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[Kleines HOWTO] Easymetin2 länger als 2 Stunden Pro Tag!

Discussion on [Kleines HOWTO] Easymetin2 länger als 2 Stunden Pro Tag! within the Metin2 Hacks, Bots, Cheats, Exploits & Macros forum part of the Metin2 category.

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Old 10/22/2010, 23:23   #16
 
AaiKyO's Avatar
 
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Join Date: Dec 2009
Posts: 208
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ohne witzt ich komme rein....


als tipp ... guckt euch die datei "launcher.html" an und scrollt was runter bis da javascript angewendet wurde da kann man das ändern^^
AaiKyO is offline  
Old 10/23/2010, 00:19   #17
 
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PHP Code:
InitWindow(241,506,"Easymetin2")

function 
ResizeTriggerMouseMove(e){
    var 
currentHeight e.clientY;
    if (
this.oriHeight && this.clientsContainerOriHeight) {
        var 
height this.clientsContainerOriHeight + (currentHeight this.oriHeight);
        
document.getElementById("main").style.height height "0" : (height "px");
    }
}
function 
RegisterEvents(){
    
MultiLauncher.init("game_clients_container");
    $(
"title").observe("mousedown",function(){
        
External.MoveWindow();
    });
    $(
"recharge_btn").observe("click",function(){
        
External.CreateNewDlg('Recharge.html'3);
    });
    $(
"hide_user_info").observe("click",function(){
        
//$("user_packs").toggle();
    
})
    $(
"close_window_btn").observe("click",function(){
         
External.QuitDlg();
    });
    $(
"min_window_btn").observe("click",function(){
        
External.MinWindow();
    });
    $(
"start_game_btn").observe("click",function(){
        var 
index MultiLauncher.generateIndex();
        if ( 
MultiLauncher.canStartNewGame() ) {
            if(
External.StartNewGame(index) == trueMultiLauncher.addClient(index);
        }else{
            
MultiLauncher.warnAboutMaxClientNumber();
        }
    });
    $(
"window_resize_trigger").observe("mousedown",function(e){
        
this.oriHeight e.clientY;
        
this.clientsContainerOriHeight = $("main").offsetHeight;
        
this.setCapture();
        
this.observe("mousemove",ResizeTriggerMouseMove);
        
this.observe("mouseup",function () {
            
this.releaseCapture();
            
this.stopObserving("mousemove",ResizeTriggerMouseMove);
        })
    })
}

var 
MultiLauncher = {
    
maxClientNumber3,
    
containernull,
    
container:null,
    
clients: [],
    
generateIndex: function(){
        var 
0;
        while(
1){
            if (
this.find(i) == -1) {
                return 
i;
            }
            
i++;
        }
    },
    
init:function(container){
        
this.container = $(container);
        
this.createSavedClients();
    },
    
find:function(index){
        for(var 
i=0;i<this.clients.length;i++){
            if (
this.clients[i] != undefined && this.clients[i].index == index) {
                return 
i;
            }
        }
        return -
1;
    },
    
addClient: function(index){
        
this.clients.push(new GameClient(this.container,index,arguments[1],arguments[2]));
    },
    
createSavedClients: function () {
        var 
savedRoles External.GetRememberedRoleNameList().split(",");
        
savedRoles.pop();
        
savedRoles savedRoles.inGroupsOf(2);
        for(var 
0;i<savedRoles.length;++i){
            
this.createNewClient(savedRoles[i][0],savedRoles[i][1],this.generateIndex());
        }
    },
    
createNewClient: function(accountName,roleName,index){
        
External.AddGameConsole(index,roleName);
        
this.addClient(index,accountName,roleName);
        $(
"game_closed_name_container_" index).innerHTML accountName;
        $(
"role_name_container_" index).innerHTML roleName;
    },
    
deleteClient: function(index){
        for(var 
i=0;i<this.clients.length;i++){
            if (
this.clients[i].index == index) {
                
this.clients[i].stopCheckStates();
                
this.clients[i].removeEle();
                
delete this.clients[i];
                
this.clients[i] = null;
                
this.clients.splice(i,1);
            }
        }
    },
    
canStartNewGame: function(){
        return 
External.GetStartedGamesCount() < this.maxClientNumber;
    },
    
