Ich habe ein kleines Problem mit 2 Monstern. Wen sie ihre skills anwenden, fliege ich weg, und das möchte ich gerne ausschalten.
Hier ein Video, die nicht wissen was ich meine:
Hier ist die special_attack00.msa vom Client sowie vom Server:
HTML Code:
ScriptType MotionData MotionFileName "D:\Ymir Work\monster2\naga_commander\special_attack00.GR2" MotionDuration 2.0000 Accumulation 0.0000 0.0000 0.0000 Group MotionEventData { MotionEventDataCount 4 Group Event00 { MotionEventType 1 StartingTime 0.822384 IndependentFlag 0 AttachingEnable 0 AttachingBoneName "Bip01 HeadNub" FollowingEnable 0 EffectFileName "d:/ymir work/effect/monster/light_emissive3.mse" EffectPosition 0.000000 0.000000 0.000000 } Group Event01 { MotionEventType 1 StartingTime 0.000000 IndependentFlag 0 AttachingEnable 1 AttachingBoneName "Bip01 L Hand" FollowingEnable 1 EffectFileName "d:/ymir work/effect/monster/light_emissive1.mse" EffectPosition 0.000000 0.000000 0.000000 } Group Event02 { MotionEventType 1 StartingTime 0.000000 IndependentFlag 0 AttachingEnable 1 AttachingBoneName "equip_R" FollowingEnable 1 EffectFileName "d:/ymir work/effect/monster/light_emissive1.mse" EffectPosition 0.000000 0.000000 0.000000 } Group Event03 { MotionEventType 4 StartingTime 0.822384 DuringTime 0.200000 EnableHitProcess 0 AttackType 0 HittingType 1 StiffenTime 0.000000 InvisibleTime 0.300000 ExternalForce 0.000000 HitLimitCount 0 CollisionType 4 SphereDataCount 1 Group SphereData00 { Radius 350.000000 Position 0.000000 40.000000 0.000000 } } }
Hier ist die special_attack00.msa vom Client sowie vom Server:
HTML Code:
ScriptType MotionData MotionFileName "D:\Ymir Work\monster2\gnoll_minotaur\special_attack00.GR2" MotionDuration 2.000000 Accumulation 0.00 0.00 0.00 Group MotionEventData { MotionEventDataCount 5 Group Event00 { MotionEventType 4 StartingTime 0.900243 DuringTime 0.200000 EnableHitProcess 0 AttackType 0 HittingType 2 StiffenTime 0.000000 InvisibleTime 0.300000 ExternalForce 0.000000 HitLimitCount 0 CollisionType 4 SphereDataCount 1 Group SphereData00 { Radius 170.000000 Position 0.000000 -200.000000 0.000000 } } Group Event01 { MotionEventType 1 StartingTime 0.895377 IndependentFlag 0 AttachingEnable 0 AttachingBoneName "Bip01 Footsteps" FollowingEnable 0 EffectFileName "d:/ymir work/effect/monster/gupae_20_2.mse" EffectPosition 0.000000 -450.000000 0.000000 } Group Event02 { MotionEventType 4 StartingTime 0.953771 DuringTime 2.000000 EnableHitProcess 0 AttackType 0 HittingType 2 StiffenTime 0.000000 InvisibleTime 3.000000 ExternalForce 0.000000 HitLimitCount 0 CollisionType 4 SphereDataCount 1 Group SphereData00 { Radius 160.000000 Position 0.000000 -500.000000 0.000000 } } Group Event03 { MotionEventType 1 StartingTime 0.890511 IndependentFlag 0 AttachingEnable 0 AttachingBoneName "Bip01 Footsteps" FollowingEnable 0 EffectFileName "d:/ymir work/effect/monster/skeleton_king_24.mse" EffectPosition 0.000000 -430.000000 0.000000 } Group Event04 { MotionEventType 4 StartingTime 1.070560 DuringTime 2.000000 EnableHitProcess 0 AttackType 0 HittingType 2 StiffenTime 0.000000 InvisibleTime 3.000000 ExternalForce 0.000000 HitLimitCount 0 CollisionType 4 SphereDataCount 1 Group SphereData00 { Radius 150.000000 Position 0.000000 -750.000000 0.000000 } } }
Wär echt nett von euch
MfG
Kriegergeist^^