LoL ahn lab is used on registaration, a bypass for the GAMECLIENT is as possible as bypass all other guardiations. there is a problem to register at the ksnn point. in a JScript of ahnlab is a problem, line 543 (written in iexplorer
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The shild will only detect memory changel , dll injections or wrong packet and opcode using. more problematic is the shild for the reg.
(ksro)