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[Kleines HOWTO] Easymetin2 länger als 2 Stunden Pro Tag!
Discussion on [Kleines HOWTO] Easymetin2 länger als 2 Stunden Pro Tag! within the Metin2 Hacks, Bots, Cheats, Exploits & Macros forum part of the Metin2 category.
10/22/2010, 23:23
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#16
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elite*gold: 0
Join Date: Dec 2009
Posts: 208
Received Thanks: 36
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ohne witzt ich komme rein....
als tipp ... guckt euch die datei "launcher.html" an und scrollt was runter bis da javascript angewendet wurde da kann man das ändern^^
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10/23/2010, 00:19
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#17
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elite*gold: LOCKED
Join Date: Oct 2010
Posts: 341
Received Thanks: 50
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PHP Code:
InitWindow(241,506,"Easymetin2") function ResizeTriggerMouseMove(e){ var currentHeight = e.clientY; if (this.oriHeight && this.clientsContainerOriHeight) { var height = this.clientsContainerOriHeight + (currentHeight - this.oriHeight); document.getElementById("main").style.height = height < 0 ? "0" : (height + "px"); } } function RegisterEvents(){ MultiLauncher.init("game_clients_container"); $("title").observe("mousedown",function(){ External.MoveWindow(); }); $("recharge_btn").observe("click",function(){ External.CreateNewDlg('Recharge.html', 3); }); $("hide_user_info").observe("click",function(){ //$("user_packs").toggle(); }) $("close_window_btn").observe("click",function(){ External.QuitDlg(); }); $("min_window_btn").observe("click",function(){ External.MinWindow(); }); $("start_game_btn").observe("click",function(){ var index = MultiLauncher.generateIndex(); if ( MultiLauncher.canStartNewGame() ) { if(External.StartNewGame(index) == true) MultiLauncher.addClient(index); }else{ MultiLauncher.warnAboutMaxClientNumber(); } }); $("window_resize_trigger").observe("mousedown",function(e){ this.oriHeight = e.clientY; this.clientsContainerOriHeight = $("main").offsetHeight; this.setCapture(); this.observe("mousemove",ResizeTriggerMouseMove); this.observe("mouseup",function () { this.releaseCapture(); this.stopObserving("mousemove",ResizeTriggerMouseMove); }) }) } var MultiLauncher = { maxClientNumber: 3, container: null, container:null, clients: [], generateIndex: function(){ var i = 0; while(1){ if (this.find(i) == -1) { return i; } i++; } }, init:function(container){ this.container = $(container); this.createSavedClients(); }, find:function(index){ for(var i=0;i<this.clients.length;i++){ if (this.clients[i] != undefined && this.clients[i].index == index) { return i; } } return -1; }, addClient: function(index){ this.clients.push(new GameClient(this.container,index,arguments[1],arguments[2])); }, createSavedClients: function () { var savedRoles = External.GetRememberedRoleNameList().split(","); savedRoles.pop(); savedRoles = savedRoles.inGroupsOf(2); for(var i = 0;i<savedRoles.length;++i){ this.createNewClient(savedRoles[i][0],savedRoles[i][1],this.generateIndex()); } }, createNewClient: function(accountName,roleName,index){ External.AddGameConsole(index,roleName); this.addClient(index,accountName,roleName); $("game_closed_name_container_" + index).innerHTML = accountName; $("role_name_container_" + index).innerHTML = roleName; }, deleteClient: function(index){ for(var i=0;i<this.clients.length;i++){ if (this.clients[i].index == index) { this.clients[i].stopCheckStates(); this.clients[i].removeEle(); delete this.clients[i]; this.clients[i] = null; this.clients.splice(i,1); } } }, canStartNewGame: function(){ return External.GetStartedGamesCount() < this.maxClientNumber; }, warnAboutMaxClientNumber: function(){ External.ShowAlert("You can only launch 3 game client!"); } } function GameClient(container,index){ this.container = $(container); this.index = index; this.partialName = "client_unit"; this.refreshTimer = null; this.roleName = arguments[3] == undefined ? "" : arguments[3]; this.accoutName = arguments[2] == undefined ? "" : arguments[2]; this.restartFailedCount = 0; this.isTryingStartGame = false; this.restartTimer = null; this.countDownTimers = []; this.manualClose = false; this.applyElements = function(){ this.container.insert({bottom:RenderPartial(this.partialName,this.index)}); }; this.registerTooltips = function(){ // Forget remembered role $("forget_role_btn_"+this.index).summary = infoStrs.launcher.forget_role_tooltip_summary; $("forget_role_btn_"+this.index).tip_title = infoStrs.launcher.forget_role_tooltip_text; RegisterTooltip($("forget_role_btn_"+this.index),{summary_prop: "summary"}); // Show log $("running_show_log_btn_"+this.index).tip_title = infoStrs.launcher.not_available; $("running_show_log_btn_"+this.index).summary = infoStrs.launcher.show_log_summary; RegisterTooltip($("running_show_log_btn_"+this.index),{summary_prop: "summary"}); $("closed_show_log_btn_"+this.index).tip_title = infoStrs.launcher.not_available; $("closed_show_log_btn_"+this.index).summary = infoStrs.launcher.show_log_summary; RegisterTooltip($("closed_show_log_btn_"+this.index),{summary_prop: "summary"}); // Close game client $("stop_game_btn_"+this.index).tip_title = infoStrs.launcher.stop_game_tooltip; $("stop_game_btn_"+this.index).summary = infoStrs.launcher.stop_game_tooltip_summary; RegisterTooltip($("stop_game_btn_"+this.index),{summary_prop: "summary"}); // Auto connection settings var setTo = ($("auto_connect_btn_"+this.index).className == "reconnect_on"); $("auto_connect_btn_"+this.index).tip_title = setTo ? infoStrs.launcher.auto_connect_tooltip_on_text : infoStrs.launcher.auto_connect_tooltip_off_text; $("auto_connect_btn_"+this.index).summary = infoStrs.launcher.auto_connect_tooltip_summary; RegisterTooltip($("auto_connect_btn_"+this.index),{summary_prop: "summary",refreshable: true}); // HP and EXP display $("hp_bar_container_"+this.index).summary = infoStrs.launcher.hp; RegisterTooltip($("hp_bar_container_"+this.index),{summary_prop: "summary",refreshable:true}); $("exp_bar_container_"+this.index).summary = infoStrs.launcher.exp; RegisterTooltip($("exp_bar_container_"+this.index),{summary_prop: "summary",refreshable:true}); // Close game when opening game $("close_game_when_entering_game_"+this.index).tip_title = infoStrs.launcher.stop_game_tooltip; $("close_game_when_entering_game_"+this.index).summary = infoStrs.launcher.stop_game_tooltip_summary; RegisterTooltip($("close_game_when_entering_game_"+this.index),{summary_prop: "summary",refreshable:true}); } this.registerEvents = function(){ $("forget_role_btn_"+this.index).observe("click",function(){ External.DeleteGameConsole(this.index); if(External.RemoveRole(this.roleName.toString())){ MultiLauncher.deleteClient(this.index); } External.HideToolTip(); }.bind(this)); $("reconnect_btn_"+this.index).observe("click",function(){ try{ clearTimeout(this.restartTimer); for(var i=0;i<this.countDownTimers.length;i++){ try{clearTimeout(this.countDownTimers[i]);}catch(e){} } }catch(e){} External.AutoReconnectGame(this.index); this.isTryingStartGame = false; }.bind(this)); $("reconnect_cancel_btn_"+this.index).observe("click",function(){ try{ External.SetAutoConnect(false,this.index); clearTimeout(this.restartTimer); for(var i=0;i<this.countDownTimers.length;i++){ try{clearTimeout(this.countDownTimers[i]);}catch(e){} } }catch(e){} $("game_restart_container_" + this.index).hide(); $("game_start_operator_container_" + this.index).show(); this.isTryingStartGame = false; }.bind(this)); $("stop_game_btn_"+this.index).observe("click",function(){ this.closeGame(); this.manualClose = true; }.bind(this)); $("auto_connect_btn_"+this.index).observe("click",function(ele){ var setTo = (ele.className == "reconnect_off"); External.SetAutoConnect(setTo,parseInt(this.index,10)); ele.className = setTo ? "reconnect" : "reconnect_off"; ele.tip_title = setTo ? infoStrs.launcher.auto_connect_tooltip_on_text : infoStrs.launcher.auto_connect_tooltip_off_text; }.bind(this,$("auto_connect_btn_"+this.index))); $("restart_game_btn_"+this.index).observe("click",function(){ if ( MultiLauncher.canStartNewGame() ) { External.RestartGame(parseInt(this.index,10),this.roleName); }else{ MultiLauncher.warnAboutMaxClientNumber(); } }.bind(this)); $("auto_login_btn_"+this.index).observe("click",function(){ if (MultiLauncher.canStartNewGame()) { if(External.RestartGame(parseInt(this.index,10),this.roleName)){ this.manualClose = false; } }else{ MultiLauncher.warnAboutMaxClientNumber(); } }.bind(this)); $("close_game_when_entering_game_"+this.index).observe("click",function(){ this.manualClose = true; External.StopGame(this.index); }.bind(this)); this.registerTooltips(); }; this.startCheckState = function(){ this.refreshTimer = setInterval(function(){ //Get role's detail information:life,mana,exp... var currentState = External.GetGameState(parseInt(this.index,10)); var isAutoConnect = External.GetAutoConnectSetting(this.index); try{ switch(currentState){ //Game console has been deleted case -1: MultiLauncher.deleteClient(this.index); break; case 0://GS_UNOPENGAME if (isAutoConnect && this.manualClose == false) { $("game_restart_container_"+this.index).show(); $("game_start_operator_container_"+this.index).hide(); if (this.isTryingStartGame == false) { this.startCountDown(); } }else{ $("game_restart_container_"+this.index).hide(); $("game_start_operator_container_"+this.index).show(); } break; case 1://GS_OPENINGGAME break; case 2://GS_OPENEDGAME eval("var gameInfo = "+External.GetRoleInfo(this.index)); if (gameInfo == {}) return; this.restartFailedCount = 0;//reset launch game failed times this.refreshRoleInfo(gameInfo); break; default: break; } var states = ["game_closed","game_entering","game_running"]; this.switchTo(currentState == -1 ? states[0] : states[currentState]); $("auto_connect_btn_"+this.index).className = isAutoConnect ? "reconnect" : "reconnect_off"; $("auto_connect_btn_"+this.index).tip_title = isAutoConnect ? infoStrs.launcher.auto_connect_tooltip_on_text : infoStrs.launcher.auto_connect_tooltip_off_text; }catch(e){} }.bind(this),500); }; this.startCountDown = function(){ $("reconnect_times_"+this.index).innerHTML = this.restartFailedCount; if (this.restartFailedCount >= RECONNECT_TIME_OUT.length) { //never auto restart this client again; $("reconnect_count_down_container_" + this.index).hide(); $("reconnect_cancel_btn_" + this.index).hide(); }else{ this.isTryingStartGame = true; var countDownTime = RECONNECT_TIME_OUT[this.restartFailedCount]; this.restartFailedCount++; $("reconnect_count_down_container_" + this.index).show(); $("reconnect_cancel_btn_" + this.index).show(); //refresh count down number every second this.countDownTimers = []; for(var i=0;i<countDownTime/1000;i++){ this.countDownTimers.push( setTimeout(function(i){ try{$("reconnect_count_down_container_" + this.index).innerHTML = infoStrs.launcher.reconnect_in.replace("%seconds",i.toString());}catch(e){} }.bind(this,i),countDownTime-i*1000) ); } this.restartTimer = setTimeout(function(){ if (this.manualClose == false) { if(External.AutoReconnectGame(this.index)){ this.manualClose = false; this.isTryingStartGame = false; }else{ //if launch game client failed,try again this.startCountDown(); }; } }.bind(this),countDownTime); } }; this.refreshRoleInfo = function(roleInfo){ if (!roleInfo.name.strip().blank()) { $A([ $("active_role_name_container_"+this.index), $("error_role_name_container_"+this.index), $("role_name_container_"+this.index) ]).each(function (name_contaienr) { name_contaienr.innerHTML = roleInfo.name.split(",")[1]; }); $("game_closed_name_container_" + this.index).innerHTML = roleInfo.name.split(",")[0]; this.roleName = roleInfo.name.split(",")[1]; } try{ $("lvl_container_"+this.index).innerHTML = roleInfo.level; var hp_percent = parseInt(roleInfo.hp/roleInfo.maxhp*100,10); hp_percent = hp_percent > 0 ? hp_percent : 0; var exp_percent = parseInt(roleInfo.exp/roleInfo.nextExp*100000,10); exp_percent = Math.round(exp_percent / 10) /100 $("hp_bar_container_"+this.index).tip_title = "<span style='color:yellow'>"+roleInfo.hp + "</span>/<span style='color:#aaffff'>" + roleInfo.maxhp+"</span><b style='color:white'>("+hp_percent+"%)</b>"; $("exp_bar_container_"+this.index).tip_title = "<span style='color:yellow'>"+roleInfo.exp + "</span>/<span style='color:#aaffff'>" + roleInfo.nextExp+"</span><b style='color:white'>("+exp_percent+"%)</b>"; $("hp_bar_"+this.index).style.width = parseInt(roleInfo.hp/roleInfo.maxhp*100,10)+"%"; $("exp_bar_"+this.index).style.width = exp_percent+"%"; }catch(e){} } this.closeGame = function(){ External.StopGame(parseInt(this.index,10)); this.switchTo("game_closed"); } this.switchTo = function(state){ if (this.state != state) { this.state = state; this.hideAllEle(); $(state+"_container_"+this.index).show(); if (state == "game_closed"){ if ((this.roleName != undefined) && !(this.roleName.strip().blank())) { $("auto_login_btn_"+this.index).show(); $("restart_game_btn_"+this.index).hide(); }else{ $("auto_login_btn_"+this.index).hide(); $("restart_game_btn_"+this.index).show(); } } } }; this.hideAllEle = function(){ try{ $("game_closed_container_"+this.index).hide(); $("game_error_container_"+this.index).hide(); $("game_running_container_"+this.index).hide(); $("game_entering_container_"+this.index).hide(); }catch(e){} }; this.removeEle = function(){ $("game_closed_container_"+this.index).remove(); $("game_error_container_"+this.index).remove(); $("game_running_container_"+this.index).remove(); $("game_entering_container_"+this.index).remove(); }; this.stopCheckStates = function(){ clearInterval(this.refreshTimer); } this.applyElements(); this.registerEvents(); this.startCheckState(); }; //versionType:0.0.7.12.1031 function IsTheLatestVersion(localVersion, serverVersion) { if (parseInt(localVersion.split(".")[0]) > parseInt(serverVersion.split(".")[0])){ return true; } if (parseInt(localVersion.split(".")[1]) > parseInt(serverVersion.split(".")[1])){ return true; } if (parseInt(localVersion.split(".")[2]) > parseInt(serverVersion.split(".")[2])) { return true; } if (parseInt(localVersion.split(".")[3]) >= parseInt(serverVersion.split(".")[3])) { return true; } return false } function LoadVersionList(){ var versions = External.GetVersionList(); if (versions.match(/HTTP(.*?)404/) != null) { ReportException("xml文件没找到"); $("latest_version_container").hide(); $("latest_version_info_container").hide(); $("update_btn").hide(); return ; } if (versions.strip().blank()) return ; var xmlDocument = new ActiveXObject("Microsoft.XMLDOM"); xmlDocument.loadXML(versions); var latestVersionName = xmlDocument.lastChild.firstChild.getElementsByTagName("versionname")[0].text; latestVersionName = latestVersionName.gsub(" ","").toLowerCase().substr(14, latestVersionName.gsub(" ","").toLowerCase().length); var isLastestVersion = IsTheLatestVersion(External.GetBotVersion().gsub(" ","").toLowerCase(), latestVersionName ); var showTag = isLastestVersion ? "span" : "a"; if (isLastestVersion) { $("latest_version_container").hide(); $("latest_version_info_container").show(); $("update_btn").hide(); }else{ $("latest_version_container").show(); $("latest_version_info_container").hide(); $("update_btn").show(); } if (!isLastestVersion) { $($("version_info").getElementsByTagName(showTag)[0]).observe("click",function(){ OpenPageInNewWindow(WEB_DOWNLOAD_PAGE_URL); }); } return ""; } function startFetchVersionList(){ External.StartFetchVersionList(); var timer = setInterval(function(){ if (External.HasFetchedVersionList() == true) { LoadVersionList(); clearInterval(timer); } },1000); } function DynamicalFitWindowSize(){ try{ var dim = $(document.body).getDimensions(); External.Resize(dim.width,dim.height); }catch(e){} } function StartRefeshClients(){ setInterval(function(){ var injectedGames = External.GetInjectedGames().split(","); injectedGames.pop(); injectedGames.each(function (id) { if (MultiLauncher.find(id) == -1) { MultiLauncher.addClient(id); } }); for(var i=0;i<MultiLauncher.clients.length;i++){ var client = MultiLauncher.clients[i]; if(client == null) return ; if (injectedGames.indexOf(client.index.toString()) == -1 && client.roleName == "") { MultiLauncher.deleteClient(client.index); } }; var remain_available_client_number = MultiLauncher.maxClientNumber - External.GetStartedGamesCount(); $("remain_available_client_number").innerHTML = infoStrs.launcher.clients_number_description.replace( "%number", remain_available_client_number.toString().bold().big() ); RefreshExpireTime(); },1000) } function RefreshExpireTime(){ $("expire_time").innerHTML = External.GetAccountExpireTime(); }
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10/23/2010, 00:21
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#18
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elite*gold: 0
Join Date: Aug 2010
Posts: 994
Received Thanks: 403
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Quote:
Originally Posted by Freakymen
Nichts EM2 stürzt nicht ab...
Kann immer abstürzen
Pcs auch?
Nachdenken - - - - - - > Posten.
€:600!
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Nein erst 599
Antispam: Das stürzt mindestens 1 mal in 2 stunden ab.
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10/23/2010, 00:24
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#19
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elite*gold: 0
Join Date: Jun 2008
Posts: 2,231
Received Thanks: 405
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Stürzt öfters ab.
Klappt nicht immer!
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10/23/2010, 00:25
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#20
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elite*gold: 0
Join Date: Mar 2009
Posts: 13
Received Thanks: 0
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10/23/2010, 10:18
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#21
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elite*gold: 0
Join Date: May 2010
Posts: 356
Received Thanks: 317
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Lol Is ja cool wenn der geht! Kann ja dann mal MegaVieleMondis droppen
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10/23/2010, 11:35
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#22
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elite*gold: LOCKED
Join Date: Aug 2010
Posts: 534
Received Thanks: 377
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Quote:
Originally Posted by Freakymen
Nichts EM2 stürzt nicht ab...
Kann immer abstürzen
Pcs auch?
Nachdenken - - - - - - > Posten.
€:600!
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du editierst was ohne dein post zu editieren? man merkt das du ka hast und nur meckern musst ehy
anitspam: bei mir geht das nicht
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10/23/2010, 11:39
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#23
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elite*gold: 0
Join Date: Aug 2010
Posts: 525
Received Thanks: 63
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Ich weiß wie man des leicht umgehen kann was ich verlange 3€ pro person weil ich net will das alle wider botten
also 3€ einma zahlen für immer botten
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10/23/2010, 11:42
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#24
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elite*gold: LOCKED
Join Date: Oct 2010
Posts: 341
Received Thanks: 50
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Quote:
Ich weiß wie man des leicht umgehen kann was ich verlange 3€ pro person weil ich net will das alle wider botten
also 3€ einma zahlen für immer botten
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Das ist echt arm. Entweder du behälst es für dich oder... aber dafür Geld zuverlangen...
