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[Hilfe]Serverinfo.py ic3 client + 1678 Files
Discussion on [Hilfe]Serverinfo.py ic3 client + 1678 Files within the Metin2 Private Server forum part of the Metin2 category.
08/02/2012, 12:31
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#1
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[Hilfe]Serverinfo.py ic3 client + 1678 Files
Hey epvpers,
ich hab ein problem und zwar mit dem ic3 client.
Sobald ich versuche, mich erfolgreich einzulogen, erscheint die
Meldung : "Fehler beim Verbinden mit dem Server"
Aber wenn ich falsche Daten eingeben erscheint "Acc oder Pw falsch".
Ich hab bereits versucht, Lösungsmöglcihkeiten zu suchen, jedoch erfolgslos.
Info.
- ic3 Client
- Serverfiles von daroo 1678
Serverinfo.py
PHP Code:
import os import app import locale import debugInfo
CHINA_PORT = 50000
def BuildServerList(orderList): retMarkAddrDict = {} retAuthAddrDict = {} retRegion0 = {}
ridx = 1 for region, auth, mark, channels in orderList: cidx = 1 channelDict = {} for channel in channels: key = ridx * 10 + cidx channel["key"] = key channelDict[cidx] = channel cidx += 1
region["channel"] = channelDict
retRegion0[ridx] = region retAuthAddrDict[ridx] = auth retMarkAddrDict[ridx*10] = mark ridx += 1
return retRegion0, retAuthAddrDict, retMarkAddrDict
app.ServerName = None
if locale.IsEUROPE(): info = { 'MARKADDR': { 10: { 'tcp_port': 13003, 'ip': '100.100.100.100', 'symbol_path': '10', 'mark': '10.tga' }, }, 'GAMEADDR': { 0: { 1: { 'name': 'Euer Servername', 'channel': { 1: { 'state': 'NORM', 'name': 'CH1 ', 'key': 11, 'ip': '100.100.100.100', 'tcp_port': 13001, 'udp_port': 13001 }, 2: { 'state': 'NORM', 'name': 'CH2 ', 'key': 11, 'ip': '100.100.100.100', 'tcp_port': 13002, 'udp_port': 13002 } }, }, } }, 'NAME': { 0: 'GERMANY' }, 'AUTHADDR': { 0: { 1: { 'ip': '100.100.100.100', 'port': 11002 }, } } }
STATE_NONE = "..."
STATE_DICT = { 0 : "....", 1 : "NORM", 2 : "BUSY", 3 : "FULL" }
REGION_NAME_DICT = info["NAME"] REGION_AUTH_SERVER_DICT = info["AUTHADDR"] REGION_DICT = info["GAMEADDR"] MARKADDR_DICT = info["MARKADDR"]
Danke für eure Hilfe =)
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08/02/2012, 12:32
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#2
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Falsche Ports?
Bei den Daroo Files ist Channel1 = 13000 und so weiter.
Also falls ich mich nicht getäuscht habe :P
MfG
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08/02/2012, 12:34
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#3
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Also meine sieht so aus :
PHP Code:
import os import app import locale import debugInfo CHINA_PORT = 50000 def BuildServerList(orderList): retMarkAddrDict = {} retAuthAddrDict = {} retRegion0 = {} ridx = 1 for region, auth, mark, channels in orderList: cidx = 1 channelDict = {} for channel in channels: key = ridx * 10 + cidx channel["key"] = key channelDict[cidx] = channel cidx += 1 region["channel"] = channelDict retRegion0[ridx] = region retAuthAddrDict[ridx] = auth retMarkAddrDict[ridx*10] = mark ridx += 1 return retRegion0, retAuthAddrDict, retMarkAddrDict app.ServerName = None if locale.IsEUROPE(): info = { 'MARKADDR': { 10: { 'tcp_port': 13000, 'ip': '5.122.161.73', 'symbol_path': '10', 'mark': '10.tga' }, }, 'GAMEADDR': { 0: { 1: { 'name': 'Name Geheim', 'channel': { 1: { 'state': 'NORM', 'name': 'CH1 ', 'key': 11, 'ip': '5.122.161.73', 'tcp_port': 13001, 'udp_port': 13001 }, 2: { 'state': 'NORM', 'name': 'CH2 ', 'key': 11, 'ip': '5.122.161.73', 'tcp_port': 13002, 'udp_port': 13002 } }, }, } }, 'NAME': { 0: 'GERMANY' }, 'AUTHADDR': { 0: { 1: { 'ip': '5.122.161.73', 'port': 11002 }, } } } STATE_NONE = "..." STATE_DICT = { 0 : "....", 1 : "NORM", 2 : "BUSY", 3 : "FULL" } REGION_NAME_DICT = info["NAME"] REGION_AUTH_SERVER_DICT = info["AUTHADDR"] REGION_DICT = info["GAMEADDR"] MARKADDR_DICT = info["MARKADDR"]
Falls das nicht geht guck ob die IP richtig ist, oder ob du die Portmaps an hast.
