Well here is the Final Version of the bypass.
This one, should work fine for all Versions at
least until the next big update or until they
get new detections methods.
RIP Autoit Detection
The first Messagebox got removed,
it was patching fine, but i didnt
tested it ingame if they got sh new,
but if so, you can just post it here and
ill take a look.
If you get a error while starting the patcher
try downloading and installing this:
Download details: Visual C++ 2005 Redistributable Package (x86)
If you want to share my Bypass at other sites,
give Credits to me and use my link. Thats all i want for my work
for this tool ( uploaded points ) and its nothing bad for you anyway.
EDIT, Final version added.
This version now has 3 Patch ways.
All three ways find the Code automatic that means
its self updating and should work for a long long time.
You only need to use one patch at once.
You should only use the old Patch method 1,
if the Patchmethod 2 and 3 isnt working ( patch (v2), patch (v3) buttons ).
Beside this three ways, there is also a option to patch the file,
it currently wont patch the file but it will create a new
DLL where the anti autoit function is patched.
To do so, simply click the "Search the file" Button first.
A new dialog will now appear and you have to
go to your Last Chaos\bin folder and doubleclick the
Engine.dll. Now you can click the "Patch the file" Button,
and it will create a new file called "newfile.dll". If its done,
rename the Engine.dll to Backupengine.dll or sh similar
and rename the newfile.dll to Engine.dll. You should be
able now to use Autoit tools without any problems
as long as there isnt a update of the Engine.dll. And if there is,
you can simply patch it again ( also automatic finds the Code ).
the filepatcher has a small patch mistake ( its currently patching the Code
wrong ) but i wont correct this just use the processpatch methods and you
YES IAM LAZY =P