warnAboutMaxClientNumber: function(){
        
External.ShowAlert("You can only launch 3 game client!");
    }
}
function 
GameClient(container,index){
    
this.container = $(container);
    
this.index index;
    
this.partialName "client_unit";
    
this.refreshTimer null;
    
this.roleName arguments[3] == undefined "" arguments[3];
    
this.accoutName arguments[2] == undefined "" arguments[2];
    
this.restartFailedCount 0;
    
this.isTryingStartGame false;
    
this.restartTimer null;
    
this.countDownTimers = [];
    
this.manualClose false;
    
this.applyElements = function(){
        
this.container.insert({bottom:RenderPartial(this.partialName,this.index)});
    };
    
this.registerTooltips = function(){
        
//  Forget remembered role
        
$("forget_role_btn_"+this.index).summary infoStrs.launcher.forget_role_tooltip_summary;
        $(
"forget_role_btn_"+this.index).tip_title infoStrs.launcher.forget_role_tooltip_text;
        
RegisterTooltip($("forget_role_btn_"+this.index),{summary_prop"summary"});
        
        
//  Show log
        
$("running_show_log_btn_"+this.index).tip_title infoStrs.launcher.not_available;
        $(
"running_show_log_btn_"+this.index).summary infoStrs.launcher.show_log_summary;
        
RegisterTooltip($("running_show_log_btn_"+this.index),{summary_prop"summary"});
        
        $(
"closed_show_log_btn_"+this.index).tip_title infoStrs.launcher.not_available;
        $(
"closed_show_log_btn_"+this.index).summary infoStrs.launcher.show_log_summary;
        
RegisterTooltip($("closed_show_log_btn_"+this.index),{summary_prop"summary"});
        
        
//  Close game client
        
$("stop_game_btn_"+this.index).tip_title infoStrs.launcher.stop_game_tooltip;
        $(
"stop_game_btn_"+this.index).summary infoStrs.launcher.stop_game_tooltip_summary;
        
RegisterTooltip($("stop_game_btn_"+this.index),{summary_prop"summary"});
        
        
//  Auto connection settings
        
var setTo = ($("auto_connect_btn_"+this.index).className == "reconnect_on");
        $(
"auto_connect_btn_"+this.index).tip_title setTo infoStrs.launcher.auto_connect_tooltip_on_text infoStrs.launcher.auto_connect_tooltip_off_text;
        $(
"auto_connect_btn_"+this.index).summary infoStrs.launcher.auto_connect_tooltip_summary;
        
RegisterTooltip($("auto_connect_btn_"+this.index),{summary_prop"summary",refreshabletrue});
        
        
//  HP and EXP display
        
$("hp_bar_container_"+this.index).summary infoStrs.launcher.hp;
        
RegisterTooltip($("hp_bar_container_"+this.index),{summary_prop"summary",refreshable:true});
        $(
"exp_bar_container_"+this.index).summary infoStrs.launcher.exp;
        
RegisterTooltip($("exp_bar_container_"+this.index),{summary_prop"summary",refreshable:true});
        
        
//  Close game when opening game
        
$("close_game_when_entering_game_"+this.index).tip_title infoStrs.launcher.stop_game_tooltip;
        $(
"close_game_when_entering_game_"+this.index).summary infoStrs.launcher.stop_game_tooltip_summary;
        
RegisterTooltip($("close_game_when_entering_game_"+this.index),{summary_prop"summary",refreshable:true});
        
    }
    
this.registerEvents = function(){
        $(
"forget_role_btn_"+this.index).observe("click",function(){
            
External.DeleteGameConsole(this.index);
            if(
External.RemoveRole(this.roleName.toString())){
                
MultiLauncher.deleteClient(this.index);
            }
            
External.HideToolTip();
        }.
bind(this));
        $(
"reconnect_btn_"+this.index).observe("click",function(){
            try{
                
clearTimeout(this.restartTimer);
                for(var 
i=0;i<this.countDownTimers.length;i++){
                    try{
clearTimeout(this.countDownTimers[i]);}catch(e){}
                }
            }catch(
e){}
            
