Wenn ich von irgendeiner Map (Beispielsweise Map1) nach beispielsweise Grotte 2 teleportiere, bekomme ich sofort einen Kick, kann aber dannach wieder einloggen und DANN steh ich erst in der grotte2. Das passiert bei vielen Maps, wenn man von Map zu Map portet. Ich versuche seit Tagen den Fehler zu finden aber bisher erfolglos. Ich zeige euch einfach alles was ich an Fehlermeldungen gefunden habe (Map1->Grotte2).
Client:
Log.txt
PHP Code:
0125 13:44:00004 :: 0125 13:44:00004 ::
0125 13:44:00004 :: ## Network - OffLine Phase ##0125 13:44:00004 ::
0125 13:44:00004 :: 0125 13:44:00004 ::
0125 13:44:00030 :: importing from pack debugInfo
0125 13:44:00034 :: importing from pack locale
0125 13:44:00052 :: importing from pack constInfo
0125 13:44:00067 :: importing from pack mouseModule
0125 13:44:00078 :: importing from pack ui
0125 13:44:00143 :: importing from pack networkModule
0125 13:44:00151 :: importing from pack playerSettingModule
0125 13:44:00191 :: importing from pack emotion
0125 13:44:00197 :: importing from pack uiPhaseCurtain
0125 13:44:00200 :: importing from pack uiCandidate
0125 13:44:00203 :: importing from pack musicInfo
0125 13:44:00204 :: importing from pack stringCommander
0125 13:44:00300 :: CSoundManager::Create - Sound3D::Initialize - FAILURE0125 13:44:00300 ::
0125 13:44:00493 :: NEWMAIN STREAM ----------------------------------------------------------------------------0125 13:44:00493 ::
0125 13:44:00493 :: NEW POPUP DIALOG ----------------------------------------------------------------------------0125 13:44:00493 ::
0125 13:44:00493 :: ===== Load Script File : UIScript/PopupDialog.py0125 13:44:00493 ::
0125 13:44:00494 :: importing from pack uiScriptLocale
0125 13:44:00508 :: NEW CURTAIN ----------------------------------------------------------------------------0125 13:44:00508 ::
0125 13:44:00509 :: 0125 13:44:00509 ::
0125 13:44:00509 :: ## Network - OffLine Phase ##0125 13:44:00509 ::
0125 13:44:00509 :: 0125 13:44:00509 ::
0125 13:44:00509 :: importing from pack introLogin
0125 13:44:00538 :: importing from pack urllib
0125 13:44:00564 :: importing from pack string
0125 13:44:00568 :: importing from pack socket
0125 13:44:00578 :: importing from pack os
0125 13:44:00588 :: importing from pack ntpath
0125 13:44:00594 :: importing from pack stat
0125 13:44:00597 :: importing from pack UserDict
0125 13:44:00600 :: importing from pack copy_reg
0125 13:44:00602 :: importing from pack types
0125 13:44:00605 :: importing from pack __future__
0125 13:44:00611 :: importing from pack nturl2path
0125 13:44:00615 :: importing from pack serverInfo
0125 13:44:00618 :: importing from pack uiCommon
0125 13:44:00629 :: importing from pack ServerCommandParser
0125 13:44:00634 :: NEW LOGIN WINDOW ----------------------------------------------------------------------------0125 13:44:00634 ::
0125 13:44:00636 :: LOGIN WINDOW OPEN ----------------------------------------------------------------------------0125 13:44:00636 ::
0125 13:44:00636 :: ===== Load Script File : locale/de/ui/LoginWindow.py0125 13:44:00636 ::
0125 13:44:00873 :: ÀÚµ¿ ·Î±×ÀÎÀ» ÇϽ÷Á¸éloginInfo.pyÆÄÀÏÀ» ÀÛ¼ºÇØÁÖ¼¼¿ä
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================================================================
addr=ÁÖ¼Ò
port=Æ÷Æ®
id=¾ÆÀ̵ð
pwd=ºñ¹Ð¹øÈ£
slot=ij¸¯ÅÍ ¼±Åà À妽º (¾ø°Å³ª -1À̸é ÀÚµ¿ ¼±Åà ¾ÈÇÔ)
autoLogin=ÀÚµ¿ Á¢¼Ó ¿©ºÎ
autoSelect=ÀÚµ¿ Á¢¼Ó ¿©ºÎ
locale=(ymir) LC_Ymir ÀÏ°æ¿ì ymir·Î ÀÛµ¿. ÁöÁ¤ÇÏÁö ¾ÊÀ¸¸é korea·Î ÀÛµ¿
0125 13:44:00873 ::
0125 13:44:00874 :: XMAS_SNOW ON0125 13:44:00874 ::
0125 13:44:02399 :: importing from pack linecache
0125 13:44:02680 :: HANDSHAKE RECV 2627371 0
0125 13:44:02680 :: HANDSHAKE SEND 2627371
0125 13:44:02861 :: HANDSHAKE RECV 2627571 100
0125 13:44:02861 :: HANDSHAKE SEND 2627771
0125 13:44:03026 :: HANDSHAKE RECV 2627731 80
0125 13:44:03026 :: HANDSHAKE SEND 2627891
0125 13:44:03736 :: Succeed connecting.0125 13:44:03736 ::
