Register for your free account! | Forgot your password?

Go Back   elitepvpers > Popular Games > League of Legends
You last visited: Today at 13:21

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[Patch-Notes] League of Legends v1.0.0.130

Discussion on [Patch-Notes] League of Legends v1.0.0.130 within the League of Legends forum part of the Popular Games category.

Reply
 
Old   #1
 
Shiivana's Avatar
 
elite*gold: 0
Join Date: Nov 2011
Posts: 1,803
Received Thanks: 314
[Patch-Notes] League of Legends v1.0.0.130

Quote:
Originally Posted by Udyr View Post
[turley]kUgIZCij-dw[/turley]

New Skins in the Store
  • Thunder Lord Volibear
  • Northern Storm Volibear
  • Silverfang Akali
  • Imperial Lux

League of Legends v1.0.0.130
Volibear, the Thunder’s Roar
  • Rolling Thunder: Volibear drops to all fours and runs faster if chasing an enemy champion. The first enemy he attacks is knocked into the air and flung behind Volibear.
  • Frenzy: Volibear's repeated attacks grant him additional attack speed. Once Volibear has repeatedly attacked three times, he can perform a vicious bite on his target.
  • Majestic Roar: Volibear lets out a powerful roar that damages and slows enemies. Minions and monsters are feared as well.
  • Thunder Claws: Volibear channels the power of the storm causing his attacks to blast his targets with lightning that bounces to other nearby enemies.
  • Chosen of the Storm (passive): Volibear heals rapidly for a few seconds when his health drops to a critical level.

Fizz
  • Urchin Strike's targeting updating to hit targets slightly earlier
  • Urchin Strike's attack component can no longer be dodged

Jarvan IV
  • Martial Cadence (Passive)
    • Damage changed to physical from magic
    • Damage changed to 6/8/10% (at levels 1/7/13) of the target's current health from 8%
    • No longer procs spell effects such as Rylai's or Spell Vamp
  • Increased the hitbox size of Demacian Standard when targeted by Dragon Strike

Karthus
  • Wall of Pain
    • Wall duration reduced to 5 seconds from 7
    • Now only affects a target once (instead of reapplying every pass through)
  • Fixed a bug where Leona's passive and the Dominion center Sigil could cause an immediate double kill against Karthus

Kassadin
  • Fixed a bug which caused Force Pulse to cast backwards after performing Rift Walk

Katarina
  • Shunpo now always moves Katarina behind the target regardless if Killer Instincts is active

Kog'maw
  • Fixed a bug where where if you killed an enemy that exploded using Icathian Surprise, the enemy was awarded an extra kill (Shaco Hallucinate clone, Maokai)
  • Fixed a bug where Brand's Pyroclasm would give Brand an extra kill if it was traveling toward Kog'maw when Icathian Surprise triggered
  • Fixed a bug where if Ignite killed Kog'maw, it would cause Icathian Surprise to not trigger
  • Fixed a bug where Vayne's Silvered Bolts sometimes caused Icathian Surprise to not trigger

Riven
  • Blade of the Exile tooltip updated to display how much attack damage you will gain. It has also been clarified to state that Blade of the Exile scales off TOTAL attack damage, not bonus attack damage.

Sivir (Remake)
  • General
    • Attack range increased to 500 from 425
    • Attack missile speed increased to 1400 from 1200
    • Updated her attack frames to be more responsive
    • Base attack speed reduced to .658 from .679
    • Base attack damage reduced to 49 from 52.11
    • Updated recommended items
  • Fleet of Foot (Passive) – Remake
    • Sivir’s basic attacks against enemy champions grant her 50 Movement Speed for 2 seconds
  • Boomerang Blade
    • Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120
    • Damage changed to physical from magic
    • Bonus attack damage ratio increased to 1.1 from 1.0
    • No longer has an ability power ratio
  • Ricochet - Remake
    • Sivir’s next basic attack bounces to 5 additional targets dealing 20/35/50/65/80 (+ 1.0 Attack Damage) physical damage to the first target and 25% reduced damage to each subsequent target. 7/6/5/4/3 second cooldown. 40 Mana cost.
  • On The Hunt
    • Now additionally applies the buff to allies who come into range while On the Hunt is active rather than only on activation.
    • Attack speed bonus changed to 30/45/60% from 30/60/90%
    • Allied attack speed gain increased to half of Sivir’s bonus from a third
    • Cooldown adjusted to 100/90/80 seconds from 90