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08/02/2012, 12:36
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#4
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Quote:
Originally Posted by .Assassine
Falsche Ports?
Bei den Daroo Files ist Channel1 = 13000 und so weiter.
Also falls ich mich nicht getäuscht habe :P
MfG
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Ja stimmt, aber er hat bei der if locale.Is Europe die IP nicht geändert. Da steht 100.100.100.100
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08/02/2012, 12:37
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#5
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Quote:
Originally Posted by .Assassine
Falsche Ports?
Bei den Daroo Files ist Channel1 = 13000 und so weiter.
Also falls ich mich nicht getäuscht habe :P
MfG
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Danke für die schnelle Antwort.
Aber mit den 13000ports gehts leider auch nicht :/
-Thanks haste trotzdem für deine Mithilfe -
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08/02/2012, 12:37
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#6
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Quote:
Originally Posted by JediMax
Ja stimmt, aber er hat bei der if locale.Is Europe die IP nicht geändert. Da steht 100.100.100.100
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Hat er vielleicht extra, dass man sine IP nicht sieht?
MfG
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08/02/2012, 12:39
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#7
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Versuch die mal auf CH2 einzuloggen.
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08/02/2012, 12:39
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#8
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Quote:
Originally Posted by JediMax
Ja stimmt, aber er hat bei der if locale.Is Europe die IP nicht geändert. Da steht 100.100.100.100
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Die Ip ist selbstverständlich meine eigene mit 100er am Ende,
hab sie jediglich geändert.
Ch2 geht leider auch nicht
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08/02/2012, 12:42
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#9
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Also Port von CH1 und CH2 bei Daroo Files sind ja 13000 und 13001. Ich vermute mal, dass du nur 2 CH´s Startest wegen dem Clienten. Schreib mal beim tcp_port einfach nur 13000 rein und die Ports von ch1 und 2 auf 13000 und 13001 ändern.
Also so:
PHP Code:
import os import app import locale import debugInfo CHINA_PORT = 50000 def BuildServerList(orderList): retMarkAddrDict = {} retAuthAddrDict = {} retRegion0 = {} ridx = 1 for region, auth, mark, channels in orderList: cidx = 1 channelDict = {} for channel in channels: key = ridx * 10 + cidx channel["key"] = key channelDict[cidx] = channel cidx += 1 region["channel"] = channelDict retRegion0[ridx] = region retAuthAddrDict[ridx] = auth retMarkAddrDict[ridx*10] = mark ridx += 1 return retRegion0, retAuthAddrDict, retMarkAddrDict app.ServerName = None if locale.IsEUROPE(): info = { 'MARKADDR': { 10: { 'tcp_port': 13000, 'ip': '100.100.100.100', 'symbol_path': '10', 'mark': '10.tga' }, }, 'GAMEADDR': { 0: { 1: { 'name': 'Euer Servername', 'channel': { 1: { 'state': 'NORM', 'name': 'CH1 ', 'key': 11, 'ip': '100.100.100.100', 'tcp_port': 13000, 'udp_port': 13000 }, 2: { 'state': 'NORM', 'name': 'CH2 ', 'key': 11, 'ip': '100.100.100.100', 'tcp_port': 13001, 'udp_port': 13001 } }, }, } }, 'NAME': { 0: 'GERMANY' }, 'AUTHADDR': { 0: { 1: { 'ip': '100.100.100.100', 'port': 11002 }, } } } STATE_NONE = "..." STATE_DICT = { 0 : "....", 1 : "NORM", 2 : "BUSY", 3 : "FULL" } REGION_NAME_DICT = info["NAME"] REGION_AUTH_SERVER_DICT = info["AUTHADDR"] REGION_DICT = info["GAMEADDR"] MARKADDR_DICT = info["MARKADDR"]
MfG JediMax.