External.AutoReconnectGame(this.index);
            
this.isTryingStartGame false;
        }.
bind(this));
        $(
"reconnect_cancel_btn_"+this.index).observe("click",function(){
            try{
                
External.SetAutoConnect(false,this.index);
                
clearTimeout(this.restartTimer);
                for(var 
i=0;i<this.countDownTimers.length;i++){
                    try{
clearTimeout(this.countDownTimers[i]);}catch(e){}
                }
            }catch(
e){}
            $(
"game_restart_container_" this.index).hide();
            $(
"game_start_operator_container_" this.index).show();
            
this.isTryingStartGame false;
        }.
bind(this));
        
        $(
"stop_game_btn_"+this.index).observe("click",function(){
            
this.closeGame();
            
this.manualClose true;
        }.
bind(this));
        
        $(
"auto_connect_btn_"+this.index).observe("click",function(ele){
            var 
setTo = (ele.className == "reconnect_off");
            
External.SetAutoConnect(setTo,parseInt(this.index,10));
            
ele.className setTo "reconnect" "reconnect_off";
            
ele.tip_title setTo infoStrs.launcher.auto_connect_tooltip_on_text infoStrs.launcher.auto_connect_tooltip_off_text;
        }.
bind(this,$("auto_connect_btn_"+this.index)));
        
        $(
"restart_game_btn_"+this.index).observe("click",function(){
            if ( 
MultiLauncher.canStartNewGame() ) {
                
External.RestartGame(parseInt(this.index,10),this.roleName);
            }else{
                
MultiLauncher.warnAboutMaxClientNumber();
            }
        }.
bind(this));
        
        $(
"auto_login_btn_"+this.index).observe("click",function(){
            if (
MultiLauncher.canStartNewGame()) {
                if(
External.RestartGame(parseInt(this.index,10),this.roleName)){
                    
this.manualClose false;
                }
            }else{
                
MultiLauncher.warnAboutMaxClientNumber();
            }
            
        }.
bind(this));
        
        $(
"close_game_when_entering_game_"+this.index).observe("click",function(){
            
this.manualClose true;
            
External.StopGame(this.index);
        }.
bind(this));
        
        
this.registerTooltips();
    };
    
this.startCheckState = function(){
        
this.refreshTimer setInterval(function(){
            
//Get role's detail information:life,mana,exp...
            
var currentState External.GetGameState(parseInt(this.index,10));
            var 
isAutoConnect External.GetAutoConnectSetting(this.index);
            try{
                switch(
currentState){
                    
//Game console has been deleted
                    
case -1:
                        
MultiLauncher.deleteClient(this.index);
                        break;
                    case 
0://GS_UNOPENGAME
                        
if (isAutoConnect && this.manualClose == false) {
                            $(
"game_restart_container_"+this.index).show();
                            $(
"game_start_operator_container_"+this.index).hide();
                            if (
this.isTryingStartGame == false) {
                                
this.startCountDown();
                            }
                        }else{
                            $(
"game_restart_container_"+this.index).hide();
                            $(
"game_start_operator_container_"+this.index).show();
                        }
                        break;
                    case 
1://GS_OPENINGGAME
                        
break;
                    case 
2://GS_OPENEDGAME
                        
eval("var gameInfo = "+External.GetRoleInfo(this.index));
                        if (
gameInfo == {}) return;
                        
this.restartFailedCount 0;//reset launch game failed times
                        
this.refreshRoleInfo(gameInfo);
                        break;
                    default:
                        break;
                }
                var 
states = ["game_closed","game_entering","game_running"];
                
this.switchTo(currentState == -states[0] : states[currentState]);
                $(
"auto_connect_btn_"+this.index).className isAutoConnect "reconnect" "reconnect_off";
                $(
"auto_connect_btn_"+this.index).tip_title isAutoConnect infoStrs.launcher.auto_connect_tooltip_on_text infoStrs.launcher.auto_connect_tooltip_off_text;
            }catch(
e){}
            
        }.
bind(this),500);
    };
    
this.startCountDown = function(){
        $(
"reconnect_times_"+this.index).innerHTML this.restartFailedCount;
        if (
this.restartFailedCount >= RECONNECT_TIME_OUT.length) {
            
//never auto restart this client again;
            
