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Pack sniffing
Discussion on Pack sniffing within the Kal Online forum part of the MMORPGs category.
07/12/2011, 21:05
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#1
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Pack sniffing
hello guys,
So i'm trying to understand the basics of packet sending:
(i'm following this tutorial: )
That thread is closed, so i just make a new topic about it.
i've made it till here:
Quote:
Just look @ the Errors, if you got no error, its compiled, if not you have to look wich mistakes you made (if there are warnings, it doenst matter)
Now go to folder Debug or Release, where "winmm.dll" is. That is your hack and ur packet sniffer. Put it in your KalFolder and start Kal, a cmd should pop up. (if kal dont start, rename the dll for example hack.dll and inject it via injector, for example KLOAD)
Now ingame you see the packets. They look like above ( for example if u sit down :
PHP Code:
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So i builded the file, and got a winmm.dll. I've inserted it into my kal client (quaint kal). But there was no cmd window popping up when i launched the game. So i changed the winmm.dll to hack.dll and injected it with Kload, but still no cmd window!
Any help plz?
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07/12/2011, 21:39
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#2
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outdated
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07/12/2011, 22:07
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#3
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is there any update on it?
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07/12/2011, 22:25
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#4
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no
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07/13/2011, 10:50
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#5
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Just use an own, local kalserver ;o
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07/13/2011, 11:51
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#6
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ok i found a new topic about packets:
[REQUEST]could anyone please make a video tutorial for this please?
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07/13/2011, 13:46
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#7
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lol, this is an exact copy of thiesius threat here at e*pvpers
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07/13/2011, 13:51
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#8
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yeah i saw them both ^^. But i don't really understand everything, and if someone could just make a video about it (some other people also requested it), then most questions would be solved and making a video shouldn't take that long
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07/13/2011, 14:07
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#9
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Join Date: Dec 2010
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the tutorial is very good and doesn't need further explanations
Quote:
Requirements
1] Some C++ and UCE (memory and such stuff) knowladge
2] Some Time
3] Common sense
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you should first get the requirements and then try it again
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