Hello.
When i was working on my emulator a while ago in the beginning.
I noticed that the only NPC's that showed me something were the teleporters.
This i found strange because i did not made anything yet serverside that responded when i click a teleporter.
So that made me realise that the locations that a teleporter NPC shows are completely clientsided.
Does anyone here have any idea maybe where those zones are stored?
First i thought it could be the zoneflag.lod file but that file made no sense to me.
Its also not in the world files since the juno teleporter also works in dratan.
I just hope its not in the Engine.dll
It would be nice ofcourse to have 1 super teleporter npc that can teleport to any zone out there.
Since the only data the client sends to the server is the ZoneID and the AreaNumber.
It won't only be usefull for my emulator but it can also be useful so that u guys don't have to use teleport hacks anymore