") titleBar.SetPosition(8, 7) titleBar.Show() titleName = TextLine() titleName.SetParent(titleBar) titleName.SetPosition(0, 4) titleName.SetWindowHorizontalAlignCenter() titleName.SetHorizontalAlignCenter() titleName.Show() self.titleBar = titleBar self.titleName = titleName self.SetCloseEvent(self.Hide) def __del__(self): Board.__del__(self) self.titleBar = None self.titleName = None def SetSize(self, width, height): self.titleBar.SetWidth(width - 15) #self.pickRestrictWindow.SetSize(width, height - 30) Board.SetSize(self, width, height) self.titleName.UpdateRect() def SetTitleColor(self, color): self.titleName.SetPackedFontColor(color) def SetTitleName(self, name): self.titleName.SetText(name) def SetCloseEvent(self, event): self.titleBar.SetCloseEvent(event) class ThinBoard(Window): CORNER_WIDTH = 16 CORNER_HEIGHT = 16 LINE_WIDTH = 16 LINE_HEIGHT = 16 BOARD_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 0.51) LT = 0 LB = 1 RT = 2 RB = 3 L = 0 R = 1 T = 2 B = 3 def __init__(self, layer = "UI"): Window.__init__(self, layer) CornerFileNames = [ "d:/ymir work/ui/pattern/ThinBoard_Corner_"+dir+".tga" for dir in ["LeftTop","LeftBottom","RightTop","RightBottom"] ] LineFileNames = [ "d:/ymir work/ui/pattern/ThinBoard_Line_"+dir+".tga" for dir in ["Left","Right","Top","Bottom"] ] self.Corners = [] for fileName in CornerFileNames: Corner = ExpandedImageBox() Corner.AddFlag("attach") Corner.AddFlag("not_pick") Corner.LoadImage(fileName) Corner.SetParent(self) Corner.SetPosition(0, 0) Corner.Show() self.Corners.append(Corner) self.Lines = [] for fileName in LineFileNames: Line = ExpandedImageBox() Line.AddFlag("attach") Line.AddFlag("not_pick") Line.LoadImage(fileName) Line.SetParent(self) Line.SetPosition(0, 0) Line.Show() self.Lines.append(Line) Base = Bar() Base.SetParent(self) Base.AddFlag("attach") Base.AddFlag("not_pick") Base.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT) Base.SetColor(self.BOARD_COLOR) Base.Show() self.Base = Base self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT) self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0) def __del__(self): Window.__del__(self) def SetSize(self, width, height): width = max(self.CORNER_WIDTH*2, width) height = max(self.CORNER_HEIGHT*2, height) Window.SetSize(self, width, height) self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT) self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0) self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT) self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT) self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT) verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage) self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage) self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) self.Base.SetSize(width - self.CORNER_WIDTH*2, height - self.CORNER_HEIGHT*2) def ShowInternal(self): self.Base.Show() for wnd in self.Lines: wnd.Show() for wnd in self.Corners: wnd.Show() def HideInternal(self): self.Base.Hide() for wnd in self.Lines: wnd.Hide() for wnd in self.Corners: wnd.Hide() class ScrollBar(Window): SCROLLBAR_WIDTH = 17 SCROLLBAR_MIDDLE_HEIGHT = 9 SCROLLBAR_BUTTON_WIDTH = 17 SCROLLBAR_BUTTON_HEIGHT = 17 MIDDLE_BAR_POS = 5 MIDDLE_BAR_UPPER_PLACE = 3 MIDDLE_BAR_DOWNER_PLACE = 4 TEMP_SPACE = MIDDLE_BAR_UPPER_PLACE + MIDDLE_BAR_DOWNER_PLACE class MiddleBar(DragButton): def __init__(self): DragButton.__init__(self) self.AddFlag("movable") #self.AddFlag("restrict_x") def MakeImage(self): top = ImageBox() top.SetParent(self) top.LoadImage("d:/ymir work/ui/pattern/ScrollBar_Top.tga") top.SetPosition(0, 0) top.AddFlag("not_pick") top.Show() bottom = ImageBox() bottom.SetParent(self) bottom.LoadImage("d:/ymir work/ui/pattern/ScrollBar_Bottom.tga") bottom.AddFlag("not_pick") bottom.Show() middle = ExpandedImageBox() middle.SetParent(self) middle.LoadImage("d:/ymir work/ui/pattern/ScrollBar_Middle.tga") middle.SetPosition(0, 4) middle.AddFlag("not_pick") middle.Show() self.top = top self.bottom = bottom self.middle = middle def SetSize(self, height): height = max(12, height) DragButton.SetSize(self, 10, height) self.bottom.SetPosition(0, height-4) height -= 4*3 self.middle.SetRenderingRect(0, 0, 0, float(height)/4.0) def __init__(self): Window.__init__(self) self.pageSize = 1 self.curPos = 0.0 self.eventScroll = lambda *arg: None self.eventScrollUp = lambda *arg: None self.eventScrollDown = lambda *arg: None self.lockFlag = FALSE self.CreateScrollBar() def __del__(self): Window.__del__(self) def CreateScrollBar(self): barSlot = Bar3D() barSlot.SetParent(self) barSlot.AddFlag("not_pick") barSlot.Show() middleBar = self.MiddleBar() middleBar.SetParent(self) middleBar.SetMoveEvent(__mem_func__(self.OnMove)) middleBar.Show() middleBar.MakeImage() middleBar.SetSize(12) upButton = Button() upButton.SetParent(self) upButton.SetEvent(__mem_func__(self.OnUp)) upButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_up_button_01.sub") upButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_up_button_02.sub") upButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_up_button_03.sub") upButton.Show() downButton = Button() downButton.SetParent(self) downButton.SetEvent(__mem_func__(self.OnDown)) downButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_down_button_01.sub") downButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_down_button_02.sub") downButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_down_button_03.sub") downButton.Show() self.upButton = upButton self.downButton = downButton self.middleBar = middleBar self.barSlot = barSlot self.SCROLLBAR_WIDTH = self.upButton.GetWidth() self.SCROLLBAR_MIDDLE_HEIGHT = self.middleBar.GetHeight() self.SCROLLBAR_BUTTON_WIDTH = self.upButton.GetWidth() self.SCROLLBAR_BUTTON_HEIGHT = self.upButton.GetHeight() def Destroy(self): self.middleBar = None self.upButton = None self.downButton = None self.eventScroll = lambda *arg: None elf.eventScrollUp = lambda *arg: None self.eventScrollDown = lambda *arg: None def SetScrollEvent(self, event): self.eventScroll = event self.eventScrollUp = event self.eventScrollDown = event def SetUpEvent(self, event): self.eventScrollUp = event def SetDownEvent(self, event): self.eventScrollDown = event def SetMiddleBarSize(self, pageScale): realHeight = self.GetHeight() - self.SCROLLBAR_BUTTON_HEIGHT*2 self.SCROLLBAR_MIDDLE_HEIGHT = int(pageScale * float(realHeight)) self.middleBar.SetSize(self.SCROLLBAR_MIDDLE_HEIGHT) self.pageSize = (self.GetHeight() - self.SCROLLBAR_BUTTON_HEIGHT*2) - self.SCROLLBAR_MIDDLE_HEIGHT - (self.TEMP_SPACE) def SetScrollBarSize(self, height): self.pageSize = (height - self.SCROLLBAR_BUTTON_HEIGHT*2) - self.SCROLLBAR_MIDDLE_HEIGHT - (self.TEMP_SPACE) self.SetSize(self.SCROLLBAR_WIDTH, height) self.upButton.SetPosition(0, 0) self.downButton.SetPosition(0, height - self.SCROLLBAR_BUTTON_HEIGHT) self.middleBar.SetRestrictMovementArea(self.MIDDLE_BAR_POS, self.SCROLLBAR_BUTTON_HEIGHT + self.MIDDLE_BAR_UPPER_PLACE, self.MIDDLE_BAR_POS+2, height - self.SCROLLBAR_BUTTON_HEIGHT*2 - self.TEMP_SPACE) self.middleBar.SetPosition(self.MIDDLE_BAR_POS, 0) self.UpdateBarSlot() def UpdateBarSlot(self): self.barSlot.SetPosition(0, self.SCROLLBAR_BUTTON_HEIGHT) self.barSlot.SetSize(self.GetWidth() - 2, self.GetHeight() - self.SCROLLBAR_BUTTON_HEIGHT*2 - 2) def GetPos(self): return self.curPos def SetPos(self, pos, event=TRUE): pos = max(0.0, pos) pos = min(1.0, pos) newPos = float(self.pageSize) * pos self.middleBar.SetPosition(self.MIDDLE_BAR_POS, int(newPos) + self.SCROLLBAR_BUTTON_HEIGHT + self.MIDDLE_BAR_UPPER_PLACE) self.OnMove(event) def SetScrollStep(self, step): self.scrollStep = step def OnUp(self): self.SetPos(self.curPos-self.scrollStep, FALSE) self.eventScrollUp() def OnDown(self): self.SetPos(self.curPos+self.scrollStep, FALSE) self.eventScrollDown() def OnMove(self, event=TRUE): if self.lockFlag: return if 0 == self.pageSize: return (xLocal, yLocal) = self.middleBar.GetLocalPosition() self.curPos = float(yLocal - self.SCROLLBAR_BUTTON_HEIGHT - self.MIDDLE_BAR_UPPER_PLACE) / float(self.pageSize) if event == TRUE: self.eventScroll() def OnMouseLeftButtonDown(self): (xMouseLocalPosition, yMouseLocalPosition) = self.GetMouseLocalPosition() pickedPos = yMouseLocalPosition - self.SCROLLBAR_BUTTON_HEIGHT - self.SCROLLBAR_MIDDLE_HEIGHT/2 newPos = float(pickedPos) / float(self.pageSize) self.SetPos(newPos) def LockScroll(self): self.lockFlag = TRUE def UnlockScroll(self): self.lockFlag = FALSE class ThinScrollBar(ScrollBar): def CreateScrollBar(self): middleBar = self.MiddleBar() middleBar.SetParent(self) middleBar.SetMoveEvent(__mem_func__(self.OnMove)) middleBar.Show() middleBar.SetUpVisual("d:/ymir work/ui/public/scrollbar_thin_middle_button_01.sub") middleBar.SetOverVisual("d:/ymir work/ui/public/scrollbar_thin_middle_button_02.sub") middleBar.SetDownVisual("d:/ymir work/ui/public/scrollbar_thin_middle_button_03.sub") upButton = Button() upButton.SetParent(self) upButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_thin_up_button_01.sub") upButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_thin_up_button_02.sub") upButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_thin_up_button_03.sub") upButton.SetEvent(__mem_func__(self.OnUp)) upButton.Show() downButton = Button() downButton.SetParent(self) downButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_thin_down_button_01.sub") downButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_thin_down_button_02.sub") downButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_thin_down_button_03.sub") downButton.SetEvent(__mem_func__(self.OnDown)) downButton.Show() self.middleBar = middleBar self.upButton = upButton self.downButton = downButton self.SCROLLBAR_WIDTH = self.upButton.GetWidth() self.SCROLLBAR_MIDDLE_HEIGHT = self.middleBar.GetHeight() self.SCROLLBAR_BUTTON_WIDTH = self.upButton.GetWidth() self.SCROLLBAR_BUTTON_HEIGHT = self.upButton.GetHeight() self.MIDDLE_BAR_POS = 0 self.MIDDLE_BAR_UPPER_PLACE = 0 self.MIDDLE_BAR_DOWNER_PLACE = 0 self.TEMP_SPACE = 0 def UpdateBarSlot(self): pass class SmallThinScrollBar(ScrollBar): def CreateScrollBar(self): middleBar = self.MiddleBar() middleBar.SetParent(self) middleBar.SetMoveEvent(__mem_func__(self.OnMove)) middleBar.Show() middleBar.SetUpVisual("d:/ymir work/ui/public/scrollbar_small_thin_middle_button_01.sub") middleBar.SetOverVisual("d:/ymir work/ui/public/scrollbar_small_thin_middle_button_01.sub") middleBar.SetDownVisual("d:/ymir work/ui/public/scrollbar_small_thin_middle_button_01.sub") upButton = Button() upButton.SetParent(self) upButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_small_thin_up_button_01.sub") upButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_small_thin_up_button_02.sub") upButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_small_thin_up_button_03.sub") upButton.SetEvent(__mem_func__(self.OnUp)) upButton.Show() downButton = Button() downButton.SetParent(self) downButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_small_thin_down_button_01.sub") downButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_small_thin_down_button_02.sub") downButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_small_thin_down_button_03.sub") downButton.SetEvent(__mem_func__(self.OnDown)) downButton.Show() self.middleBar = middleBar self.upButton = upButton self.downButton = downButton self.SCROLLBAR_WIDTH = self.upButton.GetWidth() self.SCROLLBAR_MIDDLE_HEIGHT = self.middleBar.GetHeight() self.SCROLLBAR_BUTTON_WIDTH = self.upButton.GetWidth() self.SCROLLBAR_BUTTON_HEIGHT = self.upButton.GetHeight() self.MIDDLE_BAR_POS = 0 self.MIDDLE_BAR_UPPER_PLACE = 0 self.MIDDLE_BAR_DOWNER_PLACE = 0 self.TEMP_SPACE = 0 def UpdateBarSlot(self): pass class SliderBar(Window): def __init__(self): Window.__init__(self) self.curPos = 1.0 self.pageSize = 1.0 self.eventChange = None self.__CreateBackGroundImage() self.__CreateCursor() def __del__(self): Window.__del__(self) def __CreateBackGroundImage(self): img = ImageBox() img.SetParent(self) img.LoadImage("d:/ymir work/ui/game/windows/sliderbar.sub") img.Show() self.backGroundImage = img ## self.SetSize(self.backGroundImage.GetWidth(), self.backGroundImage.GetHeight()) def __CreateCursor(self): cursor = DragButton() cursor.AddFlag("movable") cursor.AddFlag("restrict_y") cursor.SetParent(self) cursor.SetMoveEvent(__mem_func__(self.__OnMove)) cursor.SetUpVisual("d:/ymir work/ui/game/windows/sliderbar_cursor.sub") cursor.SetOverVisual("d:/ymir work/ui/game/windows/sliderbar_cursor.sub") cursor.SetDownVisual("d:/ymir work/ui/game/windows/sliderbar_cursor.sub") cursor.Show() self.cursor = cursor ## self.cursor.SetRestrictMovementArea(0, 0, self.backGroundImage.GetWidth(), 0) self.pageSize = self.backGroundImage.GetWidth() - self.cursor.GetWidth() def __OnMove(self): (xLocal, yLocal) = self.cursor.GetLocalPosition() self.curPos = float(xLocal) / float(self.pageSize) if self.eventChange: self.eventChange() def SetSliderPos(self, pos): self.curPos = pos self.cursor.SetPosition(int(self.pageSize * pos), 0) def GetSliderPos(self): return self.curPos def SetEvent(self, event): self.eventChange = event def Enable(self): self.cursor.Show() def Disable(self): self.cursor.Hide() class ListBox(Window): TEMPORARY_PLACE = 3 def __init__(self, layer = "UI"): Window.__init__(self, layer) self.overLine = -1 self.selectedLine = -1 self.width = 0 self.height = 0 self.stepSize = 17 self.basePos = 0 self.showLineCount = 0 self.itemCenterAlign = TRUE self.itemList = [] self.keyDict = {} self.textDict = {} self.event = lambda *arg: None def __del__(self): Window.__del__(self) def SetWidth(self, width): self.SetSize(width, self.height) def SetSize(self, width, height): Window.SetSize(self, width, height) self.width = width self.height = height def SetTextCenterAlign(self, flag): self.itemCenterAlign = flag def SetBasePos(self, pos): self.basePos = pos self._LocateItem() def ClearItem(self): self.keyDict = {} self.textDict = {} self.itemList = [] self.overLine = -1 self.selectedLine = -1 def InsertItem(self, number, text): self.keyDict[len(self.itemList)] = number self.textDict[len(self.itemList)] = text textLine = TextLine() textLine.SetParent(self) textLine.SetText(text) textLine.Show() if self.itemCenterAlign: textLine.SetWindowHorizontalAlignCenter() textLine.SetHorizontalAlignCenter() self.itemList.append(textLine) self._LocateItem() def ChangeItem(self, number, text): for key, value in self.keyDict.items(): if value == number: self.textDict[key] = text if number < len(self.itemList): self.itemList[key].SetText(text) return def LocateItem(self): self._LocateItem() def _LocateItem(self): skipCount = self.basePos yPos = 0 self.showLineCount = 0 for textLine in self.itemList: textLine.Hide() if skipCount > 0: skipCount -= 1 continue if locale.IsARABIC(): w, h = textLine.GetTextSize() textLine.SetPosition(w+10, yPos + 3) else: textLine.SetPosition(0, yPos + 3) yPos += self.stepSize if yPos <= self.GetHeight(): self.showLineCount += 1 textLine.Show() def ArrangeItem(self): self.SetSize(self.width, len(self.itemList) * self.stepSize) self._LocateItem() def GetViewItemCount(self): return int(self.GetHeight() / self.stepSize) def GetItemCount(self): return len(self.itemList) def SetEvent(self, event): self.event = event def SelectItem(self, line): if not self.keyDict.has_key(line): return if line == self.selectedLine: return self.selectedLine = line self.event(self.keyDict.get(line, 0), self.textDict.get(line, "None")) def GetSelectedItem(self): return self.keyDict.get(self.selectedLine, 0) def OnMouseLeftButtonDown(self): if self.overLine < 0: return def OnMouseLeftButtonUp(self): if self.overLine >= 0: self.SelectItem(self.overLine+self.basePos) def OnUpdate(self): self.overLine = -1 if self.IsIn(): x, y = self.GetGlobalPosition() height = self.GetHeight() xMouse, yMouse = wndMgr.GetMousePosition() if yMouse - y < height - 1: self.overLine = (yMouse - y) / self.stepSize if self.overLine < 0: self.overLine = -1 if self.overLine >= len(self.itemList): self.overLine = -1 def OnRender(self): xRender, yRender = self.GetGlobalPosition() yRender -= self.TEMPORARY_PLACE widthRender = self.width heightRender = self.height + self.TEMPORARY_PLACE*2 if locale.IsCIBN10: if -1 != self.overLine and self.keyDict[self.overLine] != -1: grp.SetColor(HALF_WHITE_COLOR) grp.RenderBar(xRender + 2, yRender + self.overLine*self.stepSize + 4, self.width - 3, self.stepSize) if -1 != self.selectedLine and self.keyDict[self.selectedLine] != -1: if self.selectedLine >= self.basePos: if self.selectedLine - self.basePos < self.showLineCount: grp.SetColor(SELECT_COLOR) grp.RenderBar(xRender + 2, yRender + (self.selectedLine-self.basePos)*self.stepSize + 4, self.width - 3, self.stepSize) else: if -1 != self.overLine: grp.SetColor(HALF_WHITE_COLOR) grp.RenderBar(xRender + 2, yRender + self.overLine*self.stepSize + 4, self.width - 3, self.stepSize) if -1 != self.selectedLine: if self.selectedLine >= self.basePos: if self.selectedLine - self.basePos < self.showLineCount: grp.SetColor(SELECT_COLOR) grp.RenderBar(xRender + 2, yRender + (self.selectedLine-self.basePos)*self.stepSize + 4, self.width - 3, self.stepSize) class ListBox2(ListBox): def __init__(self, *args, **kwargs): ListBox.