0125 13:44:03884 :: 0125 13:44:03884 ::
0125 13:44:03884 :: ## Network - Hand Shake Phase ##0125 13:44:03884 ::
0125 13:44:03884 :: 0125 13:44:03884 ::
0125 13:44:03901 :: HANDSHAKE RECV 2626577 0
0125 13:44:03901 :: HANDSHAKE SEND 2626577
0125 13:44:04082 :: HANDSHAKE RECV 2626777 100
0125 13:44:04082 :: HANDSHAKE SEND 2626977
0125 13:44:04280 :: 0125 13:44:04280 ::
0125 13:44:04280 :: ## Network - Login Phase ##0125 13:44:04280 ::
0125 13:44:04280 :: 0125 13:44:04280 ::
0125 13:44:04858 :: 0125 13:44:04858 ::
0125 13:44:04858 :: ## Network - Select Phase ##0125 13:44:04858 ::
0125 13:44:04858 :: 0125 13:44:04858 ::
0125 13:44:05019 :: CPythonNonPlayer::LoadNonPlayerData: locale/de/mob_proto, sizeof(TMobTable)=255
0125 13:44:05026 :: importing from pack introSelect
0125 13:44:05041 :: importing from pack uiMapNameShower
0125 13:44:05047 :: importing from pack uiAffectShower
0125 13:44:05058 :: importing from pack uiToolTip
0125 13:44:05100 :: importing from pack uiPlayerGauge
0125 13:44:05102 :: importing from pack uiCharacter
0125 13:44:05124 :: importing from pack uiTarget
0125 13:44:05135 :: importing from pack uiChatBlock
0125 13:44:05139 :: importing from pack uiBlock
0125 13:44:05147 :: importing from pack consoleModule
0125 13:44:05166 :: importing from pack interfaceModule
0125 13:44:05187 :: importing from pack uiTaskBar
0125 13:44:05209 :: importing from pack constinfo
0125 13:44:05215 :: importing from pack uiInventory
0125 13:44:05231 :: importing from pack uiRefine
0125 13:44:05240 :: importing from pack uiAttachMetin
0125 13:44:05245 :: importing from pack uiPickMoney
0125 13:44:05249 :: importing from pack uiPrivateShopBuilder
0125 13:44:05257 :: importing from pack uiChat
0125 13:44:05277 :: importing from pack colorInfo
0125 13:44:05280 :: importing from pack uiMessenger
0125 13:44:05295 :: importing from pack uiGameOption
0125 13:44:05306 :: importing from pack uiHelp
0125 13:44:05309 :: importing from pack uiWhisper
0125 13:44:05319 :: importing from pack uiPointReset
0125 13:44:05321 :: importing from pack uiShop
0125 13:44:05334 :: importing from pack uiExchange
0125 13:44:05340 :: importing from pack uiSystem
0125 13:44:05344 :: importing from pack uiOption
0125 13:44:05355 :: importing from pack uiSystemOption
0125 13:44:05362 :: importing from pack uiSelectMusic
0125 13:44:05367 :: importing from pack uiRestart
0125 13:44:05369 :: importing from pack uiMiniMap
0125 13:44:05380 :: importing from pack uiParty
0125 13:44:05393 :: importing from pack uiSafebox
0125 13:44:05405 :: importing from pack uiGuild
0125 13:44:05456 :: importing from pack uiUploadMark
0125 13:44:05465 :: importing from pack uiQuest
0125 13:44:05480 :: importing from pack uiEquipmentDialog
0125 13:44:05484 :: importing from pack uiGameButton
0125 13:44:05487 :: importing from pack uiTip
0125 13:44:05494 :: importing from pack uiCube
0125 13:44:05501 :: importing from pack uiSelectItem
0125 13:44:05662 :: ---------------------------------------------------------------------------- CLOSE LOGIN WINDOW 0125 13:44:05662 ::
0125 13:44:05662 :: ===== Load Script File : locale/de/ui/selectcharacterwindow.py0125 13:44:05662 ::
0125 13:44:05774 :: ===== Load Script File : uiscript/questiondialog.py0125 13:44:05774 ::
0125 13:44:05878 :: CRaceManager::CreateRace(dwRaceIndex=0)
0125 13:44:05902 :: CRaceManager::CreateRace(dwRaceIndex=4)
0125 13:44:05928 :: CRaceManager::CreateRace(dwRaceIndex=1)
0125 13:44:05952 :: CRaceManager::CreateRace(dwRaceIndex=5)
0125 13:44:05982 :: CRaceManager::CreateRace(dwRaceIndex=2)
0125 13:44:06012 :: CRaceManager::CreateRace(dwRaceIndex=6)
0125 13:44:06045 :: CRaceManager::CreateRace(dwRaceIndex=3)
0125 13:44:06076 :: CRaceManager::CreateRace(dwRaceIndex=7)
0125 13:44:06104 :: SelectCharacterInstance: no vid by 0
0125 13:44:06207 :: ---------------------------------------------------------------------------- DELETE LOGIN WINDOW0125 13:44:06207 ::