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08/02/2012, 12:43
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#10
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PHP Code:
import os import app import locale import debugInfo CHINA_PORT = 50000 def BuildServerList(orderList): retMarkAddrDict = {} retAuthAddrDict = {} retRegion0 = {} ridx = 1 for region, auth, mark, channels in orderList: cidx = 1 channelDict = {} for channel in channels: key = ridx * 10 + cidx channel["key"] = key channelDict[cidx] = channel cidx += 1 region["channel"] = channelDict retRegion0[ridx] = region retAuthAddrDict[ridx] = auth retMarkAddrDict[ridx*10] = mark ridx += 1 return retRegion0, retAuthAddrDict, retMarkAddrDict app.ServerName = None if locale.IsEUROPE(): info = { 'MARKADDR': { 10: { 'tcp_port': 13003, 'ip': '100.100.100.100', 'symbol_path': '10', 'mark': '10.tga' }, }, 'GAMEADDR': { 0: { 1: { 'name': 'Euer Servername', 'channel': { 1: { 'state': 'NORM', 'name': 'CH1 ', 'key': 11, 'ip': '100.100.100.100', 'tcp_port': 13000, 'udp_port': 13000 }, 2: { 'state': 'NORM', 'name': 'CH2 ', 'key': 11, 'ip': '100.100.100.100', 'tcp_port': 13001, 'udp_port': 13001 } }, }, } }, 'NAME': { 0: 'GERMANY' }, 'AUTHADDR': { 0: { 1: { 'ip': '100.100.100.100', 'port': 11002 }, } } } STATE_NONE = "..." STATE_DICT = { 0 : "....", 1 : "NORM", 2 : "BUSY", 3 : "FULL" } REGION_NAME_DICT = info["NAME"] REGION_AUTH_SERVER_DICT = info["AUTHADDR"] REGION_DICT = info["GAMEADDR"] MARKADDR_DICT = info["MARKADDR"]
Probier es genau so,
hab lediglich die Ports von Ch1 und Ch2 geändert,
deine IP fügst selbstverständlich ein.
MfG
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08/02/2012, 12:46
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#11
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evtl. falscher Pong?
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08/02/2012, 12:47
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#12
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Quote:
Originally Posted by .Assassine
PHP Code:
import os import app import locale import debugInfo CHINA_PORT = 50000 def BuildServerList(orderList): retMarkAddrDict = {} retAuthAddrDict = {} retRegion0 = {} ridx = 1 for region, auth, mark, channels in orderList: cidx = 1 channelDict = {} for channel in channels: key = ridx * 10 + cidx channel["key"] = key channelDict[cidx] = channel cidx += 1 region["channel"] = channelDict retRegion0[ridx] = region retAuthAddrDict[ridx] = auth retMarkAddrDict[ridx*10] = mark ridx += 1 return retRegion0, retAuthAddrDict, retMarkAddrDict app.ServerName = None if locale.IsEUROPE(): info = { 'MARKADDR': { 10: { 'tcp_port': 13003, 'ip': '100.100.100.100', 'symbol_path': '10', 'mark': '10.tga' }, }, 'GAMEADDR': { 0: { 1: { 'name': 'Euer Servername', 'channel': { 1: { 'state': 'NORM', 'name': 'CH1 ', 'key': 11, 'ip': '100.100.100.100', 'tcp_port': 13000, 'udp_port': 13000 }, 2: { 'state': 'NORM', 'name': 'CH2 ', 'key': 11, 'ip': '100.100.100.100', 'tcp_port': 13001, 'udp_port': 13001 } }, }, } }, 'NAME': { 0: 'GERMANY' }, 'AUTHADDR': { 0: { 1: { 'ip': '100.100.100.100', 'port': 11002 }, } } } STATE_NONE = "..." STATE_DICT = { 0 : "....", 1 : "NORM", 2 : "BUSY", 3 : "FULL" } REGION_NAME_DICT = info["NAME"] REGION_AUTH_SERVER_DICT = info["AUTHADDR"] REGION_DICT = info["GAMEADDR"] MARKADDR_DICT = info["MARKADDR"]
Probier es genau so,
hab lediglich die Ports von Ch1 und Ch2 geändert,
deine IP fügst selbstverständlich ein.