__init__(self, *args, **kwargs) self.rowCount = 10 self.barWidth = 0 self.colCount = 0 def SetRowCount(self, rowCount): self.rowCount = rowCount def SetSize(self, width, height): ListBox.SetSize(self, width, height) self._RefreshForm() def ClearItem(self): ListBox.ClearItem(self) self._RefreshForm() def InsertItem(self, *args, **kwargs): ListBox.InsertItem(self, *args, **kwargs) self._RefreshForm() def OnUpdate(self): mpos = wndMgr.GetMousePosition() self.overLine = self._CalcPointIndex(mpos) def OnRender(self): x, y = self.GetGlobalPosition() pos = (x + 2, y) if -1 != self.overLine: grp.SetColor(HALF_WHITE_COLOR) self._RenderBar(pos, self.overLine) if -1 != self.selectedLine: if self.selectedLine >= self.basePos: if self.selectedLine - self.basePos < self.showLineCount: grp.SetColor(SELECT_COLOR) self._RenderBar(pos, self.selectedLine-self.basePos) def _CalcPointIndex(self, mpos): if self.IsIn(): px, py = mpos gx, gy = self.GetGlobalPosition() lx, ly = px - gx, py - gy col = lx / self.barWidth row = ly / self.stepSize idx = col * self.rowCount + row if col >= 0 and col < self.colCount: if row >= 0 and row < self.rowCount: if idx >= 0 and idx < len(self.itemList): return idx return -1 def _CalcRenderPos(self, pos, idx): x, y = pos row = idx % self.rowCount col = idx / self.rowCount return (x + col * self.barWidth, y + row * self.stepSize) def _RenderBar(self, basePos, idx): x, y = self._CalcRenderPos(basePos, idx) grp.RenderBar(x, y, self.barWidth - 3, self.stepSize) def _LocateItem(self): pos = (0, self.TEMPORARY_PLACE) self.showLineCount = 0 for textLine in self.itemList: x, y = self._CalcRenderPos(pos, self.showLineCount) textLine.SetPosition(x, y) textLine.Show() self.showLineCount += 1 def _RefreshForm(self): if len(self.itemList) % self.rowCount: self.colCount = len(self.itemList) / self.rowCount + 1 else: self.colCount = len(self.itemList) / self.rowCount if self.colCount: self.barWidth = self.width / self.colCount else: self.barWidth = self.width class ComboBox(Window): class ListBoxWithBoard(ListBox): def __init__(self, layer): ListBox.__init__(self, layer) def OnRender(self): xRender, yRender = self.GetGlobalPosition() yRender -= self.TEMPORARY_PLACE widthRender = self.width heightRender = self.height + self.TEMPORARY_PLACE*2 grp.SetColor(BACKGROUND_COLOR) grp.RenderBar(xRender, yRender, widthRender, heightRender) grp.SetColor(DARK_COLOR) grp.RenderLine(xRender, yRender, widthRender, 0) grp.RenderLine(xRender, yRender, 0, heightRender) grp.SetColor(BRIGHT_COLOR) grp.RenderLine(xRender, yRender+heightRender, widthRender, 0) grp.RenderLine(xRender+widthRender, yRender, 0, heightRender) ListBox.OnRender(self) def __init__(self): Window.__init__(self) self.x = 0 self.y = 0 self.width = 0 self.height = 0 self.isSelected = FALSE self.isOver = FALSE self.isListOpened = FALSE self.event = lambda *arg: None self.enable = TRUE self.textLine = MakeTextLine(self) self.textLine.SetText(locale.UI_ITEM) self.listBox = self.ListBoxWithBoard("TOP_MOST") self.listBox.SetPickAlways() self.listBox.SetParent(self) self.listBox.SetEvent(__mem_func__(self.OnSelectItem)) self.listBox.Hide() def __del__(self): Window.__del__(self) def Destroy(self): self.textLine = None self.listBox = None def SetPosition(self, x, y): Window.SetPosition(self, x, y) self.x = x self.y = y self.__ArrangeListBox() def SetSize(self, width, height): Window.SetSize(self, width, height) self.width = width self.height = height self.textLine.UpdateRect() self.__ArrangeListBox() def __ArrangeListBox(self): self.listBox.SetPosition(0, self.height + 5) self.listBox.SetWidth(self.width) def Enable(self): self.enable = TRUE def Disable(self): self.enable = FALSE self.textLine.SetText("") self.CloseListBox() def SetEvent(self, event): self.event = event def ClearItem(self): self.CloseListBox() self.listBox.ClearItem() def InsertItem(self, index, name): self.listBox.InsertItem(index, name) self.listBox.ArrangeItem() def SetCurrentItem(self, text): self.textLine.SetText(text) def SelectItem(self, key): self.listBox.SelectItem(key) def OnSelectItem(self, index, name): self.CloseListBox() self.event(index) def CloseListBox(self): self.isListOpened = FALSE self.listBox.Hide() def OnMouseLeftButtonDown(self): if not self.enable: return self.isSelected = TRUE def OnMouseLeftButtonUp(self): if not self.enable: return self.isSelected = FALSE if self.isListOpened: self.CloseListBox() else: if self.listBox.GetItemCount() > 0: self.isListOpened = TRUE self.listBox.Show() self.__ArrangeListBox() def OnUpdate(self): if not self.enable: return if self.IsIn(): self.isOver = TRUE else: self.isOver = FALSE def OnRender(self): self.x, self.y = self.GetGlobalPosition() xRender = self.x yRender = self.y widthRender = self.width heightRender = self.height grp.SetColor(BACKGROUND_COLOR) grp.RenderBar(xRender, yRender, widthRender, heightRender) grp.SetColor(DARK_COLOR) grp.RenderLine(xRender, yRender, widthRender, 0) grp.RenderLine(xRender, yRender, 0, heightRender) grp.SetColor(BRIGHT_COLOR) grp.RenderLine(xRender, yRender+heightRender, widthRender, 0) grp.RenderLine(xRender+widthRender, yRender, 0, heightRender) if self.isOver: grp.SetColor(HALF_WHITE_COLOR) grp.RenderBar(xRender + 2, yRender + 3, self.width - 3, heightRender - 5) if self.isSelected: grp.SetColor(WHITE_COLOR) grp.RenderBar(xRender + 2, yRender + 3, self.width - 3, heightRender - 5) ################################################################################################### ## Python Script Loader ################################################################################################### class ScriptWindow(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) self.Children = [] self.ElementDictionary = {} def __del__(self): Window.__del__(self) def ClearDictionary(self): self.Children = [] self.ElementDictionary = {} def InsertChild(self, name, child): self.ElementDictionary[name] = child def IsChild(self, name): return self.ElementDictionary.has_key(name) def GetChild(self, name): return self.ElementDictionary[name] def GetChild2(self, name): return self.ElementDictionary.get(name, None) class PythonScriptLoader(object): BODY_KEY_LIST = ( "x", "y", "width", "height" ) ##### DEFAULT_KEY_LIST = ( "type", "x", "y", ) WINDOW_KEY_LIST = ( "width", "height", ) IMAGE_KEY_LIST = ( "image", ) EXPANDED_IMAGE_KEY_LIST = ( "image", ) ANI_IMAGE_KEY_LIST = ( "images", ) SLOT_KEY_LIST = ( "width", "height", "slot", ) CANDIDATE_LIST_KEY_LIST = ( "item_step", "item_xsize", "item_ysize", ) GRID_TABLE_KEY_LIST = ( "start_index", "x_count", "y_count", "x_step", "y_step", ) EDIT_LINE_KEY_LIST = ( "width", "height", "input_limit", ) COMBO_BOX_KEY_LIST = ( "width", "height", "item", ) TITLE_BAR_KEY_LIST = ( "width", ) HORIZONTAL_BAR_KEY_LIST = ( "width", ) BOARD_KEY_LIST = ( "width", "height", ) BOARD_WITH_TITLEBAR_KEY_LIST = ( "width", "height", "title", ) BOX_KEY_LIST = ( "width", "height", ) BAR_KEY_LIST = ( "width", "height", ) LINE_KEY_LIST = ( "width", "height", ) SLOTBAR_KEY_LIST = ( "width", "height", ) GAUGE_KEY_LIST = ( "width", "color", ) SCROLLBAR_KEY_LIST = ( "size", ) LIST_BOX_KEY_LIST = ( "width", "height", ) def __init__(self): self.Clear() def Clear(self): self.ScriptDictionary = { "SCREEN_WIDTH" : wndMgr.GetScreenWidth(), "SCREEN_HEIGHT" : wndMgr.GetScreenHeight() } self.InsertFunction = 0 def LoadScriptFile(self, window, FileName): self.Clear() print "===== Load Script File : %s" % (FileName) try: execfile(FileName, self.ScriptDictionary) except: import dbg import exception dbg.TraceError("Failed to load script file : %s" % (FileName)) exception.Abort("LoadScriptFile") ##### Body = self.ScriptDictionary["window"] self.CheckKeyList("window", Body, self.BODY_KEY_LIST) window.ClearDictionary() self.InsertFunction = window.InsertChild window.SetPosition(int(Body["x"]), int(Body["y"])) if locale.IsARABIC(): w = wndMgr.GetScreenWidth() h = wndMgr.GetScreenHeight() if Body.has_key("width"): w = int(Body["width"]) if Body.has_key("height"): h = int(Body["height"]) window.SetSize(w, h) else: window.SetSize(int(Body["width"]), int(Body["height"])) if TRUE == Body.has_key("style"): for StyleList in Body["style"]: window.AddFlag(StyleList) self.LoadChildren(window, Body) def LoadChildren(self, parent, dicChildren): if locale.IsARABIC(): parent.AddFlag( "rtl" ) if TRUE == dicChildren.has_key("style"): for style in dicChildren["style"]: parent.AddFlag(style) if FALSE == dicChildren.has_key("children"): return FALSE Index = 0 ChildrenList = dicChildren["children"] parent.Children = range(len(ChildrenList)) for ElementValue in ChildrenList: try: Name = ElementValue["name"] except KeyError: Name = ElementValue["name"] = "NONAME" try: Type = ElementValue["type"] except KeyError: Type = ElementValue["type"] = "window" if FALSE == self.CheckKeyList(Name, ElementValue, self.DEFAULT_KEY_LIST): del parent.Children[Index] continue if Type == "window": parent.Children[Index] = ScriptWindow() parent.Children[Index].SetParent(parent) self.LoadElementWindow(parent.Children[Index], ElementValue, parent) elif Type == "button": parent.Children[Index] = Button() parent.Children[Index].SetParent(parent) self.LoadElementButton(parent.Children[Index], ElementValue, parent) elif Type == "radio_button": parent.Children[Index] = RadioButton() parent.Children[Index].SetParent(parent) self.LoadElementButton(parent.Children[Index], ElementValue, parent) elif Type == "toggle_button": parent.Children[Index] = ToggleButton() parent.Children[Index].SetParent(parent) self.LoadElementButton(parent.Children[Index], ElementValue, parent) elif Type == "mark": parent.Children[Index] = MarkBox() parent.Children[Index].SetParent(parent) self.LoadElementMark(parent.Children[Index], ElementValue, parent) elif Type == "image": parent.Children[Index] = ImageBox() parent.Children[Index].SetParent(parent) self.LoadElementImage(parent.Children[Index], ElementValue, parent) elif Type == "expanded_image": parent.Children[Index] = ExpandedImageBox() parent.Children[Index].SetParent(parent) self.LoadElementExpandedImage(parent.Children[Index], ElementValue, parent) elif Type == "ani_image": parent.Children[Index] = AniImageBox() parent.Children[Index].SetParent(parent) self.LoadElementAniImage(parent.Children[Index], ElementValue, parent) elif Type == "slot": parent.Children[Index] = SlotWindow() parent.Children[Index].SetParent(parent) self.LoadElementSlot(parent.Children[Index], ElementValue, parent) elif Type == "candidate_list": parent.Children[Index] = CandidateListBox() parent.Children[Index].SetParent(parent) self.LoadElementCandidateList(parent.Children[Index], ElementValue, parent) elif Type == "grid_table": parent.Children[Index] = GridSlotWindow() parent.Children[Index].SetParent(parent) self.LoadElementGridTable(parent.Children[Index], ElementValue, parent) elif Type == "text": parent.Children[Index] = TextLine() parent.Children[Index].SetParent(parent) self.LoadElementText(parent.Children[Index], ElementValue, parent) elif Type == "editline": parent.Children[Index] = EditLine() parent.Children[Index].SetParent(parent) self.LoadElementEditLine(parent.Children[Index], ElementValue, parent) elif Type == "titlebar": parent.Children[Index] = TitleBar() parent.Children[Index].SetParent(parent) self.LoadElementTitleBar(parent.Children[Index], ElementValue, parent) elif Type == "horizontalbar": parent.Children[Index] = HorizontalBar() parent.Children[Index].SetParent(parent) self.LoadElementHorizontalBar(parent.Children[Index], ElementValue, parent) elif Type == "board": parent.Children[Index] = Board() parent.Children[Index].SetParent(parent) self.LoadElementBoard(parent.Children[Index], ElementValue, parent) elif Type == "board_with_titlebar": parent.Children[Index] = BoardWithTitleBar() parent.Children[Index].SetParent(parent) self.LoadElementBoardWithTitleBar(parent.Children[Index], ElementValue, parent) elif Type == "thinboard": parent.Children[Index] = ThinBoard() parent.Children[Index].SetParent(parent) self.LoadElementThinBoard(parent.Children[Index], ElementValue, parent) elif Type == "box": parent.Children[Index] = Box() parent.Children[Index].SetParent(parent) self.LoadElementBox(parent.Children[Index], ElementValue, parent) elif Type == "bar": parent.Children[Index] = Bar() parent.Children[Index].SetParent(parent) self.LoadElementBar(parent.Children[Index], ElementValue, parent) elif Type == "line": parent.Children[Index] = Line() parent.Children[Index].SetParent(parent) self.LoadElementLine(parent.Children[Index], ElementValue, parent) elif Type == "slotbar": parent.Children[Index] = SlotBar() parent.Children[Index].SetParent(parent) self.LoadElementSlotBar(parent.Children[Index], ElementValue, parent) elif Type == "gauge": parent.Children[Index] = Gauge() parent.Children[Index].SetParent(parent) self.LoadElementGauge(parent.Children[Index], ElementValue, parent) elif Type == "scrollbar": parent.Children[Index] = ScrollBar() parent.Children[Index].SetParent(parent) self.LoadElementScrollBar(parent.Children[Index], ElementValue, parent) elif Type == "thin_scrollbar": parent.Children[Index] = ThinScrollBar() parent.Children[Index].SetParent(parent) self.LoadElementScrollBar(parent.Children[Index], ElementValue, parent) elif Type == "small_thin_scrollbar": parent.Children[Index] = SmallThinScrollBar() parent.Children[Index].SetParent(parent) self.LoadElementScrollBar(parent.Children[Index], ElementValue, parent) elif Type == "sliderbar": parent.Children[Index] = SliderBar() parent.Children[Index].SetParent(parent) self.LoadElementSliderBar(parent.Children[Index], ElementValue, parent) elif Type == "listbox": parent.Children[Index] = ListBox() parent.Children[Index].SetParent(parent) self.LoadElementListBox(parent.Children[Index], ElementValue, parent) elif Type == "listbox2": parent.Children[Index] = ListBox2() parent.Children[Index].SetParent(parent) self.LoadElementListBox2(parent.Children[Index], ElementValue, parent) elif Type == "listboxex": parent.Children[Index] = ListBoxEx() parent.Children[Index].SetParent(parent) self.LoadElementListBoxEx(parent.Children[Index], ElementValue, parent) else: Index += 1 continue parent.Children[Index].SetWindowName(Name) if 0 != self.InsertFunction: self.InsertFunction(Name, parent.Children[Index]) self.LoadChildren(parent.Children[Index], ElementValue) Index += 1 def CheckKeyList(self, name, value, key_list): for DataKey in key_list: if FALSE == value.has_key(DataKey): print "Failed to find data key", "[" + name + "/" + DataKey + "]" return FALSE return TRUE def LoadDefaultData(self, window, value, parentWindow): loc_x = int(value["x"]) loc_y = int(value["y"]) if value.has_key("vertical_align"): if "center" == value["vertical_align"]: window.SetWindowVerticalAlignCenter() elif "bottom" == value["vertical_align"]: window.SetWindowVerticalAlignBottom() if parentWindow.IsRTL(): loc_x = int(value["x"]) + window.GetWidth() if value.has_key("horizontal_align"): if "center" == value["horizontal_align"]: window.SetWindowHorizontalAlignCenter() loc_x = - int(value["x"]) elif "right" == value["horizontal_align"]: window.SetWindowHorizontalAlignLeft() loc_x = int(value["x"]) - window.GetWidth() ## loc_x = parentWindow.GetWidth() - int(value["x"]) + window.GetWidth() else: window.SetWindowHorizontalAlignRight() if value.has_key("all_align"): window.SetWindowVerticalAlignCenter() window.SetWindowHorizontalAlignCenter() loc_x = - int(value["x"]) else: if value.has_key("horizontal_align"): if "center" == value["horizontal_align"]: window.SetWindowHorizontalAlignCenter() elif "right" == value["horizontal_align"]: window.SetWindowHorizontalAlignRight() window.SetPosition(loc_x, loc_y) window.Show() ## Window def LoadElementWindow(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.WINDOW_KEY_LIST): return FALSE window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Button def LoadElementButton(self, window, value, parentWindow): if value.has_key("width") and value.has_key("height"): window.SetSize(int(value["width"]), int(value["height"])) if