0125 13:44:11040 :: Succeed connecting.0125 13:44:11040 ::
0125 13:44:11205 :: 0125 13:44:11205 ::
0125 13:44:11205 :: ## Network - Hand Shake Phase ##0125 13:44:11205 ::
0125 13:44:11205 :: 0125 13:44:11205 ::
0125 13:44:11222 :: HANDSHAKE RECV 2629911 0
0125 13:44:11222 :: HANDSHAKE SEND 2629911
0125 13:44:11420 :: HANDSHAKE RECV 2630111 100
0125 13:44:11420 :: HANDSHAKE SEND 2630311
0125 13:45:11618 :: 0125 13:45:11618 ::
0125 13:45:11618 :: ## Network - Login Phase ##0125 13:45:11618 ::
0125 13:45:11618 :: 0125 13:45:11618 ::
0125 13:45:12146 :: 0125 13:45:12146 ::
0125 13:45:12146 :: ## Network - Select Phase ##0125 13:45:12146 ::
0125 13:45:12146 :: 0125 13:45:12146 ::
0125 13:45:12146 :: importing from pack introLoading
0125 13:45:12156 :: NEW LOADING WINDOW -------------------------------------------------------------------------------0125 13:45:12156 ::
0125 13:45:12294 :: DeleteCharacterInstance: no vid by 2
0125 13:45:12294 :: DeleteCharacterInstance: no vid by 3
0125 13:45:12294 :: OPEN LOADING WINDOW -------------------------------------------------------------------------------0125 13:45:12294 ::
0125 13:45:12294 :: ===== Load Script File : locale/de/ui/LoadingWindow.py0125 13:45:12294 ::
0125 13:45:12888 :: 0125 13:45:12888 ::
0125 13:45:12888 :: ## Network - Loading Phase ##0125 13:45:12888 ::
0125 13:45:12888 :: 0125 13:45:12888 ::
0125 13:45:12988 :: Property already registered, replace property/devils_dragon_island/mtthunder_thorn01.prb to property/devils_dragon_island/thing/obj_mtthund_thorn01.prb
0125 13:45:13263 :: Property already registered, replace property/devils_dragon_island/obj_mine_entrance01.prb to property/devils_dragon_island/thing/obj_mine_entrance01.prb
0125 13:45:13285 :: CEterPackManager::FreeCachePath(c_szPathName=)
0125 13:45:13287 :: SYSERR: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
0125 13:45:13323 :: LoadWaterMapFile metin2_map_skipia_dungeon_02\002001\water.wtr 1
0125 13:45:13323 :: LoadRawHeightMapFile metin2_map_skipia_dungeon_02\002001\height.raw 0125 13:45:13324 :: LoadHeightMap::CalculateNormal 1 ms
0125 13:45:13324 :: LoadAttrMapFile metin2_map_skipia_dungeon_02\002001\attr.atr 0125 13:45:13324 :: 0
0125 13:45:13324 :: LoadSplatFile metin2_map_skipia_dungeon_02\002001\tile.raw 0125 13:45:13326 :: CTerrain::RAW_AllocateSplats 1
0125 13:45:13326 :: CTerrain::LoadShadowTexture 0 ms
0125 13:45:13326 :: LoadShadowMap metin2_map_skipia_dungeon_02\002001\shadowmap.raw 0125 13:45:13327 :: 1 ms
0125 13:45:13327 :: CTerrain::LoadMiniMapTexture 0 ms
0125 13:45:13329 :: CMapOutdoor::LoadTerrain 7
0125 13:45:13515 :: LoadWaterMapFile metin2_map_skipia_dungeon_02\003001\water.wtr 1
0125 13:45:13515 :: LoadRawHeightMapFile metin2_map_skipia_dungeon_02\003001\height.raw 0125 13:45:13516 :: LoadHeightMap::CalculateNormal 1 ms
0125 13:45:13516 :: LoadAttrMapFile metin2_map_skipia_dungeon_02\003001\attr.atr 0125 13:45:13516 :: 0
0125 13:45:13516 :: LoadSplatFile metin2_map_skipia_dungeon_02\003001\tile.raw 0125 13:45:13518 :: CTerrain::RAW_AllocateSplats 1
0125 13:45:13518 :: CTerrain::LoadShadowTexture 0 ms
0125 13:45:13518 :: LoadShadowMap metin2_map_skipia_dungeon_02\003001\shadowmap.raw 0125 13:45:13519 :: 1 ms
0125 13:45:13520 :: CTerrain::LoadMiniMapTexture 1 ms
0125 13:45:13521 :: CMapOutdoor::LoadTerrain 7
0125 13:45:13537 :: LoadWaterMapFile metin2_map_skipia_dungeon_02\004001\water.wtr 0
0125 13:45:13537 :: LoadRawHeightMapFile metin2_map_skipia_dungeon_02\004001\height.raw 0125 13:45:13539 :: LoadHeightMap::CalculateNormal 1 ms
0125 13:45:13539 :: LoadAttrMapFile metin2_map_skipia_dungeon_02\004001\attr.atr 0125 13:45:13539 :: 0
0125 13:45:13539 :: LoadSplatFile metin2_map_skipia_dungeon_02\004001\tile.raw 0125 13:45:13541 :: CTerrain::RAW_AllocateSplats 2
0125 13:45:13541 :: CTerrain::LoadShadowTexture 0 ms
