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L3DT - not enough smoothed terrain

Discussion on L3DT - not enough smoothed terrain within the Metin2 Private Server forum part of the Metin2 category.

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Old   #1
 
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L3DT - not enough smoothed terrain

Hi guys - after my several issues I managed to solve them by my self, but now I have only cosmetic problem with my custom maps. As you can see on screen below Heightmap is almost perfectly smoothed.


But in the end in game map looks like this:


I'm guessing it has something with image depth.
Output RAW from L3DT is 16 BIT, but Metin2 map convertert by BlackYuko decreases RAW depth to 8Bit causing such rough ground.

I would be much satisfied if somenone could help me to navigate me to right way in map making.
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Old 08/20/2013, 23:23   #2
 
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The Height maps in metin2 supports only a certain number of vertexes, so you cant smooth them more than you could see ingame.

kind regards
xF4ke
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Old 08/20/2013, 23:43   #3
 
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Let me guess... 255 (8 bit).
Am I correct?

However there are several maps in Metin2, wich they have rounded hills like Seungryong Valley:


Or DoyyumHwaji


Or (Best example) Yong-Bi desert
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