I saw that there is the possibility of executing Lua-Scripts in Sevencore (if you extract the .pak-Files there is a folder Lua\ with some scripts in it).
So I asked myself, which functions are in this "scene"-Module, so I created myself a Dumper for it.
The Dump-File contains the FunctionName, so you can use it in Lua-Scripts and additionally contains the Memory-Address of the function, so you can even use it in injected DLLs.
Dump (v0.6.111.7 & v0.6.111.8 Client):
Code:
[scene] 00527CC0 - PlayMotion 00527E80 - PlayMotionWithAM 00527EE0 - PlayEffectObjWithRTObj 00527FD0 - PlayEffectObjAbsWithRTObj 00527D90 - PlayMotionRate 0052F110 - PlaySequenceEffectObj 00528120 - PlayEffectObj 00528340 - PlayEffectObjAndReturnEffectID 005284C0 - PlayEffectPosAbs 00528E00 - PlayEffectPosRel 00528610 - PlayEffectPosAbsWithActorRotate 00528780 - PlayEffectPosAbsFaceCharacter 005288F0 - PlayEffectPosAbsFacePos 00528AC0 - PlayEffectPosToCharDir 00528C70 - PlayEffectPosWithBoneDir 00528FE0 - PlayEffectWithActorRotate 00529140 - PlayCameraFilterEffect 00529600 - PlayCastEffectObj 005297F0 - PlayCastEffectPosAbs 00529970 - PlayCastEffectPosRel 00529B30 - PlayCastEffectWithActorRotate 00529CC0 - PlayCastPoseMorphEffectObj 005291B0 - PlayKeyMorphEffectObj 00529370 - PlayPoseMorphEffectObj 00529FB0 - PlayDecalEffect 0052A0D0 - PlayDecalEffectByPos 0052A210 - PlayEventSound 0052A300 - PlayEventSoundObj 0052A450 - PlayEventSoundPos 0052A590 - PlayUISound 0052A680 - PlayVoiceSound 0052A7B0 - PlayBGMSound 0052A8B0 - Play3DSoundObj 0052A9B0 - PlaySoundObj 0052AAD0 - Play3DSoundPos 0052F280 - PlaySequenceSoundObj 0052F420 - PlaySequenceSoundByPos 0052ABC0 - PlayCast3DSoundObj 0052AD80 - PlaySkill3DSound 0052AED0 - PlaySoundPos 0052A710 - StopBGMSound 0052A770 - StopEffectSound 0052F550 - PlayBuffStateEffectObj 0052F6C0 - PlayEffectWhileLiving 0052AFD0 - GetElapsedTime 0052B040 - NotifyCastComplete 0052B140 - Turn 0052B1B0 - TurnToPos 0052B2D0 - MoveToPos 0052D3C0 - JumpToPos 0052B500 - MoveToDir 0052B660 - SetMoveSpeed 0052B6E0 - GetMoveSpeed 0052D580 - SetJumpFactor 0052D6D0 - GetJumpFactor 0052B760 - AddLight 0052BA60 - AddLightWithBone 0052BC70 - AttachObj 0052BCF0 - DetachObj 0052BD60 - GetThrustPos 0052BFB0 - GetForwardPos 0052C2B0 - GetForwardPosToTarget 0052C5B0 - GetForwardPosToTargetEx 0052C850 - ShootBlaster 0052C9E0 - ShootGuidedBullet 0052CCB0 - ShootGuidedBulletOnLeft 0052C9E0 - ShootGuidedBulletOnRight 0052CF80 - ShootDirectBullet 0052EA50 - ShootCurveBullet 0052EE00 - ShootHowitzerBullet 0052D230 - ShakeWithAttenuation 0052D750 - GetPosByName 0052D860 - GetPos 0052D940 - GetResID 0052D9C0 - GetSequenceSoundType 0052DAA0 - SetPos 0052DBC0 - IsInitialized 0052DC60 - IsNPC 0052DD10 - IsPlayer 0052DDB0 - IsPlayerVehicle 