TRUE == value.has_key("default_image"): window.SetUpVisual(value["default_image"]) if TRUE == value.has_key("over_image"): window.SetOverVisual(value["over_image"]) if TRUE == value.has_key("down_image"): window.SetDownVisual(value["down_image"]) if TRUE == value.has_key("disable_image"): window.SetDisableVisual(value["disable_image"]) if TRUE == value.has_key("text"): if TRUE == value.has_key("text_height"): window.SetText(value["text"], value["text_height"]) else: window.SetText(value["text"]) if value.has_key("text_color"): window.SetTextColor(value["text_color"]) if TRUE == value.has_key("tooltip_text"): if TRUE == value.has_key("tooltip_x") and TRUE == value.has_key("tooltip_y"): window.SetToolTipText(value["tooltip_text"], int(value["tooltip_x"]), int(value["tooltip_y"])) else: window.SetToolTipText(value["tooltip_text"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Mark def LoadElementMark(self, window, value, parentWindow): #if FALSE == self.CheckKeyList(value["name"], value, self.MARK_KEY_LIST): # return FALSE self.LoadDefaultData(window, value, parentWindow) return TRUE ## Image def LoadElementImage(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.IMAGE_KEY_LIST): return FALSE window.LoadImage(value["image"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## AniImage def LoadElementAniImage(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.ANI_IMAGE_KEY_LIST): return FALSE if TRUE == value.has_key("delay"): window.SetDelay(value["delay"]) for image in value["images"]: window.AppendImage(image) if value.has_key("width") and value.has_key("height"): window.SetSize(value["width"], value["height"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Expanded Image def LoadElementExpandedImage(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.EXPANDED_IMAGE_KEY_LIST): return FALSE window.LoadImage(value["image"]) if TRUE == value.has_key("x_origin") and TRUE == value.has_key("y_origin"): window.SetOrigin(float(value["x_origin"]), float(value["y_origin"])) if TRUE == value.has_key("x_scale") and TRUE == value.has_key("y_scale"): window.SetScale(float(value["x_scale"]), float(value["y_scale"])) if TRUE == value.has_key("rect"): RenderingRect = value["rect"] window.SetRenderingRect(RenderingRect[0], RenderingRect[1], RenderingRect[2], RenderingRect[3]) if TRUE == value.has_key("mode"): mode = value["mode"] if "MODULATE" == mode: window.SetRenderingMode(wndMgr.RENDERING_MODE_MODULATE) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Slot def LoadElementSlot(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.SLOT_KEY_LIST): return FALSE global_x = int(value["x"]) global_y = int(value["y"]) global_width = int(value["width"]) global_height = int(value["height"]) window.SetPosition(global_x, global_y) window.SetSize(global_width, global_height) window.Show() r = 1.0 g = 1.0 b = 1.0 a = 1.0 if TRUE == value.has_key("image_r") and \ TRUE == value.has_key("image_g") and \ TRUE == value.has_key("image_b") and \ TRUE == value.has_key("image_a"): r = float(value["image_r"]) g = float(value["image_g"]) b = float(value["image_b"]) a = float(value["image_a"]) SLOT_ONE_KEY_LIST = ("index", "x", "y", "width", "height") for slot in value["slot"]: if TRUE == self.CheckKeyList(value["name"] + " - one", slot, SLOT_ONE_KEY_LIST): wndMgr.AppendSlot(window.hWnd, int(slot["index"]), int(slot["x"]), int(slot["y"]), int(slot["width"]), int(slot["height"])) if TRUE == value.has_key("image"): wndMgr.SetSlotBaseImage(window.hWnd, value["image"], r, g, b, a) return TRUE def LoadElementCandidateList(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.CANDIDATE_LIST_KEY_LIST): return FALSE window.SetPosition(int(value["x"]), int(value["y"])) window.SetItemSize(int(value["item_xsize"]), int(value["item_ysize"])) window.SetItemStep(int(value["item_step"])) window.Show() return TRUE ## Table def LoadElementGridTable(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.GRID_TABLE_KEY_LIST): return FALSE xBlank = 0 yBlank = 0 if TRUE == value.has_key("x_blank"): xBlank = int(value["x_blank"]) if TRUE == value.has_key("y_blank"): yBlank = int(value["y_blank"]) if locale.IsARABIC(): pass else: window.SetPosition(int(value["x"]), int(value["y"])) window.ArrangeSlot( int(value["start_index"]), int(value["x_count"]), int(value["y_count"]), int(value["x_step"]), int(value["y_step"]), xBlank, yBlank) if TRUE == value.has_key("image"): r = 1.0 g = 1.0 b = 1.0 a = 1.0 if TRUE == value.has_key("image_r") and \ TRUE == value.has_key("image_g") and \ TRUE == value.has_key("image_b") and \ TRUE == value.has_key("image_a"): r = float(value["image_r"]) g = float(value["image_g"]) b = float(value["image_b"]) a = float(value["image_a"]) wndMgr.SetSlotBaseImage(window.hWnd, value["image"], r, g, b, a) if TRUE == value.has_key("style"): if "select" == value["style"]: wndMgr.SetSlotStyle(window.hWnd, wndMgr.SLOT_STYLE_SELECT) if locale.IsARABIC(): self.LoadDefaultData(window, value, parentWindow) else: window.Show() return TRUE ## Text def LoadElementText(self, window, value, parentWindow): if value.has_key("fontsize"): fontSize = value["fontsize"] if "LARGE" == fontSize: window.SetFontName(locale.UI_DEF_FONT_LARGE) elif value.has_key("fontname"): fontName = value["fontname"] window.SetFontName(fontName) if value.has_key("text_horizontal_align"): if "left" == value["text_horizontal_align"]: window.SetHorizontalAlignLeft() elif "center" == value["text_horizontal_align"]: window.SetHorizontalAlignCenter() elif "right" == value["text_horizontal_align"]: window.SetHorizontalAlignRight() if value.has_key("text_vertical_align"): if "top" == value["text_vertical_align"]: window.SetVerticalAlignTop() elif "center" == value["text_vertical_align"]: window.SetVerticalAlignCenter() elif "bottom" == value["text_vertical_align"]: window.SetVerticalAlignBottom() if value.has_key("all_align"): window.SetHorizontalAlignCenter() window.SetVerticalAlignCenter() window.SetWindowHorizontalAlignCenter() window.SetWindowVerticalAlignCenter() if value.has_key("r") and value.has_key("g") and value.has_key("b"): window.SetFontColor(float(value["r"]), float(value["g"]), float(value["b"])) elif value.has_key("color"): window.SetPackedFontColor(value["color"]) else: window.SetFontColor(0.8549, 0.8549, 0.8549) if value.has_key("outline"): if value["outline"]: window.SetOutline() if TRUE == value.has_key("text"): window.SetText(value["text"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## EditLine def LoadElementEditLine(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.EDIT_LINE_KEY_LIST): return FALSE if value.has_key("secret_flag"): window.SetSecret(value["secret_flag"]) if value.has_key("with_codepage"): if value["with_codepage"]: window.bCodePage = TRUE if value.has_key("only_number"): if value["only_number"]: window.SetNumberMode() if value.has_key("enable_codepage"): window.SetIMEFlag(value["enable_codepage"]) if value.has_key("enable_ime"): window.SetIMEFlag(value["enable_ime"]) if value.has_key("limit_width"): window.SetLimitWidth(value["limit_width"]) if value.has_key("multi_line"): if value["multi_line"]: window.SetMultiLine() window.SetMax(int(value["input_limit"])) window.SetSize(int(value["width"]), int(value["height"])) self.LoadElementText(window, value, parentWindow) return TRUE ## TitleBar def LoadElementTitleBar(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.TITLE_BAR_KEY_LIST): return FALSE window.MakeTitleBar(int(value["width"]), value.get("color", "red")) self.LoadDefaultData(window, value, parentWindow) return TRUE ## HorizontalBar def LoadElementHorizontalBar(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.HORIZONTAL_BAR_KEY_LIST): return FALSE window.Create(int(value["width"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Board def LoadElementBoard(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.BOARD_KEY_LIST): return FALSE window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Board With TitleBar def LoadElementBoardWithTitleBar(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.BOARD_WITH_TITLEBAR_KEY_LIST): return FALSE window.SetSize(int(value["width"]), int(value["height"])) window.SetTitleName(value["title"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## ThinBoard def LoadElementThinBoard(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.BOARD_KEY_LIST): return FALSE window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Box def LoadElementBox(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.BOX_KEY_LIST): return FALSE if TRUE == value.has_key("color"): window.SetColor(value["color"]) window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Bar def LoadElementBar(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.BAR_KEY_LIST): return FALSE if TRUE == value.has_key("color"): window.SetColor(value["color"]) window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Line def LoadElementLine(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.LINE_KEY_LIST): return FALSE if TRUE == value.has_key("color"): window.SetColor(value["color"]) window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Slot def LoadElementSlotBar(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.SLOTBAR_KEY_LIST): return FALSE window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Gauge def LoadElementGauge(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.GAUGE_KEY_LIST): return FALSE window.MakeGauge(value["width"], value["color"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## ScrollBar def LoadElementScrollBar(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.SCROLLBAR_KEY_LIST): return FALSE window.SetScrollBarSize(value["size"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## SliderBar def LoadElementSliderBar(self, window, value, parentWindow): self.LoadDefaultData(window, value, parentWindow) return TRUE ## ListBox def LoadElementListBox(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.LIST_BOX_KEY_LIST): return FALSE if value.has_key("item_align"): window.SetTextCenterAlign(value["item_align"]) window.SetSize(value["width"], value["height"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## ListBox2 def LoadElementListBox2(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.LIST_BOX_KEY_LIST): return FALSE window.SetRowCount(value.get("row_count", 10)) # ±âº» ¼¼·Î °³¼ö 10°³ window.SetSize(value["width"], value["height"]) self.LoadDefaultData(window, value, parentWindow) if value.has_key("item_align"): window.SetTextCenterAlign(value["item_align"]) return TRUE def LoadElementListBoxEx(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.LIST_BOX_KEY_LIST): return FALSE window.SetSize(value["width"], value["height"]) self.LoadDefaultData(window, value, parentWindow) if value.has_key("itemsize_x") and value.has_key("itemsize_y"): window.SetItemSize(int(value["itemsize_x"]), int(value["itemsize_y"])) if value.has_key("itemstep"): window.SetItemStep(int(value["itemstep"])) if value.has_key("viewcount"): window.SetViewItemCount(int(value["viewcount"])) return TRUE class ReadingWnd(Bar): def __init__(self): Bar.__init__(self,"TOP_MOST") self.__BuildText() self.SetSize(80, 19) self.Show() def __del__(self): Bar.__del__(self) def __BuildText(self): self.text = TextLine() self.text.SetParent(self) self.text.SetPosition(4, 3) self.text.Show() def SetText(self, text): self.text.SetText(text) def SetReadingPosition(self, x, y): xPos = x + 2 yPos = y - self.GetHeight() - 2 self.SetPosition(xPos, yPos) def SetTextColor(self, color): self.text.SetPackedFontColor(color) def MakeSlotBar(parent, x, y, width, height): slotBar = SlotBar() slotBar.SetParent(parent) slotBar.SetSize(width, height) slotBar.SetPosition(x, y) slotBar.Show() return slotBar def MakeImageBox(parent, name, x, y): image = ImageBox() image.SetParent(parent) image.LoadImage(name) image.SetPosition(x, y) image.Show() return image def MakeTextLine(parent): textLine = TextLine() textLine.SetParent(parent) textLine.SetWindowHorizontalAlignCenter() textLine.SetWindowVerticalAlignCenter() textLine.SetHorizontalAlignCenter() textLine.SetVerticalAlignCenter() textLine.Show() return textLine def MakeButton(parent, x, y, tooltipText, path, up, over, down): button = Button() button.SetParent(parent) button.SetPosition(x, y) button.SetUpVisual(path + up) button.SetOverVisual(path + over) button.SetDownVisual(path + down) button.SetToolTipText(tooltipText) button.Show() return button def RenderRoundBox(x, y, width, height, color): grp.SetColor(color) grp.RenderLine(x+2, y, width-3, 0) grp.RenderLine(x+2, y+height, width-3, 0) grp.RenderLine(x, y+2, 0, height-4) grp.RenderLine(x+width, y+1, 0, height-3) grp.RenderLine(x, y+2, 2, -2) grp.RenderLine(x, y+height-2, 2, 2) grp.RenderLine(x+width-2, y, 2, 2) grp.RenderLine(x+width-2, y+height, 2, -2) def GenerateColor(r, g, b): r = float(r) / 255.0 g = float(g) / 255.0 b = float(b) / 255.0 return grp.GenerateColor(r, g, b, 1.0) def EnablePaste(flag): ime.EnablePaste(flag) def GetHyperlink(): return wndMgr.GetHyperlink() RegisterToolTipWindow("TEXT", TextLine)
Gruß Done
#edit: Fehler behoben war das elf in der ui.py hab ins self umgeschrieben!
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02/13/2014, 20:10
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#5
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elite*gold: 399
Join Date: Sep 2011
Posts: 5,323
Received Thanks: 3,938
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Quote:
Originally Posted by Done™
Nein
Hier mal die ui.py
PHP Code:
import app import ime import grp import snd import wndMgr import item import skill import locale # MARK_BUG_FIX import guild # END_OF_MARK_BUG_FIX from _weakref import proxy BACKGROUND_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 1.0) DARK_COLOR = grp.GenerateColor(0.2, 0.2, 0.2, 1.0) BRIGHT_COLOR = grp.GenerateColor(0.7, 0.7, 0.7, 1.0) if locale.IsCANADA(): SELECT_COLOR = grp.GenerateColor(0.9, 0.03, 0.01, 0.4) else: SELECT_COLOR = grp.GenerateColor(0.0, 0.0, 0.5, 0.3) WHITE_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 0.5) HALF_WHITE_COLOR = grp.GenerateColor(1.0, 1.0, 1.0, 0.2) createToolTipWindowDict = {} def RegisterCandidateWindowClass(codePage, candidateWindowClass): EditLine.candidateWindowClassDict[codePage]=candidateWindowClass def RegisterToolTipWindow(type, createToolTipWindow): createToolTipWindowDict[type]=createToolTipWindow app.SetDefaultFontName(locale.UI_DEF_FONT) ## Window Manager Event List## ############################## ## "OnMouseLeftButtonDown" ## "OnMouseLeftButtonUp" ## "OnMouseLeftButtonDoubleClick" ## "OnMouseRightButtonDown" ## "OnMouseRightButtonUp" ## "OnMouseRightButtonDoubleClick" ## "OnMouseDrag" ## "OnSetFocus" ## "OnKillFocus" ## "OnMouseOverIn" ## "OnMouseOverOut" ## "OnRender" ## "OnUpdate" ## "OnKeyDown" ## "OnKeyUp" ## "OnTop" ## "OnIMEUpdate" ## IME Only ## "OnIMETab" ## IME Only ## "OnIMEReturn" ## IME Only ############################## ## Window Manager Event List## class __mem_func__: class __noarg_call__: def __init__(self, cls, obj, func): self.cls=cls self.obj=proxy(obj) self.func=proxy(func) def __call__(self, *arg): return self.func(self.obj) class __arg_call__: def __init__(self, cls, obj, func): self.cls=cls self.obj=proxy(obj) self.func=proxy(func) def __call__(self, *arg): return self.func(self.obj, *arg) def __init__(self, mfunc): if mfunc.im_func.func_code.co_argcount>1: self.call=__mem_func__.__arg_call__(mfunc.im_class, mfunc.im_self, mfunc.im_func) else: self.call=__mem_func__.