I'll update the pixel coords..I'm too busy to update the bot dramatically though
Edit: Was unable to update them..there are too many core changes which make it difficult to update quickly. I don't have the time (or the motivation) to update it for requiem, sorry guys for the broken promises!
Maybe if they release the Rozen map & if it's actually good with dungeons and instances etc then i might return lol.
Feel free to try update the .au3 yourselves.
The pixels it checks are:
*low hp (empty green color)
*max hp(empty green color)
*low mp(empty blue color)
*max mp(empty blue color)
*The colored 'circle' (around your level number in your name bar). A pixel of green/red to see if you are in not-in-combat/in combat respectively
*Your class 'icon' (Click your own name, & in your name up the top of your screen, there is the Class symbol. eg.Radiant's have a skeleton hand - warriors have an axe...etc.) Pixel checks look for a unique color in this area to see if you are actually targeting the mob &/or the mob is actually targeting you & not someone else (kill stolen)
*low hp (full green color) of a selected mob's target bar (to show that you have something selected)
*Full hp of a selected mob's target bar(to check if it isnt already being attacked by someone)
*The pixelcoord functions in the Looking() Func do not need to be changed as they are still working.
Hope that helps someone ambitious enough to give it a go ^^