$("reconnect_count_down_container_" this.index).hide();
            $(
"reconnect_cancel_btn_" this.index).hide();
        }else{
            
this.isTryingStartGame true;
            var 
countDownTime RECONNECT_TIME_OUT[this.restartFailedCount];
            
this.restartFailedCount++;
            $(
"reconnect_count_down_container_" this.index).show();
            $(
"reconnect_cancel_btn_" this.index).show();
            
//refresh count down number every second
            
this.countDownTimers = [];
            for(var 
i=0;i<countDownTime/1000;i++){
                
this.countDownTimers.push(
                    
setTimeout(function(i){
                        try{$(
"reconnect_count_down_container_" this.index).innerHTML infoStrs.launcher.reconnect_in.replace("%seconds",i.toString());}catch(e){}
                    }.
bind(this,i),countDownTime-i*1000)
                );
            }
            
            
this.restartTimer setTimeout(function(){
                if (
this.manualClose == false) {
                    if(
External.AutoReconnectGame(this.index)){
                        
this.manualClose false;
                        
this.isTryingStartGame false;
                    }else{
                        
//if launch game client failed,try again
                        
this.startCountDown();
                    };
                }
                
            }.
bind(this),countDownTime);
        }
    };
    
this.refreshRoleInfo = function(roleInfo){
        if (!
roleInfo.name.strip().blank()) {
            
$A([
                $(
"active_role_name_container_"+this.index),
                $(
"error_role_name_container_"+this.index),
                $(
"role_name_container_"+this.index)
            ]).
each(function (name_contaienr) {
                
name_contaienr.innerHTML roleInfo.name.split(",")[1];
            });
            $(
"game_closed_name_container_" this.index).innerHTML roleInfo.name.split(",")[0];
            
this.roleName roleInfo.name.split(",")[1]; 
        }
        try{
            $(
"lvl_container_"+this.index).innerHTML roleInfo.level;
            var 
hp_percent parseInt(roleInfo.hp/roleInfo.maxhp*100,10);
            
hp_percent hp_percent hp_percent 0;
            
            var 
exp_percent parseInt(roleInfo.exp/roleInfo.nextExp*100000,10);
            
exp_percent Math.round(exp_percent 10) /100
            
            
$("hp_bar_container_"+this.index).tip_title "<span style='color:yellow'>"+roleInfo.hp "</span>/<span style='color:#aaffff'>" roleInfo.maxhp+"</span><b style='color:white'>("+hp_percent+"%)</b>";
            $(
"exp_bar_container_"+this.index).tip_title "<span style='color:yellow'>"+roleInfo.exp "</span>/<span style='color:#aaffff'>" roleInfo.nextExp+"</span><b style='color:white'>("+exp_percent+"%)</b>";
            $(
"hp_bar_"+this.index).style.width parseInt(roleInfo.hp/roleInfo.maxhp*100,10)+"%";
            $(
"exp_bar_"+this.index).style.width exp_percent+"%";
        }catch(
e){}
    }
    
this.closeGame = function(){
        
External.StopGame(parseInt(this.index,10));
        
this.switchTo("game_closed");
    }
    
this.switchTo = function(state){
        if (
this.state != state) {
            
this.state state;
            
this.hideAllEle();
            $(
state+"_container_"+this.index).show();
            if (
state == "game_closed"){
                if ((
this.roleName != undefined) && !(this.roleName.strip().blank())) {
                    $(
"auto_login_btn_"+this.index).show();
                    $(
"restart_game_btn_"+this.index).hide();
                }else{
                    $(
"auto_login_btn_"+this.index).hide();
                    $(
"restart_game_btn_"+this.index).show();
                }
            }
        }
    };
    
this.hideAllEle = function(){
        try{
            $(
"game_closed_container_"+this.index).hide();
            $(
"game_error_container_"+this.index).hide();
            $(
"game_running_container_"+this.index).hide();
            $(
"game_entering_container_"+this.index).hide();
        }catch(
e){}
    };
    
this.removeEle = function(){
        $(
"game_closed_container_"+this.index).remove();
        $(
"game_error_container_"+this.index).remove();
        $(
"game_running_container_"+this.index).remove();
        $(
"game_entering_container_"+this.index).remove();
    };
    
this.stopCheckStates = function(){
        
clearInterval(this.refreshTimer);
    }
    
this.applyElements();
    
this.registerEvents();
    
this.startCheckState();
};

