Originally Posted by tobias_1985
00000000 = (no target)
00000001+ = (target)
I noticed that the number at the end goes from 1 which = just targeted then the number goes up for some reason during combat?
But always goes back to 0 when no target and always back to 1 when you have a target and stable 1 if no combat with a target.
That is strange i tested it it does change to 1 when u target a mob..only it then increases and not as i expected it to. The highest i watched it go while killing a mob was 22.
I also noticed something else..it sit sat 1 while ur targeted. Keep pressing tab to change through mobs and it'll take the number up higher.
Then if you untarget it goes back to 0.
I did find an address that changes from 0 to non-other than an ID related to a mob that is targeted.
00C71EAC is the address you'll want for the targeted mobs and or players/npcs. Enjoi ^^
Attatched is the test application i have started..Files located inside the RAR file are EEBot.au3 - Gui for Showing the Memory Values being processed/read. and EEMem.au3.
No other bot like functions are located inside the autoit script files, only the memory reading related material, so don't confuse the file name EEBot, the actual Test Application title is ReadEE (EE being Eden Eternal) I do not wish to mislead anyone. This is but a shell of what can be !
Well here there is actually now a RunMiniBot function that will detect if the player target is 0 and if it is then it sends the tab key.
just replace the whole RunMiniBot function with this new segment.
$running = NOT $running
$target = ReadEE("player_target")
if $target == 0 Then
I added a fully working bot using instant skills in slots 1,2 and 4
It doesn't moniter HP/MP yet but it does keep attacking mobs like crazy !
an HP/MP moniter will be simple to insert into it as well. It sthe new EEBot.rar !