Hybrid euros are 90% failures, you sacrifice craploads of dmg for few hundred HP's, do pure int, much higher dmg than with hybrid and you can switch to lock in an emergency when you're grinding.
From warlock take:
Mind control: dark seed, strap
Dark Mentalist: decayed, curse breath (these cuz they give useful status; bleed[+dmg] & dull[slow], poison and burned aren't as useful)
Raze: medical, combat & courage raze(ravages have long cast time, combat raze lowers phy def, useless since you hit mag)
****** swarm: red flower, trap booster, (optional:****** trap, you get death trap later) death trap
Soul Pressure: (optional:daze, you get wrath daze later), wrath daze
Evil Swell: ****** aim, (opt. vampire touch, you get kiss later),(scream mask if you go 100% lock in pt) vampire kiss, (Reflect ends if you switch weapon)adv. reflect(doesn't end)
Dim Haze: (opt. slumber, wheel bind; you get better later) deep slumber and recovery bind.
PvE tactic: Use wiz to grind, debuff giants and kill them with wiz skills, in an emergency, switch to warlock, slumber and run away.
PvP tactic: Vampire kiss->daze->Razes->Hidden->slumber*->Switch to Wiz->Meteor and he should be dead, you can just skip razes or hidden if your opponent is weak.
*There's a bug here; if you use slumber after a trap, your opponent won't wake up when you attack them.
You could add illusion for jobbing, I haven't played this build so I can't help with wiz skills, however I've used these skills for a warrior/warlock.
I wuz bored! xD
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