0052E020 - IsSION 0052E0F0 - IsBRUTERS 0052E1C0 - IsNUUK 0052E290 - IsMale 0052E360 - IsFlyMode 0052E430 - IsJumping 0052E500 - IsRide 0052E5D0 - IsLoading 0052E620 - IsState 0052E700 - IsCasting 0052DE80 - SetHazeDetect 0052DEF0 - SetCulled 0052DFA0 - SetWeaponCulled 0052E7A0 - SetAlpha 0052E860 - GetAnimationDurationTime 0052E920 - GetAnimationDurationTimeByAM 0052E9A0 - GetSkillDurationValue 0052F810 - CreateProductionMovie 0052F930 - DestroyProductionMovie 0052F9F0 - EventMovieOn 0052FAD0 - EventMovieOff 0052FB80 - EventSubTitleOn 0052FC40 - EventSubTitleOff 0052FC90 - Respawn 0052FD20 - CreateNPC 0052FDE0 - ProductionMoveToPos 0052FFD0 - ProductionMoveToPosCurve 00530110 - SetRotate 00530220 - SetModelCamera 00530330 - SetLocalCamera 00530420 - ResetCamera 00530490 - ResetPlayerCamera 005304F0 - IsArrived 00530580 - IsCurveMove 005306A0 - StopEffect 00530710 - FadeInProduction 00530780 - FadeOutProduction 005307F0 - GetPlayerUID 005308A0 - GetPlayerVehicleUID 00530950 - GetCanUseUID 005309D0 - Ride 00530A40 - RideNPC 00530AC0 - GetOff 00530B30 - GetOffNPC 00530BF0 - SetFlyMode 00530C80 - GetThrustDelay 00530D10 - GetDistanceByPos 00530E80 - GetPCType 00530F90 - GetPCJob 00527CA0 - StartLoading 005310C0 - GetMaterialType 005311E0 - SetProgress 00531220 - EndLoadingMap 005312B0 - RestoreRot 00531350 - GetWeaponType 005313F0 - PopDamage 00531500 - IsInvisible 00531640 - SetHideCollisionGroup 005316C0 - GetMasterUID 00531750 - StopDefaultAttacking 005317B0 - AddState 00531840 - DeleteState 005318D0 - GetMovingDir 005319A0 - SetDirectID 00531A00 - ShowStateEffect 00531AA0 - Deselect 00531AF0 - SetPlayerPrintBattle 00531BE0 - ScaleBy 00531C90 - SetJumpingFactor 00531D30 - ShowCharShadow 00531DA0 - StopAppearanceEvent 00531E10 - GetWaterSurfaceHeight 00531EF0 - GetWaterLevel 00531F90 - SetProductionSpeech 00532060 - SetProductionSpeechBubble 00532140 - ClearProductionSpeech 005321B0 - ConfusionMove 00532240 - DetachCamera 00532270 - RegistDeleteNPC 005322E0 - DeleteProductionNPC 00532330 - SetOrbit 005323C0 - StartOrbit 00532420 - ReqGetOff 00532490 - IsControllable 00532540 - SetCountdown 005325B0 - ShowEnding 00532610 - CancelCasting 00532690 - AttachToolToCollect 00532760 - DetachToolToCollect 005327D0 - SetSystemMessage 005328F0 - IsExistSequence 00532990 - IsCreating 00532A20 - GetFXType 00532AB0 - SetWelcome 00532B10 - ChangeCamera 00532B50 - MoveCamera 00532BB0 - GrannyAttachPath 00532C00 - GrannyDetachPath 00532C30 - AddEventNPC 00532C70 - DeleteEventNPC 00532CE0 - EffectAttachNode 00532D50 - EventPath 00532D80 - EventAnimation 00532DE0 - IsNextEvent 00532E10 - ShowUIMatowerFloorText 00532E80 - SetMatowerExistEnterFloorText 00532EF0 - AddBuffEffectID 00532F70 - PrintScreenPlayAtSystem