__noarg_call__(mfunc.im_class, mfunc.im_self, mfunc.im_func) def __call__(self, *arg): return self.call(*arg) class Window(object): def NoneMethod(cls): pass NoneMethod = classmethod(NoneMethod) def __init__(self, layer = "UI"): self.hWnd = None self.parentWindow = 0 self.RegisterWindow(layer) self.Hide() def __del__(self): wndMgr.Destroy(self.hWnd) def RegisterWindow(self, layer): self.hWnd = wndMgr.Register(self, layer) def Destroy(self): pass def GetWindowHandle(self): return self.hWnd def AddFlag(self, style): wndMgr.AddFlag(self.hWnd, style) def IsRTL(self): return wndMgr.IsRTL(self.hWnd) def SetWindowName(self, Name): wndMgr.SetName(self.hWnd, Name) def SetParent(self, parent): wndMgr.SetParent(self.hWnd, parent.hWnd) def SetParentProxy(self, parent): self.parentWindow=proxy(parent) wndMgr.SetParent(self.hWnd, parent.hWnd) def GetParentProxy(self): return self.parentWindow def SetPickAlways(self): wndMgr.SetPickAlways(self.hWnd) def SetWindowHorizontalAlignLeft(self): wndMgr.SetWindowHorizontalAlign(self.hWnd, wndMgr.HORIZONTAL_ALIGN_LEFT) def SetWindowHorizontalAlignCenter(self): wndMgr.SetWindowHorizontalAlign(self.hWnd, wndMgr.HORIZONTAL_ALIGN_CENTER) def SetWindowHorizontalAlignRight(self): wndMgr.SetWindowHorizontalAlign(self.hWnd, wndMgr.HORIZONTAL_ALIGN_RIGHT) def SetWindowVerticalAlignTop(self): wndMgr.SetWindowVerticalAlign(self.hWnd, wndMgr.VERTICAL_ALIGN_TOP) def SetWindowVerticalAlignCenter(self): wndMgr.SetWindowVerticalAlign(self.hWnd, wndMgr.VERTICAL_ALIGN_CENTER) def SetWindowVerticalAlignBottom(self): wndMgr.SetWindowVerticalAlign(self.hWnd, wndMgr.VERTICAL_ALIGN_BOTTOM) def SetTop(self): wndMgr.SetTop(self.hWnd) def Show(self): wndMgr.Show(self.hWnd) def Hide(self): wndMgr.Hide(self.hWnd) def Lock(self): wndMgr.Lock(self.hWnd) def Unlock(self): wndMgr.Unlock(self.hWnd) def IsShow(self): return wndMgr.IsShow(self.hWnd) def UpdateRect(self): wndMgr.UpdateRect(self.hWnd) def SetSize(self, width, height): wndMgr.SetWindowSize(self.hWnd, width, height) def GetWidth(self): return wndMgr.GetWindowWidth(self.hWnd) def GetHeight(self): return wndMgr.GetWindowHeight(self.hWnd) def GetLocalPosition(self): return wndMgr.GetWindowLocalPosition(self.hWnd) def GetGlobalPosition(self): return wndMgr.GetWindowGlobalPosition(self.hWnd) def GetMouseLocalPosition(self): return wndMgr.GetMouseLocalPosition(self.hWnd) def GetRect(self): return wndMgr.GetWindowRect(self.hWnd) def SetPosition(self, x, y): wndMgr.SetWindowPosition(self.hWnd, x, y) def SetCenterPosition(self, x = 0, y = 0): self.SetPosition((wndMgr.GetScreenWidth() - self.GetWidth()) / 2 + x, (wndMgr.GetScreenHeight() - self.GetHeight()) / 2 + y) def IsFocus(self): return wndMgr.IsFocus(self.hWnd) def SetFocus(self): wndMgr.SetFocus(self.hWnd) def KillFocus(self): wndMgr.KillFocus(self.hWnd) def GetChildCount(self): return wndMgr.GetChildCount(self.hWnd) def IsIn(self): return wndMgr.IsIn(self.hWnd) class ListBoxEx(Window): class Item(Window): def __init__(self): Window.__init__(self) def __del__(self): Window.__del__(self) def SetParent(self, parent): Window.SetParent(self, parent) self.parent=proxy(parent) def OnMouseLeftButtonDown(self): self.parent.SelectItem(self) def OnRender(self): if self.parent.GetSelectedItem()==self: self.OnSelectedRender() def OnSelectedRender(self): x, y = self.GetGlobalPosition() grp.SetColor(grp.GenerateColor(0.0, 0.0, 0.7, 0.7)) grp.RenderBar(x, y, self.GetWidth(), self.GetHeight()) def __init__(self): Window.__init__(self) self.viewItemCount=10 self.basePos=0 self.itemHeight=16 self.itemStep=20 self.selItem=0 self.itemList=[] self.onSelectItemEvent = lambda *arg: None if locale.IsARABIC(): self.itemWidth=130 else: self.itemWidth=100 self.scrollBar=None self.__UpdateSize() def __del__(self): Window.__del__(self) def __UpdateSize(self): height=self.itemStep*self.__GetViewItemCount() self.SetSize(self.itemWidth, height) def IsEmpty(self): if len(self.itemList)==0: return 1 return 0 def SetItemStep(self, itemStep): self.itemStep=itemStep self.__UpdateSize() def SetItemSize(self, itemWidth, itemHeight): self.itemWidth=itemWidth self.itemHeight=itemHeight self.__UpdateSize() def SetViewItemCount(self, viewItemCount): self.viewItemCount=viewItemCount def SetSelectEvent(self, event): self.onSelectItemEvent = event def SetBasePos(self, basePos): for oldItem in self.itemList[self.basePos:self.basePos+self.viewItemCount]: oldItem.Hide() self.basePos=basePos pos=basePos for newItem in self.itemList[self.basePos:self.basePos+self.viewItemCount]: (x, y)=self.GetItemViewCoord(pos, newItem.GetWidth()) newItem.SetPosition(x, y) newItem.Show() pos+=1 def GetItemIndex(self, argItem): return self.itemList.index(argItem) def GetSelectedItem(self): return self.selItem def SelectIndex(self, index): if index >= len(self.itemList) or index < 0: self.selItem = None return try: self.selItem=self.itemList[index] except: pass def SelectItem(self, selItem): self.selItem=selItem self.onSelectItemEvent(selItem) def RemoveAllItems(self): self.selItem=None self.itemList=[] if self.scrollBar: self.scrollBar.SetPos(0) def RemoveItem(self, delItem): if delItem==self.selItem: self.selItem=None self.itemList.remove(delItem) def AppendItem(self, newItem): newItem.SetParent(self) newItem.SetSize(self.itemWidth, self.itemHeight) pos=len(self.itemList) if self.__IsInViewRange(pos): (x, y)=self.GetItemViewCoord(pos, newItem.GetWidth()) newItem.SetPosition(x, y) newItem.Show() else: newItem.Hide() self.itemList.append(newItem) def SetScrollBar(self, scrollBar): scrollBar.SetScrollEvent(__mem_func__(self.__OnScroll)) self.scrollBar=scrollBar def __OnScroll(self): self.SetBasePos(int(self.scrollBar.GetPos()*self.__GetScrollLen())) def __GetScrollLen(self): scrollLen=self.__GetItemCount()-self.__GetViewItemCount() if scrollLen<0: return 0 return scrollLen def __GetViewItemCount(self): return self.viewItemCount def __GetItemCount(self): return len(self.itemList) def GetItemViewCoord(self, pos, itemWidth): if locale.IsARABIC(): return (self.GetWidth()-itemWidth-10, (pos-self.basePos)*self.itemStep) else: return (0, (pos-self.basePos)*self.itemStep) def __IsInViewRange(self, pos): if pos<self.basePos: return 0 if pos>=self.basePos+self.viewItemCount: return 0 return 1 class CandidateListBox(ListBoxEx): HORIZONTAL_MODE = 0 VERTICAL_MODE = 1 class Item(ListBoxEx.Item): def __init__(self, text): ListBoxEx.Item.__init__(self) self.textBox=TextLine() self.textBox.SetParent(self) self.textBox.SetText(text) self.textBox.Show() def __del__(self): ListBoxEx.Item.__del__(self) def __init__(self, mode = HORIZONTAL_MODE): ListBoxEx.__init__(self) self.itemWidth=32 self.itemHeight=32 self.mode = mode def __del__(self): ListBoxEx.__del__(self) def SetMode(self, mode): self.mode = mode def AppendItem(self, newItem): ListBoxEx.AppendItem(self, newItem) def GetItemViewCoord(self, pos): if self.mode == self.HORIZONTAL_MODE: return ((pos-self.basePos)*self.itemStep, 0) elif self.mode == self.VERTICAL_MODE: return (0, (pos-self.basePos)*self.itemStep) class TextLine(Window): def __init__(self): Window.__init__(self) self.max = 0 self.SetFontName(locale.UI_DEF_FONT) def __del__(self): Window.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterTextLine(self, layer) def SetMax(self, max): wndMgr.SetMax(self.hWnd, max) def SetLimitWidth(self, width): wndMgr.SetLimitWidth(self.hWnd, width) def SetMultiLine(self): wndMgr.SetMultiLine(self.hWnd, TRUE) def SetHorizontalAlignArabic(self): wndMgr.SetHorizontalAlign(self.hWnd, wndMgr.TEXT_HORIZONTAL_ALIGN_ARABIC) def SetHorizontalAlignLeft(self): wndMgr.SetHorizontalAlign(self.hWnd, wndMgr.TEXT_HORIZONTAL_ALIGN_LEFT) def SetHorizontalAlignRight(self): wndMgr.SetHorizontalAlign(self.hWnd, wndMgr.TEXT_HORIZONTAL_ALIGN_RIGHT) def SetHorizontalAlignCenter(self): wndMgr.SetHorizontalAlign(self.hWnd, wndMgr.TEXT_HORIZONTAL_ALIGN_CENTER) def SetVerticalAlignTop(self): wndMgr.SetVerticalAlign(self.hWnd, wndMgr.TEXT_VERTICAL_ALIGN_TOP) def SetVerticalAlignBottom(self): wndMgr.SetVerticalAlign(self.hWnd, wndMgr.TEXT_VERTICAL_ALIGN_BOTTOM) def SetVerticalAlignCenter(self): wndMgr.SetVerticalAlign(self.hWnd, wndMgr.TEXT_VERTICAL_ALIGN_CENTER) def SetSecret(self, Value=TRUE): wndMgr.SetSecret(self.hWnd, Value) def SetOutline(self, Value=TRUE): wndMgr.SetOutline(self.hWnd, Value) def SetFeather(self, value=TRUE): wndMgr.SetFeather(self.hWnd, value) def SetFontName(self, fontName): wndMgr.SetFontName(self.hWnd, fontName) def SetDefaultFontName(self): wndMgr.SetFontName(self.hWnd, locale.UI_DEF_FONT) def SetFontColor(self, red, green, blue): wndMgr.SetFontColor(self.hWnd, red, green, blue) def SetPackedFontColor(self, color): wndMgr.SetFontColor(self.hWnd, color) def SetText(self, text): wndMgr.SetText(self.hWnd, text) def GetText(self): return wndMgr.GetText(self.hWnd) def GetTextSize(self): return wndMgr.GetTextSize(self.hWnd) class EmptyCandidateWindow(Window): def __init__(self): Window.__init__(self) def __del__(self): Window.__init__(self) def Load(self): pass def SetCandidatePosition(self, x, y, textCount): pass def Clear(self): pass def Append(self, text): pass def Refresh(self): pass def Select(self): pass class EditLine(TextLine): candidateWindowClassDict = {} def __init__(self): TextLine.__init__(self) self.eventReturn = Window.NoneMethod self.eventEscape = Window.NoneMethod self.eventTab = None self.numberMode = FALSE self.useIME = TRUE self.bCodePage = FALSE self.candidateWindowClass = None self.candidateWindow = None self.SetCodePage(app.GetDefaultCodePage()) self.readingWnd = ReadingWnd() self.readingWnd.Hide() def __del__(self): TextLine.__del__(self) self.eventReturn = Window.NoneMethod self.eventEscape = Window.NoneMethod self.eventTab = None def SetCodePage(self, codePage): candidateWindowClass=EditLine.candidateWindowClassDict.get(codePage, EmptyCandidateWindow) self.__SetCandidateClass(candidateWindowClass) def __SetCandidateClass(self, candidateWindowClass): if self.candidateWindowClass==candidateWindowClass: return self.candidateWindowClass = candidateWindowClass self.candidateWindow = self.candidateWindowClass() self.candidateWindow.Load() self.candidateWindow.Hide() def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterTextLine(self, layer) def SAFE_SetReturnEvent(self, event): self.eventReturn = __mem_func__(event) def SetReturnEvent(self, event): self.eventReturn = event def SetEscapeEvent(self, event): self.eventEscape = event def SetTabEvent(self, event): self.eventTab = event def SetMax(self, max): self.max = max wndMgr.SetMax(self.hWnd, self.max) ime.SetMax(self.max) self.SetUserMax(self.max) def SetUserMax(self, max): self.userMax = max ime.SetUserMax(self.userMax) def SetNumberMode(self): self.numberMode = TRUE #def AddExceptKey(self, key): # ime.AddExceptKey(key) #def ClearExceptKey(self): # ime.ClearExceptKey() def SetIMEFlag(self, flag): self.useIME = flag def SetText(self, text): wndMgr.SetText(self.hWnd, text) if self.IsFocus(): ime.SetText(text) def Enable(self): wndMgr.ShowCursor(self.hWnd) def Disable(self): wndMgr.HideCursor(self.hWnd) def SetEndPosition(self): ime.MoveEnd() def OnSetFocus(self): Text = self.GetText() ime.SetText(Text) ime.SetMax(self.max) ime.SetUserMax(self.userMax) ime.SetCursorPosition(-1) if self.numberMode: ime.SetNumberMode() else: ime.SetStringMode() ime.EnableCaptureInput() if self.useIME: ime.EnableIME() else: ime.DisableIME() wndMgr.ShowCursor(self.hWnd, TRUE) def OnKillFocus(self): self.SetText(ime.GetText(self.bCodePage)) self.OnIMECloseCandidateList() self.OnIMECloseReadingWnd() ime.DisableIME() ime.DisableCaptureInput() wndMgr.HideCursor(self.hWnd) def OnIMEChangeCodePage(self): self.SetCodePage(ime.GetCodePage()) def OnIMEOpenCandidateList(self): self.candidateWindow.Show() self.candidateWindow.Clear() self.candidateWindow.Refresh() gx, gy = self.GetGlobalPosition() self.candidateWindow.SetCandidatePosition(gx, gy, len(self.GetText())) return TRUE def OnIMECloseCandidateList(self): self.candidateWindow.Hide() return TRUE def OnIMEOpenReadingWnd(self): gx, gy = self.GetGlobalPosition() textlen = len(self.GetText())-2 reading = ime.GetReading() readinglen = len(reading) self.readingWnd.SetReadingPosition( gx + textlen*6-24-readinglen*6, gy ) self.readingWnd.SetText(reading) if ime.GetReadingError() == 0: self.readingWnd.SetTextColor(0xffffffff) else: self.readingWnd.SetTextColor(0xffff0000) self.readingWnd.SetSize(readinglen * 6 + 4, 19) self.readingWnd.Show() return TRUE def OnIMECloseReadingWnd(self): self.readingWnd.Hide() return TRUE def OnIMEUpdate(self): snd.PlaySound("sound/ui/type.wav") TextLine.SetText(self, ime.GetText(self.bCodePage)) def OnIMETab(self): if self.eventTab: self.eventTab() return TRUE return FALSE def OnIMEReturn(self): snd.PlaySound("sound/ui/click.wav") self.eventReturn() return TRUE def OnPressEscapeKey(self): self.eventEscape() return TRUE def OnKeyDown(self, key): if app.DIK_F1 == key: return FALSE if app.DIK_F2 == key: return FALSE if app.DIK_F3 == key: return FALSE if app.DIK_F4 == key: return FALSE if app.DIK_LALT == key: return FALSE if app.DIK_SYSRQ == key: return FALSE if app.DIK_LCONTROL == key: return FALSE if app.DIK_V == key: if app.IsPressed(app.DIK_LCONTROL): ime.PasteTextFromClipBoard() return TRUE def OnKeyUp(self, key): if app.DIK_F1 == key: return FALSE if app.DIK_F2 == key: return FALSE if app.DIK_F3 == key: return FALSE if app.DIK_F4 == key: return FALSE if app.DIK_LALT == key: return FALSE if app.DIK_SYSRQ == key: return FALSE if app.DIK_LCONTROL == key: return FALSE return TRUE def OnIMEKeyDown(self, key): # Left if app.VK_LEFT == key: ime.MoveLeft() return TRUE # Right if app.VK_RIGHT == key: ime.MoveRight() return TRUE # Home if app.VK_HOME == key: ime.MoveHome() return TRUE # End if app.VK_END == key: ime.MoveEnd() return TRUE # Delete if app.VK_DELETE == key: ime.Delete() TextLine.SetText(self, ime.GetText(self.bCodePage)) return TRUE return TRUE #def OnMouseLeftButtonDown(self): # self.SetFocus() def OnMouseLeftButtonDown(self): if FALSE == self.IsIn(): return FALSE self.SetFocus() PixelPosition = wndMgr.GetCursorPosition(self.hWnd) ime.SetCursorPosition(PixelPosition) class MarkBox(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) def __del__(self): Window.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterMarkBox(self, layer) def Load(self): wndMgr.MarkBox_Load(self.hWnd) def SetScale(self, scale): wndMgr.MarkBox_SetScale(self.hWnd, scale) def SetIndex(self, guildID): MarkID = guild.GuildIDToMarkID(guildID) wndMgr.MarkBox_SetImageFilename(self.hWnd, guild.GetMarkImageFilenameByMarkID(MarkID)) wndMgr.MarkBox_SetIndex(self.hWnd, guild.GetMarkIndexByMarkID(MarkID)) def SetAlpha(self, alpha): wndMgr.MarkBox_SetDiffuseColor(self.hWnd, 1.0, 1.0, 1.0, alpha) class ImageBox(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) self.eventDict={} def __del__(self): Window.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterImageBox(self, layer) def LoadImage(self, imageName): self.name=imageName wndMgr.LoadImage(self.hWnd, imageName) if len(self.eventDict)!=0: print "LOAD IMAGE", self, self.eventDict def SetAlpha(self, alpha): wndMgr.SetDiffuseColor(self.hWnd, 1.0, 1.0, 1.0, alpha) def GetWidth(self): return wndMgr.GetWidth(self.hWnd) def GetHeight(self): return wndMgr.GetHeight(self.hWnd) def OnMouseOverIn(self): try: self.eventDict["MOUSE_OVER_IN"]() except KeyError: pass def OnMouseOverOut(self): try: self.eventDict["MOUSE_OVER_OUT"]() except KeyError: pass def SAFE_SetStringEvent(self, event, func): self.eventDict[event]=__mem_func__(func) class ExpandedImageBox(ImageBox): def __init__(self, layer = "UI"): ImageBox.__init__(self, layer) def __del__(self): ImageBox.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterExpandedImageBox(self, layer) def SetScale(self, xScale, yScale): wndMgr.SetScale(self.hWnd, xScale, yScale) def SetOrigin(self, x, y): wndMgr.SetOrigin(self.hWnd, x, y) def SetRotation(self, rotation): wndMgr.SetRotation(self.hWnd, rotation) def SetRenderingMode(self, mode): wndMgr.SetRenderingMode(self.hWnd, mode) # [0.0, 1.0] »çÀÌÀÇ °ª¸¸Å* ÆÛ¼¾Æ®·Î ±×¸®Áö ¾Ê´Â´Ù. def SetRenderingRect(self, left, top, right, bottom): wndMgr.SetRenderingRect(self.hWnd, left, top, right, bottom) def SetPercentage(self, curValue, maxValue): if maxValue: self.SetRenderingRect(0.0, 0.0, -1.0 + float(curValue) / float(maxValue), 0.0) else: self.SetRenderingRect(0.0, 0.0, 0.0, 0.0) def GetWidth(self): return wndMgr.GetWindowWidth(self.hWnd) def GetHeight(self): return wndMgr.GetWindowHeight(self.hWnd) class AniImageBox(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) def __del__(self): Window.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterAniImageBox(self, layer) def SetDelay(self, delay): wndMgr.SetDelay(self.hWnd, delay) def AppendImage(self, filename): wndMgr.AppendImage(self.hWnd, filename) def SetPercentage(self, curValue, maxValue): wndMgr.SetRenderingRect(self.hWnd, 0.0, 0.0, -1.0 + float(curValue) / float(maxValue), 0.0) def OnEndFrame(self): pass class Button(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) self.eventFunc = None self.eventArgs = None self.ButtonText = None self.ToolTipText = None def __del__(self): Window.