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Preview: The Elder Scrolls Online (EN)

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Preview: The Elder Scrolls Online (EN)

Preview: The Elder Scrolls Online
"The Elder Scrolls Online" is coming this April-line adaptation of known "Elder Scrolls" series. The game follows in the footsteps of well-known titles such as last published in 2011, "Skyrim". For the first time why not venture out to use multiplayer elements in an "Elder Scrolls" game that so far primarily through its open world and the freedom that is left to the players who stood out. Some of the old-established fans of the series show skeptical, while others already yearn for publication. How much potential is really behind the online version of the "Elder Scrolls" series, which we will tell you in the following preview.

As we know from well-known genre representatives already , we begin our adventure with creating a new character. First, we can determine the race of our hero, which also determines which of the three factions available in the game we belong. Thus, Nord, Dark Elves and Argonians part of Ebonheart Pact, while High Elves , Khajit and Wood Elves belong to the Aldmeri covenant. To play a Breton, Orc or Redguard , we must opt for the dagger fall Alliance us simultaneously. The classes , however, are for all groups the same, so we have the choice between the "Night Blade" , the "Dragon Knight ", the " Sorcerer" and the " Templar ".
Then it goes to the outward appearance, where it is possible for us to make the character as it suits us. The options here are very diverse and all offer a wide range of customization options . So we can make almost everything as we like the size on the body type and even individual limbs.
Similarly, multi-faceted shows also the editor for the face, which makes us age, shape, and even specify the voice of our character.

In the following, we start in a tutorial area, which brings us step by step the control of the game in detail while at the first few shreds of action will be taught. The keyboard layout remembers this quite classical to that of many other MMOs. By Shortcut Key, we call for example, our inventory with the "I" key, whereas the quest log (journal) about the "J" key is called Simple attacks we perform with the mouse; a left-click , it allows us to her to strike, while a right click blocks . Capabilities can be placed in up to five quickslots.
Games, we can either first- in , or in third-person point of view , between the two perspectives can be changed during the game dynamically using simple scrolling the mouse wheel.

When performing the first dialogues with the various NPCs in the world we encounter a dialog box , which consists of "Skyrim" known closely resembles - it offers us usually several possible answers , of which we obtain some optional information, while certain key issues trigger quests . Worth a note here is the first-class setting for all calls, we were allowed to run in the context of the trial period . This great power is diminished only by the unfortunately missing completely mimic the computer-controlled characters something. So one of those happy once begged for his life and stirred while no facial muscle.

At the end of the tutorial, we are instructed by means of a so-called " Skyshards " still in the skills system. Those fragments we happen to find in the world and as soon as we have found three of them, they give us an extra point, which can be distributed to one of the talent trees .
Of these talent trees we have at least a Into the categories of class, weapon , armor, world , guild , race, and crafting Our class determines here the largest percentage of our available skills. So there are a total of three talent trees that are placed at the beginning of the game depends on the choice of our class . Another varies depending on the breed of our character.
In addition to the talent trees , there are now even more attributes that allow us our character more life, Magicka or Stamina to gain. These three values ​​are in the game the way our resource pool represents, on which we rely during the fight. Points for the developed skills and attributes we get with each level-up.

With the first real quest is "The Elder Scrolls Online " equal to what you'd expect from an "Elder Scrolls" game. Freedom, and not too tight . Instead of strictly predetermine what we have to do and when exactly and where it goes, it is open to us the main story continue playing or to accept the numerous side quests and track.
We also note that we often have the choice between different actions even within quests . For example, it is left to complete us if we win one, two or all three desired by the quest giver NPC for our cause for our recruitment quest. The tasks themselves present themselves as pleasantly varied out, because among other things, we can go on a treasure hunt and a look into the past of the orc history.

But if you do not feel like quests , has can deal in Tamriel with exploring the countryside. Here we can first take a closer look at the graphics of the game, although in times where is " Next Gen " all the rage, can not compete with many of the cutting-edge single-player titles, but quite respectable for an MMORPG performs services.

The cards themselves have a considerable size and so running from one point to another take quite a bit of time. We can abbreviate these running paths, by discovering the so-called "Wayshrines" which allow us to pay a small fee the quick trip across the country.

Contrary, it can be beneficial to travel on foot. Among other things, you will find this creates new places, quests or materials that we need for crafting. That manufacture of articles provides many options as the option to recycle items found to increase their quality or of course completely to create new objects.
Particularly interesting is this because we are not tied in "The Elder Scrolls Online" by our class of weapons and armor classes - in fact, we are free completely, whether we now want to play a wizard with heavy armor or a Templar with cloth robe . Thus, we can theoretically collect all kinds of materials and recycle itself.

"The Elder Scrolls Online" still offers us a large amount of other possibilities and aspects, which unfortunately could not be covered within our available test period.
Already now to try to give an opinion on the eventual game would definitely be too early. The first impressions we were allowed to accumulate, but make it feel like to learn more about the history of Tamriel and the conflict between the three fractions.

The game is released on April 4, 2014 for PC, Release Dates for XBOX One and PlayStation 4 versions are pending.
Preview of Seekin & Yusago, Thank you John Dread.

Stureplan is offline  
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They will change pay system to F2P

Antares090 is offline  
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gut, aber Warnung: Zeitfresser ;D
lars.hasenbein is offline  
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i will buy this game, for sure!

Nagatto is online now  
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this game, for slee!

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