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HackShield Pro + bypass

This is a discussion on HackShield Pro + bypass within the General Coding forum part of the Coders Den category; Hi @ all, Im playing a new game called S4 League and Im trying to bypass the HackShield so I ...

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Old   #1
 
Join Date: Mar 2006
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HackShield Pro + bypass

Hi @ all,

Im playing a new game called S4 League and Im trying to bypass the HackShield so I can make serveral hacks like SP, wear 3 times one weapon , hit damage and this **** (it all works im sure).

But now we come to the problem, I use the easy way to bypass (just to use CheatEngine and do some little debuggs).

I just patch the HackShield at the start (HSUpdater + Errors).
It works fine otherwise I wouldnt get the info in my console (Avoided the kick).

But the problem is I can stay for 10 minutes and then I get a disconnect.
I dont know , I have no experience in bypassing at all.

And I actually dont know how to figure out values in IDA. I just got the offsets where the functions are (all stuck together with the weapon).

Here some facts about HackShield:
Hackshield, uses a kernel driver. This kernel driver hooks NTOpenProcess and prevents anything from getting a handle to the process.

NtOpenProcess
Actual Address 0xEC00CE00
Hooked by: C:\WINDOWS\system32\drivers\EagleNT.sys



NO MORE HELP NEEDED done it

SYNTEX

Last edited by syntex; 09/11/2008 at 20:20.
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IwillBePro (01/28/2012)
Old   #2
 
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Yeah ive been trying to find something for this game too, id like to use macros but cant. Ive been doing some searching and i havent really found anything on a hackshield pro bypass but i will let you know if i find out anything.
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speedcutter (01/09/2011)
Old   #3
 
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I have a bypass dunno If I make it public, but I think so when I found all hacks so I can bring out a full working hack not only a bypass
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No dont make it public, i mean you can if you want. All figure it out some how i guess. I have alot of things i think are client side, just attaching the debugger. I have no problem attaching MHS.exe in Restricted mode.

Quote:
EagleNT.sys creates several SSDT hooks preventing a user from using things like WriteProcessMemory() or ReadProcessMemory() on the target game it's protecting.

- creater DeadlyData
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Old   #5
 
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i dunno exacptly what u r talkin about, but i think this could help

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there's a website hosting latest gg/hs bypasses
also with "tutorials" or the values you gotta change when you want to bypass a special game, see
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Yeah i think they updated eveything sense then, im trying to see if i can find the right addresses.
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Old   #8
 
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hey syntex don't make it public
just put your email up and ask for hacks
then they will send it to u
u try and see if it works and in return give em the bypass
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can someone send it to meh aswell?

email :
email:

send it to the one u prefer idc but i want it
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Quote:
Originally Posted by al_j View Post
there's a website hosting latest gg/hs bypasses
also with "tutorials" or the values you gotta change when you want to bypass a special game, see
Infact, every S4 Players knows the Page already I belive, the problem with S4 is that it sends packets to the server which is not covered by fyyre. That's why you'll get a disconnect.
This wasn't a problem on the first week of the beta. But then they updated it.

Last edited by Atheuz; 10/20/2008 at 17:58.
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