__del__(self) self.eventFunc = None self.eventArgs = None def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterButton(self, layer) def SetUpVisual(self, filename): wndMgr.SetUpVisual(self.hWnd, filename) def SetOverVisual(self, filename): wndMgr.SetOverVisual(self.hWnd, filename) def SetDownVisual(self, filename): wndMgr.SetDownVisual(self.hWnd, filename) def SetDisableVisual(self, filename): wndMgr.SetDisableVisual(self.hWnd, filename) def GetUpVisualFileName(self): return wndMgr.GetUpVisualFileName(self.hWnd) def GetOverVisualFileName(self): return wndMgr.GetOverVisualFileName(self.hWnd) def GetDownVisualFileName(self): return wndMgr.GetDownVisualFileName(self.hWnd) def Flash(self): wndMgr.Flash(self.hWnd) def Enable(self): wndMgr.Enable(self.hWnd) def Disable(self): wndMgr.Disable(self.hWnd) def Down(self): wndMgr.Down(self.hWnd) def SetUp(self): wndMgr.SetUp(self.hWnd) def SAFE_SetEvent(self, func, *args): self.eventFunc = __mem_func__(func) self.eventArgs = args def SetEvent(self, func, *args): self.eventFunc = func self.eventArgs = args def SetTextColor(self, color): if not self.ButtonText: return self.ButtonText.SetPackedFontColor(color) def SetText(self, text, height = 4): if not self.ButtonText: textLine = TextLine() textLine.SetParent(self) textLine.SetPosition(self.GetWidth()/2, self.GetHeight()/2) textLine.SetVerticalAlignCenter() textLine.SetHorizontalAlignCenter() textLine.Show() self.ButtonText = textLine self.ButtonText.SetText(text) def SetFormToolTipText(self, type, text, x, y): if not self.ToolTipText: toolTip=createToolTipWindowDict[type]() toolTip.SetParent(self) toolTip.SetSize(0, 0) toolTip.SetHorizontalAlignCenter() toolTip.SetOutline() toolTip.Hide() toolTip.SetPosition(x + self.GetWidth()/2, y) self.ToolTipText=toolTip self.ToolTipText.SetText(text) def SetToolTipWindow(self, toolTip): self.ToolTipText=toolTip self.ToolTipText.SetParentProxy(self) def SetToolTipText(self, text, x=0, y = -19): self.SetFormToolTipText("TEXT", text, x, y) def CallEvent(self): snd.PlaySound("sound/ui/click.wav") if self.eventFunc: apply(self.eventFunc, self.eventArgs) def ShowToolTip(self): if self.ToolTipText: self.ToolTipText.Show() def HideToolTip(self): if self.ToolTipText: self.ToolTipText.Hide() def IsDown(self): return wndMgr.IsDown(self.hWnd) class RadioButton(Button): def __init__(self): Button.__init__(self) def __del__(self): Button.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterRadioButton(self, layer) class ToggleButton(Button): def __init__(self): Button.__init__(self) self.eventUp = None self.eventDown = None def __del__(self): Button.__del__(self) self.eventUp = None self.eventDown = None def SetToggleUpEvent(self, event): self.eventUp = event def SetToggleDownEvent(self, event): self.eventDown = event def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterToggleButton(self, layer) def OnToggleUp(self): if self.eventUp: self.eventUp() def OnToggleDown(self): if self.eventDown: self.eventDown() class DragButton(Button): def __init__(self): Button.__init__(self) self.AddFlag("movable") self.callbackEnable = TRUE self.eventMove = lambda: None def __del__(self): Button.__del__(self) self.eventMove = lambda: None def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterDragButton(self, layer) def SetMoveEvent(self, event): self.eventMove = event def SetRestrictMovementArea(self, x, y, width, height): wndMgr.SetRestrictMovementArea(self.hWnd, x, y, width, height) def TurnOnCallBack(self): self.callbackEnable = TRUE def TurnOffCallBack(self): self.callbackEnable = FALSE def OnMove(self): if self.callbackEnable: self.eventMove() class NumberLine(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) def __del__(self): Window.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterNumberLine(self, layer) def SetHorizontalAlignCenter(self): wndMgr.SetNumberHorizontalAlignCenter(self.hWnd) def SetHorizontalAlignRight(self): wndMgr.SetNumberHorizontalAlignRight(self.hWnd) def SetPath(self, path): wndMgr.SetPath(self.hWnd, path) def SetNumber(self, number): wndMgr.SetNumber(self.hWnd, number) ################################################################################################### ## PythonScript Element ################################################################################################### class Box(Window): def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterBox(self, layer) def SetColor(self, color): wndMgr.SetColor(self.hWnd, color) class Bar(Window): def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterBar(self, layer) def SetColor(self, color): wndMgr.SetColor(self.hWnd, color) class Line(Window): def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterLine(self, layer) def SetColor(self, color): wndMgr.SetColor(self.hWnd, color) class SlotBar(Window): def __init__(self): Window.__init__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterBar3D(self, layer) ## Same with SlotBar class Bar3D(Window): def __init__(self): Window.__init__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterBar3D(self, layer) def SetColor(self, left, right, center): wndMgr.SetColor(self.hWnd, left, right, center) class SlotWindow(Window): def __init__(self): Window.__init__(self) self.StartIndex = 0 self.eventSelectEmptySlot = None self.eventSelectItemSlot = None self.eventUnselectEmptySlot = None self.eventUnselectItemSlot = None self.eventUseSlot = None self.eventOverInItem = None self.eventOverOutItem = None self.eventPressedSlotButton = None def __del__(self): Window.__del__(self) self.eventSelectEmptySlot = None self.eventSelectItemSlot = None self.eventUnselectEmptySlot = None self.eventUnselectItemSlot = None self.eventUseSlot = None self.eventOverInItem = None self.eventOverOutItem = None self.eventPressedSlotButton = None def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterSlotWindow(self, layer) def SetSlotStyle(self, style): wndMgr.SetSlotStyle(self.hWnd, style) def HasSlot(self, slotIndex): return wndMgr.HasSlot(self.hWnd, slotIndex) def SetSlotBaseImage(self, imageFileName, r, g, b, a): wndMgr.SetSlotBaseImage(self.hWnd, imageFileName, r, g, b, a) def SetCoverButton(self,\ slotIndex,\ upName="d:/ymir work/ui/public/slot_cover_button_01.sub",\ overName="d:/ymir work/ui/public/slot_cover_button_02.sub",\ downName="d:/ymir work/ui/public/slot_cover_button_03.sub",\ disableName="d:/ymir work/ui/public/slot_cover_button_04.sub",\ LeftButtonEnable = FALSE,\ RightButtonEnable = TRUE): wndMgr.SetCoverButton(self.hWnd, slotIndex, upName, overName, downName, disableName, LeftButtonEnable, RightButtonEnable) def EnableCoverButton(self, slotIndex): wndMgr.EnableCoverButton(self.hWnd, slotIndex) def DisableCoverButton(self, slotIndex): wndMgr.DisableCoverButton(self.hWnd, slotIndex) def AppendSlotButton(self, upName, overName, downName): wndMgr.AppendSlotButton(self.hWnd, upName, overName, downName) def ShowSlotButton(self, slotNumber): wndMgr.ShowSlotButton(self.hWnd, slotNumber) def HideAllSlotButton(self): wndMgr.HideAllSlotButton(self.hWnd) def AppendRequirementSignImage(self, filename): wndMgr.AppendRequirementSignImage(self.hWnd, filename) def ShowRequirementSign(self, slotNumber): wndMgr.ShowRequirementSign(self.hWnd, slotNumber) def HideRequirementSign(self, slotNumber): wndMgr.HideRequirementSign(self.hWnd, slotNumber) def ActivateSlot(self, slotNumber): wndMgr.ActivateSlot(self.hWnd, slotNumber) def DeactivateSlot(self, slotNumber): wndMgr.DeactivateSlot(self.hWnd, slotNumber) def ShowSlotBaseImage(self, slotNumber): wndMgr.ShowSlotBaseImage(self.hWnd, slotNumber) def HideSlotBaseImage(self, slotNumber): wndMgr.HideSlotBaseImage(self.hWnd, slotNumber) def SAFE_SetButtonEvent(self, button, state, event): if "LEFT"==button: if "EMPTY"==state: self.eventSelectEmptySlot=__mem_func__(event) elif "EXIST"==state: self.eventSelectItemSlot=__mem_func__(event) elif "ALWAYS"==state: self.eventSelectEmptySlot=__mem_func__(event) self.eventSelectItemSlot=__mem_func__(event) elif "RIGHT"==button: if "EMPTY"==state: self.eventUnselectEmptySlot=__mem_func__(event) elif "EXIST"==state: self.eventUnselectItemSlot=__mem_func__(event) elif "ALWAYS"==state: self.eventUnselectEmptySlot=__mem_func__(event) self.eventUnselectItemSlot=__mem_func__(event) def SetSelectEmptySlotEvent(self, empty): self.eventSelectEmptySlot = empty def SetSelectItemSlotEvent(self, item): self.eventSelectItemSlot = item def SetUnselectEmptySlotEvent(self, empty): self.eventUnselectEmptySlot = empty def SetUnselectItemSlotEvent(self, item): self.eventUnselectItemSlot = item def SetUseSlotEvent(self, use): self.eventUseSlot = use def SetOverInItemEvent(self, event): self.eventOverInItem = event def SetOverOutItemEvent(self, event): self.eventOverOutItem = event def SetPressedSlotButtonEvent(self, event): self.eventPressedSlotButton = event def GetSlotCount(self): return wndMgr.GetSlotCount(self.hWnd) def SetUseMode(self, flag): "TRUEÀ϶§¸¸ ItemToItem ÀÌ °¡´ÉÇÑÁö º¸¿©ÁØ´Ù" wndMgr.SetUseMode(self.hWnd, flag) def SetUsableItem(self, flag): "TRUE¸é ÇöÀç °¡¸®Å² ¾ÆÀÌÅÛÀÌ ItemToItem Àû¿ë °¡´ÉÇÏ´Ù" wndMgr.SetUsableItem(self.hWnd, flag) ## Slot def SetSlotCoolTime(self, slotIndex, coolTime, elapsedTime = 0.0): wndMgr.SetSlotCoolTime(self.hWnd, slotIndex, coolTime, elapsedTime) def LockSlot(self, slotIndex): wndMgr.LockSlot(self.hWnd, slotIndex) def UnlockSlot(self, slotIndex): wndMgr.UnlockSlot(self.hWnd, slotIndex) def RefreshSlot(self): wndMgr.RefreshSlot(self.hWnd) def ClearSlot(self, slotNumber): wndMgr.ClearSlot(self.hWnd, slotNumber) def ClearAllSlot(self): wndMgr.ClearAllSlot(self.hWnd) def AppendSlot(self, index, x, y, width, height): wndMgr.AppendSlot(self.hWnd, index, x, y, width, height) def SetSlot(self, slotIndex, itemIndex, width, height, icon): wndMgr.SetSlot(self.hWnd, slotIndex, itemIndex, width, height, icon) def SetSlotCount(self, slotNumber, count): wndMgr.SetSlotCount(self.hWnd, slotNumber, count) def SetSlotCountNew(self, slotNumber, grade, count): wndMgr.SetSlotCountNew(self.hWnd, slotNumber, grade, count) def SetItemSlot(self, renderingSlotNumber, ItemIndex, ItemCount = 0): if 0 == ItemIndex or None == ItemIndex: wndMgr.ClearSlot(self.hWnd, renderingSlotNumber) return item.SelectItem(ItemIndex) itemIcon = item.GetIconImage() item.SelectItem(ItemIndex) (width, height) = item.GetItemSize() wndMgr.SetSlot(self.hWnd, renderingSlotNumber, ItemIndex, width, height, itemIcon) wndMgr.SetSlotCount(self.hWnd, renderingSlotNumber, ItemCount) def SetSkillSlot(self, renderingSlotNumber, skillIndex, skillLevel): skillIcon = skill.GetIconImage(skillIndex) if 0 == skillIcon: wndMgr.ClearSlot(self.hWnd, renderingSlotNumber) return wndMgr.SetSlot(self.hWnd, renderingSlotNumber, skillIndex, 1, 1, skillIcon) wndMgr.SetSlotCount(self.hWnd, renderingSlotNumber, skillLevel) def SetSkillSlotNew(self, renderingSlotNumber, skillIndex, skillGrade, skillLevel): skillIcon = skill.GetIconImageNew(skillIndex, skillGrade) if 0 == skillIcon: wndMgr.ClearSlot(self.hWnd, renderingSlotNumber) return wndMgr.SetSlot(self.hWnd, renderingSlotNumber, skillIndex, 1, 1, skillIcon) def SetEmotionSlot(self, renderingSlotNumber, emotionIndex): import player icon = player.GetEmotionIconImage(emotionIndex) if 0 == icon: wndMgr.ClearSlot(self.hWnd, renderingSlotNumber) return wndMgr.SetSlot(self.hWnd, renderingSlotNumber, emotionIndex, 1, 1, icon) ## Event def OnSelectEmptySlot(self, slotNumber): if self.eventSelectEmptySlot: self.eventSelectEmptySlot(slotNumber) def OnSelectItemSlot(self, slotNumber): if self.eventSelectItemSlot: self.eventSelectItemSlot(slotNumber) def OnUnselectEmptySlot(self, slotNumber): if self.eventUnselectEmptySlot: self.eventUnselectEmptySlot(slotNumber) def OnUnselectItemSlot(self, slotNumber): if self.eventUnselectItemSlot: self.eventUnselectItemSlot(slotNumber) def OnUseSlot(self, slotNumber): if self.eventUseSlot: self.eventUseSlot(slotNumber) def OnOverInItem(self, slotNumber): if self.eventOverInItem: self.eventOverInItem(slotNumber) def OnOverOutItem(self): if self.eventOverOutItem: self.eventOverOutItem() def OnPressedSlotButton(self, slotNumber): if self.eventPressedSlotButton: self.eventPressedSlotButton(slotNumber) def GetStartIndex(self): return 0 class GridSlotWindow(SlotWindow): def __init__(self): SlotWindow.__init__(self) self.startIndex = 0 def __del__(self): SlotWindow.__del__(self) def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterGridSlotWindow(self, layer) def ArrangeSlot(self, StartIndex, xCount, yCount, xSize, ySize, xBlank, yBlank): self.startIndex = StartIndex wndMgr.ArrangeSlot(self.hWnd, StartIndex, xCount, yCount, xSize, ySize, xBlank, yBlank) self.startIndex = StartIndex def GetStartIndex(self): return self.startIndex class TitleBar(Window): BLOCK_WIDTH = 32 BLOCK_HEIGHT = 23 def __init__(self): Window.__init__(self) self.AddFlag("attach") def __del__(self): Window.__del__(self) def MakeTitleBar(self, width, color): ## ÇöÀç Color´Â »ç¿ëÇÏ°í ÀÖÁö ¾ÊÀ½ width = max(64, width) imgLeft = ImageBox() imgCenter = ExpandedImageBox() imgRight = ImageBox() imgLeft.AddFlag("not_pick") imgCenter.AddFlag("not_pick") imgRight.AddFlag("not_pick") imgLeft.SetParent(self) imgCenter.SetParent(self) imgRight.SetParent(self) if locale.IsARABIC(): imgLeft.LoadImage("locale/ae/ui/pattern/titlebar_left.tga") imgCenter.LoadImage("locale/ae/ui/pattern/titlebar_center.tga") imgRight.LoadImage("locale/ae/ui/pattern/titlebar_right.tga") else: imgLeft.LoadImage("d:/ymir work/ui/pattern/titlebar_left.tga") imgCenter.LoadImage("d:/ymir work/ui/pattern/titlebar_center.tga") imgRight.LoadImage("d:/ymir work/ui/pattern/titlebar_right.tga") imgLeft.Show() imgCenter.Show() imgRight.Show() btnClose = Button() btnClose.SetParent(self) btnClose.SetUpVisual("d:/ymir work/ui/public/close_button_01.sub") btnClose.SetOverVisual("d:/ymir work/ui/public/close_button_02.sub") btnClose.SetDownVisual("d:/ymir work/ui/public/close_button_03.sub") btnClose.SetToolTipText(locale.UI_CLOSE, 0, -23) btnClose.Show() self.imgLeft = imgLeft self.imgCenter = imgCenter self.imgRight = imgRight self.btnClose = btnClose self.SetWidth(width) def SetWidth(self, width): self.imgCenter.SetRenderingRect(0.0, 0.0, float((width - self.BLOCK_WIDTH*2) - self.BLOCK_WIDTH) / self.BLOCK_WIDTH, 0.0) self.imgCenter.SetPosition(self.BLOCK_WIDTH, 0) self.imgRight.SetPosition(width - self.BLOCK_WIDTH, 0) if locale.IsARABIC(): self.btnClose.SetPosition(3, 3) else: self.btnClose.SetPosition(width - self.btnClose.GetWidth() - 3, 3) self.SetSize(width, self.BLOCK_HEIGHT) def SetCloseEvent(self, event): self.btnClose.SetEvent(event) class HorizontalBar(Window): BLOCK_WIDTH = 32 BLOCK_HEIGHT = 17 def __init__(self): Window.__init__(self) self.AddFlag("attach") def __del__(self): Window.__del__(self) def Create(self, width): width = max(96, width) imgLeft = ImageBox() imgLeft.SetParent(self) imgLeft.AddFlag("not_pick") imgLeft.LoadImage("d:/ymir work/ui/pattern/horizontalbar_left.tga") imgLeft.Show() imgCenter = ExpandedImageBox() imgCenter.SetParent(self) imgCenter.AddFlag("not_pick") imgCenter.LoadImage("d:/ymir work/ui/pattern/horizontalbar_center.tga") imgCenter.Show() imgRight = ImageBox() imgRight.SetParent(self) imgRight.AddFlag("not_pick") imgRight.LoadImage("d:/ymir work/ui/pattern/horizontalbar_right.tga") imgRight.Show() self.imgLeft = imgLeft self.imgCenter = imgCenter self.imgRight = imgRight self.SetWidth(width) def SetWidth(self, width): self.imgCenter.SetRenderingRect(0.0, 0.0, float((width - self.BLOCK_WIDTH*2) - self.BLOCK_WIDTH) / self.BLOCK_WIDTH, 0.0) self.imgCenter.SetPosition(self.BLOCK_WIDTH, 0) self.imgRight.SetPosition(width - self.BLOCK_WIDTH, 0) self.SetSize(width, self.BLOCK_HEIGHT) class Gauge(Window): SLOT_WIDTH = 16 SLOT_HEIGHT = 7 GAUGE_TEMPORARY_PLACE = 12 GAUGE_WIDTH = 16 def __init__(self): Window.__init__(self) self.width = 0 def __del__(self): Window.__del__(self) def MakeGauge(self, width, color): self.width = max(48, width) imgSlotLeft = ImageBox() imgSlotLeft.SetParent(self) imgSlotLeft.LoadImage("d:/ymir work/ui/pattern/gauge_slot_left.tga") imgSlotLeft.Show() imgSlotRight = ImageBox() imgSlotRight.SetParent(self) imgSlotRight.LoadImage("d:/ymir work/ui/pattern/gauge_slot_right.tga") imgSlotRight.Show() imgSlotRight.SetPosition(width - self.SLOT_WIDTH, 0) imgSlotCenter = ExpandedImageBox() imgSlotCenter.SetParent(self) imgSlotCenter.LoadImage("d:/ymir work/ui/pattern/gauge_slot_center.tga") imgSlotCenter.Show() imgSlotCenter.SetRenderingRect(0.0, 0.0, float((width - self.SLOT_WIDTH*2) - self.SLOT_WIDTH) / self.SLOT_WIDTH, 0.0) imgSlotCenter.SetPosition(self.SLOT_WIDTH, 0) imgGauge = ExpandedImageBox() imgGauge.SetParent(self) imgGauge.LoadImage("d:/ymir work/ui/pattern/gauge_" + color + ".tga") imgGauge.Show() imgGauge.SetRenderingRect(0.0, 0.0, 0.0, 0.0) imgGauge.SetPosition(self.GAUGE_TEMPORARY_PLACE, 0) imgSlotLeft.AddFlag("attach") imgSlotCenter.AddFlag("attach") imgSlotRight.AddFlag("attach") self.imgLeft = imgSlotLeft self.imgCenter = imgSlotCenter self.imgRight = imgSlotRight self.imgGauge = imgGauge self.SetSize(width, self.SLOT_HEIGHT) def SetPercentage(self, curValue, maxValue): # PERCENTAGE_MAX_VALUE_ZERO_DIVISION_ERROR if maxValue > 0.0: percentage = min(1.0, float(curValue)/float(maxValue)) else: percentage = 0.0 # END_OF_PERCENTAGE_MAX_VALUE_ZERO_DIVISION_ERROR gaugeSize = -1.0 + float(self.width - self.GAUGE_TEMPORARY_PLACE*2) * percentage / self.GAUGE_WIDTH self.imgGauge.SetRenderingRect(0.0, 0.0, gaugeSize, 0.0) class Board(Window): CORNER_WIDTH = 32 CORNER_HEIGHT = 32 LINE_WIDTH = 128 LINE_HEIGHT = 128 LT = 0 LB = 1 RT = 2 RB = 3 L = 0 R = 1 T = 2 B = 3 def __init__(self): Window.