0125 13:45:13541 :: LoadShadowMap metin2_map_skipia_dungeon_02\004001\shadowmap.raw 0125 13:45:13542 :: 1 ms
0125 13:45:13542 :: CTerrain::LoadMiniMapTexture 0 ms
0125 13:45:13544 :: CMapOutdoor::LoadTerrain 8
0125 13:45:13556 :: LoadWaterMapFile metin2_map_skipia_dungeon_02\002002\water.wtr 0
0125 13:45:13556 :: LoadRawHeightMapFile metin2_map_skipia_dungeon_02\002002\height.raw 0125 13:45:13558 :: LoadHeightMap::CalculateNormal 1 ms
0125 13:45:13558 :: LoadAttrMapFile metin2_map_skipia_dungeon_02\002002\attr.atr 0125 13:45:13559 :: 1
0125 13:45:13559 :: LoadSplatFile metin2_map_skipia_dungeon_02\002002\tile.raw 0125 13:45:13560 :: CTerrain::RAW_AllocateSplats 1
0125 13:45:13561 :: CTerrain::LoadShadowTexture 1 ms
0125 13:45:13561 :: LoadShadowMap metin2_map_skipia_dungeon_02\002002\shadowmap.raw 0125 13:45:13561 :: 0 ms
0125 13:45:13562 :: CTerrain::LoadMiniMapTexture 1 ms
0125 13:45:13563 :: CMapOutdoor::LoadTerrain 7
0125 13:45:13575 :: LoadWaterMapFile metin2_map_skipia_dungeon_02\003002\water.wtr 0
0125 13:45:13575 :: LoadRawHeightMapFile metin2_map_skipia_dungeon_02\003002\height.raw 0125 13:45:13576 :: LoadHeightMap::CalculateNormal 1 ms
0125 13:45:13576 :: LoadAttrMapFile metin2_map_skipia_dungeon_02\003002\attr.atr 0125 13:45:13577 :: 1
0125 13:45:13577 :: LoadSplatFile metin2_map_skipia_dungeon_02\003002\tile.raw 0125 13:45:13578 :: CTerrain::RAW_AllocateSplats 1
0125 13:45:13579 :: CTerrain::LoadShadowTexture 1 ms
0125 13:45:13579 :: LoadShadowMap metin2_map_skipia_dungeon_02\003002\shadowmap.raw 0125 13:45:13579 :: 0 ms
0125 13:45:13580 :: CTerrain::LoadMiniMapTexture 1 ms
0125 13:45:13581 :: CMapOutdoor::LoadTerrain 7
0125 13:45:13608 :: LoadWaterMapFile metin2_map_skipia_dungeon_02\004002\water.wtr 1
0125 13:45:13608 :: LoadRawHeightMapFile metin2_map_skipia_dungeon_02\004002\height.raw 0125 13:45:13609 :: LoadHeightMap::CalculateNormal 1 ms
0125 13:45:13609 :: LoadAttrMapFile metin2_map_skipia_dungeon_02\004002\attr.atr 0125 13:45:13609 :: 0
0125 13:45:13609 :: LoadSplatFile metin2_map_skipia_dungeon_02\004002\tile.raw 0125 13:45:13611 :: CTerrain::RAW_AllocateSplats 1
0125 13:45:13612 :: CTerrain::LoadShadowTexture 1 ms
0125 13:45:13612 :: LoadShadowMap metin2_map_skipia_dungeon_02\004002\shadowmap.raw 0125 13:45:13612 :: 0 ms
0125 13:45:13613 :: CTerrain::LoadMiniMapTexture 1 ms
0125 13:45:13614 :: CMapOutdoor::LoadTerrain 7
0125 13:45:13625 :: LoadWaterMapFile metin2_map_skipia_dungeon_02\002003\water.wtr 0
0125 13:45:13625 :: LoadRawHeightMapFile metin2_map_skipia_dungeon_02\002003\height.raw 0125 13:45:13627 :: LoadHeightMap::CalculateNormal 2 ms
0125 13:45:13627 :: LoadAttrMapFile metin2_map_skipia_dungeon_02\002003\attr.atr 0125 13:45:13627 :: 0
0125 13:45:13627 :: LoadSplatFile metin2_map_skipia_dungeon_02\002003\tile.raw 0125 13:45:13629 :: CTerrain::RAW_AllocateSplats 2
0125 13:45:13629 :: CTerrain::LoadShadowTexture 0 ms
0125 13:45:13629 :: LoadShadowMap metin2_map_skipia_dungeon_02\002003\shadowmap.raw 0125 13:45:13630 :: 1 ms
0125 13:45:13631 :: CTerrain::LoadMiniMapTexture 1 ms
0125 13:45:13632 :: CMapOutdoor::LoadTerrain 8
0125 13:45:13643 :: LoadWaterMapFile metin2_map_skipia_dungeon_02\003003\water.wtr 0
0125 13:45:13643 :: LoadRawHeightMapFile metin2_map_skipia_dungeon_02\003003\height.raw 0125 13:45:13644 :: LoadHeightMap::CalculateNormal 1 ms
0125 13:45:13644 :: LoadAttrMapFile metin2_map_skipia_dungeon_02\003003\attr.atr 0125 13:45:13645 :: 1
0125 13:45:13645 :: LoadSplatFile metin2_map_skipia_dungeon_02\003003\tile.raw 0125 13:45:13647 :: CTerrain::RAW_AllocateSplats 2
0125 13:45:13647 :: CTerrain::LoadShadowTexture 0 ms
0125 13:45:13647 :: LoadShadowMap metin2_map_skipia_dungeon_02\003003\shadowmap.raw 0125 13:45:13647 :: 0 ms
0125 13:45:13648 :: CTerrain::LoadMiniMapTexture 1 ms
0125 13:45:13650 :: CMapOutdoor::LoadTerrain 8
0125 13:45:13660 :: LoadWaterMapFile metin2_map_skipia_dungeon_02\004003\water.wtr 0