//versionType:0.0.7.12.1031
function IsTheLatestVersion(localVersionserverVersion) {
    if (
parseInt(localVersion.split(".")[0]) > parseInt(serverVersion.split(".")[0])){
        return 
true;
    }
    if (
parseInt(localVersion.split(".")[1]) > parseInt(serverVersion.split(".")[1])){
        return 
true;
    }
    if (
parseInt(localVersion.split(".")[2]) > parseInt(serverVersion.split(".")[2])) {
        return 
true;
    }
    if (
parseInt(localVersion.split(".")[3]) >= parseInt(serverVersion.split(".")[3])) {
        return 
true;
    }
    return 
false
}

function 
LoadVersionList(){
    var 
versions External.GetVersionList();
    if (
versions.match(/HTTP(.*?)404/) != null) {
        
ReportException("xml文件没找到");
        $(
"latest_version_container").hide();
        $(
"latest_version_info_container").hide();
        $(
"update_btn").hide();
        return ;
    }
    if (
versions.strip().blank()) return ;
    var 
xmlDocument = new ActiveXObject("Microsoft.XMLDOM");
    
xmlDocument.loadXML(versions);
    var 
latestVersionName xmlDocument.lastChild.firstChild.getElementsByTagName("versionname")[0].text;
    
latestVersionName latestVersionName.gsub(" ","").toLowerCase().substr(14latestVersionName.gsub(" ","").toLowerCase().length);
    var 
isLastestVersion IsTheLatestVersion(External.GetBotVersion().gsub(" ","").toLowerCase(), latestVersionName );
    var 
showTag isLastestVersion "span" "a";
    if (
isLastestVersion) {
        $(
"latest_version_container").hide();
        $(
"latest_version_info_container").show();
        $(
"update_btn").hide();
    }else{
        $(
"latest_version_container").show();
        $(
"latest_version_info_container").hide();
        $(
"update_btn").show();
    }
    if (!
isLastestVersion) {
        $($(
"version_info").getElementsByTagName(showTag)[0]).observe("click",function(){
            
OpenPageInNewWindow(WEB_DOWNLOAD_PAGE_URL);
        });
    }
    return 
"";
}

function 
startFetchVersionList(){
    
External.StartFetchVersionList();
    var 
timer setInterval(function(){
        if (
External.HasFetchedVersionList() == true) {
            
LoadVersionList();
            
clearInterval(timer);
        }
    },
1000);
}

function 
DynamicalFitWindowSize(){
    try{
        var 
dim = $(document.body).getDimensions();
        
External.Resize(dim.width,dim.height);
    }catch(
e){}
}

function 
StartRefeshClients(){
    
setInterval(function(){
         var 
injectedGames External.GetInjectedGames().split(",");
         
injectedGames.pop();
         
injectedGames.each(function (id) {
             if (
MultiLauncher.find(id) == -1) {
                 
MultiLauncher.addClient(id);
             }
         });
        for(var 
i=0;i<MultiLauncher.clients.length;i++){
            var 
client MultiLauncher.clients[i];
            if(
client == null) return ;
            if (
injectedGames.indexOf(client.index.toString()) == -&& client.roleName == "") {
                
MultiLauncher.deleteClient(client.index);
            }
        };
        var 
remain_available_client_number MultiLauncher.maxClientNumber External.GetStartedGamesCount();
        $(
"remain_available_client_number").innerHTML infoStrs.launcher.clients_number_description.replace(
            
"%number",
            
remain_available_client_number.toString().bold().big()
        );
        
RefreshExpireTime();
    },
1000)
}
function 
RefreshExpireTime(){
    $(
"expire_time").innerHTML External.GetAccountExpireTime();

Swyr is offline  
Old 10/23/2010, 00:21   #18
 
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Quote:
Originally Posted by Freakymen View Post
Nichts EM2 stürzt nicht ab...
Kann immer abstürzen
Pcs auch?

Nachdenken - - - - - - > Posten.

