Originally Posted by Clickslither
I heard they made dashes server-sided thats why it stopped working
Hey dear Friends, Sadly I think what Clickslither said is true and here is why..
For all of those advanced members who unpacked the game executable, you can see that the game computes your coordinates using 4 different variables.
CmdSetSimplePos - absolute
CmdSetSimplePos - relative
The game prepares the movement packet to be sent to the server using this function -> Skyforge.exe+0x007D08B0.
If you block the movement packets from being sent to the server you will be able to dodge like the old times, the problem is when you unblock the movement packet transmission you will be pushed back to the last valid map position.
From this I conclude that the server is applying the correction and not the client.
Have a nice day guys, below is the POC.
1-On Cheat Engine Add this address manually -> Skyforge.exe+007D08C4 ( TYPE BYTE | VIEW HEXADECIMAL )
2-Change 74 to EB to block the movement packets from being sent to the server.