0125 13:45:13660 :: LoadRawHeightMapFile metin2_map_skipia_dungeon_02\004003\height.raw 0125 13:45:13661 :: LoadHeightMap::CalculateNormal 1 ms
0125 13:45:13661 :: LoadAttrMapFile metin2_map_skipia_dungeon_02\004003\attr.atr 0125 13:45:13662 :: 1
0125 13:45:13662 :: LoadSplatFile metin2_map_skipia_dungeon_02\004003\tile.raw 0125 13:45:13664 :: CTerrain::RAW_AllocateSplats 2
0125 13:45:13664 :: CTerrain::LoadShadowTexture 0 ms
0125 13:45:13664 :: LoadShadowMap metin2_map_skipia_dungeon_02\004003\shadowmap.raw 0125 13:45:13664 :: 0 ms
0125 13:45:13665 :: CTerrain::LoadMiniMapTexture 1 ms
0125 13:45:13667 :: CMapOutdoor::LoadTerrain 8
0125 13:45:13678 :: Update::Load spent 356 ms
0125 13:45:13679 :: CResource::Load file not exist d:\ymir work\ui\atlas\metin2_map_skipia_dungeon_02\atlas.sub
0125 13:45:13690 :: SetDropSoundFile 0 : sound/ui/drop.wav
0125 13:45:13690 :: SetDropSoundFile 4 : sound/ui/equip_ring_amulet.wav
0125 13:45:13690 :: SetDropSoundFile 1 : sound/ui/equip_metal_armor.wav
0125 13:45:13690 :: SetDropSoundFile 3 : sound/ui/equip_bow.wav
0125 13:45:13690 :: SetDropSoundFile 2 : sound/ui/equip_metal_weapon.wav
0125 13:45:19387 :: importing from pack game
0125 13:45:19430 :: importing from pack day
0125 13:45:19456 :: ===== Load Script File : UIScript/CharacterWindow.py0125 13:45:19456 ::
0125 13:45:19501 :: ===== Load Script File : locale/de/ui/InventoryWindow.py0125 13:45:19501 ::
0125 13:45:19509 :: ===== Load Script File : UIScript/PickMoneyDialog.py0125 13:45:19509 ::
0125 13:45:19510 :: ===== Load Script File : uiscript/questiondialog2.py0125 13:45:19510 ::
0125 13:45:19512 :: ===== Load Script File : uiscript/refinedialog.py0125 13:45:19512 ::
0125 13:45:19515 :: ===== Load Script File : uiscript/attachstonedialog.py0125 13:45:19515 ::
0125 13:45:19538 :: ===== Load Script File : UIScript/AtlasWindow.py0125 13:45:19538 ::
0125 13:45:19540 :: ===== Load Script File : UIScript/SafeboxWindow.py0125 13:45:19540 ::
0125 13:45:19544 :: ===== Load Script File : UIScript/PickMoneyDialog.py0125 13:45:19544 ::
0125 13:45:19546 :: ===== Load Script File : uiscript/popupdialog.py0125 13:45:19546 ::
0125 13:45:19547 :: ===== Load Script File : uiscript/changepassworddialog.py0125 13:45:19547 ::
0125 13:45:19550 :: ===== Load Script File : UIScript/MallWindow.py0125 13:45:19550 ::
0125 13:45:19556 :: ===== Load Script File : UIScript/exchangedialog.py0125 13:45:19556 ::
0125 13:45:19559 :: ===== Load Script File : UIScript/PickMoneyDialog.py0125 13:45:19559 ::
0125 13:45:19561 :: ===== Load Script File : uiscript/questiondialog2.py0125 13:45:19561 ::
0125 13:45:19563 :: ===== Load Script File : uiscript/questiondialog2.py0125 13:45:19563 ::
0125 13:45:19566 :: ===== Load Script File : UIScript/shopdialog.py0125 13:45:19566 ::
0125 13:45:19568 :: ===== Load Script File : uiscript/restartdialog.py0125 13:45:19568 ::
0125 13:45:19570 :: ===== Load Script File : locale/de/ui/SystemDialog.py0125 13:45:19570 ::
0125 13:45:19572 :: ===== Load Script File : locale/de/ui/passworddialog.py0125 13:45:19572 ::
0125 13:45:19575 :: ===== Load Script File : UIScript/PrivateShopBuilder.py0125 13:45:19575 ::
0125 13:45:19577 :: ===== Load Script File : locale/de/ui/TaskBar.py0125 13:45:19577 ::
0125 13:45:19604 :: ===== Load Script File : UIScript/MouseButtonWindow.py0125 13:45:19604 ::
0125 13:45:19605 :: ===== Load Script File : UIScript/RightMouseButtonWindow.py0125 13:45:19605 ::
0125 13:45:19607 :: rampage_over_out0125 13:45:19607 ::
0125 13:45:19610 :: ===== Load Script File : locale/de/ui/EnergyBar.py0125 13:45:19610 ::
0125 13:45:19628 :: ===== Load Script File : UIScript/gamewindow.py0125 13:45:19628 ::
0125 13:45:19631 :: ===== Load Script File : UIScript/HelpWindow.py0125 13:45:19631 ::
0125 13:45:19645 :: importing from pack uiWeb
0125 13:45:19648 :: ===== Load Script File : locale/de/ui/WebWindow.py0125 13:45:19648 ::