Taric
  • Shatter ability power ratio increased to 0.6 from 0.4
  • Radiance ability power ratio increased to 0.7 from 0.6

Vayne
  • Fixed a couple small bugs introduced to Condemn with Fizz patch

Yorick
  • Fixed a bug where Ignite's tick damage dealing the killing blow caused Omen of Death to fail to reanimate its bearer
  • Fixed a bug where Leona's Sunlight passive and the Dominion center Sigil could cause an immediate double kill against the Omen of Death target
  • Fixed a bug where if Ignite killed the Omen of Death bearer, they would not be reanimated
  • Fixed a bug where Vayne's Silvered Bolts sometimes caused Omen of Death to fail to reanimate its bearer

Items
  • Health Potions now restore 150 health over 15 seconds (instead of 200 health over 20 seconds)
  • Madred's Razor
    • Proc chance increased to 20% from 15%
    • Proc damage reduced to 300 from 500
  • Mana Potions now restore 100 mana over 15 seconds (from 100 over 20)
  • Wriggle's Lantern proc damage reduced to 425 from 500

General
  • Chat window location will be now saved between games
  • Improved the targeting algorithms; it should now be much easier to select units that are obscured
  • Damage from lane minions to champions reduced by about 15%
  • Jungle Adjustments
    • Small camps now respawn faster, but have reduced rewards
    • Small camps now have a Healing Sigil, healing the killer based upon how much health they are missing
    • Neutral monsters now have their health, damage, experience reward, and gold reward increase with game length, instead of having health increases with each respawn
    • Neutral monster experience range reduced to 400 from 800 (the killer always gets experience)
    • Ancient Golem camp experience increased slightly and gold reduced slightly
    • Crest of the Ancient Golem now grants 25 flat MP5, but grants 1% regen from maximum mana, from 1.5%, and provides energy
    • Lizard Elder camp experience increased and gold reduced slightly
    • Blessing of the Lizard Elder melee slow % reduced to 8/16/24% from 10/20/30%
    • Dragon and Baron Nashor are now immune to armor and magic resist-shredding effects
    • Baron Nashor will now push wards away if you try to place one too close
    • Monsters now heal 5% immediately when they retreat (instead of after 1 second), but are easier to re-aggro
...
Shiivana is offline  
Old 11/29/2011, 05:03   #2


 
Al Kappaccino's Avatar
 
elite*gold: 179
Join Date: Oct 2009
Posts: 7,853
Received Thanks: 8,558
Fizz wird eher "gebufft" statt generft, würde ja sagen ich freue mich, aber Fizz ist eh schon perma banned D:

Edit:
Quote:
Ein Fehler wurde behoben, durch den „Energiewelle“ nach „Kluftgang“ möglicherweise rückwärts gezaubert wurde.
Gestern is mir der Bug auf gefallen ^^

Arme Sivir :/
Al Kappaccino is offline  
Old 11/29/2011, 06:52   #3
 
elite*gold: 0
Join Date: Dec 2010
Posts: 6,189
Received Thanks: 5,066
weiß nich obs n sivir nerfe oder buff ist ... o.O hört sich aber alles in allem noch nicht soo schlecht an.. nur jungle stört mich
theit123. is offline  
Old 11/29/2011, 08:14   #4
 
Dribble Joy's Avatar
 
elite*gold: 43
Join Date: Feb 2011
Posts: 4,075
Received Thanks: 3,775
"Baron Nashor will now push wards away if you try to place one too close"

**** yeah. best patch ever!
Dribble Joy is offline  
Thanks
3 Users
Old 11/29/2011, 10:14   #5

 
Akiyama Mio's Avatar
 
elite*gold: 50
Join Date: Dec 2010
Posts: 2,652
Received Thanks: 516
Quote:
Originally Posted by Dribble Joy View Post
"Baron Nashor will now push wards away if you try to place one too close"

**** yeah. best patch ever!
Jojo, in der ESL war es ja auch schon verboten ein Ward in Baron zu placen...

Darf ich mal noch leichte Werbung machen, zum Thema Patch-notes, ich hätte dementsprechend auch gerne Kritik von euch:

Akiyama Mio is offline  
Old 11/29/2011, 11:56   #6
 
Celay's Avatar
 
elite*gold: 5721
The Black Market: 143/0/0
Join Date: Apr 2009
Posts: 5,265
Received Thanks: 964
Ehm Jarvans passiv löst jetz lifesteal aus oder nichts mehr?
Celay is offline  
Old 11/29/2011, 13:36   #7
Moderator

