Can you just tell me in which way this is similar to the old fashioned Metin 2?
I mean I looked through this thread and looked through your other post, and in nearly evry new feature you are explaining to us, you destroy my hope to find an updated version of metin2...
At first why you call it a prequel and destroy the old classes ?
You rebuild the sura and invent an Panda ? Wtf
Then you said in evry new mmo there has to be the option to jump ?
Hmm sound like I have to live with auto attack and not with the old fashioned fight system of the true game.
I looked up some maps and screen, the world is completly different nothing that remembers on the "sequel". Is the story trying to fix this probs ?
Over 100 skills ? How useless... It was the hole gameplay of Metin which makes the game like "the" GAME !
Stay in front of your system and press spacebar when you think you have to attack, and not the KI of your char. Press the other shortcuts to get use of your skills.
But now with no open fight system like I imagine and so many skills it would be the same boring sh** like evry other mmo.
Nice try to say "hello" in this comm, but I think the guys who are real players of the old fashioned Metin2 will just test your game and come back soon.
So I can't trust you when you are saying prequel, cause there are so many changes...
Just let me know how the story will try to rebuild your sura to the sura in metin2 ?
That's one fact you can't miss but it's one of the most important facts.
I'm sitting here and waiting for your response
Don't be shy and try to convince me
And trust me, I know what most of the comm want. the old fashioned gameplay, some very nice inventions, which are not based on jumping or destroying the fight system. It's more like an rebuild of the graphic and bring it to the year 2013 not 2001
but that is very easy and you don't have to build a whole new game