__init__(self) self.MakeBoard("d:/ymir work/ui/pattern/Board_Corner_", "d:/ymir work/ui/pattern/Board_Line_") self.MakeBase() def MakeBoard(self, cornerPath, linePath): CornerFileNames = [ cornerPath+dir+".tga" for dir in ("LeftTop", "LeftBottom", "RightTop", "RightBottom", ) ] LineFileNames = [ linePath+dir+".tga" for dir in ("Left", "Right", "Top", "Bottom", ) ] """ CornerFileNames = ( "d:/ymir work/ui/pattern/Board_Corner_LeftTop.tga", "d:/ymir work/ui/pattern/Board_Corner_LeftBottom.tga", "d:/ymir work/ui/pattern/Board_Corner_RightTop.tga", "d:/ymir work/ui/pattern/Board_Corner_RightBottom.tga", ) LineFileNames = ( "d:/ymir work/ui/pattern/Board_Line_Left.tga", "d:/ymir work/ui/pattern/Board_Line_Right.tga", "d:/ymir work/ui/pattern/Board_Line_Top.tga", "d:/ymir work/ui/pattern/Board_Line_Bottom.tga", ) """ self.Corners = [] for fileName in CornerFileNames: Corner = ExpandedImageBox() Corner.AddFlag("not_pick") Corner.LoadImage(fileName) Corner.SetParent(self) Corner.SetPosition(0, 0) Corner.Show() self.Corners.append(Corner) self.Lines = [] for fileName in LineFileNames: Line = ExpandedImageBox() Line.AddFlag("not_pick") Line.LoadImage(fileName) Line.SetParent(self) Line.SetPosition(0, 0) Line.Show() self.Lines.append(Line) self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT) self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0) def MakeBase(self): self.Base = ExpandedImageBox() self.Base.AddFlag("not_pick") self.Base.LoadImage("d:/ymir work/ui/pattern/Board_Base.tga") self.Base.SetParent(self) self.Base.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT) self.Base.Show() def __del__(self): Window.__del__(self) def SetSize(self, width, height): width = max(self.CORNER_WIDTH*2, width) height = max(self.CORNER_HEIGHT*2, height) Window.SetSize(self, width, height) self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT) self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0) self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT) self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT) self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT) verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage) self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage) self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) if self.Base: self.Base.SetRenderingRect(0, 0, horizontalShowingPercentage, verticalShowingPercentage) class BoardWithTitleBar(Board): def __init__(self): Board.__init__(self) titleBar = TitleBar() titleBar.SetParent(self) titleBar.MakeTitleBar(0, "red") titleBar.SetPosition(8, 7) titleBar.Show() titleName = TextLine() titleName.SetParent(titleBar) titleName.SetPosition(0, 4) titleName.SetWindowHorizontalAlignCenter() titleName.SetHorizontalAlignCenter() titleName.Show() self.titleBar = titleBar self.titleName = titleName self.SetCloseEvent(self.Hide) def __del__(self): Board.__del__(self) self.titleBar = None self.titleName = None def SetSize(self, width, height): self.titleBar.SetWidth(width - 15) #self.pickRestrictWindow.SetSize(width, height - 30) Board.SetSize(self, width, height) self.titleName.UpdateRect() def SetTitleColor(self, color): self.titleName.SetPackedFontColor(color) def SetTitleName(self, name): self.titleName.SetText(name) def SetCloseEvent(self, event): self.titleBar.SetCloseEvent(event) class ThinBoard(Window): CORNER_WIDTH = 16 CORNER_HEIGHT = 16 LINE_WIDTH = 16 LINE_HEIGHT = 16 BOARD_COLOR = grp.GenerateColor(0.0, 0.0, 0.0, 0.51) LT = 0 LB = 1 RT = 2 RB = 3 L = 0 R = 1 T = 2 B = 3 def __init__(self, layer = "UI"): Window.__init__(self, layer) CornerFileNames = [ "d:/ymir work/ui/pattern/ThinBoard_Corner_"+dir+".tga" for dir in ["LeftTop","LeftBottom","RightTop","RightBottom"] ] LineFileNames = [ "d:/ymir work/ui/pattern/ThinBoard_Line_"+dir+".tga" for dir in ["Left","Right","Top","Bottom"] ] self.Corners = [] for fileName in CornerFileNames: Corner = ExpandedImageBox() Corner.AddFlag("attach") Corner.AddFlag("not_pick") Corner.LoadImage(fileName) Corner.SetParent(self) Corner.SetPosition(0, 0) Corner.Show() self.Corners.append(Corner) self.Lines = [] for fileName in LineFileNames: Line = ExpandedImageBox() Line.AddFlag("attach") Line.AddFlag("not_pick") Line.LoadImage(fileName) Line.SetParent(self) Line.SetPosition(0, 0) Line.Show() self.Lines.append(Line) Base = Bar() Base.SetParent(self) Base.AddFlag("attach") Base.AddFlag("not_pick") Base.SetPosition(self.CORNER_WIDTH, self.CORNER_HEIGHT) Base.SetColor(self.BOARD_COLOR) Base.Show() self.Base = Base self.Lines[self.L].SetPosition(0, self.CORNER_HEIGHT) self.Lines[self.T].SetPosition(self.CORNER_WIDTH, 0) def __del__(self): Window.__del__(self) def SetSize(self, width, height): width = max(self.CORNER_WIDTH*2, width) height = max(self.CORNER_HEIGHT*2, height) Window.SetSize(self, width, height) self.Corners[self.LB].SetPosition(0, height - self.CORNER_HEIGHT) self.Corners[self.RT].SetPosition(width - self.CORNER_WIDTH, 0) self.Corners[self.RB].SetPosition(width - self.CORNER_WIDTH, height - self.CORNER_HEIGHT) self.Lines[self.R].SetPosition(width - self.CORNER_WIDTH, self.CORNER_HEIGHT) self.Lines[self.B].SetPosition(self.CORNER_HEIGHT, height - self.CORNER_HEIGHT) verticalShowingPercentage = float((height - self.CORNER_HEIGHT*2) - self.LINE_HEIGHT) / self.LINE_HEIGHT horizontalShowingPercentage = float((width - self.CORNER_WIDTH*2) - self.LINE_WIDTH) / self.LINE_WIDTH self.Lines[self.L].SetRenderingRect(0, 0, 0, verticalShowingPercentage) self.Lines[self.R].SetRenderingRect(0, 0, 0, verticalShowingPercentage) self.Lines[self.T].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) self.Lines[self.B].SetRenderingRect(0, 0, horizontalShowingPercentage, 0) self.Base.SetSize(width - self.CORNER_WIDTH*2, height - self.CORNER_HEIGHT*2) def ShowInternal(self): self.Base.Show() for wnd in self.Lines: wnd.Show() for wnd in self.Corners: wnd.Show() def HideInternal(self): self.Base.Hide() for wnd in self.Lines: wnd.Hide() for wnd in self.Corners: wnd.Hide() class ScrollBar(Window): SCROLLBAR_WIDTH = 17 SCROLLBAR_MIDDLE_HEIGHT = 9 SCROLLBAR_BUTTON_WIDTH = 17 SCROLLBAR_BUTTON_HEIGHT = 17 MIDDLE_BAR_POS = 5 MIDDLE_BAR_UPPER_PLACE = 3 MIDDLE_BAR_DOWNER_PLACE = 4 TEMP_SPACE = MIDDLE_BAR_UPPER_PLACE + MIDDLE_BAR_DOWNER_PLACE class MiddleBar(DragButton): def __init__(self): DragButton.__init__(self) self.AddFlag("movable") #self.AddFlag("restrict_x") def MakeImage(self): top = ImageBox() top.SetParent(self) top.LoadImage("d:/ymir work/ui/pattern/ScrollBar_Top.tga") top.SetPosition(0, 0) top.AddFlag("not_pick") top.Show() bottom = ImageBox() bottom.SetParent(self) bottom.LoadImage("d:/ymir work/ui/pattern/ScrollBar_Bottom.tga") bottom.AddFlag("not_pick") bottom.Show() middle = ExpandedImageBox() middle.SetParent(self) middle.LoadImage("d:/ymir work/ui/pattern/ScrollBar_Middle.tga") middle.SetPosition(0, 4) middle.AddFlag("not_pick") middle.Show() self.top = top self.bottom = bottom self.middle = middle def SetSize(self, height): height = max(12, height) DragButton.SetSize(self, 10, height) self.bottom.SetPosition(0, height-4) height -= 4*3 self.middle.SetRenderingRect(0, 0, 0, float(height)/4.0) def __init__(self): Window.__init__(self) self.pageSize = 1 self.curPos = 0.0 self.eventScroll = lambda *arg: None self.eventScrollUp = lambda *arg: None self.eventScrollDown = lambda *arg: None self.lockFlag = FALSE self.CreateScrollBar() def __del__(self): Window.__del__(self) def CreateScrollBar(self): barSlot = Bar3D() barSlot.SetParent(self) barSlot.AddFlag("not_pick") barSlot.Show() middleBar = self.MiddleBar() middleBar.SetParent(self) middleBar.SetMoveEvent(__mem_func__(self.OnMove)) middleBar.Show() middleBar.MakeImage() middleBar.SetSize(12) upButton = Button() upButton.SetParent(self) upButton.SetEvent(__mem_func__(self.OnUp)) upButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_up_button_01.sub") upButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_up_button_02.sub") upButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_up_button_03.sub") upButton.Show() downButton = Button() downButton.SetParent(self) downButton.SetEvent(__mem_func__(self.OnDown)) downButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_down_button_01.sub") downButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_down_button_02.sub") downButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_down_button_03.sub") downButton.Show() self.upButton = upButton self.downButton = downButton self.middleBar = middleBar self.barSlot = barSlot self.SCROLLBAR_WIDTH = self.upButton.GetWidth() self.SCROLLBAR_MIDDLE_HEIGHT = self.middleBar.GetHeight() self.SCROLLBAR_BUTTON_WIDTH = self.upButton.GetWidth() self.SCROLLBAR_BUTTON_HEIGHT = self.upButton.GetHeight() def Destroy(self): self.middleBar = None self.upButton = None self.downButton = None self.eventScroll = lambda *arg: None elf.eventScrollUp = lambda *arg: None self.eventScrollDown = lambda *arg: None def SetScrollEvent(self, event): self.eventScroll = event self.eventScrollUp = event self.eventScrollDown = event def SetUpEvent(self, event): self.eventScrollUp = event def SetDownEvent(self, event): self.eventScrollDown = event def SetMiddleBarSize(self, pageScale): realHeight = self.GetHeight() - self.SCROLLBAR_BUTTON_HEIGHT*2 self.SCROLLBAR_MIDDLE_HEIGHT = int(pageScale * float(realHeight)) self.middleBar.SetSize(self.SCROLLBAR_MIDDLE_HEIGHT) self.pageSize = (self.GetHeight() - self.SCROLLBAR_BUTTON_HEIGHT*2) - self.SCROLLBAR_MIDDLE_HEIGHT - (self.TEMP_SPACE) def SetScrollBarSize(self, height): self.pageSize = (height - self.SCROLLBAR_BUTTON_HEIGHT*2) - self.SCROLLBAR_MIDDLE_HEIGHT - (self.TEMP_SPACE) self.SetSize(self.SCROLLBAR_WIDTH, height) self.upButton.SetPosition(0, 0) self.downButton.SetPosition(0, height - self.SCROLLBAR_BUTTON_HEIGHT) self.middleBar.SetRestrictMovementArea(self.MIDDLE_BAR_POS, self.SCROLLBAR_BUTTON_HEIGHT + self.MIDDLE_BAR_UPPER_PLACE, self.MIDDLE_BAR_POS+2, height - self.SCROLLBAR_BUTTON_HEIGHT*2 - self.TEMP_SPACE) self.middleBar.SetPosition(self.MIDDLE_BAR_POS, 0) self.UpdateBarSlot() def UpdateBarSlot(self): self.barSlot.SetPosition(0, self.SCROLLBAR_BUTTON_HEIGHT) self.barSlot.SetSize(self.GetWidth() - 2, self.GetHeight() - self.SCROLLBAR_BUTTON_HEIGHT*2 - 2) def GetPos(self): return self.curPos def SetPos(self, pos, event=TRUE): pos = max(0.0, pos) pos = min(1.0, pos) newPos = float(self.pageSize) * pos self.middleBar.SetPosition(self.MIDDLE_BAR_POS, int(newPos) + self.SCROLLBAR_BUTTON_HEIGHT + self.MIDDLE_BAR_UPPER_PLACE) self.OnMove(event) def SetScrollStep(self, step): self.scrollStep = step def OnUp(self): self.SetPos(self.curPos-self.scrollStep, FALSE) self.eventScrollUp() def OnDown(self): self.SetPos(self.curPos+self.scrollStep, FALSE) self.eventScrollDown() def OnMove(self, event=TRUE): if self.lockFlag: return if 0 == self.pageSize: return (xLocal, yLocal) = self.middleBar.GetLocalPosition() self.curPos = float(yLocal - self.SCROLLBAR_BUTTON_HEIGHT - self.MIDDLE_BAR_UPPER_PLACE) / float(self.pageSize) if event == TRUE: self.eventScroll() def OnMouseLeftButtonDown(self): (xMouseLocalPosition, yMouseLocalPosition) = self.GetMouseLocalPosition() pickedPos = yMouseLocalPosition - self.SCROLLBAR_BUTTON_HEIGHT - self.SCROLLBAR_MIDDLE_HEIGHT/2 newPos = float(pickedPos) / float(self.pageSize) self.SetPos(newPos) def LockScroll(self): self.lockFlag = TRUE def UnlockScroll(self): self.lockFlag = FALSE class ThinScrollBar(ScrollBar): def CreateScrollBar(self): middleBar = self.MiddleBar() middleBar.SetParent(self) middleBar.SetMoveEvent(__mem_func__(self.OnMove)) middleBar.Show() middleBar.SetUpVisual("d:/ymir work/ui/public/scrollbar_thin_middle_button_01.sub") middleBar.SetOverVisual("d:/ymir work/ui/public/scrollbar_thin_middle_button_02.sub") middleBar.SetDownVisual("d:/ymir work/ui/public/scrollbar_thin_middle_button_03.sub") upButton = Button() upButton.SetParent(self) upButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_thin_up_button_01.sub") upButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_thin_up_button_02.sub") upButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_thin_up_button_03.sub") upButton.SetEvent(__mem_func__(self.OnUp)) upButton.Show() downButton = Button() downButton.SetParent(self) downButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_thin_down_button_01.sub") downButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_thin_down_button_02.sub") downButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_thin_down_button_03.sub") downButton.SetEvent(__mem_func__(self.OnDown)) downButton.Show() self.middleBar = middleBar self.upButton = upButton self.downButton = downButton self.SCROLLBAR_WIDTH = self.upButton.GetWidth() self.SCROLLBAR_MIDDLE_HEIGHT = self.middleBar.GetHeight() self.SCROLLBAR_BUTTON_WIDTH = self.upButton.GetWidth() self.SCROLLBAR_BUTTON_HEIGHT = self.upButton.GetHeight() self.MIDDLE_BAR_POS = 0 self.MIDDLE_BAR_UPPER_PLACE = 0 self.MIDDLE_BAR_DOWNER_PLACE = 0 self.TEMP_SPACE = 0 def UpdateBarSlot(self): pass class SmallThinScrollBar(ScrollBar): def CreateScrollBar(self): middleBar = self.MiddleBar() middleBar.SetParent(self) middleBar.SetMoveEvent(__mem_func__(self.OnMove)) middleBar.Show() middleBar.SetUpVisual("d:/ymir work/ui/public/scrollbar_small_thin_middle_button_01.sub") middleBar.SetOverVisual("d:/ymir work/ui/public/scrollbar_small_thin_middle_button_01.sub") middleBar.SetDownVisual("d:/ymir work/ui/public/scrollbar_small_thin_middle_button_01.sub") upButton = Button() upButton.SetParent(self) upButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_small_thin_up_button_01.sub") upButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_small_thin_up_button_02.sub") upButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_small_thin_up_button_03.sub") upButton.SetEvent(__mem_func__(self.OnUp)) upButton.Show() downButton = Button() downButton.SetParent(self) downButton.SetUpVisual("d:/ymir work/ui/public/scrollbar_small_thin_down_button_01.sub") downButton.SetOverVisual("d:/ymir work/ui/public/scrollbar_small_thin_down_button_02.sub") downButton.SetDownVisual("d:/ymir work/ui/public/scrollbar_small_thin_down_button_03.sub") downButton.SetEvent(__mem_func__(self.OnDown)) downButton.Show() self.middleBar = middleBar self.upButton = upButton self.downButton = downButton self.SCROLLBAR_WIDTH = self.upButton.GetWidth() self.SCROLLBAR_MIDDLE_HEIGHT = self.middleBar.GetHeight() self.SCROLLBAR_BUTTON_WIDTH = self.upButton.GetWidth() self.SCROLLBAR_BUTTON_HEIGHT = self.upButton.GetHeight() self.MIDDLE_BAR_POS = 0 self.MIDDLE_BAR_UPPER_PLACE = 0 self.MIDDLE_BAR_DOWNER_PLACE = 0 self.TEMP_SPACE = 0 def UpdateBarSlot(self): pass class SliderBar(Window): def __init__(self): Window.__init__(self) self.curPos = 1.0 self.pageSize = 1.0 self.eventChange = None self.__CreateBackGroundImage() self.__CreateCursor() def __del__(self): Window.__del__(self) def __CreateBackGroundImage(self): img = ImageBox() img.SetParent(self) img.LoadImage("d:/ymir work/ui/game/windows/sliderbar.sub") img.Show() self.backGroundImage = img ## self.SetSize(self.backGroundImage.GetWidth(), self.backGroundImage.GetHeight()) def __CreateCursor(self): cursor = DragButton() cursor.AddFlag("movable") cursor.AddFlag("restrict_y") cursor.SetParent(self) cursor.SetMoveEvent(__mem_func__(self.__OnMove)) cursor.SetUpVisual("d:/ymir work/ui/game/windows/sliderbar_cursor.sub") cursor.SetOverVisual("d:/ymir work/ui/game/windows/sliderbar_cursor.sub") cursor.SetDownVisual("d:/ymir work/ui/game/windows/sliderbar_cursor.sub") cursor.Show() self.cursor = cursor ## self.cursor.SetRestrictMovementArea(0, 0, self.backGroundImage.GetWidth(), 0) self.pageSize = self.backGroundImage.GetWidth() - self.cursor.GetWidth() def __OnMove(self): (xLocal, yLocal) = self.cursor.GetLocalPosition() self.curPos = float(xLocal) / float(self.pageSize) if self.eventChange: self.eventChange() def SetSliderPos(self, pos): self.curPos = pos self.cursor.SetPosition(int(self.pageSize * pos), 0) def GetSliderPos(self): return self.curPos def SetEvent(self, event): self.eventChange = event def Enable(self): self.cursor.Show() def Disable(self): self.cursor.Hide() class ListBox(Window): TEMPORARY_PLACE = 3 def __init__(self, layer = "UI"): Window.