 
Snorlax's Avatar
 
elite*gold: 0
The Black Market: 169/0/0
Join Date: Nov 2008
Posts: 12,440
Received Thanks: 5,493
Quote:
Fixed a bug which caused Force Pulse to cast backwards after performing Rift Walk
endlich

und irgendwie hab ich das gefühl, das die bei jeden 2ten patch wriggels nerfen :f
Snorlax is offline  
Old 11/29/2011, 14:10   #8
 
elite*gold: 0
Join Date: Dec 2010
Posts: 6,189
Received Thanks: 5,066
Quote:
Originally Posted by Akiyama Mio View Post
Jojo, in der ESL war es ja auch schon verboten ein Ward in Baron zu placen...

Darf ich mal noch leichte Werbung machen, zum Thema Patch-notes, ich hätte dementsprechend auch gerne Kritik von euch:
musst du am anfang in so n schwulen stimmton reden?
theit123. is offline  
Old 11/29/2011, 14:24   #9

 
Akiyama Mio's Avatar
 
elite*gold: 50
Join Date: Dec 2010
Posts: 2,652
Received Thanks: 516
Quote:
Originally Posted by theit123. View Post
musst du am anfang in so n schwulen stimmton reden?
Okay ich korrigiere mich, bitte konstruktive Kritik... Weil so wie du das jetzt formulierst kann ich damit leider nichts anfangen, tut mir leid.
Akiyama Mio is offline  
Old 11/29/2011, 16:55   #10
 
AnDerTheker's Avatar
 
elite*gold: 0
Join Date: Sep 2011
Posts: 366
Received Thanks: 269
Quote:
Originally Posted by Akiyama Mio View Post
Okay ich korrigiere mich, bitte konstruktive Kritik... Weil so wie du das jetzt formulierst kann ich damit leider nichts anfangen, tut mir leid.
das war konstruktiv?

destruktiv wäre gewesen : LOL DEINE STIMME IS ECHT SCHWUL

versuch einfach nicht möglichst cool zum labern, sondern einfach normal. Ich kann dir so nicht länger als ne minute zuhörn.
AnDerTheker is offline  
Thanks
1 User
Old 11/29/2011, 17:07   #11




 
Wergez's Avatar
 
elite*gold: 192
Join Date: Jul 2008
Posts: 17,070
Received Thanks: 3,691
Quote:
Originally Posted by Celebi™ ツ View Post
Ehm Jarvans passiv löst jetz lifesteal aus oder nichts mehr?
Hat es noch nie ausgelöst?! Es war ein magischer Schaden, der jetzt zu physischen gemacht wird. Vorher hat das Passiv mit Rylais geslowt genauso wie mit Spellvamp gehealt.
Jetzt ist es physisch also ist es definitiv nützlicher und heilt dich jetzt besser mit Wriggles.
Wergez is offline  
Old 11/29/2011, 17:27   #12

 
Akiyama Mio's Avatar
 
elite*gold: 50
Join Date: Dec 2010
Posts: 2,652
Received Thanks: 516
Quote:
Originally Posted by AnDerTheker View Post
das war konstruktiv?

destruktiv wäre gewesen : LOL DEINE STIMME IS ECHT SCHWUL

versuch einfach nicht möglichst cool zum labern, sondern einfach normal. Ich kann dir so nicht länger als ne minute zuhörn.
Okay, werde ich mal demnächst umsetzen..
Akiyama Mio is offline  
Reply


Similar Threads Similar Threads
League of Legends - Patch-Notes v1.0.0.123
08/15/2011 - League of Legends - 66 Replies
Newsthread drin, aber hier könnt ihr drüber diskutieren ;) Neue Skins im Shop Sandgeißel-Skarner Erdrunen-Skarner Blutjaspis-Taric PvP.net-Shop
League of Legends Patch v.1.0.0.122
07/28/2011 - User Submitted News - 3 Replies
Wünderschönen guten Tag liebe Community, in dieser News werde ich euch berichten, was der Patch v.1.0.0.122 in League of Legends neues mitbringt. Die größte Änderung bezieht sich auf den Nahkämpfer-Tryndamere, der nun von erzeugter Wut pro kritischem Treffer beziehungsweise Todesstoß auf erzeugte Wut pro Nahkampftreffer. Damit erhofft sich Riot-Games, dass Tryndamere ein ausgeglichener Held wird, der stetig im Kampf mit agieren kann, anstatt immer nur eine Verbesserung des eigenen Teams...



All times are GMT +1. The time now is 13:21.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.