Hey all, after a couple days of working on it I finally found the pointer for a specific value I've been hunting for in a game I've been playing. Unfortunately, every time I either try to directly NOP it, or use a code cave to NOP the value, it simply crashes the game.
Does anyone know another way to freeze/stop a value from going down? It currently sits at one value and regenerates back up to said value if I deplete it. However, I'm only finding one pointer address for the value (that oddly enough I can freeze in CE 5.5, and MHS, without issue).
Does anyone have incite as to what I can do :/? I'm still an amateur hacker, but I'm trying to learn different methods !
Thanks!
ps: I'm using Trainer Maker Kit, and the values on the address are as follows:
0053E1E2 D919 FSTP DWORD PTR [ECX]