0125 13:45:19650 :: ===== Load Script File : UIScript/CubeWindow.py0125 13:45:19650 ::
0125 13:45:19652 :: ===== Load Script File : UIScript/CubeResultWindow.py0125 13:45:19652 ::
0125 13:45:19654 :: ===== Load Script File : UIScript/selectitemwindow.py0125 13:45:19654 ::
0125 13:45:19656 :: ===== Load Script File : UIScript/MiniMap.py0125 13:45:19656 ::
0125 13:45:19659 :: NEW CURTAIN ----------------------------------------------------------------------------0125 13:45:19659 ::
0125 13:45:19661 :: ===== Load Script File : UIScript/blockDialog.py0125 13:45:19661 ::
0125 13:45:19667 :: ===== Load Script File : UIScript/chatblockDialog.py0125 13:45:19667 ::
0125 13:45:19703 :: ---------------------------------------------------------------------------- CLOSE LOADING WINDOW0125 13:45:19703 ::
0125 13:45:19713 :: ---------------------------------------------------------------------------- DELETE LOADING WINDOW0125 13:45:19713 ::
0125 13:45:19849 :: [ERROR] - There is no map name image0125 13:45:19849 :: 0125 13:45:19849 :: metin2_map_skipia_dungeon_020125 13:45:19849 ::
0125 13:45:20693 :: BINARY_NEW_AddAffect0125 13:45:20693 :: 0125 13:45:20693 :: 2150125 13:45:20693 :: 0125 13:45:20693 :: 00125 13:45:20693 :: 0125 13:45:20693 :: 00125 13:45:20693 :: 0125 13:45:20693 :: 50125 13:45:20693 ::
0125 13:45:20693 :: 0125 13:45:20693 ::
0125 13:45:20693 :: ## Network - Game Phase ##0125 13:45:20693 ::
0125 13:45:20693 :: 0125 13:45:20693 ::
0125 13:45:20712 :: BINARY_NEW_AddAffect0125 13:45:20712 :: 0125 13:45:20712 :: 5000125 13:45:20712 :: 0125 13:45:20712 :: 00125 13:45:20712 :: 0125 13:45:20712 :: 00125 13:45:20712 :: 0125 13:45:20712 :: 293912240125 13:45:20712 ::
0125 13:45:20712 :: Add affect 5000125 13:45:20712 ::
0125 13:45:20712 :: BINARY_NEW_AddAffect0125 13:45:20712 :: 0125 13:45:20712 :: 5010125 13:45:20712 :: 0125 13:45:20712 :: 00125 13:45:20712 :: 0125 13:45:20712 :: 00125 13:45:20712 :: 0125 13:45:20712 :: 293912240125 13:45:20712 ::
0125 13:45:20712 :: Add affect 5010125 13:45:20712 ::
0125 13:45:20712 :: BINARY_NEW_AddAffect0125 13:45:20712 :: 0125 13:45:20712 :: 5020125 13:45:20712 :: 0125 13:45:20713 :: 00125 13:45:20713 :: 0125 13:45:20713 :: 00125 13:45:20713 :: 0125 13:45:20713 :: 293912240125 13:45:20713 ::
0125 13:45:20713 :: Add affect 5020125 13:45:20713 ::
0125 13:45:20721 :: BINARY_NEW_AddAffect0125 13:45:20721 :: 0125 13:45:20721 :: 5030125 13:45:20721 :: 0125 13:45:20721 :: 00125 13:45:20721 :: 0125 13:45:20721 :: 00125 13:45:20721 :: 0125 13:45:20721 :: 293912240125 13:45:20721 ::
0125 13:45:20721 :: Add affect 5030125 13:45:20721 ::
0125 13:45:20722 :: BINARY_NEW_AddAffect0125 13:45:20722 :: 0125 13:45:20722 :: 5040125 13:45:20722 :: 0125 13:45:20722 :: 00125 13:45:20722 :: 0125 13:45:20722 :: 00125 13:45:20722 :: 0125 13:45:20722 :: 293912240125 13:45:20722 ::
0125 13:45:20722 :: Add affect 5040125 13:45:20722 ::
0125 13:45:20722 :: BINARY_NEW_AddAffect0125 13:45:20722 :: 0125 13:45:20722 :: 5050125 13:45:20722 :: 0125 13:45:20722 :: 00125 13:45:20722 :: 0125 13:45:20722 :: 00125 13:45:20722 :: 0125 13:45:20722 :: 293912240125 13:45:20722 ::
0125 13:45:20722 :: Add affect 5050125 13:45:20722 ::
0125 13:45:20731 :: BINARY_NEW_AddAffect0125 13:45:20731 :: 0125 13:45:20731 :: 5060125 13:45:20731 :: 0125 13:45:20731 :: 00125 13:45:20731 :: 0125 13:45:20731 :: 00125 13:45:20731 :: 0125 13:45:20731 :: 293912240125 13:45:20731 ::
0125 13:45:20731 :: Add affect 5060125 13:45:20731 ::
0125 13:45:20913 :: NEW EVENT CURTAIN ----------------------------------------------------------------------------0125 13:45:20913 ::
0125 13:45:20914 :: NEW EVENT CURTAIN ----------------------------------------------------------------------------0125 13:45:20914 ::
0125 13:45:20929 :: NEW EVENT CURTAIN ----------------------------------------------------------------------------0125 13:45:20929 ::
0125 13:45:20930 :: ---------------------------------------------------------------------------- DELETE EVENT CURTAIN0125 13:45:20930 ::