__init__(self, layer) self.overLine = -1 self.selectedLine = -1 self.width = 0 self.height = 0 self.stepSize = 17 self.basePos = 0 self.showLineCount = 0 self.itemCenterAlign = TRUE self.itemList = [] self.keyDict = {} self.textDict = {} self.event = lambda *arg: None def __del__(self): Window.__del__(self) def SetWidth(self, width): self.SetSize(width, self.height) def SetSize(self, width, height): Window.SetSize(self, width, height) self.width = width self.height = height def SetTextCenterAlign(self, flag): self.itemCenterAlign = flag def SetBasePos(self, pos): self.basePos = pos self._LocateItem() def ClearItem(self): self.keyDict = {} self.textDict = {} self.itemList = [] self.overLine = -1 self.selectedLine = -1 def InsertItem(self, number, text): self.keyDict[len(self.itemList)] = number self.textDict[len(self.itemList)] = text textLine = TextLine() textLine.SetParent(self) textLine.SetText(text) textLine.Show() if self.itemCenterAlign: textLine.SetWindowHorizontalAlignCenter() textLine.SetHorizontalAlignCenter() self.itemList.append(textLine) self._LocateItem() def ChangeItem(self, number, text): for key, value in self.keyDict.items(): if value == number: self.textDict[key] = text if number < len(self.itemList): self.itemList[key].SetText(text) return def LocateItem(self): self._LocateItem() def _LocateItem(self): skipCount = self.basePos yPos = 0 self.showLineCount = 0 for textLine in self.itemList: textLine.Hide() if skipCount > 0: skipCount -= 1 continue if locale.IsARABIC(): w, h = textLine.GetTextSize() textLine.SetPosition(w+10, yPos + 3) else: textLine.SetPosition(0, yPos + 3) yPos += self.stepSize if yPos <= self.GetHeight(): self.showLineCount += 1 textLine.Show() def ArrangeItem(self): self.SetSize(self.width, len(self.itemList) * self.stepSize) self._LocateItem() def GetViewItemCount(self): return int(self.GetHeight() / self.stepSize) def GetItemCount(self): return len(self.itemList) def SetEvent(self, event): self.event = event def SelectItem(self, line): if not self.keyDict.has_key(line): return if line == self.selectedLine: return self.selectedLine = line self.event(self.keyDict.get(line, 0), self.textDict.get(line, "None")) def GetSelectedItem(self): return self.keyDict.get(self.selectedLine, 0) def OnMouseLeftButtonDown(self): if self.overLine < 0: return def OnMouseLeftButtonUp(self): if self.overLine >= 0: self.SelectItem(self.overLine+self.basePos) def OnUpdate(self): self.overLine = -1 if self.IsIn(): x, y = self.GetGlobalPosition() height = self.GetHeight() xMouse, yMouse = wndMgr.GetMousePosition() if yMouse - y < height - 1: self.overLine = (yMouse - y) / self.stepSize if self.overLine < 0: self.overLine = -1 if self.overLine >= len(self.itemList): self.overLine = -1 def OnRender(self): xRender, yRender = self.GetGlobalPosition() yRender -= self.TEMPORARY_PLACE widthRender = self.width heightRender = self.height + self.TEMPORARY_PLACE*2 if locale.IsCIBN10: if -1 != self.overLine and self.keyDict[self.overLine] != -1: grp.SetColor(HALF_WHITE_COLOR) grp.RenderBar(xRender + 2, yRender + self.overLine*self.stepSize + 4, self.width - 3, self.stepSize) if -1 != self.selectedLine and self.keyDict[self.selectedLine] != -1: if self.selectedLine >= self.basePos: if self.selectedLine - self.basePos < self.showLineCount: grp.SetColor(SELECT_COLOR) grp.RenderBar(xRender + 2, yRender + (self.selectedLine-self.basePos)*self.stepSize + 4, self.width - 3, self.stepSize) else: if -1 != self.overLine: grp.SetColor(HALF_WHITE_COLOR) grp.RenderBar(xRender + 2, yRender + self.overLine*self.stepSize + 4, self.width - 3, self.stepSize) if -1 != self.selectedLine: if self.selectedLine >= self.basePos: if self.selectedLine - self.basePos < self.showLineCount: grp.SetColor(SELECT_COLOR) grp.RenderBar(xRender + 2, yRender + (self.selectedLine-self.basePos)*self.stepSize + 4, self.width - 3, self.stepSize) class ListBox2(ListBox): def __init__(self, *args, **kwargs): ListBox.__init__(self, *args, **kwargs) self.rowCount = 10 self.barWidth = 0 self.colCount = 0 def SetRowCount(self, rowCount): self.rowCount = rowCount def SetSize(self, width, height): ListBox.SetSize(self, width, height) self._RefreshForm() def ClearItem(self): ListBox.ClearItem(self) self._RefreshForm() def InsertItem(self, *args, **kwargs): ListBox.InsertItem(self, *args, **kwargs) self._RefreshForm() def OnUpdate(self): mpos = wndMgr.GetMousePosition() self.overLine = self._CalcPointIndex(mpos) def OnRender(self): x, y = self.GetGlobalPosition() pos = (x + 2, y) if -1 != self.overLine: grp.SetColor(HALF_WHITE_COLOR) self._RenderBar(pos, self.overLine) if -1 != self.selectedLine: if self.selectedLine >= self.basePos: if self.selectedLine - self.basePos < self.showLineCount: grp.SetColor(SELECT_COLOR) self._RenderBar(pos, self.selectedLine-self.basePos) def _CalcPointIndex(self, mpos): if self.IsIn(): px, py = mpos gx, gy = self.GetGlobalPosition() lx, ly = px - gx, py - gy col = lx / self.barWidth row = ly / self.stepSize idx = col * self.rowCount + row if col >= 0 and col < self.colCount: if row >= 0 and row < self.rowCount: if idx >= 0 and idx < len(self.itemList): return idx return -1 def _CalcRenderPos(self, pos, idx): x, y = pos row = idx % self.rowCount col = idx / self.rowCount return (x + col * self.barWidth, y + row * self.stepSize) def _RenderBar(self, basePos, idx): x, y = self._CalcRenderPos(basePos, idx) grp.RenderBar(x, y, self.barWidth - 3, self.stepSize) def _LocateItem(self): pos = (0, self.TEMPORARY_PLACE) self.showLineCount = 0 for textLine in self.itemList: x, y = self._CalcRenderPos(pos, self.showLineCount) textLine.SetPosition(x, y) textLine.Show() self.showLineCount += 1 def _RefreshForm(self): if len(self.itemList) % self.rowCount: self.colCount = len(self.itemList) / self.rowCount + 1 else: self.colCount = len(self.itemList) / self.rowCount if self.colCount: self.barWidth = self.width / self.colCount else: self.barWidth = self.width class ComboBox(Window): class ListBoxWithBoard(ListBox): def __init__(self, layer): ListBox.__init__(self, layer) def OnRender(self): xRender, yRender = self.GetGlobalPosition() yRender -= self.TEMPORARY_PLACE widthRender = self.width heightRender = self.height + self.TEMPORARY_PLACE*2 grp.SetColor(BACKGROUND_COLOR) grp.RenderBar(xRender, yRender, widthRender, heightRender) grp.SetColor(DARK_COLOR) grp.RenderLine(xRender, yRender, widthRender, 0) grp.RenderLine(xRender, yRender, 0, heightRender) grp.SetColor(BRIGHT_COLOR) grp.RenderLine(xRender, yRender+heightRender, widthRender, 0) grp.RenderLine(xRender+widthRender, yRender, 0, heightRender) ListBox.OnRender(self) def __init__(self): Window.__init__(self) self.x = 0 self.y = 0 self.width = 0 self.height = 0 self.isSelected = FALSE self.isOver = FALSE self.isListOpened = FALSE self.event = lambda *arg: None self.enable = TRUE self.textLine = MakeTextLine(self) self.textLine.SetText(locale.UI_ITEM) self.listBox = self.ListBoxWithBoard("TOP_MOST") self.listBox.SetPickAlways() self.listBox.SetParent(self) self.listBox.SetEvent(__mem_func__(self.OnSelectItem)) self.listBox.Hide() def __del__(self): Window.__del__(self) def Destroy(self): self.textLine = None self.listBox = None def SetPosition(self, x, y): Window.SetPosition(self, x, y) self.x = x self.y = y self.__ArrangeListBox() def SetSize(self, width, height): Window.SetSize(self, width, height) self.width = width self.height = height self.textLine.UpdateRect() self.__ArrangeListBox() def __ArrangeListBox(self): self.listBox.SetPosition(0, self.height + 5) self.listBox.SetWidth(self.width) def Enable(self): self.enable = TRUE def Disable(self): self.enable = FALSE self.textLine.SetText("") self.CloseListBox() def SetEvent(self, event): self.event = event def ClearItem(self): self.CloseListBox() self.listBox.ClearItem() def InsertItem(self, index, name): self.listBox.InsertItem(index, name) self.listBox.ArrangeItem() def SetCurrentItem(self, text): self.textLine.SetText(text) def SelectItem(self, key): self.listBox.SelectItem(key) def OnSelectItem(self, index, name): self.CloseListBox() self.event(index) def CloseListBox(self): self.isListOpened = FALSE self.listBox.Hide() def OnMouseLeftButtonDown(self): if not self.enable: return self.isSelected = TRUE def OnMouseLeftButtonUp(self): if not self.enable: return self.isSelected = FALSE if self.isListOpened: self.CloseListBox() else: if self.listBox.GetItemCount() > 0: self.isListOpened = TRUE self.listBox.Show() self.__ArrangeListBox() def OnUpdate(self): if not self.enable: return if self.IsIn(): self.isOver = TRUE else: self.isOver = FALSE def OnRender(self): self.x, self.y = self.GetGlobalPosition() xRender = self.x yRender = self.y widthRender = self.width heightRender = self.height grp.SetColor(BACKGROUND_COLOR) grp.RenderBar(xRender, yRender, widthRender, heightRender) grp.SetColor(DARK_COLOR) grp.RenderLine(xRender, yRender, widthRender, 0) grp.RenderLine(xRender, yRender, 0, heightRender) grp.SetColor(BRIGHT_COLOR) grp.RenderLine(xRender, yRender+heightRender, widthRender, 0) grp.RenderLine(xRender+widthRender, yRender, 0, heightRender) if self.isOver: grp.SetColor(HALF_WHITE_COLOR) grp.RenderBar(xRender + 2, yRender + 3, self.width - 3, heightRender - 5) if self.isSelected: grp.SetColor(WHITE_COLOR) grp.RenderBar(xRender + 2, yRender + 3, self.width - 3, heightRender - 5) ################################################################################################### ## Python Script Loader ################################################################################################### class ScriptWindow(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) self.Children = [] self.ElementDictionary = {} def __del__(self): Window.__del__(self) def ClearDictionary(self): self.Children = [] self.ElementDictionary = {} def InsertChild(self, name, child): self.ElementDictionary[name] = child def IsChild(self, name): return self.ElementDictionary.has_key(name) def GetChild(self, name): return self.ElementDictionary[name] def GetChild2(self, name): return self.ElementDictionary.get(name, None) class PythonScriptLoader(object): BODY_KEY_LIST = ( "x", "y", "width", "height" ) ##### DEFAULT_KEY_LIST = ( "type", "x", "y", ) WINDOW_KEY_LIST = ( "width", "height", ) IMAGE_KEY_LIST = ( "image", ) EXPANDED_IMAGE_KEY_LIST = ( "image", ) ANI_IMAGE_KEY_LIST = ( "images", ) SLOT_KEY_LIST = ( "width", "height", "slot", ) CANDIDATE_LIST_KEY_LIST = ( "item_step", "item_xsize", "item_ysize", ) GRID_TABLE_KEY_LIST = ( "start_index", "x_count", "y_count", "x_step", "y_step", ) EDIT_LINE_KEY_LIST = ( "width", "height", "input_limit", ) COMBO_BOX_KEY_LIST = ( "width", "height", "item", ) TITLE_BAR_KEY_LIST = ( "width", ) HORIZONTAL_BAR_KEY_LIST = ( "width", ) BOARD_KEY_LIST = ( "width", "height", ) BOARD_WITH_TITLEBAR_KEY_LIST = ( "width", "height", "title", ) BOX_KEY_LIST = ( "width", "height", ) BAR_KEY_LIST = ( "width", "height", ) LINE_KEY_LIST = ( "width", "height", ) SLOTBAR_KEY_LIST = ( "width", "height", ) GAUGE_KEY_LIST = ( "width", "color", ) SCROLLBAR_KEY_LIST = ( "size", ) LIST_BOX_KEY_LIST = ( "width", "height", ) def __init__(self): self.Clear() def Clear(self): self.ScriptDictionary = { "SCREEN_WIDTH" : wndMgr.GetScreenWidth(), "SCREEN_HEIGHT" : wndMgr.GetScreenHeight() } self.InsertFunction = 0 def LoadScriptFile(self, window, FileName): self.Clear() print "===== Load Script File : %s" % (FileName) try: execfile(FileName, self.ScriptDictionary) except: import dbg import exception dbg.TraceError("Failed to load script file : %s" % (FileName)) exception.Abort("LoadScriptFile") ##### Body = self.ScriptDictionary["window"] self.CheckKeyList("window", Body, self.BODY_KEY_LIST) window.ClearDictionary() self.InsertFunction = window.InsertChild window.SetPosition(int(Body["x"]), int(Body["y"])) if locale.IsARABIC(): w = wndMgr.GetScreenWidth() h = wndMgr.GetScreenHeight() if Body.has_key("width"): w = int(Body["width"]) if Body.has_key("height"): h = int(Body["height"]) window.SetSize(w, h) else: window.SetSize(int(Body["width"]), int(Body["height"])) if TRUE == Body.has_key("style"): for StyleList in Body["style"]: window.AddFlag(StyleList) self.LoadChildren(window, Body) def LoadChildren(self, parent, dicChildren): if locale.IsARABIC(): parent.AddFlag( "rtl" ) if TRUE == dicChildren.has_key("style"): for style in dicChildren["style"]: parent.AddFlag(style) if FALSE == dicChildren.has_key("children"): return FALSE Index = 0 ChildrenList = dicChildren["children"] parent.Children = range(len(ChildrenList)) for ElementValue in ChildrenList: try: Name = ElementValue["name"] except KeyError: Name = ElementValue["name"] = "NONAME" try: Type = ElementValue["type"] except KeyError: Type = ElementValue["type"] = "window" if FALSE == self.CheckKeyList(Name, ElementValue, self.DEFAULT_KEY_LIST): del parent.Children[Index] continue if Type == "window": parent.Children[Index] = ScriptWindow() parent.Children[Index].SetParent(parent) self.LoadElementWindow(parent.Children[Index], ElementValue, parent) elif Type == "button": parent.Children[Index] = Button() parent.Children[Index].SetParent(parent) self.LoadElementButton(parent.Children[Index], ElementValue, parent) elif Type == "radio_button": parent.Children[Index] = RadioButton() parent.Children[Index].SetParent(parent) self.LoadElementButton(parent.Children[Index], ElementValue, parent) elif Type == "toggle_button": parent.Children[Index] = ToggleButton() parent.Children[Index].SetParent(parent) self.LoadElementButton(parent.Children[Index], ElementValue, parent) elif Type == "mark": parent.Children[Index] = MarkBox() parent.Children[Index].SetParent(parent) self.LoadElementMark(parent.Children[Index], ElementValue, parent) elif Type == "image": parent.Children[Index] = ImageBox() parent.Children[Index].SetParent(parent) self.LoadElementImage(parent.Children[Index], ElementValue, parent) elif Type == "expanded_image": parent.Children[Index] = ExpandedImageBox() parent.Children[Index].SetParent(parent) self.LoadElementExpandedImage(parent.Children[Index], ElementValue, parent) elif Type == "ani_image": parent.Children[Index] = AniImageBox() parent.Children[Index].SetParent(parent) self.LoadElementAniImage(parent.Children[Index], ElementValue, parent) elif Type == "slot": parent.Children[Index] = SlotWindow() parent.Children[Index].SetParent(parent) self.LoadElementSlot(parent.Children[Index], ElementValue, parent) elif Type == "candidate_list": parent.Children[Index] = CandidateListBox() parent.Children[Index].SetParent(parent) self.LoadElementCandidateList(parent.Children[Index], ElementValue, parent) elif Type == "grid_table": parent.Children[Index] = GridSlotWindow() parent.Children[Index].SetParent(parent) self.LoadElementGridTable(parent.Children[Index], ElementValue, parent) elif Type == "text": parent.Children[Index] = TextLine() parent.Children[Index].SetParent(parent) self.LoadElementText(parent.Children[Index], ElementValue, parent) elif Type == "editline": parent.Children[Index] = EditLine() parent.Children[Index].SetParent(parent) self.LoadElementEditLine(parent.Children[Index], ElementValue, parent) elif Type == "titlebar": parent.Children[Index] = TitleBar() parent.Children[Index].SetParent(parent) self.LoadElementTitleBar(parent.Children[Index], ElementValue, parent) elif Type == "horizontalbar": parent.Children[Index] = HorizontalBar() parent.Children[Index].SetParent(parent) self.LoadElementHorizontalBar(parent.Children[Index], ElementValue, parent) elif Type == "board": parent.Children[Index] = Board() parent.Children[Index].SetParent(parent) self.LoadElementBoard(parent.Children[Index], ElementValue, parent) elif Type == "board_with_titlebar": parent.Children[Index] = BoardWithTitleBar() parent.Children[Index].SetParent(parent) self.LoadElementBoardWithTitleBar(parent.Children[Index], ElementValue, parent) elif Type == "thinboard": parent.Children[Index] = ThinBoard() parent.Children[Index].SetParent(parent) self.LoadElementThinBoard(parent.Children[Index], ElementValue, parent) elif Type == "box": parent.Children[Index] = Box() parent.Children[Index].SetParent(parent) self.LoadElementBox(parent.Children[Index], ElementValue, parent) elif Type == "bar": parent.Children[Index] = Bar() parent.Children[Index].SetParent(parent) self.LoadElementBar(parent.Children[Index], ElementValue, parent) elif Type == "line": parent.Children[Index] = Line() parent.Children[Index].SetParent(parent) self.LoadElementLine(parent.Children[Index], ElementValue, parent) elif Type == "slotbar": parent.Children[Index] = SlotBar() parent.Children[Index].SetParent(parent) self.LoadElementSlotBar(parent.Children[Index], ElementValue, parent) elif Type == "gauge": parent.Children[Index] = Gauge() parent.Children[Index].SetParent(parent) self.LoadElementGauge(parent.Children[Index], ElementValue, parent) elif Type == "scrollbar": parent.Children[Index] = ScrollBar() parent.Children[Index].SetParent(parent) self.LoadElementScrollBar(parent.Children[Index], ElementValue, parent) elif Type == "thin_scrollbar": parent.Children[Index] = ThinScrollBar() parent.Children[Index].SetParent(parent) self.LoadElementScrollBar(parent.Children[Index], ElementValue, parent) elif Type == "small_thin_scrollbar": parent.Children[Index] = SmallThinScrollBar() parent.Children[Index].SetParent(parent) self.LoadElementScrollBar(parent.Children[Index], ElementValue, parent) elif Type == "sliderbar": parent.Children[Index] = SliderBar() parent.Children[Index].SetParent(parent) self.LoadElementSliderBar(parent.Children[Index], ElementValue, parent) elif Type == "listbox": parent.Children[Index] = ListBox() parent.Children[Index].SetParent(parent) self.LoadElementListBox(parent.Children[Index], ElementValue, parent) elif Type == "listbox2": parent.Children[Index] = ListBox2() parent.Children[Index].SetParent(parent) self.LoadElementListBox2(parent.Children[Index], ElementValue, parent) elif Type == "listboxex": parent.Children[Index] = ListBoxEx() parent.Children[Index].SetParent(parent) self.LoadElementListBoxEx(parent.Children[Index], ElementValue, parent) else: Index += 1 continue parent.Children[Index].SetWindowName(Name) if 0 != self.InsertFunction: self.InsertFunction(Name, parent.Children[Index]) self.LoadChildren(parent.Children[Index], ElementValue) Index += 1 def CheckKeyList(self, name, value, key_list): for DataKey in key_list: if FALSE == value.has_key(DataKey): print "Failed to find data key", "[" + name + "/" + DataKey + "]" return FALSE return TRUE def LoadDefaultData(self, window, value, parentWindow): loc_x = int(value["x"]) loc_y = int(value["y"]) if value.has_key("vertical_align"): if "center" == value["vertical_align"]: window.SetWindowVerticalAlignCenter() elif "bottom" == value["vertical_align"]: window.SetWindowVerticalAlignBottom() if parentWindow.IsRTL(): loc_x = int(value["x"]) + window.GetWidth() if value.has_key("horizontal_align"): if "center" == value["horizontal_align"]: window.SetWindowHorizontalAlignCenter() loc_x = - int(value["x"]) elif "right" == value["horizontal_align"]: window.SetWindowHorizontalAlignLeft() loc_x = int(value["x"]) - window.GetWidth() ## loc_x = parentWindow.GetWidth() - int(value["x"]) + window.GetWidth() else: window.SetWindowHorizontalAlignRight() if value.has_key("all_align"): window.SetWindowVerticalAlignCenter() window.SetWindowHorizontalAlignCenter() loc_x = - int(value["x"]) else: if value.has_key("horizontal_align"): if "center" == value["horizontal_align"]: window.SetWindowHorizontalAlignCenter() elif "right" == value["horizontal_align"]: window.SetWindowHorizontalAlignRight() window.SetPosition(loc_x, loc_y) window.Show() ## Window def LoadElementWindow(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.WINDOW_KEY_LIST): return FALSE window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Button def LoadElementButton(self, window, value, parentWindow): if value.has_key("width") and value.has_key("height"): window.SetSize(int(value["width"]), int(value["height"])) if TRUE == value.has_key("default_image"): window.SetUpVisual(value["default_image"]) if TRUE == value.has_key("over_image"): window.SetOverVisual(value["over_image"]) if TRUE == value.has_key("down_image"): window.SetDownVisual(value["down_image"]) if TRUE == value.has_key("disable_image"): window.SetDisableVisual(value["disable_image"]) if TRUE == value.has_key("text"): if TRUE == value.has_key("text_height"): window.SetText(value["text"], value["text_height"]) else: window.SetText(value["text"]) if value.has_key("text_color"): window.SetTextColor(value["text_color"]) if TRUE == value.has_key("tooltip_text"): if TRUE == value.has_key("tooltip_x") and TRUE == value.has_key("tooltip_y"): window.SetToolTipText(value["tooltip_text"], int(value["tooltip_x"]), int(value["tooltip_y"])) else: window.SetToolTipText(value["tooltip_text"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Mark def LoadElementMark(self, window, value, parentWindow): #if FALSE == self.CheckKeyList(value["name"], value, self.MARK_KEY_LIST): # return FALSE self.LoadDefaultData(window, value, parentWindow) return TRUE ## Image def LoadElementImage(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.IMAGE_KEY_LIST): return FALSE window.LoadImage(value["image"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## AniImage def LoadElementAniImage(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.ANI_IMAGE_KEY_LIST): return FALSE if TRUE == value.has_key("delay"): window.SetDelay(value["delay"]) for image in value["images"]: window.AppendImage(image) if value.has_key("width") and value.has_key("height"): window.SetSize(value["width"], value["height"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Expanded Image def LoadElementExpandedImage(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.EXPANDED_IMAGE_KEY_LIST): return FALSE window.LoadImage(value["image"]) if TRUE == value.has_key("x_origin") and TRUE == value.has_key("y_origin"): window.SetOrigin(float(value["x_origin"]), float(value["y_origin"])) if TRUE == value.has_key("x_scale") and TRUE == value.has_key("y_scale"): window.SetScale(float(value["x_scale"]), float(value["y_scale"])) if TRUE == value.has_key("rect"): RenderingRect = value["rect"] window.SetRenderingRect(RenderingRect[0], RenderingRect[1], RenderingRect[2], RenderingRect[3]) if TRUE == value.has_key("mode"): mode = value["mode"] if "MODULATE" == mode: window.SetRenderingMode(wndMgr.RENDERING_MODE_MODULATE) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Slot def LoadElementSlot(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.SLOT_KEY_LIST): return FALSE global_x = int(value["x"]) global_y = int(value["y"]) global_width = int(value["width"]) global_height = int(value["height"]) window.SetPosition(global_x, global_y) window.SetSize(global_width, global_height) window.Show() r = 1.0 g = 1.0 b = 1.0 a = 1.0 if TRUE == value.has_key("image_r") and \ TRUE == value.has_key("image_g") and \ TRUE == value.has_key("image_b") and \ TRUE == value.has_key("image_a"): r = float(value["image_r"]) g = float(value["image_g"]) b = float(value["image_b"]) a = float(value["image_a"]) SLOT_ONE_KEY_LIST = ("index", "x", "y", "width", "height") for slot in value["slot"]: if TRUE == self.CheckKeyList(value["name"] + " - one", slot, SLOT_ONE_KEY_LIST): wndMgr.AppendSlot(window.hWnd, int(slot["index"]), int(slot["x"]), int(slot["y"]), int(slot["width"]), int(slot["height"])) if TRUE == value.has_key("image"): wndMgr.SetSlotBaseImage(window.hWnd, value["image"], r, g, b, a) return TRUE def LoadElementCandidateList(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.CANDIDATE_LIST_KEY_LIST): return FALSE window.SetPosition(int(value["x"]), int(value["y"])) window.SetItemSize(int(value["item_xsize"]), int(value["item_ysize"])) window.SetItemStep(int(value["item_step"])) window.Show() return TRUE ## Table def LoadElementGridTable(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.GRID_TABLE_KEY_LIST): return FALSE xBlank = 0 yBlank = 0 if TRUE == value.has_key("x_blank"): xBlank = int(value["x_blank"]) if TRUE == value.has_key("y_blank"): yBlank = int(value["y_blank"]) if locale.IsARABIC(): pass else: window.SetPosition(int(value["x"]), int(value["y"])) window.ArrangeSlot( int(value["start_index"]), int(value["x_count"]), int(value["y_count"]), int(value["x_step"]), int(value["y_step"]), xBlank, yBlank) if TRUE == value.has_key("image"): r = 1.0 g = 1.0 b = 1.0 a = 1.0 if TRUE == value.has_key("image_r") and \ TRUE == value.has_key("image_g") and \ TRUE == value.has_key("image_b") and \ TRUE == value.has_key("image_a"): r = float(value["image_r"]) g = float(value["image_g"]) b = float(value["image_b"]) a = float(value["image_a"]) wndMgr.SetSlotBaseImage(window.hWnd, value["image"], r, g, b, a) if TRUE == value.has_key("style"): if "select" == value["style"]: wndMgr.SetSlotStyle(window.hWnd, wndMgr.SLOT_STYLE_SELECT) if locale.IsARABIC(): self.LoadDefaultData(window, value, parentWindow) else: window.Show() return TRUE ## Text def LoadElementText(self, window, value, parentWindow): if value.has_key("fontsize"): fontSize = value["fontsize"] if "LARGE" == fontSize: window.SetFontName(locale.UI_DEF_FONT_LARGE) elif value.has_key("fontname"): fontName = value["fontname"] window.SetFontName(fontName) if value.has_key("text_horizontal_align"): if "left" == value["text_horizontal_align"]: window.SetHorizontalAlignLeft() elif "center" == value["text_horizontal_align"]: window.SetHorizontalAlignCenter() elif "right" == value["text_horizontal_align"]: window.SetHorizontalAlignRight() if value.has_key("text_vertical_align"): if "top" == value["text_vertical_align"]: window.SetVerticalAlignTop() elif "center" == value["text_vertical_align"]: window.SetVerticalAlignCenter() elif "bottom" == value["text_vertical_align"]: window.SetVerticalAlignBottom() if value.has_key("all_align"): window.SetHorizontalAlignCenter() window.SetVerticalAlignCenter() window.SetWindowHorizontalAlignCenter() window.SetWindowVerticalAlignCenter() if value.has_key("r") and value.has_key("g") and value.has_key("b"): window.SetFontColor(float(value["r"]), float(value["g"]), float(value["b"])) elif value.has_key("color"): window.SetPackedFontColor(value["color"]) else: window.SetFontColor(0.8549, 0.8549, 0.8549) if value.has_key("outline"): if value["outline"]: window.SetOutline() if TRUE == value.has_key("text"): window.SetText(value["text"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## EditLine def LoadElementEditLine(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.EDIT_LINE_KEY_LIST): return FALSE if value.has_key("secret_flag"): window.SetSecret(value["secret_flag"]) if value.has_key("with_codepage"): if value["with_codepage"]: window.bCodePage = TRUE if value.has_key("only_number"): if value["only_number"]: window.SetNumberMode() if value.has_key("enable_codepage"): window.SetIMEFlag(value["enable_codepage"]) if value.has_key("enable_ime"): window.SetIMEFlag(value["enable_ime"]) if value.has_key("limit_width"): window.SetLimitWidth(value["limit_width"]) if value.has_key("multi_line"): if value["multi_line"]: window.SetMultiLine() window.SetMax(int(value["input_limit"])) window.SetSize(int(value["width"]), int(value["height"])) self.LoadElementText(window, value, parentWindow) return TRUE ## TitleBar def LoadElementTitleBar(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.TITLE_BAR_KEY_LIST): return FALSE window.MakeTitleBar(int(value["width"]), value.get("color", "red")) self.LoadDefaultData(window, value, parentWindow) return TRUE ## HorizontalBar def LoadElementHorizontalBar(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.HORIZONTAL_BAR_KEY_LIST): return FALSE window.Create(int(value["width"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Board def LoadElementBoard(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.BOARD_KEY_LIST): return FALSE window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Board With TitleBar def LoadElementBoardWithTitleBar(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.BOARD_WITH_TITLEBAR_KEY_LIST): return FALSE window.SetSize(int(value["width"]), int(value["height"])) window.SetTitleName(value["title"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## ThinBoard def LoadElementThinBoard(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.BOARD_KEY_LIST): return FALSE window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Box def LoadElementBox(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.BOX_KEY_LIST): return FALSE if TRUE == value.has_key("color"): window.SetColor(value["color"]) window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Bar def LoadElementBar(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.BAR_KEY_LIST): return FALSE if TRUE == value.has_key("color"): window.SetColor(value["color"]) window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Line def LoadElementLine(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.LINE_KEY_LIST): return FALSE if TRUE == value.has_key("color"): window.SetColor(value["color"]) window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Slot def LoadElementSlotBar(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.SLOTBAR_KEY_LIST): return FALSE window.SetSize(int(value["width"]), int(value["height"])) self.LoadDefaultData(window, value, parentWindow) return TRUE ## Gauge def LoadElementGauge(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.GAUGE_KEY_LIST): return FALSE window.MakeGauge(value["width"], value["color"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## ScrollBar def LoadElementScrollBar(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.SCROLLBAR_KEY_LIST): return FALSE window.SetScrollBarSize(value["size"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## SliderBar def LoadElementSliderBar(self, window, value, parentWindow): self.LoadDefaultData(window, value, parentWindow) return TRUE ## ListBox def LoadElementListBox(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.LIST_BOX_KEY_LIST): return FALSE if value.has_key("item_align"): window.SetTextCenterAlign(value["item_align"]) window.SetSize(value["width"], value["height"]) self.LoadDefaultData(window, value, parentWindow) return TRUE ## ListBox2 def LoadElementListBox2(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.LIST_BOX_KEY_LIST): return FALSE window.SetRowCount(value.get("row_count", 10)) # ±âº» ¼¼·Î °³¼ö 10°³ window.SetSize(value["width"], value["height"]) self.LoadDefaultData(window, value, parentWindow) if value.has_key("item_align"): window.SetTextCenterAlign(value["item_align"]) return TRUE def LoadElementListBoxEx(self, window, value, parentWindow): if FALSE == self.CheckKeyList(value["name"], value, self.LIST_BOX_KEY_LIST): return FALSE window.SetSize(value["width"], value["height"]) self.LoadDefaultData(window, value, parentWindow) if value.has_key("itemsize_x") and value.has_key("itemsize_y"): window.SetItemSize(int(value["itemsize_x"]), int(value["itemsize_y"])) if value.has_key("itemstep"): window.SetItemStep(int(value["itemstep"])) if value.has_key("viewcount"): window.SetViewItemCount(int(value["viewcount"])) return TRUE class ReadingWnd(Bar): def __init__(self): Bar.__init__(self,"TOP_MOST") self.__BuildText() self.SetSize(80, 19) self.Show() def __del__(self): Bar.__del__(self) def __BuildText(self): self.text = TextLine() self.text.SetParent(self) self.text.SetPosition(4, 3) self.text.Show() def SetText(self, text): self.text.SetText(text) def SetReadingPosition(self, x, y): xPos = x + 2 yPos = y - self.GetHeight() - 2 self.SetPosition(xPos, yPos) def SetTextColor(self, color): self.text.SetPackedFontColor(color) def MakeSlotBar(parent, x, y, width, height): slotBar = SlotBar() slotBar.SetParent(parent) slotBar.SetSize(width, height) slotBar.SetPosition(x, y) slotBar.Show() return slotBar def MakeImageBox(parent, name, x, y): image = ImageBox() image.SetParent(parent) image.LoadImage(name) image.SetPosition(x, y) image.Show() return image def MakeTextLine(parent): textLine = TextLine() textLine.SetParent(parent) textLine.SetWindowHorizontalAlignCenter() textLine.SetWindowVerticalAlignCenter() textLine.SetHorizontalAlignCenter() textLine.SetVerticalAlignCenter() textLine.Show() return textLine def MakeButton(parent, x, y, tooltipText, path, up, over, down): button = Button() button.SetParent(parent) button.SetPosition(x, y) button.SetUpVisual(path + up) button.SetOverVisual(path + over) button.SetDownVisual(path + down) button.SetToolTipText(tooltipText) button.Show() return button def RenderRoundBox(x, y, width, height, color): grp.SetColor(color) grp.RenderLine(x+2, y, width-3, 0) grp.RenderLine(x+2, y+height, width-3, 0) grp.RenderLine(x, y+2, 0, height-4) grp.RenderLine(x+width, y+1, 0, height-3) grp.RenderLine(x, y+2, 2, -2) grp.RenderLine(x, y+height-2, 2, 2) grp.RenderLine(x+width-2, y, 2, 2) grp.RenderLine(x+width-2, y+height, 2, -2) def GenerateColor(r, g, b): r = float(r) / 255.0 g = float(g) / 255.0 b = float(b) / 255.0 return grp.GenerateColor(r, g, b, 1.0) def EnablePaste(flag): ime.EnablePaste(flag) def GetHyperlink(): return wndMgr.GetHyperlink() RegisterToolTipWindow("TEXT", TextLine)
Gruß Done
#edit: F ehler behoben war das elf in der ui.py hab ins self umgeschrieben!
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Also doch Invoice Client
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