€:600!
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Mantarochen. is offline  
Old 10/23/2010, 00:24   #19
 
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Stürzt öfters ab.
Klappt nicht immer!
#Minecraft is offline  
Old 10/23/2010, 00:25   #20
 
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Drück dich ma genauer aus AaiKyO, will auch
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Old 10/23/2010, 10:18   #21
 
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Lol Is ja cool wenn der geht! Kann ja dann mal MegaVieleMondis droppen
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Old 10/23/2010, 11:35   #22
 
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Originally Posted by Freakymen View Post
Nichts EM2 stürzt nicht ab...
Kann immer abstürzen
Pcs auch?

Nachdenken - - - - - - > Posten.

€:600!
du editierst was ohne dein post zu editieren? man merkt das du ka hast und nur meckern musst ehy
anitspam: bei mir geht das nicht
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Old 10/23/2010, 11:39   #23
 
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Ich weiß wie man des leicht umgehen kann was ich verlange 3€ pro person weil ich net will das alle wider botten
also 3€ einma zahlen für immer botten
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Old 10/23/2010, 11:42   #24
 
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Ich weiß wie man des leicht umgehen kann was ich verlange 3€ pro person weil ich net will das alle wider botten
also 3€ einma zahlen für immer botten
Das ist echt arm. Entweder du behälst es für dich oder... aber dafür Geld zuverlangen...
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Old 10/23/2010, 11:47   #25


 
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Originally Posted by Swyr View Post
Das ist echt arm. Entweder du behälst es für dich oder... aber dafür Geld zuverlangen...
Recht hat er.

BTT Gar nicht schlecht eigentlich.
Können sicherlich ein paar Leute gut gebrauchen.

In einem Monat wird so oder so die erste gecrackte Version rauskommen schätze ich.Bester Bot wos atm gibt finde ich (solang er 4 free ist)

0verShiT*
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Old 10/23/2010, 11:49   #26
 
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Quote:
Recht hat er.

BTT Gar nicht schlecht eigentlich.
Können sicherlich ein paar Leute gut gebrauchen.

In einem Monat wird so oder so die erste gecrackte Version rauskommen schätze ich.Bester Bot wos atm gibt finde ich (solang er 4 free ist)

0verShiT*
woher wilst du wissen das er nicht lügt und 3 euro haben will?

der, der eine gecrackte version hochlädt riskiert bann,anzeige,haftsrtafe.
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Old 10/23/2010, 11:53   #27


 
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woher wilst du wissen das er nicht lügt und 3 euro haben will?

der, der eine gecrackte version hochlädt riskiert bann,anzeige,haftsrtafe.
Das "Recht hat er" war ingesammt auf solche Sachen bezogen,egal ob er ihn nun wirklich hat & nicht rausgeben will oder nur 3€ haben will.

& das mit dem "illegal,anzeige blablabla" ,
mal ehrlich,hat das jemals irgendjemanden hier aufgehalten?
Gibt genug Dinge wie man sich schützen kann,das selbst professionelle Leute
ewig nach einer virtuellen Spur von dir suchen würden & dich im Endeffekt nicht finden würden.


0verShiT*
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Old 10/23/2010, 11:57   #28
 
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Quote:
Das "Recht hat er" war ingesammt auf solche Sachen bezogen,egal ob er ihn nun wirklich hat & nicht rausgeben will oder nur 3€ haben will.

& das mit dem "illegal,anzeige blablabla" ,
mal ehrlich,hat das jemals irgendjemanden hier aufgehalten?
Gibt genug Dinge wie man sich schützen kann,das selbst professionelle Leute
ewig nach einer virtuellen Spur von dir suchen würden & dich im Endeffekt nicht finden würden.


0verShiT*
trozdem ist es Illegal?
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Old 10/23/2010, 12:01   #29


 
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Originally Posted by willexo View Post
trozdem ist es Illegal?
& du glaubst jetzt wird niemals jemand versuchen den Bot zu cracken? Naiv


0verShiT*
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Old 10/23/2010, 12:11   #30
 
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& du glaubst jetzt wird niemals jemand versuchen den Bot zu cracken? Naiv
Villt schon, aber ich würde wenn ich einen Crack hätte ihn nicht hier veröffentlichen.

denn das gibt zum einen 100% Bann im Forum

zweitens kann dich Easymetin2 anzeigen!!!!
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