MfG
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funktioniert leider immernoch nicht :/
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08/02/2012, 12:51
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#13
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Quote:
Originally Posted by ~NoWayOut~
evtl. falscher Pong?
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Dann würde nicht:
*Fehler beim Verbinden mit dem Server
kommen, sondern:
*Du wirst mit dem Server verbunden...
MfG
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08/02/2012, 12:53
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#14
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Probier nochmal die.
PHP Code:
import os import app import locale import debugInfo CHINA_PORT = 50000 def BuildServerList(orderList): retMarkAddrDict = {} retAuthAddrDict = {} retRegion0 = {} ridx = 1 for region, auth, mark, channels in orderList: cidx = 1 channelDict = {} for channel in channels: key = ridx * 10 + cidx channel["key"] = key channelDict[cidx] = channel cidx += 1 region["channel"] = channelDict retRegion0[ridx] = region retAuthAddrDict[ridx] = auth retMarkAddrDict[ridx*10] = mark ridx += 1 return retRegion0, retAuthAddrDict, retMarkAddrDict app.ServerName = None if locale.IsEUROPE(): info = { 'MARKADDR': { 10: { 'tcp_port': 13000, 'ip': '100.100.100.100', 'symbol_path': '10', 'mark': '10.tga' }, }, 'GAMEADDR': { 0: { 1: { 'name': 'Euer Servername', 'channel': { 1: { 'state': 'NORM', 'name': 'CH1 ', 'key': 11, 'ip': '100.100.100.100', 'tcp_port': 13000, 'udp_port': 13000 }, 2: { 'state': 'NORM', 'name': 'CH2 ', 'key': 11, 'ip': '100.100.100.100', 'tcp_port': 13001, 'udp_port': 13001 } }, }, } }, 'NAME': { 0: 'GERMANY' }, 'AUTHADDR': { 0: { 1: { 'ip': '100.100.100.100', 'port': 11002 }, } } } STATE_NONE = "..." STATE_DICT = { 0 : "....", 1 : "NORM", 2 : "BUSY", 3 : "FULL" } REGION_NAME_DICT = info["NAME"] REGION_AUTH_SERVER_DICT = info["AUTHADDR"] REGION_DICT = info["GAMEADDR"] MARKADDR_DICT = info["MARKADDR"]
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08/02/2012, 12:56
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#15
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Quote:
Originally Posted by JediMax
Probier nochmal die.
PHP Code:
import os import app import locale import debugInfo CHINA_PORT = 50000 def BuildServerList(orderList): retMarkAddrDict = {} retAuthAddrDict = {} retRegion0 = {} ridx = 1 for region, auth, mark, channels in orderList: cidx = 1 channelDict = {} for channel in channels: key = ridx * 10 + cidx channel["key"] = key channelDict[cidx] = channel cidx += 1 region["channel"] = channelDict retRegion0[ridx] = region retAuthAddrDict[ridx] = auth retMarkAddrDict[ridx*10] = mark ridx += 1 return retRegion0, retAuthAddrDict, retMarkAddrDict app.ServerName = None if locale.IsEUROPE(): info = { 'MARKADDR': { 10: { 'tcp_port': 13000, 'ip': '100.100.100.100', 'symbol_path': '10', 'mark': '10.tga' }, }, 'GAMEADDR': { 0: { 1: { 'name': 'Euer Servername', 'channel': { 1: { 'state': 'NORM', 'name': 'CH1 ', 'key': 11, 'ip': '100.100.100.100', 'tcp_port': 13000, 'udp_port': 13000 }, 2: { 'state': 'NORM', 'name': 'CH2 ', 'key': 11, 'ip': '100.100.100.100', 'tcp_port': 13001, 'udp_port': 13001 } }, }, } }, 'NAME': { 0: 'GERMANY' }, 'AUTHADDR': { 0: { 1: { 'ip': '100.100.100.100', 'port': 11002 }, } } } STATE_NONE = "..." STATE_DICT = { 0 : "....", 1 : "NORM", 2 : "BUSY", 3 : "FULL" } REGION_NAME_DICT = info["NAME"] REGION_AUTH_SERVER_DICT = info["AUTHADDR"] REGION_DICT = info["GAMEADDR"] MARKADDR_DICT = info["MARKADDR"]
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funktioniert nicht ^^
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