The US-American publisher Electronic Arts announced yesterday a new title for the racing game series "Need for Speed". "Rivals", so the official name, is going to be created in Göteborg (Sweden) under the direction of Marcus Nilsson. Ghost Games, which was founded by Electronic Arts recently ago, serves as development studio and furthermore focuses on developing racing games in the future. The title is based on the Frostbite 3 graphics engine, which is also used in "Battlefield 4" and which offers already known car chases between police and racing drivers. Supposedly, the game is going to be released on 19 November 2013 for PlayStation 3, PC and Xbox 360; versions for next-gen consoles are expected at a later date. There will not be a version for Wii U due to its engine and the canceled partnership between Electronic Arts and Nintendo.
Every gamer is free to choose: either to flee from law enforcers or to switch sides and therewith support them by chasing racers. When escaping successfully, so called "Speed Points" are credited. With these points it will be possible to change and enhance a ride visually as well as technically. As a policeman, one is working in a team and increasing his or her rank when catching racers - new cars can also be unlocked this way. The use of helicopters and roadblocks, as we know from previous titles of the racing game series, are available at a certain rank.
The change from single to multi player mode is supposed to proceed fluently - this is guaranteed through a feature called AllDrive. This system is explained by Executive Producer Marcus Nilsson with an example in an interview with pcgames
"One example: You are now playing this game in Germany - driving around and collecting points true to the game's premise. Then I am starting the game. As we are friends, I am now set into your world. I am able to continue playing my own single player mode - driving through different regions of the world, which is huge. However it could happen, that I see you racing - while I am chasing AI-controlled cars as a policeman - and changing my route to chase you instead.
We both are both switching smoothly from a single player experience to a face-to-face situation. Thereby it might be possible, that we both are playing as policemen and having a smooth change from single-player chase to multi-player chase. The points system is going to take this into account", said the head of this game's development.
Reedwood County is going to serve as game world. According to Nilsson, this region is strongly influenced by the west coast of California, "where those brilliant sports cars are really fast on the road". Regarding the structure of its play area, "Need for Speed: Hot Pursuit" was used as reference. Watch the first trailer of the game below!