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10/23/2010, 11:47
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#25
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elite*gold: 2900
Join Date: Dec 2007
Posts: 3,023
Received Thanks: 1,047
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Quote:
Originally Posted by Swyr
Das ist echt arm. Entweder du behälst es für dich oder... aber dafür Geld zuverlangen...
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Recht hat er.
BTT Gar nicht schlecht eigentlich.
Können sicherlich ein paar Leute gut gebrauchen.
In einem Monat wird so oder so die erste gecrackte Version rauskommen schätze ich.Bester Bot wos atm gibt finde ich (solang er 4 free ist)
0verShiT*
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10/23/2010, 11:49
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#26
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elite*gold: LOCKED
Join Date: Aug 2010
Posts: 227
Received Thanks: 44
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Quote:
Recht hat er.
BTT Gar nicht schlecht eigentlich.
Können sicherlich ein paar Leute gut gebrauchen.
In einem Monat wird so oder so die erste gecrackte Version rauskommen schätze ich.Bester Bot wos atm gibt finde ich (solang er 4 free ist)
0verShiT*
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woher wilst du wissen das er nicht lügt und 3 euro haben will?
der, der eine gecrackte version hochlädt riskiert bann,anzeige,haftsrtafe.
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10/23/2010, 11:53
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#27
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elite*gold: 2900
Join Date: Dec 2007
Posts: 3,023
Received Thanks: 1,047
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Quote:
Originally Posted by willexo
woher wilst du wissen das er nicht lügt und 3 euro haben will?
der, der eine gecrackte version hochlädt riskiert bann,anzeige,haftsrtafe.
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Das "Recht hat er" war ingesammt auf solche Sachen bezogen,egal ob er ihn nun wirklich hat & nicht rausgeben will oder nur 3€ haben will.
& das mit dem "illegal,anzeige blablabla" ,
mal ehrlich,hat das jemals irgendjemanden hier aufgehalten?
Gibt genug Dinge wie man sich schützen kann,das selbst professionelle Leute
ewig nach einer virtuellen Spur von dir suchen würden & dich im Endeffekt nicht finden würden.
0verShiT*
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10/23/2010, 11:57
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#28
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elite*gold: LOCKED
Join Date: Aug 2010
Posts: 227
Received Thanks: 44
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Quote:
Das "Recht hat er" war ingesammt auf solche Sachen bezogen,egal ob er ihn nun wirklich hat & nicht rausgeben will oder nur 3€ haben will.
& das mit dem "illegal,anzeige blablabla" ,
mal ehrlich,hat das jemals irgendjemanden hier aufgehalten?
Gibt genug Dinge wie man sich schützen kann,das selbst professionelle Leute
ewig nach einer virtuellen Spur von dir suchen würden & dich im Endeffekt nicht finden würden.
0verShiT*
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trozdem ist es Illegal?
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10/23/2010, 12:01
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#29
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elite*gold: 2900
Join Date: Dec 2007
Posts: 3,023
Received Thanks: 1,047
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Quote:
Originally Posted by willexo
trozdem ist es Illegal?
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& du glaubst jetzt wird niemals jemand versuchen den Bot zu cracken? Naiv
0verShiT*
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10/23/2010, 12:11
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#30
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elite*gold: LOCKED
Join Date: Aug 2010
Posts: 227
Received Thanks: 44
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Quote:
& du glaubst jetzt wird niemals jemand versuchen den Bot zu cracken? Naiv
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Villt schon, aber ich würde wenn ich einen Crack hätte ihn nicht hier veröffentlichen.
denn das gibt zum einen 100% Bann im Forum
zweitens kann dich Easymetin2 anzeigen!!!!
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