0125 13:45:20930 :: ---------------------------------------------------------------------------- DELETE EVENT CURTAIN0125 13:45:20930 ::
0125 13:45:20946 :: BINARY_NEW_AddAffect0125 13:45:20946 :: 0125 13:45:20946 :: 5150125 13:45:20946 :: 0125 13:45:20946 :: 440125 13:45:20946 :: 0125 13:45:20946 :: 100125 13:45:20946 :: 0125 13:45:20946 :: 18316725140125 13:45:20946 ::
0125 13:45:20947 :: ---------------------------------------------------------------------------- DELETE EVENT CURTAIN0125 13:45:20947 ::
0125 13:45:24807 :: Remove Affect 215 00125 13:45:24807 ::
0125 13:45:24807 :: __RemoveAffect 215 ( No Affect )0125 13:45:24807 ::
0125 13:45:24807 :: __RemoveAffect 27 ( No Affect )0125 13:45:24807 ::
0125 13:45:31753 :: Succeed connecting.0125 13:45:31753 ::
0125 13:45:31918 :: 0125 13:45:31918 ::
0125 13:45:31918 :: ## Network - Hand Shake Phase ##0125 13:45:31918 ::
0125 13:45:31918 :: 0125 13:45:31918 ::
0125 13:45:31935 :: HANDSHAKE RECV 2654617 0
0125 13:45:31935 :: HANDSHAKE SEND 2654617
0125 13:45:32100 :: HANDSHAKE RECV 2654817 100
0125 13:45:32100 :: HANDSHAKE SEND 2655017
0125 13:45:32281 :: HANDSHAKE RECV 2654977 80
0125 13:45:32281 :: HANDSHAKE SEND 2655137
0125 13:45:32479 :: 0125 13:45:32479 ::
0125 13:45:32479 :: ## Network - Login Phase ##0125 13:45:32479 ::
0125 13:45:32479 :: 0125 13:45:32479 ::
0125 13:45:33156 :: 0125 13:45:33156 ::
0125 13:45:33156 :: ## Network - Select Phase ##0125 13:45:33156 ::
0125 13:45:33156 :: 0125 13:45:33156 ::
0125 13:45:33156 :: NEW LOADING WINDOW -------------------------------------------------------------------------------0125 13:45:33156 ::
0125 13:45:33238 :: 0125 13:45:33238 ::
0125 13:45:33238 :: ## Network - OffLine Phase ##0125 13:45:33238 ::
0125 13:45:33238 :: 0125 13:45:33238 ::
0125 13:45:33238 :: NEW LOGIN WINDOW ----------------------------------------------------------------------------0125 13:45:33238 ::
0125 13:45:33246 :: ===================================================== DESTROYED TARGET BOARD0125 13:45:33246 ::
0125 13:45:33249 :: ---------------------------------------------------------------------------- DESTROY EXCHANGE0125 13:45:33249 ::
0125 13:45:33250 :: ==================================== DESTROIED GUILD WINDOW0125 13:45:33251 ::
0125 13:45:33251 :: =============================== DESTROIED PartyWindow0125 13:45:33251 ::
0125 13:45:33252 :: ---------------------------------------------------------------------------- CLOSE GAME WINDOW0125 13:45:33252 ::
0125 13:45:33252 :: OPEN LOADING WINDOW -------------------------------------------------------------------------------0125 13:45:33252 ::
0125 13:45:33252 :: ===== Load Script File : locale/de/ui/LoadingWindow.py0125 13:45:33252 ::
0125 13:45:33319 :: ---------------------------------------------------------------------------- DELETE CURTAIN0125 13:45:33319 ::
0125 13:45:33387 :: ---------------------------------------------------------------------------- CLOSE LOADING WINDOW0125 13:45:33387 ::
0125 13:45:33387 :: LOGIN WINDOW OPEN ----------------------------------------------------------------------------0125 13:45:33387 ::
0125 13:45:33387 :: ===== Load Script File : locale/de/ui/LoginWindow.py0125 13:45:33387 ::
0125 13:45:33419 :: ÀÚµ¿ ·Î±×ÀÎÀ» ÇϽ÷Á¸éloginInfo.pyÆÄÀÏÀ» ÀÛ¼ºÇØÁÖ¼¼¿ä
³»¿ë:
================================================================
addr=ÁÖ¼Ò
port=Æ÷Æ®
id=¾ÆÀ̵ð
pwd=ºñ¹Ð¹øÈ£
slot=ij¸¯ÅÍ ¼±Åà À妽º (¾ø°Å³ª -1À̸é ÀÚµ¿ ¼±Åà ¾ÈÇÔ)
autoLogin=ÀÚµ¿ Á¢¼Ó ¿©ºÎ
autoSelect=ÀÚµ¿ Á¢¼Ó ¿©ºÎ
locale=(ymir) LC_Ymir ÀÏ°æ¿ì ymir·Î ÀÛµ¿. ÁöÁ¤ÇÏÁö ¾ÊÀ¸¸é korea·Î ÀÛµ¿
0125 13:45:33419 ::
0125 13:45:33420 :: XMAS_SNOW ON0125 13:45:33420 ::
0125 13:45:33421 :: ---------------------------------------------------------------------------- DELETE LOADING WINDOW0125 13:45:33421 ::
syserr:
PHP Code:
0125 13:45:13287 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
Server:
syserr des Cores wo Map1 drauf ist:
PHP Code:
SYSERR: Jan 25 19:22:14 :: Analyze: login phase does not handle this packet! header 3
SYSERR: Jan 25 19:22:14 :: Process: SEQUENCE 2880a600 mismatch 0xca != 0x28 header 3
SYSERR: Jan 25 19:22:14 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
[109 : 0xaf]
[003 : 0xca]
SYSERR: Jan 25 19:24:55 :: Process: SEQUENCE 30febf00 mismatch 0xaf != 0x0 header 254
SYSERR: Jan 25 19:24:55 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
[254 : 0xaf]
SYSERR: Jan 25 19:33:42 :: Analyze: Handshake phase does not handle packet 6 (fd 31)
SYSERR: Jan 25 19:34:43 :: Analyze: login phase does not handle this packet! header 3
SYSERR: Jan 25 19:34:43 :: Process: SEQUENCE 30febf00 mismatch 0xca != 0x28 header 3
SYSERR: Jan 25 19:34:43 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
[109 : 0xaf]
[003 : 0xca]
SYSERR: Jan 25 19:34:56 :: Entergame: !GetMovablePosition (name [SA]xxx10300x144600 map 21 changed to 90800x111400)
SYSERR: Jan 25 19:35:46 :: UseItemEx: Item type NONE Metinsplitter
SYSERR: Jan 25 19:36:08 :: Analyze: Handshake phase does not handle packet 3 (fd 31)
SYSERR: Jan 25 19:36:08 :: Process: SEQUENCE 2e94ec00 mismatch 0xaf != 0x28 header 3
SYSERR: Jan 25 19:36:08 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
[003 : 0xaf]
SYSERR: Jan 25 19:36:33 :: Analyze: login phase does not handle this packet! header 3
SYSERR: Jan 25 19:36:33 :: Process: SEQUENCE 2e94ec00 mismatch 0x1 != 0x28 header 3
SYSERR: Jan 25 19:36:33 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
[109 : 0xaf]
[006 : 0xca]
[241 : 0x8a]
[010 : 0xcf]
[003 : 0x48]
[003 : 0xa7]
[003 : 0x54]
[003 : 0xc7]
[003 : 0xd7]
[003 : 0xdf]
[003 : 0x1]
SYSERR: Jan 25 19:38:32 :: Process: SEQUENCE 30fd0a00 mismatch 0xaf != 0x0 header 254
SYSERR: Jan 25 19:38:32 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
[254 : 0xaf]
SYSERR: Jan 25 19:42:13 :: Process: SEQUENCE 31139f00 mismatch 0xaf != 0x0 header 254
SYSERR: Jan 25 19:42:13 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
[254 : 0xaf]
SYSERR: Jan 25 19:44:16 :: Analyze: Handshake phase does not handle packet 3 (fd 31)
SYSERR: Jan 25 19:44:16 :: Process: SEQUENCE 31139f00 mismatch 0xaf != 0x28 header 3
SYSERR: Jan 25 19:44:16 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
[003 : 0xaf]
SYSERR: Jan 25 19:46:29 :: Analyze: login phase does not handle this packet! header 3
SYSERR: Jan 25 19:46:29 :: Process: SEQUENCE 31136600 mismatch 0xca != 0x28 header 3
SYSERR: Jan 25 19:46:29 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
[109 : 0xaf]
[003 : 0xca]
SYSERR: Jan 25 19:50:09 :: DoRefineWithScroll: REFINE : Unknown refine scroll item. Value0: 1
SYSERR: Jan 25 19:52:53 :: Process: SEQUENCE 31132d00 mismatch 0xaf != 0x0 header 254
SYSERR: Jan 25 19:52:53 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
[254 : 0xaf]
syserr wo grotte2 drauf ist:
PHP Code:
SYSERR: Jan 25 19:45:17 :: Analyze: login phase does not handle this packet! header 3
SYSERR: Jan 25 19:45:17 :: Process: SEQUENCE 2ff1a200 mismatch 0xca != 0x28 header 3
SYSERR: Jan 25 19:45:17 :: Process: SEQUENCE_LOG [UNKNOWN]-------------
[109 : 0xaf]
[003 : 0xca]
Alle syserrs entstanden in dem moment wo ich den Kick bekam beim porten (+-10sek).
Ich habe schon vieles Probiert, von server_attr wechseln über kompletten mapordner (client/server) wechseln, bishin zu game wechseln. Alles erfolglos.
Update: Problem ist immernoch nicht gelöst, ich habe nochmals mehrfach Clientside die Maps ausgetauscht, Serverside finde ich keine Fehler und da hab ich auch schon alles durch.
2 neue erkentnisse:
1. Es passiert auch wenn man auf die map portet, auf der map steht (Man steht im Blauen map1 und portet wieder ins blaue map1 (go c)).
2. Es passiert nur zu 50%, dh wenn man 10x portet bekommt man 4-6x kick (Zufällig)
Also mein Latein ist am Ende und ich weiß nicht was ich tun soll.